SlideShare a Scribd company logo
Gaming 
BY NATHANIEL WHITTAKER
My Favourite Games 
Fallout 3 Sid Meier’s 
Civilization 5 
Payday 2 Left 4 Dead 2 
Grand Theft Auto: 
San Andreas 
The Binding 
of Isaac 
The Simpsons: 
Hit and Run Arma 3
Gameplay 
Gameplay within Computer Games differs from game to game, genre to genre. 
Certain games may require you to have quick reflexes, some may want good 
accuracy while others may be complex strategy. Because of this differing 
gameplay, the culture behind Computer Games is very rich and there are several 
communities built around different genres and even games themselves. 
Watch Dogs F1 2010 Europa Universalis 3 
Call of Duty: World at War Assassins Creed 3 FIFA 14
Storyline 
Akmost all games have some sort of storyline that continues throughout 
the games. Often, Computer Games have better written storylines than 
their counterparts in the entertainment industry. Big budget games will 
often have HollyWood writers compose the storyline for their games. 
Computer Games tend to be better storytelling mediums than films 
because the player is actually controlling their actions, and are able to 
move with the story at their own pace, as opposed to films and watching 
someone else play through the story. Many games have incredible 
storylines such as “The Last of Us”, “Bioshock Infinite” and “Spec Ops: 
The Line”
Character Selection 
A wide number of games allow the player to customise their in game 
player. This may be from a static set of characters, or it may allow the 
player to customise individual body parts such as hair, skin and eye 
colour, facial features, body type among others. 
Diablo 3 
The Elder Scrolls: 
Skyrim 
Mortal Kombat 4 
Super Smash Bros Brawl 
Different characters 
allow players to keep 
the game fresh and 
new, and customisable 
characters allow 
players to feel closer to 
their character.
Trailers 
Trailers for Computer Games are a very important part of the marketing of games. Often 
trailers will include gameplay footage of the game, to showcase the graphics and the 
gameplay inside the game itself. It may also simply set the theme for the game and not 
feature any gameplay at all. Typically announcement trailers do this. 
Sometimes however, for the bigger budget titles, the trailer is not just limited to footage from 
within the game. Companies will do “Live Action” trailers where actors dress up like 
characters and role-play the game. 
Civilization: Beyond Earth, Announcement Destiny, Live Action Trailer 
Trailer
PvE and PvP 
Player vs Environment is a term used in Computer Games where the 
player is fighting against computer controlled enemies (AI). 
Player vs Player is also a term used in Computer Games where the player 
is fighting against another player. Both of these styles are immensely 
popular and all games feature one or both of them. 
Warframe – PvE DayZ - PvP Titanfall – PvE and PvP
Maps 
Computer Games can have massive, sprawling 
worlds that can take literal hours to cross. 
Because of this, maps have to be create to help 
guide the player to their destination. 
With the new technology that has been brought 
in by the latest set of Video Game Consoles, 
and PC’s, the maps and levels in Computer 
Games are bigger than they have ever been 
before. 
The Elder Scrolls V: 
It apparently takes 4 hours, 29 minutes 
and 3 seconds to sprint around it. 
Skyrim Map The Crew Map
Music 
The music in Computer Games is very important. Like music in all other 
types of entertainment, music helps set the mood of the game and provide 
a more atmospheric experience. The music in some games is more iconic 
than the game itself, in the case of Mario and The Legend of Zelda, where 
people who haven’t even played any of the games in the series will 
recognise the song if played.
HuD’s 
HuD, stands for Heads Up Display. This is common in First Person games 
and it helps indicate things about the game, such as the health of the 
player, the ammunition they have left and a map to help the player 
orientate themselves. Not all games feature a HuD. Ultra-Realistic games 
often don’t feature a HuD as it would detract from the atmosphere of the 
game. 
Assault Cube Quake Wars 4
Skill Trees 
Computer Games often feature a sort of skill tree layout. This is where as 
the player progresses through the game, they gain more and more 
abilities, or access to different weapons or cars and the like. This helps 
motivate the player to continue playing, as they feel they are making 
progress through the game. 
Borderlands 
Witcher 2 
Path of Exile Far Cry 3
Leveling 
Most games feature some sort of levelling system to keep the player 
interested. This usually involves the player gaining Experience Points 
(XP) by doing certain things such as finishing quests, completing side 
objectives or beaten enemies. The player is then rewarded for levelling up 
by being granted a new skill or ability or the choice in picking what they 
want. 
DreamTopia The Elder Scrolls 5: 
Skyrim 
Costume Quest
Quests/Missions/Objectives 
Quests or Objectives in a Computer Game is imperative. The player needs 
a goal to complete in order for the game to remain enjoyable. These 
objectives could include a variety of tasks, such as delivering a package to 
another character, killing or defeating a boss, defending an area or simply 
listening to the story line. 
Objectives tend to vary slightly from game to game, but usually follow a 
similar structure throughout. 
Borderlands Kingdom Age: Quests
Loading Screens 
Loading screens are becoming a thing of the past. Due to hardware 
advancements in the technology that Computer Games run on, players no 
longer have to wait a frustrating amount of time to load from level to 
level. However, in most games, loading screens still exist, due to games 
not being able to load instantly, the game will display a screen which may 
contain helpful information about the game, hints and/or tips, lore from 
the game or possibly just a splash screen. 
World of Warcraft Fallout 3 Bioshock Infinite

More Related Content

What's hot

Games industy l01 redraft
Games industy l01 redraftGames industy l01 redraft
Games industy l01 redraft
Leh98
 
Damn i lost a life!!
Damn i lost a life!!Damn i lost a life!!
Damn i lost a life!!Paige Shirley
 
Core Videogame Collections for Youth
Core Videogame Collections for YouthCore Videogame Collections for Youth
Core Videogame Collections for Youth
Beth Gallaway
 
Gaming Console
Gaming Console Gaming Console
Gaming Console
Fahad Mohammad
 
Chrono light introduction
Chrono light introductionChrono light introduction
Chrono light introduction
Fang Zhi
 
Cross-media social game experiences
Cross-media social game experiencesCross-media social game experiences
Cross-media social game experiences
Reinoud Bosman
 
History through video games
History through video games History through video games
History through video games
Darren Terry
 
Comparison of Doom and Obscure Essay
Comparison of Doom and Obscure EssayComparison of Doom and Obscure Essay
Comparison of Doom and Obscure Essay
joaodias4994
 
Videogame slideshow
Videogame slideshowVideogame slideshow
Videogame slideshow
Skelantor
 
Call of Duty
Call of DutyCall of Duty
Call of Duty
Eric Sevilla
 
Interface: Creating the connection
Interface: Creating the connectionInterface: Creating the connection
Interface: Creating the connection
Tracie King
 
Gameplay: Creating the Experience
Gameplay:  Creating the ExperienceGameplay:  Creating the Experience
Gameplay: Creating the Experience
Tracie King
 
Anylisis
Anylisis Anylisis
Anylisis
Cara_Taylor
 
Game Story and Character Development
Game Story and Character DevelopmentGame Story and Character Development
Game Story and Character Development
Tracie King
 
Video game case study
Video game case studyVideo game case study
Video game case study
kieran Beal
 
INTRODUCTION OF GAME DESIGN AND DEVELOPMENT
INTRODUCTION OF GAME DESIGN AND DEVELOPMENTINTRODUCTION OF GAME DESIGN AND DEVELOPMENT
INTRODUCTION OF GAME DESIGN AND DEVELOPMENT
Laili Farhana M.I.
 

What's hot (19)

Gaming evolution
Gaming evolutionGaming evolution
Gaming evolution
 
1. case study
1. case study1. case study
1. case study
 
Games industy l01 redraft
Games industy l01 redraftGames industy l01 redraft
Games industy l01 redraft
 
Damn i lost a life!!
Damn i lost a life!!Damn i lost a life!!
Damn i lost a life!!
 
Core Videogame Collections for Youth
Core Videogame Collections for YouthCore Videogame Collections for Youth
Core Videogame Collections for Youth
 
Mass effect 3 analysis
Mass effect 3 analysisMass effect 3 analysis
Mass effect 3 analysis
 
Gaming Console
Gaming Console Gaming Console
Gaming Console
 
Chrono light introduction
Chrono light introductionChrono light introduction
Chrono light introduction
 
Cross-media social game experiences
Cross-media social game experiencesCross-media social game experiences
Cross-media social game experiences
 
History through video games
History through video games History through video games
History through video games
 
Comparison of Doom and Obscure Essay
Comparison of Doom and Obscure EssayComparison of Doom and Obscure Essay
Comparison of Doom and Obscure Essay
 
Videogame slideshow
Videogame slideshowVideogame slideshow
Videogame slideshow
 
Call of Duty
Call of DutyCall of Duty
Call of Duty
 
Interface: Creating the connection
Interface: Creating the connectionInterface: Creating the connection
Interface: Creating the connection
 
Gameplay: Creating the Experience
Gameplay:  Creating the ExperienceGameplay:  Creating the Experience
Gameplay: Creating the Experience
 
Anylisis
Anylisis Anylisis
Anylisis
 
Game Story and Character Development
Game Story and Character DevelopmentGame Story and Character Development
Game Story and Character Development
 
Video game case study
Video game case studyVideo game case study
Video game case study
 
INTRODUCTION OF GAME DESIGN AND DEVELOPMENT
INTRODUCTION OF GAME DESIGN AND DEVELOPMENTINTRODUCTION OF GAME DESIGN AND DEVELOPMENT
INTRODUCTION OF GAME DESIGN AND DEVELOPMENT
 

Viewers also liked

Digital Trends Among Youth
Digital Trends Among YouthDigital Trends Among Youth
Digital Trends Among Youth
BFG Communications
 
Cyborg Camp YVR 2013: Introduction and sponsors
Cyborg Camp YVR 2013: Introduction and sponsorsCyborg Camp YVR 2013: Introduction and sponsors
Cyborg Camp YVR 2013: Introduction and sponsors
theholongroup
 
Augmented Reality Real World Gaming (The Purple Pill)
Augmented Reality Real World Gaming (The Purple Pill)Augmented Reality Real World Gaming (The Purple Pill)
Augmented Reality Real World Gaming (The Purple Pill)
Brian Selzer
 
Building Business Models Around E-Commerce and Augmented Reality
Building Business Models Around E-Commerce and Augmented RealityBuilding Business Models Around E-Commerce and Augmented Reality
Building Business Models Around E-Commerce and Augmented Reality
Zugara
 
Contextual Augmented Reality (Sensor-Based Storytelling) - AWE2014 Presentation
Contextual Augmented Reality (Sensor-Based Storytelling) - AWE2014 PresentationContextual Augmented Reality (Sensor-Based Storytelling) - AWE2014 Presentation
Contextual Augmented Reality (Sensor-Based Storytelling) - AWE2014 Presentation
Brian Selzer
 
Game Design 2: Menu Flow (2011)
Game Design 2: Menu Flow (2011)Game Design 2: Menu Flow (2011)
Game Design 2: Menu Flow (2011)
David Farrell
 
Game design through the eyes of gaming history
Game design through the eyes of gaming historyGame design through the eyes of gaming history
Game design through the eyes of gaming history
Dori Adar
 
Understanding casual games
Understanding casual gamesUnderstanding casual games
Understanding casual games
Dori Adar
 
Designing Game Interfaces
Designing Game InterfacesDesigning Game Interfaces
Designing Game Interfaces
Mike Jones
 
TechTalk 77 UI & UX Presentation
TechTalk 77 UI & UX PresentationTechTalk 77 UI & UX Presentation
TechTalk 77 UI & UX Presentation
Evan Purnama
 
Game Design 2: Lecture 5 - Game UI Wireframes and Paper Prototypes
Game Design 2: Lecture 5 - Game UI Wireframes and Paper PrototypesGame Design 2: Lecture 5 - Game UI Wireframes and Paper Prototypes
Game Design 2: Lecture 5 - Game UI Wireframes and Paper Prototypes
David Farrell
 
Video Gaming Trends
Video Gaming TrendsVideo Gaming Trends
Video Gaming Trends
Jerome Sudan
 
2016 Adobe Digital Insights Gaming Report
2016 Adobe Digital Insights Gaming Report2016 Adobe Digital Insights Gaming Report
2016 Adobe Digital Insights Gaming Report
Adobe
 
Paul Tucker's Visual CV Resume Curriculum Vitae
Paul Tucker's Visual CV Resume Curriculum VitaePaul Tucker's Visual CV Resume Curriculum Vitae
Paul Tucker's Visual CV Resume Curriculum Vitae
ACCA
 
PSFK Future of Gaming Report
PSFK Future of Gaming Report PSFK Future of Gaming Report
PSFK Future of Gaming Report
PSFK
 

Viewers also liked (15)

Digital Trends Among Youth
Digital Trends Among YouthDigital Trends Among Youth
Digital Trends Among Youth
 
Cyborg Camp YVR 2013: Introduction and sponsors
Cyborg Camp YVR 2013: Introduction and sponsorsCyborg Camp YVR 2013: Introduction and sponsors
Cyborg Camp YVR 2013: Introduction and sponsors
 
Augmented Reality Real World Gaming (The Purple Pill)
Augmented Reality Real World Gaming (The Purple Pill)Augmented Reality Real World Gaming (The Purple Pill)
Augmented Reality Real World Gaming (The Purple Pill)
 
Building Business Models Around E-Commerce and Augmented Reality
Building Business Models Around E-Commerce and Augmented RealityBuilding Business Models Around E-Commerce and Augmented Reality
Building Business Models Around E-Commerce and Augmented Reality
 
Contextual Augmented Reality (Sensor-Based Storytelling) - AWE2014 Presentation
Contextual Augmented Reality (Sensor-Based Storytelling) - AWE2014 PresentationContextual Augmented Reality (Sensor-Based Storytelling) - AWE2014 Presentation
Contextual Augmented Reality (Sensor-Based Storytelling) - AWE2014 Presentation
 
Game Design 2: Menu Flow (2011)
Game Design 2: Menu Flow (2011)Game Design 2: Menu Flow (2011)
Game Design 2: Menu Flow (2011)
 
Game design through the eyes of gaming history
Game design through the eyes of gaming historyGame design through the eyes of gaming history
Game design through the eyes of gaming history
 
Understanding casual games
Understanding casual gamesUnderstanding casual games
Understanding casual games
 
Designing Game Interfaces
Designing Game InterfacesDesigning Game Interfaces
Designing Game Interfaces
 
TechTalk 77 UI & UX Presentation
TechTalk 77 UI & UX PresentationTechTalk 77 UI & UX Presentation
TechTalk 77 UI & UX Presentation
 
Game Design 2: Lecture 5 - Game UI Wireframes and Paper Prototypes
Game Design 2: Lecture 5 - Game UI Wireframes and Paper PrototypesGame Design 2: Lecture 5 - Game UI Wireframes and Paper Prototypes
Game Design 2: Lecture 5 - Game UI Wireframes and Paper Prototypes
 
Video Gaming Trends
Video Gaming TrendsVideo Gaming Trends
Video Gaming Trends
 
2016 Adobe Digital Insights Gaming Report
2016 Adobe Digital Insights Gaming Report2016 Adobe Digital Insights Gaming Report
2016 Adobe Digital Insights Gaming Report
 
Paul Tucker's Visual CV Resume Curriculum Vitae
Paul Tucker's Visual CV Resume Curriculum VitaePaul Tucker's Visual CV Resume Curriculum Vitae
Paul Tucker's Visual CV Resume Curriculum Vitae
 
PSFK Future of Gaming Report
PSFK Future of Gaming Report PSFK Future of Gaming Report
PSFK Future of Gaming Report
 

Similar to Gaming powerpoint, summer holiday

Videogames
VideogamesVideogames
Videogames
didacpower
 
Semlsprograms+Corecollections92007
Semlsprograms+Corecollections92007Semlsprograms+Corecollections92007
Semlsprograms+Corecollections92007Beth Gallaway
 
computer games and its benifites
computer games and its benifitescomputer games and its benifites
computer games and its benifites
oveuoda
 
Comparison of Donkey Kong and Black Ops
Comparison of Donkey Kong and Black OpsComparison of Donkey Kong and Black Ops
Comparison of Donkey Kong and Black Ops
joaodias4994
 
1casestudy
1casestudy1casestudy
1casestudy
Samuel-Schoettner
 
Introduction To 3D Gaming
Introduction To 3D GamingIntroduction To 3D Gaming
Introduction To 3D Gaming
Clint Edmonson
 
Video games
Video gamesVideo games
Video games
Jack Ward
 
Gaming project for blog.
Gaming project for blog.Gaming project for blog.
Gaming project for blog.iteclearners
 
Fundamentals of game development overview
Fundamentals of game development overviewFundamentals of game development overview
Fundamentals of game development overviewChaffey College
 
The Top 100 PC Games.pdf
The Top 100 PC Games.pdfThe Top 100 PC Games.pdf
The Top 100 PC Games.pdf
haniabutt5
 
Reviewing A Game - The Orange Box
Reviewing A Game - The Orange BoxReviewing A Game - The Orange Box
Reviewing A Game - The Orange Box
Amar Nath
 
3 PC Games - a Console Gamer can Asked About
3 PC Games -  a Console Gamer can Asked About3 PC Games -  a Console Gamer can Asked About
3 PC Games - a Console Gamer can Asked About
shilpaverm
 
3 PC Games - a Console Gamer can Asked About
3 PC Games -  a Console Gamer can Asked About3 PC Games -  a Console Gamer can Asked About
3 PC Games - a Console Gamer can Asked About
nilimagames
 
Case Study
Case StudyCase Study
Case Study
Sumiah Rose
 
Videogame Genres
Videogame GenresVideogame Genres
zGames
zGameszGames
Action and Adventure Games
Action and Adventure GamesAction and Adventure Games
Action and Adventure GamesZai Lekir
 

Similar to Gaming powerpoint, summer holiday (20)

Videogames
VideogamesVideogames
Videogames
 
Semlsprograms+Corecollections92007
Semlsprograms+Corecollections92007Semlsprograms+Corecollections92007
Semlsprograms+Corecollections92007
 
computer games and its benifites
computer games and its benifitescomputer games and its benifites
computer games and its benifites
 
Comparison of Donkey Kong and Black Ops
Comparison of Donkey Kong and Black OpsComparison of Donkey Kong and Black Ops
Comparison of Donkey Kong and Black Ops
 
1casestudy
1casestudy1casestudy
1casestudy
 
Awea
AweaAwea
Awea
 
Introduction To 3D Gaming
Introduction To 3D GamingIntroduction To 3D Gaming
Introduction To 3D Gaming
 
Video games
Video gamesVideo games
Video games
 
Gaming project for blog.
Gaming project for blog.Gaming project for blog.
Gaming project for blog.
 
Fundamentals of game development overview
Fundamentals of game development overviewFundamentals of game development overview
Fundamentals of game development overview
 
The Top 100 PC Games.pdf
The Top 100 PC Games.pdfThe Top 100 PC Games.pdf
The Top 100 PC Games.pdf
 
Reviewing A Game - The Orange Box
Reviewing A Game - The Orange BoxReviewing A Game - The Orange Box
Reviewing A Game - The Orange Box
 
3 PC Games - a Console Gamer can Asked About
3 PC Games -  a Console Gamer can Asked About3 PC Games -  a Console Gamer can Asked About
3 PC Games - a Console Gamer can Asked About
 
3 PC Games - a Console Gamer can Asked About
3 PC Games -  a Console Gamer can Asked About3 PC Games -  a Console Gamer can Asked About
3 PC Games - a Console Gamer can Asked About
 
Case Study
Case StudyCase Study
Case Study
 
Videogame Genres
Videogame GenresVideogame Genres
Videogame Genres
 
Graphical style
Graphical styleGraphical style
Graphical style
 
zGames
zGameszGames
zGames
 
Case Study
Case StudyCase Study
Case Study
 
Action and Adventure Games
Action and Adventure GamesAction and Adventure Games
Action and Adventure Games
 

More from NathanielW

Question 3
Question 3Question 3
Question 3
NathanielW
 
Media 03 02-15 dev blog V2
Media 03 02-15 dev blog V2Media 03 02-15 dev blog V2
Media 03 02-15 dev blog V2
NathanielW
 
Media 03 02-15 dev blog
Media 03 02-15 dev blogMedia 03 02-15 dev blog
Media 03 02-15 dev blog
NathanielW
 
Gaming brainstorm
Gaming brainstormGaming brainstorm
Gaming brainstormNathanielW
 
Media question 7
Media question 7Media question 7
Media question 7NathanielW
 
Media question 5
Media question 5Media question 5
Media question 5NathanielW
 
Target audience
Target audienceTarget audience
Target audienceNathanielW
 
Generic conventions
Generic conventionsGeneric conventions
Generic conventions
NathanielW
 

More from NathanielW (8)

Question 3
Question 3Question 3
Question 3
 
Media 03 02-15 dev blog V2
Media 03 02-15 dev blog V2Media 03 02-15 dev blog V2
Media 03 02-15 dev blog V2
 
Media 03 02-15 dev blog
Media 03 02-15 dev blogMedia 03 02-15 dev blog
Media 03 02-15 dev blog
 
Gaming brainstorm
Gaming brainstormGaming brainstorm
Gaming brainstorm
 
Media question 7
Media question 7Media question 7
Media question 7
 
Media question 5
Media question 5Media question 5
Media question 5
 
Target audience
Target audienceTarget audience
Target audience
 
Generic conventions
Generic conventionsGeneric conventions
Generic conventions
 

Recently uploaded

Unit 2- Research Aptitude (UGC NET Paper I).pdf
Unit 2- Research Aptitude (UGC NET Paper I).pdfUnit 2- Research Aptitude (UGC NET Paper I).pdf
Unit 2- Research Aptitude (UGC NET Paper I).pdf
Thiyagu K
 
The Roman Empire A Historical Colossus.pdf
The Roman Empire A Historical Colossus.pdfThe Roman Empire A Historical Colossus.pdf
The Roman Empire A Historical Colossus.pdf
kaushalkr1407
 
Language Across the Curriculm LAC B.Ed.
Language Across the  Curriculm LAC B.Ed.Language Across the  Curriculm LAC B.Ed.
Language Across the Curriculm LAC B.Ed.
Atul Kumar Singh
 
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
siemaillard
 
Biological Screening of Herbal Drugs in detailed.
Biological Screening of Herbal Drugs in detailed.Biological Screening of Herbal Drugs in detailed.
Biological Screening of Herbal Drugs in detailed.
Ashokrao Mane college of Pharmacy Peth-Vadgaon
 
Introduction to AI for Nonprofits with Tapp Network
Introduction to AI for Nonprofits with Tapp NetworkIntroduction to AI for Nonprofits with Tapp Network
Introduction to AI for Nonprofits with Tapp Network
TechSoup
 
How to Make a Field invisible in Odoo 17
How to Make a Field invisible in Odoo 17How to Make a Field invisible in Odoo 17
How to Make a Field invisible in Odoo 17
Celine George
 
Synthetic Fiber Construction in lab .pptx
Synthetic Fiber Construction in lab .pptxSynthetic Fiber Construction in lab .pptx
Synthetic Fiber Construction in lab .pptx
Pavel ( NSTU)
 
The French Revolution Class 9 Study Material pdf free download
The French Revolution Class 9 Study Material pdf free downloadThe French Revolution Class 9 Study Material pdf free download
The French Revolution Class 9 Study Material pdf free download
Vivekanand Anglo Vedic Academy
 
BÀI TẬP BỔ TRỢ TIẾNG ANH GLOBAL SUCCESS LỚP 3 - CẢ NĂM (CÓ FILE NGHE VÀ ĐÁP Á...
BÀI TẬP BỔ TRỢ TIẾNG ANH GLOBAL SUCCESS LỚP 3 - CẢ NĂM (CÓ FILE NGHE VÀ ĐÁP Á...BÀI TẬP BỔ TRỢ TIẾNG ANH GLOBAL SUCCESS LỚP 3 - CẢ NĂM (CÓ FILE NGHE VÀ ĐÁP Á...
BÀI TẬP BỔ TRỢ TIẾNG ANH GLOBAL SUCCESS LỚP 3 - CẢ NĂM (CÓ FILE NGHE VÀ ĐÁP Á...
Nguyen Thanh Tu Collection
 
The Accursed House by Émile Gaboriau.pptx
The Accursed House by Émile Gaboriau.pptxThe Accursed House by Émile Gaboriau.pptx
The Accursed House by Émile Gaboriau.pptx
DhatriParmar
 
"Protectable subject matters, Protection in biotechnology, Protection of othe...
"Protectable subject matters, Protection in biotechnology, Protection of othe..."Protectable subject matters, Protection in biotechnology, Protection of othe...
"Protectable subject matters, Protection in biotechnology, Protection of othe...
SACHIN R KONDAGURI
 
Francesca Gottschalk - How can education support child empowerment.pptx
Francesca Gottschalk - How can education support child empowerment.pptxFrancesca Gottschalk - How can education support child empowerment.pptx
Francesca Gottschalk - How can education support child empowerment.pptx
EduSkills OECD
 
Acetabularia Information For Class 9 .docx
Acetabularia Information For Class 9  .docxAcetabularia Information For Class 9  .docx
Acetabularia Information For Class 9 .docx
vaibhavrinwa19
 
Guidance_and_Counselling.pdf B.Ed. 4th Semester
Guidance_and_Counselling.pdf B.Ed. 4th SemesterGuidance_and_Counselling.pdf B.Ed. 4th Semester
Guidance_and_Counselling.pdf B.Ed. 4th Semester
Atul Kumar Singh
 
The Challenger.pdf DNHS Official Publication
The Challenger.pdf DNHS Official PublicationThe Challenger.pdf DNHS Official Publication
The Challenger.pdf DNHS Official Publication
Delapenabediema
 
Embracing GenAI - A Strategic Imperative
Embracing GenAI - A Strategic ImperativeEmbracing GenAI - A Strategic Imperative
Embracing GenAI - A Strategic Imperative
Peter Windle
 
678020731-Sumas-y-Restas-Para-Colorear.pdf
678020731-Sumas-y-Restas-Para-Colorear.pdf678020731-Sumas-y-Restas-Para-Colorear.pdf
678020731-Sumas-y-Restas-Para-Colorear.pdf
CarlosHernanMontoyab2
 
Sha'Carri Richardson Presentation 202345
Sha'Carri Richardson Presentation 202345Sha'Carri Richardson Presentation 202345
Sha'Carri Richardson Presentation 202345
beazzy04
 
Supporting (UKRI) OA monographs at Salford.pptx
Supporting (UKRI) OA monographs at Salford.pptxSupporting (UKRI) OA monographs at Salford.pptx
Supporting (UKRI) OA monographs at Salford.pptx
Jisc
 

Recently uploaded (20)

Unit 2- Research Aptitude (UGC NET Paper I).pdf
Unit 2- Research Aptitude (UGC NET Paper I).pdfUnit 2- Research Aptitude (UGC NET Paper I).pdf
Unit 2- Research Aptitude (UGC NET Paper I).pdf
 
The Roman Empire A Historical Colossus.pdf
The Roman Empire A Historical Colossus.pdfThe Roman Empire A Historical Colossus.pdf
The Roman Empire A Historical Colossus.pdf
 
Language Across the Curriculm LAC B.Ed.
Language Across the  Curriculm LAC B.Ed.Language Across the  Curriculm LAC B.Ed.
Language Across the Curriculm LAC B.Ed.
 
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
 
Biological Screening of Herbal Drugs in detailed.
Biological Screening of Herbal Drugs in detailed.Biological Screening of Herbal Drugs in detailed.
Biological Screening of Herbal Drugs in detailed.
 
Introduction to AI for Nonprofits with Tapp Network
Introduction to AI for Nonprofits with Tapp NetworkIntroduction to AI for Nonprofits with Tapp Network
Introduction to AI for Nonprofits with Tapp Network
 
How to Make a Field invisible in Odoo 17
How to Make a Field invisible in Odoo 17How to Make a Field invisible in Odoo 17
How to Make a Field invisible in Odoo 17
 
Synthetic Fiber Construction in lab .pptx
Synthetic Fiber Construction in lab .pptxSynthetic Fiber Construction in lab .pptx
Synthetic Fiber Construction in lab .pptx
 
The French Revolution Class 9 Study Material pdf free download
The French Revolution Class 9 Study Material pdf free downloadThe French Revolution Class 9 Study Material pdf free download
The French Revolution Class 9 Study Material pdf free download
 
BÀI TẬP BỔ TRỢ TIẾNG ANH GLOBAL SUCCESS LỚP 3 - CẢ NĂM (CÓ FILE NGHE VÀ ĐÁP Á...
BÀI TẬP BỔ TRỢ TIẾNG ANH GLOBAL SUCCESS LỚP 3 - CẢ NĂM (CÓ FILE NGHE VÀ ĐÁP Á...BÀI TẬP BỔ TRỢ TIẾNG ANH GLOBAL SUCCESS LỚP 3 - CẢ NĂM (CÓ FILE NGHE VÀ ĐÁP Á...
BÀI TẬP BỔ TRỢ TIẾNG ANH GLOBAL SUCCESS LỚP 3 - CẢ NĂM (CÓ FILE NGHE VÀ ĐÁP Á...
 
The Accursed House by Émile Gaboriau.pptx
The Accursed House by Émile Gaboriau.pptxThe Accursed House by Émile Gaboriau.pptx
The Accursed House by Émile Gaboriau.pptx
 
"Protectable subject matters, Protection in biotechnology, Protection of othe...
"Protectable subject matters, Protection in biotechnology, Protection of othe..."Protectable subject matters, Protection in biotechnology, Protection of othe...
"Protectable subject matters, Protection in biotechnology, Protection of othe...
 
Francesca Gottschalk - How can education support child empowerment.pptx
Francesca Gottschalk - How can education support child empowerment.pptxFrancesca Gottschalk - How can education support child empowerment.pptx
Francesca Gottschalk - How can education support child empowerment.pptx
 
Acetabularia Information For Class 9 .docx
Acetabularia Information For Class 9  .docxAcetabularia Information For Class 9  .docx
Acetabularia Information For Class 9 .docx
 
Guidance_and_Counselling.pdf B.Ed. 4th Semester
Guidance_and_Counselling.pdf B.Ed. 4th SemesterGuidance_and_Counselling.pdf B.Ed. 4th Semester
Guidance_and_Counselling.pdf B.Ed. 4th Semester
 
The Challenger.pdf DNHS Official Publication
The Challenger.pdf DNHS Official PublicationThe Challenger.pdf DNHS Official Publication
The Challenger.pdf DNHS Official Publication
 
Embracing GenAI - A Strategic Imperative
Embracing GenAI - A Strategic ImperativeEmbracing GenAI - A Strategic Imperative
Embracing GenAI - A Strategic Imperative
 
678020731-Sumas-y-Restas-Para-Colorear.pdf
678020731-Sumas-y-Restas-Para-Colorear.pdf678020731-Sumas-y-Restas-Para-Colorear.pdf
678020731-Sumas-y-Restas-Para-Colorear.pdf
 
Sha'Carri Richardson Presentation 202345
Sha'Carri Richardson Presentation 202345Sha'Carri Richardson Presentation 202345
Sha'Carri Richardson Presentation 202345
 
Supporting (UKRI) OA monographs at Salford.pptx
Supporting (UKRI) OA monographs at Salford.pptxSupporting (UKRI) OA monographs at Salford.pptx
Supporting (UKRI) OA monographs at Salford.pptx
 

Gaming powerpoint, summer holiday

  • 2. My Favourite Games Fallout 3 Sid Meier’s Civilization 5 Payday 2 Left 4 Dead 2 Grand Theft Auto: San Andreas The Binding of Isaac The Simpsons: Hit and Run Arma 3
  • 3. Gameplay Gameplay within Computer Games differs from game to game, genre to genre. Certain games may require you to have quick reflexes, some may want good accuracy while others may be complex strategy. Because of this differing gameplay, the culture behind Computer Games is very rich and there are several communities built around different genres and even games themselves. Watch Dogs F1 2010 Europa Universalis 3 Call of Duty: World at War Assassins Creed 3 FIFA 14
  • 4. Storyline Akmost all games have some sort of storyline that continues throughout the games. Often, Computer Games have better written storylines than their counterparts in the entertainment industry. Big budget games will often have HollyWood writers compose the storyline for their games. Computer Games tend to be better storytelling mediums than films because the player is actually controlling their actions, and are able to move with the story at their own pace, as opposed to films and watching someone else play through the story. Many games have incredible storylines such as “The Last of Us”, “Bioshock Infinite” and “Spec Ops: The Line”
  • 5. Character Selection A wide number of games allow the player to customise their in game player. This may be from a static set of characters, or it may allow the player to customise individual body parts such as hair, skin and eye colour, facial features, body type among others. Diablo 3 The Elder Scrolls: Skyrim Mortal Kombat 4 Super Smash Bros Brawl Different characters allow players to keep the game fresh and new, and customisable characters allow players to feel closer to their character.
  • 6. Trailers Trailers for Computer Games are a very important part of the marketing of games. Often trailers will include gameplay footage of the game, to showcase the graphics and the gameplay inside the game itself. It may also simply set the theme for the game and not feature any gameplay at all. Typically announcement trailers do this. Sometimes however, for the bigger budget titles, the trailer is not just limited to footage from within the game. Companies will do “Live Action” trailers where actors dress up like characters and role-play the game. Civilization: Beyond Earth, Announcement Destiny, Live Action Trailer Trailer
  • 7. PvE and PvP Player vs Environment is a term used in Computer Games where the player is fighting against computer controlled enemies (AI). Player vs Player is also a term used in Computer Games where the player is fighting against another player. Both of these styles are immensely popular and all games feature one or both of them. Warframe – PvE DayZ - PvP Titanfall – PvE and PvP
  • 8. Maps Computer Games can have massive, sprawling worlds that can take literal hours to cross. Because of this, maps have to be create to help guide the player to their destination. With the new technology that has been brought in by the latest set of Video Game Consoles, and PC’s, the maps and levels in Computer Games are bigger than they have ever been before. The Elder Scrolls V: It apparently takes 4 hours, 29 minutes and 3 seconds to sprint around it. Skyrim Map The Crew Map
  • 9. Music The music in Computer Games is very important. Like music in all other types of entertainment, music helps set the mood of the game and provide a more atmospheric experience. The music in some games is more iconic than the game itself, in the case of Mario and The Legend of Zelda, where people who haven’t even played any of the games in the series will recognise the song if played.
  • 10. HuD’s HuD, stands for Heads Up Display. This is common in First Person games and it helps indicate things about the game, such as the health of the player, the ammunition they have left and a map to help the player orientate themselves. Not all games feature a HuD. Ultra-Realistic games often don’t feature a HuD as it would detract from the atmosphere of the game. Assault Cube Quake Wars 4
  • 11. Skill Trees Computer Games often feature a sort of skill tree layout. This is where as the player progresses through the game, they gain more and more abilities, or access to different weapons or cars and the like. This helps motivate the player to continue playing, as they feel they are making progress through the game. Borderlands Witcher 2 Path of Exile Far Cry 3
  • 12. Leveling Most games feature some sort of levelling system to keep the player interested. This usually involves the player gaining Experience Points (XP) by doing certain things such as finishing quests, completing side objectives or beaten enemies. The player is then rewarded for levelling up by being granted a new skill or ability or the choice in picking what they want. DreamTopia The Elder Scrolls 5: Skyrim Costume Quest
  • 13. Quests/Missions/Objectives Quests or Objectives in a Computer Game is imperative. The player needs a goal to complete in order for the game to remain enjoyable. These objectives could include a variety of tasks, such as delivering a package to another character, killing or defeating a boss, defending an area or simply listening to the story line. Objectives tend to vary slightly from game to game, but usually follow a similar structure throughout. Borderlands Kingdom Age: Quests
  • 14. Loading Screens Loading screens are becoming a thing of the past. Due to hardware advancements in the technology that Computer Games run on, players no longer have to wait a frustrating amount of time to load from level to level. However, in most games, loading screens still exist, due to games not being able to load instantly, the game will display a screen which may contain helpful information about the game, hints and/or tips, lore from the game or possibly just a splash screen. World of Warcraft Fallout 3 Bioshock Infinite