This presentation contains the Lean Business Model (LBM) Canvas which completely eliminates the conflict between the Business Model Canvas and Lean Canvas. Unlike in each of the aforementioned tools, the LBM Canvas can be used as a Business Model Canvas, Lean Canvas, or Business Model Storyboard. The LBM Canvas is a child of the Dramatic Story Canvas, which can be used to facilitate the formulation, development, and management of what Richard Rumelt calls "Good Strategy."
http://goo.gl/9icrlh
Regression analysis: Simple Linear Regression Multiple Linear Regression
Totally Resolve the Conflict Between Users of the Business Model Canvas and Lean Canvas: The Lean Business Model Canvas
1. DRAMATIC
STORY
CANVAS
FOR
VISUALIZING
A
BUSINESS
MODEL
Holis&cally
Document,
Present,
and
Manage
Organiza&onal
Success
(Failure)
in
Business
and
Life
#4ROD.
Dr.
Rod
King.
rodkuhnhking@gmail.com
&
hHp://businessmodels.ning.com
&
hHp://twiHer.com/RodKuhnKing
Problem
Pain:
(Un)Known
RED
OCEAN
BLUE
OCEAN
SoluRon
Gain:
(Un)Known
Business
Model
Business
Model
Before
AFer
Job
To
Get
Done/Experience
(Journey:
Strategy/Execu9on)
2. DRAMATIC
STORY
CANVAS
FOR
VISUALIZING
A
BUSINESS
MODEL
Holis&cally
Document,
Present,
and
Manage
Organiza&onal
Success
(Failure)
in
Business
and
Life
#4ROD.
Dr.
Rod
King.
rodkuhnhking@gmail.com
&
hHp://businessmodels.ning.com
&
hHp://twiHer.com/RodKuhnKing
Problem
Pain:
(Un)Known
RED
OCEAN
BLUE
OCEAN
SoluRon
Gain:
(Un)Known
Business
Model
Business
Model
VALUE
CREATION
(Enterprise
Engine)
VALUE
DELIVERY
(Customer
Growth
Engine)
VALUE
CAPTURE/SHARING
(Value
Engine)
BUSINESS
MODEL
ENVIRONMENT
(Compe99ve/Unfair
Advantage)
Business
Model
Visualiza&on
(BMV)
Canvas
Before
AFer
Business
Model
(System)
Job
To
Get
Done/Experience
(Journey:
Strategy/Execu9on)
3. DRAMATIC
STORY
CANVAS
FOR
VISUALIZING
A
BUSINESS
MODEL
Holis&cally
Document,
Present,
and
Manage
Organiza&onal
Success
(Failure)
in
Business
and
Life
#4ROD.
Dr.
Rod
King.
rodkuhnhking@gmail.com
&
hHp://businessmodels.ning.com
&
hHp://twiHer.com/RodKuhnKing
Problem
Pain:
(Un)Known
RED
OCEAN
BLUE
OCEAN
SoluRon
Gain:
(Un)Known
Business
Model
Business
Model
VALUE
CREATION
(Enterprise
Engine)
VALUE
DELIVERY
(Customer
Growth
Engine)
VALUE
CAPTURE/SHARING
(Value
Engine)
BUSINESS
MODEL
ENVIRONMENT
(Compe99ve/Unfair
Advantage)
Business
Model
Visualiza&on
(BMV)
Canvas
Before
AFer
Business
Model
(System)
Job
To
Get
Done/Experience
(Journey:
Strategy/Execu9on)
4. DRAMATIC
STORY
CANVAS:
Storyboard
Template
Holis&cally
Document,
Present,
and
Manage
Organiza&onal
Success
(Failure)
in
Business
and
Life
#4ROD.
Dr.
Rod
King.
rodkuhnhking@gmail.com
&
hHp://businessmodels.ning.com
&
hHp://twiHer.com/RodKuhnKing
Problem
Pain:
(Un)Known
RED
OCEAN
BLUE
OCEAN
SoluRon
Gain:
(Un)Known
Business
Model
Business
Model
Before
AFer
Adap&ve
Storyboard
Job
To
Get
Done/Experience
(Journey:
Strategy/Execu9on)
5. DRAMATIC
STORY
CANVAS:
Storyboard
Template
Holis&cally
Document,
Present,
and
Manage
Organiza&onal
Success
(Failure)
in
Business
and
Life
#4ROD.
Dr.
Rod
King.
rodkuhnhking@gmail.com
&
hHp://businessmodels.ning.com
&
hHp://twiHer.com/RodKuhnKing
Problem
Pain:
(Un)Known
RED
OCEAN
BLUE
OCEAN
SoluRon
Gain:
(Un)Known
Business
Model
Business
Model
Before
AFer
Adap&ve
Storyboard
Job
To
Get
Done/Experience
(Journey:
Strategy/Execu9on)
6. DRAMATIC
STORY
CANVAS:
Storyboard
Template
Holis&cally
Document,
Present,
and
Manage
Organiza&onal
Success
(Failure)
in
Business
and
Life
#4ROD.
Dr.
Rod
King.
rodkuhnhking@gmail.com
&
hHp://businessmodels.ning.com
&
hHp://twiHer.com/RodKuhnKing
Problem
Pain:
(Un)Known
RED
OCEAN
BLUE
OCEAN
SoluRon
Gain:
(Un)Known
Business
Model
Business
Model
Before
AFer
Adap&ve
Storyboard
Job
To
Get
Done/Experience
(Journey:
Strategy/Execu9on)
7. Logic
of
The
9
Topics
of
The
Business
Model
Canvas
8.
#4ROD.
Dr.
Rod
King.
rodkuhnhking@gmail.com
&
hHp://businessmodels.ning.com
&
hHp://twiHer.com/RodKuhnKing
Problem
Pain:
(Un)Known
RED
OCEAN
BLUE
OCEAN
SoluRon
Gain:
(Un)Known
Business
Model
Business
Model
VALUE
CREATION
(Enterprise
Engine)
VALUE
DELIVERY
(Customer
Growth
Engine)
VALUE
CAPTURE/SHARING
(Value
Engine)
q KP:
Key
Partners
q KR:
Key
Resources
q KA:
Key
Ac9vi9es
VP:
Value
Proposi9ons
CH:
Channels
CR:
Customer
Rela9onships
CS:
Customer
Segments
C$:
Cost
Structure
R$:
Revenue
Streams
BUSINESS
MODEL
ENVIRONMENT
(Compe99ve/Unfair
Advantage)
Before
AFer
Business
Model
(System)
9
Topics
of
The
Business
Model
Canvas
Source:
Based
on
the
Business
Model
Canvas
-‐
hNp://en.wikipedia.org/wiki/Business_Model_Canvas
3
2
1
4
5
6
7
8
9
9
Topics
of
Business
Model
Canvas
Job
To
Get
Done/Experience
(Journey:
Strategy/Execu9on)
10.
#4ROD.
Dr.
Rod
King.
rodkuhnhking@gmail.com
&
hHp://businessmodels.ning.com
&
hHp://twiHer.com/RodKuhnKing
Problem
Pain:
(Un)Known
RED
OCEAN
BLUE
OCEAN
SoluRon
Gain:
(Un)Known
Business
Model
Business
Model
VALUE
CREATION
(Enterprise
Engine)
VALUE
DELIVERY
(Customer
Growth
Engine)
VALUE
CAPTURE/SHARING
(Value
Engine)
VP:
Value
Proposi9ons
CH:
Channels
CS:
Customer
Segments
C$:
Cost
Structure
R$:
Revenue
Streams
BUSINESS
MODEL
ENVIRONMENT
(Compe99ve/Unfair
Advantage)
Before
AFer
Business
Model
(System)
9
Topics
of
The
Lean
Canvas
Source:
Based
on
the
Lean
Canvas
-‐
hNp://prac&cetrumpstheory.com/2012/02/why-‐lean-‐canvas/
3
2
1
4
A
5
B
D
9
Topics
of
Lean
Canvas
Key
Metrics
C
Job
To
Get
Done/Experience
(Journey:
Strategy/Execu9on)
11. Logic
of
The
Topics
of
The
Lean
Business
Model
Canvas
Resolve
the
Conflict
Between
the
Business
Model
Canvas
and
Lean
Canvas
12. TOPICS
FOR
STORY
OF
LEAN
BUSINESS
MODEL
CANVAS
Holis&cally
Document,
Present,
and
Manage
Organiza&onal
Success
(Failure)
in
Business
and
Life
#4ROD.
Dr.
Rod
King.
rodkuhnhking@gmail.com
&
hHp://businessmodels.ning.com
&
hHp://twiHer.com/RodKuhnKing
Lean
Business
Model
Canvas
=
Lean
Canvas
+
Business
Model
Canvas
Lean
Canvas
Business
Model
Canvas
q Problem
q SoluRon
q Key
Metrics
q Profit
(Value)
q Cost
Structure
q Revenue
Streams
q Value
ProposiRons
q Channels
q Customer
Segments
q Unfair
Advantage
q Key
Partners
q Key
Resources
q Key
AcRviRes
q Customer
RelaRonships
Problem
Finding
&
Solving/Performance
Management
Business
Model
Visualiza&on,
Resources,
and
Viability
13.
#4ROD.
Dr.
Rod
King.
rodkuhnhking@gmail.com
&
hHp://businessmodels.ning.com
&
hHp://twiHer.com/RodKuhnKing
Problem
Pain:
(Un)Known
RED
OCEAN
BLUE
OCEAN
SoluRon
Gain:
(Un)Known
Business
Model
Business
Model
VALUE
CREATION
(Enterprise
Engine)
VALUE
DELIVERY
(Customer
Growth
Engine)
VALUE
CAPTURE/SHARING
(Value
Engine)
q KP:
Key
Partners
q KR:
Key
Resources
q KA:
Key
Ac9vi9es
VP:
Value
Proposi9ons
CH:
Channels
CR:
Customer
Rela9onships
CS:
Customer
Segments
C$:
Cost
(Pain)
R$:
Revenue
(Delight)
P$:
Profit
(Value)
BUSINESS
MODEL
ENVIRONMENT
(Compe99ve/Unfair
Advantage)
Before
AFer
Business
Model
(System)
Topics
of
The
Lean
Business
Model
Canvas
Source:
Based
on
Business
Model
Canvas
-‐
hNp://en.wikipedia.org/wiki/Business_Model_Canvas
&
Lean
Canvas
-‐
hNp://prac&cetrumpstheory.com/2012/02/why-‐lean-‐canvas/
3
2
1
4
5
6
7
8
9
Topics
of
Lean
Business
Model
Canvas
A
B
Key
Metrics
C
0
D
Job
To
Get
Done/Experience
(Journey:
Strategy/Execu9on)
14.
#4ROD.
Dr.
Rod
King.
rodkuhnhking@gmail.com
&
hHp://businessmodels.ning.com
&
hHp://twiHer.com/RodKuhnKing
Problem
Pain:
(Un)Known
RED
OCEAN
BLUE
OCEAN
SoluRon
Gain:
(Un)Known
Business
Model
Business
Model
VALUE
CREATION
(Enterprise
Engine)
VALUE
DELIVERY
(Customer
Growth
Engine)
VALUE
CAPTURE/SHARING
(Value
Engine)
KP
KA
VP
CR
CS
C$
P$
KR
CH
R$
BUSINESS
MODEL
ENVIRONMENT
(Compe99ve/Unfair
Advantage)
Before
AFer
Business
Model
(System)
3
1
0
4
5
6
7
8
9
A
B
2
D
Key
Metrics
C
Lean
Business
Model
Canvas
Source:
Based
on
Business
Model
Canvas
-‐
hNp://en.wikipedia.org/wiki/Business_Model_Canvas
&
Lean
Canvas
-‐
hNp://prac&cetrumpstheory.com/2012/02/why-‐lean-‐canvas/
Topics
of
Lean
Business
Model
Canvas
Job
To
Get
Done/Experience
(Journey:
Strategy/Execu9on)
15.
#4ROD.
Dr.
Rod
King.
rodkuhnhking@gmail.com
&
hHp://businessmodels.ning.com
&
hHp://twiHer.com/RodKuhnKing
Problem
Pain:
(Un)Known
RED
OCEAN
BLUE
OCEAN
SoluRon
Gain:
(Un)Known
Business
Model
Business
Model
Before
AFer
Business
Model
(System)
Key
Metrics
Lean
Business
Model
Canvas
Source:
Based
on
Business
Model
Canvas
-‐
hNp://en.wikipedia.org/wiki/Business_Model_Canvas
&
Lean
Canvas
-‐
hNp://prac&cetrumpstheory.com/2012/02/why-‐lean-‐canvas/
VALUE
CREATION
(Enterprise
Engine)
VALUE
DELIVERY
(Customer
Growth
Engine)
VALUE
CAPTURE/SHARING
(Value
Engine)
KP
KA
VP
CR
CS
C$
P$
KR
CH
R$
BUSINESS
MODEL
ENVIRONMENT
(Compe99ve/Unfair
Advantage)
Topics
of
Lean
Business
Model
Canvas
Job
To
Get
Done/Experience
(Journey:
Strategy/Execu9on)
16. 6
GATES
TO
BUSINESS
MODEL
PROFITABILITY
Holis&cally
Document,
Present,
and
Manage
Organiza&onal
Success
(Failure)
in
Business
and
Life
#4ROD.
Dr.
Rod
King.
rodkuhnhking@gmail.com
&
hHp://businessmodels.ning.com
&
hHp://twiHer.com/RodKuhnKing
1
2
3
4
5
6
Problem-‐SoluRon
Fitness
Value
ProposiRon
Fitness
Product-‐Market
Feasibility
Revenue
Model
Feasibility
Resource-‐Based
Feasibility
BUSINESS
MODEL
ADVANTAGE
18. Apple’s
Lean
Business
Model
Canvas
for
the
Classic
iPod
(2001)
Problem-‐Solu,on
Fitness:
Valida&on
of
Job-‐To-‐Get-‐Done,
Minimum
Viable
Problem,
and
Customer
Archetype
#4ROD.
Dr.
Rod
King.
rodkuhnhking@gmail.com
&
hHp://businessmodels.ning.com
&
hHp://twiHer.com/RodKuhnKing
Problem
Pain:
(Un)Known
RED
OCEAN
BLUE
OCEAN
SoluRon
Gain:
(Un)Known
Business
Model
Business
Model
Before
AFer
Key
Metrics
E:
Engagement;
Experience
A:
Acquisi9on;
Ac9va9on
R:
Reten9on;
Referral;
Revenue
Listen
to
music
(at
home/work/outdoors)
Job
To
Get
Done/Experience
(Journey:
Strategy/Execu9on)
19. Apple’s
Lean
Business
Model
Canvas
for
the
Classic
iPod
(2001)
Problem-‐Solu,on
Fitness:
Valida&on
of
Job-‐To-‐Get-‐Done,
Minimum
Viable
Problem,
and
Customer
Archetype
#4ROD.
Dr.
Rod
King.
rodkuhnhking@gmail.com
&
hHp://businessmodels.ning.com
&
hHp://twiHer.com/RodKuhnKing
Problem
Pain:
(Un)Known
RED
OCEAN
BLUE
OCEAN
SoluRon
Gain:
(Un)Known
Business
Model
Business
Model
Before
AFer
Key
Metrics
E:
Engagement;
Experience
A:
Acquisi9on;
Ac9va9on
R:
Reten9on;
Referral;
Revenue
Listen
to
music
(at
home/work/outdoors)
q Big/clunky
music
players
q Complex:
difficult
to
use
q Small
song
storage
Job
To
Get
Done/Experience
(Journey:
Strategy/Execu9on)
20. Apple’s
Lean
Business
Model
Canvas
for
the
Classic
iPod
(2001)
Problem-‐Solu,on
Fitness:
Valida&on
of
Job-‐To-‐Get-‐Done,
Minimum
Viable
Problem,
and
Customer
Archetype
#4ROD.
Dr.
Rod
King.
rodkuhnhking@gmail.com
&
hHp://businessmodels.ning.com
&
hHp://twiHer.com/RodKuhnKing
Problem
Pain:
(Un)Known
RED
OCEAN
BLUE
OCEAN
SoluRon
Gain:
(Un)Known
Business
Model
Business
Model
Before
AFer
Key
Metrics
E:
Engagement;
Experience
A:
Acquisi9on;
Ac9va9on
R:
Reten9on;
Referral;
Revenue
Listen
to
music
(at
home/work/outdoors)
q Big/clunky
music
players
q Complex:
difficult
to
use
q Small
song
storage
q Ultra-‐portable
digital
music
player
q Simple:
easy
to
use
q Large
song
storage
Job
To
Get
Done/Experience
(Journey:
Strategy/Execu9on)
21.
#4ROD.
Dr.
Rod
King.
rodkuhnhking@gmail.com
&
hHp://businessmodels.ning.com
&
hHp://twiHer.com/RodKuhnKing
Problem
Pain:
(Un)Known
RED
OCEAN
BLUE
OCEAN
SoluRon
Gain:
(Un)Known
Business
Model
Business
Model
VALUE
CREATION
(Enterprise
Engine)
VALUE
DELIVERY
(Customer
Growth
Engine)
VALUE
CAPTURE/SHARING
(Value
Engine)
KP
KA
VP
CR
CS
C$
P$
KR
CH
R$
BUSINESS
MODEL
ENVIRONMENT
(Compe99ve/Unfair
Advantage)
Digital
Hub/Ecosystem
including
iTunes
Before
AFer
Business
Model
(System)
Key
Metrics
E:
Engagement;
Experience
A:
Acquisi9on;
Ac9va9on
R:
Reten9on;
Referral;
Revenue
Apple’s
Lean
Business
Model
Canvas
for
the
Classic
iPod
(2001)
Value
Proposi,on
Fitness:
Valida&on
of
Customer
Growth
Engine
q Big/clunky
music
players
q Complex:
difficult
to
use
q Small
song
storage
q Ultra-‐portable
digital
music
player
q Simple:
easy
to
use
q Large
song
storage
Listen
to
music
(at
home/work/outdoors)
Job
To
Get
Done/Experience
(Journey:
Strategy/Execu9on)
22.
#4ROD.
Dr.
Rod
King.
rodkuhnhking@gmail.com
&
hHp://businessmodels.ning.com
&
hHp://twiHer.com/RodKuhnKing
Problem
Pain:
(Un)Known
RED
OCEAN
BLUE
OCEAN
SoluRon
Gain:
(Un)Known
Business
Model
Business
Model
VALUE
CREATION
(Enterprise
Engine)
VALUE
DELIVERY
(Customer
Growth
Engine)
VALUE
CAPTURE/SHARING
(Value
Engine)
KP
KA
VP
“A
Thousand
Songs
in
Your
Pocket”
Seamless
Music
XP
iPod
Hardware
CR
CS
C$
P$
KR
CH
R$
BUSINESS
MODEL
ENVIRONMENT
(Compe99ve/Unfair
Advantage)
Digital
Hub/Ecosystem
including
iTunes
Before
AFer
Business
Model
(System)
Key
Metrics
E:
Engagement;
Experience
A:
Acquisi9on;
Ac9va9on
R:
Reten9on;
Referral;
Revenue
Apple’s
Lean
Business
Model
Canvas
for
the
Classic
iPod
(2001)
Value
Proposi,on
Fitness:
Valida&on
of
Customer
Growth
Engine
q Big/clunky
music
players
q Complex:
difficult
to
use
q Small
song
storage
q Ultra-‐portable
digital
music
player
q Simple:
easy
to
use
q Large
song
storage
Listen
to
music
(at
home/work/outdoors)
Job
To
Get
Done/Experience
(Journey:
Strategy/Execu9on)
23.
#4ROD.
Dr.
Rod
King.
rodkuhnhking@gmail.com
&
hHp://businessmodels.ning.com
&
hHp://twiHer.com/RodKuhnKing
Problem
Pain:
(Un)Known
RED
OCEAN
BLUE
OCEAN
SoluRon
Gain:
(Un)Known
Business
Model
Business
Model
VALUE
CREATION
(Enterprise
Engine)
VALUE
DELIVERY
(Customer
Growth
Engine)
VALUE
CAPTURE/SHARING
(Value
Engine)
KP
KA
VP
“A
Thousand
Songs
in
Your
Pocket”
Seamless
Music
XP
iPod
Hardware
CR
Online/Face-‐
to-‐Face;
Lock-‐in
CS
Luxury
Spoeer:
Listen
to
music
everywhere
C$
P$
KR
CH
Apple.com;
Big
Retailer/
iTunes
Store;
Retail
stores
R$
BUSINESS
MODEL
ENVIRONMENT
(Compe99ve/Unfair
Advantage)
Digital
Hub/Ecosystem
including
iTunes
Before
AFer
Business
Model
(System)
Key
Metrics
E:
Engagement;
Experience
A:
Acquisi9on;
Ac9va9on
R:
Reten9on;
Referral;
Revenue
Apple’s
Lean
Business
Model
Canvas
for
the
Classic
iPod
(2001)
Product
–
Market
Feasibility:
Valida&on
of
Customer
Growth
Engine
q Big/clunky
music
players
q Complex:
difficult
to
use
q Small
song
storage
q Ultra-‐portable
digital
music
player
q Simple:
easy
to
use
q Large
song
storage
Listen
to
music
(at
home/work/outdoors)
Job
To
Get
Done/Experience
(Journey:
Strategy/Execu9on)
24.
#4ROD.
Dr.
Rod
King.
rodkuhnhking@gmail.com
&
hHp://businessmodels.ning.com
&
hHp://twiHer.com/RodKuhnKing
Problem
Pain:
(Un)Known
RED
OCEAN
BLUE
OCEAN
SoluRon
Gain:
(Un)Known
Business
Model
Business
Model
VALUE
CREATION
(Enterprise
Engine)
VALUE
DELIVERY
(Customer
Growth
Engine)
VALUE
CAPTURE/SHARING
(Value
Engine)
KP
KA
VP
“A
Thousand
Songs
in
Your
Pocket”
Seamless
Music
XP
iPod
Hardware
CR
Online/Face-‐
to-‐Face;
Lock-‐in
CS
Luxury
Spoeer:
Listen
to
music
everywhere
C$
q Staff/Employees
q Manufacturing/
Infra’
q Marke9ng
&
Sales
P$
q High
Profit
Margin
q Extraordinary
Profit
q Luxury
Spot
Strategy
q Pain:
Low
q Delight:
High
q Value:
High
KR
CH
Apple.com;
Big
Retailer/
iTunes
Store;
Retail
stores
R$
q iPod
Hardware
q iTunes
q Commissions
BUSINESS
MODEL
ENVIRONMENT
(Compe99ve/Unfair
Advantage)
Digital
Hub/Ecosystem
including
iTunes
Before
AFer
Business
Model
(System)
Key
Metrics
E:
Engagement;
Experience
A:
Acquisi9on;
Ac9va9on
R:
Reten9on;
Referral;
Revenue
q Big/clunky
music
players
q Complex:
difficult
to
use
q Small
song
storage
q Ultra-‐portable
digital
music
player
q Simple:
easy
to
use
q Large
song
storage
Listen
to
music
(at
home/work/outdoors)
Apple’s
Lean
Business
Model
Canvas
for
the
Classic
iPod
(2001)
Revenue
Model
Feasibility:
Valida&on
of
Value
Engine
Job
To
Get
Done/Experience
(Journey:
Strategy/Execu9on)
25.
#4ROD.
Dr.
Rod
King.
rodkuhnhking@gmail.com
&
hHp://businessmodels.ning.com
&
hHp://twiHer.com/RodKuhnKing
Problem
Pain:
(Un)Known
RED
OCEAN
BLUE
OCEAN
SoluRon
Gain:
(Un)Known
Business
Model
Business
Model
VALUE
CREATION
(Enterprise
Engine)
VALUE
DELIVERY
(Customer
Growth
Engine)
VALUE
CAPTURE/SHARING
(Value
Engine)
KP
q Record
companies
q Original
Equipment
Manufactu-‐
rers
KA
q Hardware/
Sokware
Design
q Marke9ng
&
Sales
VP
“A
Thousand
Songs
in
Your
Pocket”
Seamless
Music
XP
iPod
Hardware
CR
Online/Face-‐
to-‐Face;
Lock-‐in
CS
Luxury
Spoeer:
Listen
to
music
everywhere
C$
q Staff/Employees
q Manufacturing/
Infra’
q Marke9ng
&
Sales
P$
q High
Profit
Margin
q Extraordinary
Profit
q Luxury
Spot
Strategy
q Pain:
Low
q Delight:
High
q Value:
High
KR
q Staff/Employees
q Brand/Culture
q IP
q Infrastructure:
IT
CH
Apple.com;
Big
Retailer/
iTunes
Store;
Retail
stores
R$
q iPod
Hardware
q iTunes
q Commissions
BUSINESS
MODEL
ENVIRONMENT
(Compe99ve/Unfair
Advantage)
Digital
Hub/Ecosystem
including
iTunes
Before
AFer
Business
Model
(System)
Key
Metrics
E:
Engagement;
Experience
A:
Acquisi9on;
Ac9va9on
R:
Reten9on;
Referral;
Revenue
q Big/clunky
music
players
q Complex:
difficult
to
use
q Small
song
storage
q Ultra-‐portable
digital
music
player
q Simple:
easy
to
use
q Large
song
storage
Listen
to
music
(at
home/work/outdoors)
Apple’s
Lean
Business
Model
Canvas
for
the
Classic
iPod
(2001)
Resource-‐Based
Feasibility:
Valida&on
of
Enterprise
Engine
Job
To
Get
Done/Experience
(Journey:
Strategy/Execu9on)