Combine	
  the	
  Best	
  of	
  “Blue	
  Ocean	
  Strategy”	
  and	
  “Lean	
  Startup	
  Methodology”	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  TRADE-­‐OFF	
  
	
  
TOOL	
  (Product/Service)	
  
STRENGTH	
  (+):	
  Delight	
   WEAKNESS	
  (-­‐):	
  Pain	
  
	
  
	
  
BLUE	
  OCEAN	
  STRATEGY	
  
	
  
	
  
	
  
Strategy	
   Business	
  Model	
  (Value	
  
Chain)	
  VisualizaHon	
  
	
  
ExecuHon	
  
LEAN	
  STARTUP	
  METHODOLOGY	
  
	
  
	
  
	
  
ExecuHon	
   Business	
  Model	
  (Value	
  
Chain)	
  VisualizaHon	
  
	
  
Strategy	
  
RED	
  OCEAN	
  DISRUPTION	
  (ROD)	
  
STACK	
  
	
  
	
  
h5p://goo.gl/j0rc4V	
  	
  
Strategy	
  +	
  ExecuHon	
  +	
  
Business	
  Model	
  (Value	
  
Chain)	
  VisualizaHon	
  
(“Blue	
  Ocean	
  Strategy	
  
for	
  Lean	
  Startups”)	
  
-­‐	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Where	
  currently	
  
are	
  we?	
  
Where	
  must	
  we	
  
go?	
  
Problem	
  
Pain:	
  (Un)Known	
  
How	
  must	
  we	
  	
  	
  	
  
get	
  there?	
  
(-­‐)	
  
(+)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Where	
  currently	
  
are	
  we?	
  
Where	
  must	
  we	
  
go?	
  
Problem	
  
Pain:	
  (Un)Known	
  
How	
  must	
  we	
  	
  	
  	
  
get	
  there?	
  
(-­‐)	
  
(+)	
  
(-­‐)	
  
(+)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Where	
  currently	
  
are	
  we?	
  
Where	
  must	
  we	
  
go?	
  
Problem	
  
Pain:	
  (Un)Known	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
How	
  must	
  we	
  	
  	
  	
  
get	
  there?	
  
(-­‐)	
  
(+)	
  
(-­‐)	
  
(+)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Where	
  currently	
  
are	
  we?	
  
Where	
  must	
  we	
  
go?	
  
Problem	
  
Pain:	
  (Un)Known	
  
	
  
Method	
  (Strategy)	
  
How	
  must	
  we	
  	
  	
  	
  
get	
  there?	
  
(-­‐)	
  
(+)	
  
(-­‐)	
  
(+)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
The	
  Red	
  Ocean	
  DisrupTon	
  (ROD)	
  Stack	
  
for	
  
Blue	
  Ocean	
  Strategists	
  &	
  Lean	
  Startups	
  
A	
  Less	
  Risky	
  Journey	
  to	
  the	
  Blue	
  Ocean	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Where	
  currently	
  
are	
  we?	
  
Where	
  must	
  we	
  
go?	
  
Problem	
  
Pain:	
  (Un)Known	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
How	
  must	
  we	
  	
  	
  	
  
get	
  there?	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Where	
  currently	
  
are	
  we?	
  
Where	
  must	
  we	
  
go?	
  
Problem	
  
Pain:	
  (Un)Known	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
How	
  must	
  we	
  	
  	
  	
  
get	
  there?	
  
(-­‐)	
  
(+)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Where	
  currently	
  
are	
  we?	
  
Where	
  must	
  we	
  
go?	
  
Problem	
  
Pain:	
  (Un)Known	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
How	
  must	
  we	
  	
  	
  	
  
get	
  there?	
  
(-­‐)	
  
(+)	
  
(-­‐)	
  
(+)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Where	
  currently	
  
are	
  we?	
  
Where	
  must	
  we	
  
go?	
  
Problem	
  
Pain:	
  (Un)Known	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
How	
  must	
  we	
  	
  	
  	
  
get	
  there?	
  
(-­‐)	
  
(+)	
  
(-­‐)	
  
(+)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
How	
  to	
  Be:er	
  Visualize	
  and	
  Sail	
  to	
  the	
  Blue	
  Ocean	
  
Use	
  the	
  Red	
  Ocean	
  DisrupTon	
  (ROD)	
  Stack	
  
q  Idea	
  Lifecycle	
  (Roadmap	
  of	
  Product-­‐Market	
  Fits/Nested	
  S-­‐Curve);	
  4	
  Problem	
  Archetypes	
  
q  Problem	
  Solving	
  Engine;	
  DramaZc	
  Story	
  Canvas;	
  Lean	
  Strategy	
  Canvas;	
  6	
  Jobs	
  of	
  Highly	
  
EffecZve	
  Problem	
  Solvers	
  
q  Business	
  Model	
  Dashboard;	
  Business	
  Model	
  Chemistry	
  
q  Business	
  Model	
  Storyboard;	
  Business	
  Model	
  Yacht	
  
q  Value	
  Engine	
  Map;	
  Red	
  Ocean	
  DisrupZon	
  (ROD)	
  Strategies;	
  E.R.I.C.	
  TacZcs;	
  Trade-­‐off	
  Matrix	
  
q  Strategy	
  Canvas	
  (Linear/Radial/3x3);	
  Value	
  InnovaZon	
  (Blue	
  Ocean	
  Strategy/TacZcs)	
  
q  Value	
  Chain	
  Analysis;	
  Value	
  Net	
  
q  Industry	
  (A5racZveness)	
  Analysis	
  
q  SWOT	
  Analysis;	
  Force	
  Field	
  Analysis	
  
q  Customer	
  AcquisiZon	
  Pyramid	
  
 
	
  
	
  
	
  
Every	
  Great	
  Idea	
  Sails	
  Through	
  a	
  Lifecycle	
  of	
  5	
  Stages	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
1.	
  	
  
CONCEPT	
  
(PROBLEM/IDEA)	
  
	
  
	
  
	
  
2.	
  
PRETOTYPE	
  
	
  
	
  
3.	
  
PROTOTYPE	
  
	
  
	
  
4.	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
PILOT	
  
	
  
	
  
5.	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
FULL	
  SCALE	
  
	
  
	
   RED	
  OCEAN	
  
(ExisTng)	
  
COMPETITORS	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
Every	
  Great	
  Idea	
  Sails	
  Through	
  a	
  Lifecycle	
  of	
  5	
  Stages	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
1.	
  	
  
CONCEPT	
  
(PROBLEM/IDEA)	
  
	
  
	
  
	
  
2.	
  
PRETOTYPE	
  
	
  
	
  
3.	
  
PROTOTYPE	
  
	
  
	
  
4.	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
PILOT	
  
	
  
	
  
5.	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
FULL	
  SCALE	
  
	
  
	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
Every	
  Great	
  Idea	
  Sails	
  Through	
  a	
  Lifecycle	
  of	
  5	
  Stages	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
1.	
  	
  
CONCEPT	
  
(PROBLEM/IDEA)	
  
	
  
	
  
	
  
2.	
  
PRETOTYPE	
  
	
  
	
  
3.	
  
PROTOTYPE	
  
	
  
	
  
4.	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
PILOT	
  
	
  
	
  
5.	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
FULL	
  SCALE	
  
	
  
	
  
Product-­‐
Market	
  
Fit:	
  
Build-­‐
Measure-­‐
Learn	
  
	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
Every	
  Great	
  Idea	
  Sails	
  Through	
  a	
  Lifecycle	
  of	
  5	
  Stages	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
1.	
  	
  
CONCEPT	
  
(PROBLEM/IDEA)	
  
	
  
	
  
	
  
2.	
  
PRETOTYPE	
  
	
  
	
  
3.	
  
PROTOTYPE	
  
	
  
	
  
4.	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
PILOT	
  
	
  
	
  
5.	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
FULL	
  SCALE	
  
	
  
	
  
1	
   2	
   3	
   4	
   5	
  
 
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
BUSINESS	
  MODEL	
  DASHBOARD	
  
	
  
BUSINESS	
  MODEL	
  DASHBOARD	
  
(PERFORMANCE;	
  IMPACT;	
  TRADE-­‐OFF	
  =	
  Pain/Delight)	
  
Supersystem	
  
	
  
Region/Gov./
NGOs	
  
Influencers/	
  	
  	
  	
  
Media	
  
Non-­‐Customers	
  
(Prospects)	
  
PESTLIED	
  
Events/Trends	
  	
  
Environment	
  
(Market/Industry)	
  
Suppliers	
  
Channels/	
  
RelaHonships	
  
(In)Direct	
  
CompeHtors	
  
New	
  Entrants	
  
(Startups)	
  
Customers	
  
System	
  
(Enterprise)	
  
Input	
  
Processor	
  
	
  
Output	
  
	
  
Feedback	
  
	
  
The	
  3	
  Levels	
  of	
  Business	
  Model	
  Performance	
  
1	
   2	
   3	
   4	
   5	
  
 
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
BUSINESS	
  MODEL	
  DASHBOARD	
  
	
  
BUSINESS	
  MODEL	
  DASHBOARD	
  
(PERFORMANCE;	
  IMPACT;	
  TRADE-­‐OFF	
  =	
  Pain/Delight)	
  
Supersystem	
  
	
  
Region/Gov./
NGOs	
  
Influencers/	
  	
  	
  	
  
Media	
  
Non-­‐Customers	
  
(Prospects)	
  
PESTLIED	
  
Events/Trends	
  	
  
Environment	
  
(Market/Industry)	
  
Suppliers	
  
Channels/	
  
RelaHonships	
  
(In)Direct	
  
CompeHtors	
  
New	
  Entrants	
  
(Startups)	
  
Customers	
  
System	
  
(Enterprise)	
  
Input	
  
Processor	
  
	
  
Output	
  
	
  
Feedback	
  
	
  
The	
  3	
  Levels	
  of	
  Business	
  Model	
  Performance	
  
1	
   2	
   3	
   4	
   5	
  
Business	
  Model	
  Yacht	
  
Red	
  Ocean	
  DisrupZon	
  (ROD)	
  Storyboard	
  
Business	
  Model	
  Yacht	
  for	
  Blue	
  Ocean	
  Strategists	
  
1.  CONCEPTION	
  
(Red	
  Ocean	
  DisrupZon	
  Idea/Blue	
  Ocean	
  Concept)	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Compete	
  in	
  exisZng	
  market	
  space	
  
q  Beat	
  the	
  compeZZon	
  
q  Exploit	
  exisZng	
  demand	
  (market)	
  
q  Make	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low-­‐cost	
  business	
  model	
  or	
  
DifferenZaZon	
  business	
  model	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Compete	
  in	
  exisZng	
  market	
  space	
  
q  Beat	
  the	
  compeZZon	
  
q  Exploit	
  exisZng	
  demand	
  (market)	
  
q  Make	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low-­‐cost	
  business	
  model	
  or	
  
DifferenZaZon	
  business	
  model	
  
Outcomes	
  (Hypotheses)	
  
q  Highly	
  Contested	
  Market	
  Space	
  
q  HypercompeHHon;	
  CommodiHzaHon	
  
q  Low	
  Profitability;	
  Low	
  Profit	
  Margin	
  
q  High	
  Mortality	
  Rate	
  (Death	
  Rate)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
(-­‐)	
  
(+)	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Compete	
  in	
  exisZng	
  market	
  space	
  
q  Beat	
  the	
  compeZZon	
  
q  Exploit	
  exisZng	
  demand	
  (market)	
  
q  Make	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low-­‐cost	
  business	
  model	
  or	
  
DifferenZaZon	
  business	
  model	
  
Outcomes	
  (Hypotheses)	
  
q  Highly	
  Contested	
  Market	
  Space	
  
q  HypercompeHHon;	
  CommodiHzaHon	
  
q  Low	
  Profitability;	
  Low	
  Profit	
  Margin	
  
q  High	
  Mortality	
  Rate	
  (Death	
  Rate)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
(-­‐)	
  
(+)	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Compete	
  in	
  exisZng	
  market	
  space	
  
q  Beat	
  the	
  compeZZon	
  
q  Exploit	
  exisZng	
  demand	
  (market)	
  
q  Make	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low-­‐cost	
  business	
  model	
  or	
  
DifferenZaZon	
  business	
  model	
  
Outcomes	
  (Hypotheses)	
  
q  Highly	
  Contested	
  Market	
  Space	
  
q  HypercompeHHon;	
  CommodiHzaHon	
  
q  Low	
  Profitability;	
  Low	
  Profit	
  Margin	
  
q  High	
  Mortality	
  Rate	
  (Death	
  Rate)	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Create	
  uncontested	
  market	
  space	
  
q  Make	
  the	
  compeZZon	
  irrelevant	
  
q  Create	
  and	
  capture	
  demand	
  (market)	
  
q  Resolve	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low	
  cost	
  &	
  DifferenZaZon	
  business	
  
model	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
(-­‐)	
  
(+)	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Compete	
  in	
  exisZng	
  market	
  space	
  
q  Beat	
  the	
  compeZZon	
  
q  Exploit	
  exisZng	
  demand	
  (market)	
  
q  Make	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low-­‐cost	
  business	
  model	
  or	
  
DifferenZaZon	
  business	
  model	
  
Outcomes	
  (Hypotheses)	
  
q  Highly	
  Contested	
  Market	
  Space	
  
q  HypercompeHHon;	
  CommodiHzaHon	
  
q  Low	
  Profitability;	
  Low	
  Profit	
  Margin	
  
q  High	
  Mortality	
  Rate	
  (Death	
  Rate)	
  
Outcomes	
  (Hypotheses)	
  
q  Uncontested	
  Market	
  Space	
  
q  Irrelevant	
  CompeHtors	
  
q  High	
  Profitability;	
  High	
  Profit	
  Margin	
  
q  Low	
  Mortality	
  Rate	
  (Death	
  Rate)	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Create	
  uncontested	
  market	
  space	
  
q  Make	
  the	
  compeZZon	
  irrelevant	
  
q  Create	
  and	
  capture	
  demand	
  (market)	
  
q  Resolve	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low	
  cost	
  &	
  DifferenZaZon	
  business	
  
model	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
(-­‐)	
  
(+)	
  
(-­‐)	
  
(+)	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Compete	
  in	
  exisZng	
  market	
  space	
  
q  Beat	
  the	
  compeZZon	
  
q  Exploit	
  exisZng	
  demand	
  (market)	
  
q  Make	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low-­‐cost	
  business	
  model	
  or	
  
DifferenZaZon	
  business	
  model	
  
Outcomes	
  (Hypotheses)	
  
q  Highly	
  Contested	
  Market	
  Space	
  
q  HypercompeHHon;	
  CommodiHzaHon	
  
q  Low	
  Profitability;	
  Low	
  Profit	
  Margin	
  
q  High	
  Mortality	
  Rate	
  (Death	
  Rate)	
  
Outcomes	
  (Hypotheses)	
  
q  Uncontested	
  Market	
  Space	
  
q  Irrelevant	
  CompeHtors	
  
q  High	
  Profitability;	
  High	
  Profit	
  Margin	
  
q  Low	
  Mortality	
  Rate	
  (Death	
  Rate)	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Create	
  uncontested	
  market	
  space	
  
q  Make	
  the	
  compeZZon	
  irrelevant	
  
q  Create	
  and	
  capture	
  demand	
  (market)	
  
q  Resolve	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low	
  cost	
  &	
  DifferenZaZon	
  business	
  
model	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Compete	
  in	
  exisZng	
  market	
  space	
  
q  Beat	
  the	
  compeZZon	
  
q  Exploit	
  exisZng	
  demand	
  (market)	
  
q  Make	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low-­‐cost	
  business	
  model	
  or	
  
DifferenZaZon	
  business	
  model	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Create	
  uncontested	
  market	
  space	
  
q  Make	
  the	
  compeZZon	
  irrelevant	
  
q  Create	
  and	
  capture	
  demand	
  (market)	
  
q  Resolve	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low	
  cost	
  &	
  DifferenZaZon	
  business	
  
model	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
(-­‐)	
  
(+)	
  
(-­‐)	
  
(+)	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Compete	
  in	
  exisZng	
  market	
  space	
  
q  Beat	
  the	
  compeZZon	
  
q  Exploit	
  exisZng	
  demand	
  (market)	
  
q  Make	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low-­‐cost	
  business	
  model	
  or	
  
DifferenZaZon	
  business	
  model	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Create	
  uncontested	
  market	
  space	
  
q  Make	
  the	
  compeZZon	
  irrelevant	
  
q  Create	
  and	
  capture	
  demand	
  (market)	
  
q  Resolve	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low	
  cost	
  &	
  DifferenZaZon	
  business	
  
model	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
(-­‐)	
  
(+)	
  
(-­‐)	
  
(+)	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Compete	
  in	
  exisZng	
  market	
  space	
  
q  Beat	
  the	
  compeZZon	
  
q  Exploit	
  exisZng	
  demand	
  (market)	
  
q  Make	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low-­‐cost	
  business	
  model	
  or	
  
DifferenZaZon	
  business	
  model	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Create	
  uncontested	
  market	
  space	
  
q  Make	
  the	
  compeZZon	
  irrelevant	
  
q  Create	
  and	
  capture	
  demand	
  (market)	
  
q  Resolve	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low	
  cost	
  &	
  DifferenZaZon	
  business	
  
model	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
	
  
Value	
  InnovaZon-­‐focus	
  
(-­‐)	
  
(+)	
  
(-­‐)	
  
(+)	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Compete	
  in	
  exisZng	
  market	
  space	
  
q  Beat	
  the	
  compeZZon	
  
q  Exploit	
  exisZng	
  demand	
  (market)	
  
q  Make	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low-­‐cost	
  business	
  model	
  or	
  
DifferenZaZon	
  business	
  model	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Create	
  uncontested	
  market	
  space	
  
q  Make	
  the	
  compeZZon	
  irrelevant	
  
q  Create	
  and	
  capture	
  demand	
  (market)	
  
q  Resolve	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low	
  cost	
  &	
  DifferenZaZon	
  business	
  
model	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
PROFIT	
  
(Key	
  Metrics)	
  
(-­‐)	
  
(+)	
  
(-­‐)	
  
(+)	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Compete	
  in	
  exisZng	
  market	
  space	
  
q  Beat	
  the	
  compeZZon	
  
q  Exploit	
  exisZng	
  demand	
  (market)	
  
q  Make	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low-­‐cost	
  business	
  model	
  or	
  
DifferenZaZon	
  business	
  model	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Create	
  uncontested	
  market	
  space	
  
q  Make	
  the	
  compeZZon	
  irrelevant	
  
q  Create	
  and	
  capture	
  demand	
  (market)	
  
q  Resolve	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low	
  cost	
  &	
  DifferenZaZon	
  business	
  
model	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
PROFIT	
  
(Key	
  Metrics)	
  
	
  
Value	
  Engine	
  
(-­‐)	
  
(+)	
  
(-­‐)	
  
(+)	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Compete	
  in	
  exisZng	
  market	
  space	
  
q  Beat	
  the	
  compeZZon	
  
q  Exploit	
  exisZng	
  demand	
  (market)	
  
q  Make	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low-­‐cost	
  business	
  model	
  or	
  
DifferenZaZon	
  business	
  model	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Create	
  uncontested	
  market	
  space	
  
q  Make	
  the	
  compeZZon	
  irrelevant	
  
q  Create	
  and	
  capture	
  demand	
  (market)	
  
q  Resolve	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low	
  cost	
  &	
  DifferenZaZon	
  business	
  
model	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
PROFIT	
  
(Key	
  Metrics)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon/Strategy)	
  
(-­‐)	
  
(+)	
  
(-­‐)	
  
(+)	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Compete	
  in	
  exisZng	
  market	
  space	
  
q  Beat	
  the	
  compeZZon	
  
q  Exploit	
  exisZng	
  demand	
  (market)	
  
q  Make	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low-­‐cost	
  business	
  model	
  or	
  
DifferenZaZon	
  business	
  model	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Create	
  uncontested	
  market	
  space	
  
q  Make	
  the	
  compeZZon	
  irrelevant	
  
q  Create	
  and	
  capture	
  demand	
  (market)	
  
q  Resolve	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low	
  cost	
  &	
  DifferenZaZon	
  business	
  
model	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
PROFIT	
  
(Key	
  Metrics)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon/Strategy)	
  
(-­‐)	
  
(+)	
  
(-­‐)	
  
(+)	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Compete	
  in	
  exisZng	
  market	
  space	
  
q  Beat	
  the	
  compeZZon	
  
q  Exploit	
  exisZng	
  demand	
  (market)	
  
q  Make	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low-­‐cost	
  business	
  model	
  or	
  
DifferenZaZon	
  business	
  model	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Create	
  uncontested	
  market	
  space	
  
q  Make	
  the	
  compeZZon	
  irrelevant	
  
q  Create	
  and	
  capture	
  demand	
  (market)	
  
q  Resolve	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low	
  cost	
  &	
  DifferenZaZon	
  business	
  
model	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
Business	
  Model	
  Yacht	
  for	
  Blue	
  Ocean	
  Strategists	
  
2.  PRETOTYPE	
  
(Red	
  Ocean	
  DisrupZon	
  (Blue	
  Ocean)	
  Strategy/
TacZcs/Business	
  Model)	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
PROFIT	
  
(Key	
  Metrics)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon/Strategy)	
  
(-­‐)	
  
(+)	
  
(-­‐)	
  
(+)	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Compete	
  in	
  exisZng	
  market	
  space	
  
q  Beat	
  the	
  compeZZon	
  
q  Exploit	
  exisZng	
  demand	
  (market)	
  
q  Make	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low-­‐cost	
  business	
  model	
  or	
  
DifferenZaZon	
  business	
  model	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Create	
  uncontested	
  market	
  space	
  
q  Make	
  the	
  compeZZon	
  irrelevant	
  
q  Create	
  and	
  capture	
  demand	
  (market)	
  
q  Resolve	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low	
  cost	
  &	
  DifferenZaZon	
  business	
  
model	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
  
Inputs/	
  
Partners	
  
	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
PROFIT	
  
(Key	
  Metrics)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon/Strategy)	
  
(-­‐)	
  
(+)	
  
(-­‐)	
  
(+)	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Compete	
  in	
  exisZng	
  market	
  space	
  
q  Beat	
  the	
  compeZZon	
  
q  Exploit	
  exisZng	
  demand	
  (market)	
  
q  Make	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low-­‐cost	
  business	
  model	
  or	
  
DifferenZaZon	
  business	
  model	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Create	
  uncontested	
  market	
  space	
  
q  Make	
  the	
  compeZZon	
  irrelevant	
  
q  Create	
  and	
  capture	
  demand	
  (market)	
  
q  Resolve	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low	
  cost	
  &	
  DifferenZaZon	
  business	
  
model	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
  
Inputs/	
  
Partners	
  
	
  
Blue	
  Ocean	
  Strategy:	
  	
  
Six	
  Principles	
  
1.  Reconstruct	
  
market	
  bound-­‐
aries	
  (6	
  paths)	
  
2.  Focus	
  on	
  big	
  
picture	
  (4	
  steps)	
  
3.  Reach	
  beyond	
  
exis<ng	
  demand	
  
4.  Get	
  the	
  strategic	
  
sequence	
  right	
  
5.  Overcome	
  key	
  
org.	
  hurdles	
  
6.  Build	
  execu<on	
  
into	
  strategy	
  
	
  
Four	
  AcHons	
  F’work	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
PROFIT	
  
(Key	
  Metrics)	
  
Linear	
  Strategy	
  Canvas	
  (“As	
  Is”)	
   Linear	
  Strategy	
  Canvas	
  (“To	
  Be”)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon/Strategy)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
  
Inputs/	
  
Partners	
  
	
  
Blue	
  Ocean	
  Strategy:	
  	
  
Six	
  Principles	
  
1.  Reconstruct	
  
market	
  bound-­‐
aries	
  (6	
  paths)	
  
2.  Focus	
  on	
  big	
  
picture	
  (4	
  steps)	
  
3.  Reach	
  beyond	
  
exis<ng	
  demand	
  
4.  Get	
  the	
  strategic	
  
sequence	
  right	
  
5.  Overcome	
  key	
  
org.	
  hurdles	
  
6.  Build	
  execu<on	
  
into	
  strategy	
  
	
  
Four	
  AcHons	
  F’work	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
PROFIT	
  
(Key	
  Metrics)	
  
3x3	
  Strategy	
  Canvas	
  (“As	
  Is”)	
   3x3	
  Strategy	
  Canvas	
  (“To	
  Be”)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon/Strategy)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon/Strategy)	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
  
Inputs/	
  
Partners	
  
	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
PROFIT	
  
(Key	
  Metrics)	
  
Radial	
  Strategy	
  Canvas	
  (“As	
  Is”)	
   Radial	
  Strategy	
  Canvas	
  (“To	
  Be”)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
  
Inputs/	
  
Partners	
  
	
  
Blue	
  Ocean	
  Strategy:	
  	
  
Six	
  Principles	
  
1.  Reconstruct	
  
market	
  bound-­‐
aries	
  (6	
  paths)	
  
2.  Focus	
  on	
  big	
  
picture	
  (4	
  steps)	
  
3.  Reach	
  beyond	
  
exis<ng	
  demand	
  
4.  Get	
  the	
  strategic	
  
sequence	
  right	
  
5.  Overcome	
  key	
  
org.	
  hurdles	
  
6.  Build	
  execu<on	
  
into	
  strategy	
  
	
  
Four	
  AcHons	
  F’work	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
PROFIT	
  
(Key	
  Metrics)	
  
Radial	
  Strategy	
  Canvas	
  (“As	
  Is”)	
   Radial	
  Strategy	
  Canvas	
  (“To	
  Be”)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon/Strategy)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
  
Inputs/	
  
Partners	
  
	
  
Blue	
  Ocean	
  Strategy:	
  	
  
Six	
  Principles	
  
1.  Reconstruct	
  
market	
  bound-­‐
aries	
  (6	
  paths)	
  
2.  Focus	
  on	
  big	
  
picture	
  (4	
  steps)	
  
3.  Reach	
  beyond	
  
exis<ng	
  demand	
  
4.  Get	
  the	
  strategic	
  
sequence	
  right	
  
5.  Overcome	
  key	
  
org.	
  hurdles	
  
6.  Build	
  execu<on	
  
into	
  strategy	
  
	
  
Four	
  AcHons	
  F’work	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
PROFIT	
  
(Key	
  Metrics)	
  
Radial	
  Strategy	
  Canvas	
  (“As	
  Is”)	
   Radial	
  Strategy	
  Canvas	
  (“To	
  Be”)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon/Strategy)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
  
Inputs/	
  
Partners	
  
	
  
Blue	
  Ocean	
  Strategy:	
  	
  
Six	
  Principles	
  
1.  Reconstruct	
  
market	
  bound-­‐
aries	
  (6	
  paths)	
  
2.  Focus	
  on	
  big	
  
picture	
  (4	
  steps)	
  
3.  Reach	
  beyond	
  
exis<ng	
  demand	
  
4.  Get	
  the	
  strategic	
  
sequence	
  right	
  
5.  Overcome	
  key	
  
org.	
  hurdles	
  
6.  Build	
  execu<on	
  
into	
  strategy	
  
	
  
Four	
  AcHons	
  F’work	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
PROFIT	
  
(Key	
  Metrics)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon/Strategy)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
Decision-­‐Making	
  Dashboard	
  Decision-­‐Making	
  Dashboard	
  
Dynamic	
  Strategy	
  Canvas	
  (“To	
  Be”)	
  Dynamic	
  Strategy	
  Canvas	
  (“As	
  Is”)	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
  
Inputs/	
  
Partners	
  
	
  
Blue	
  Ocean	
  Strategy:	
  	
  
Six	
  Principles	
  
1.  Reconstruct	
  
market	
  bound-­‐
aries	
  (6	
  paths)	
  
2.  Focus	
  on	
  big	
  
picture	
  (4	
  steps)	
  
3.  Reach	
  beyond	
  
exis<ng	
  demand	
  
4.  Get	
  the	
  strategic	
  
sequence	
  right	
  
5.  Overcome	
  key	
  
org.	
  hurdles	
  
6.  Build	
  execu<on	
  
into	
  strategy	
  
	
  
Four	
  AcHons	
  F’work	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
PROFIT	
  
(Key	
  Metrics)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon/Strategy)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
Decision-­‐Making	
  Dashboard	
  Decision-­‐Making	
  Dashboard	
  
Balanced	
  Scorecard	
  (“To	
  Be”)	
  Balanced	
  Scorecard	
  (“As	
  Is”)	
  
0	
  
2	
  
4	
  
6	
  
8	
  
10	
  
i	
  
ii	
  
iii	
  
iv	
  
FINANCE	
  
CUSTOMER	
  
PROCESS	
  
LEARNING	
   0	
  
2	
  
4	
  
6	
  
8	
  
10	
  
i	
  
ii	
  
iii	
  
iv	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
  
Inputs/	
  
Partners	
  
	
  
Blue	
  Ocean	
  Strategy:	
  	
  
Six	
  Principles	
  
1.  Reconstruct	
  
market	
  bound-­‐
aries	
  (6	
  paths)	
  
2.  Focus	
  on	
  big	
  
picture	
  (4	
  steps)	
  
3.  Reach	
  beyond	
  
exis<ng	
  demand	
  
4.  Get	
  the	
  strategic	
  
sequence	
  right	
  
5.  Overcome	
  key	
  
org.	
  hurdles	
  
6.  Build	
  execu<on	
  
into	
  strategy	
  
	
  
Four	
  AcHons	
  F’work	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
PROFIT	
  
(Key	
  Metrics)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon/Strategy)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
Pirate	
  ‘L.E.A.R.N.’	
  Scorecard	
  (“To	
  Be”)	
  Pirate	
  ‘L.E.A.R.N.’	
  Scorecard	
  (“As	
  Is”)	
  
0	
  
2	
  
4	
  
6	
  
8	
  
10	
  
i	
  
ii	
  
iii	
  
iv	
  
v	
  
vi	
  
vii	
  
viii	
  
E:	
  Engagement	
  
A:	
  AcquisiZon	
  
A:	
  AcZvaZon	
  
R:	
  RetenZon	
  
R:	
  Revenue	
  
R:	
  Referral	
  
N:	
  Net	
  
Promoter	
  
Score	
  
0	
  
2	
  
4	
  
6	
  
8	
  
10	
  
i	
  
ii	
  
iii	
  
iv	
  
v	
  
vi	
  
vii	
  
viii	
  
Decision-­‐Making	
  Dashboard	
  Decision-­‐Making	
  Dashboard	
  
L:	
  LifeZme	
  
Value	
  
 
	
  
	
  
	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
Method	
  (Strategy)	
  
Make	
  extraordinary	
  profit	
  (margin)	
  
Disrupt	
  a	
  leading	
  product/
service/business	
  model	
  to	
  
create	
  a	
  really	
  different	
  and	
  
valuable	
  experience	
  
Develop,	
  test,	
  and	
  validate	
  	
  	
  
a	
  massive	
  level	
  of	
  customer	
  
interest	
  (for	
  each	
  stage	
  of	
  
the	
  idea	
  lifecycle)	
  
1 2
3
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
Example	
  
Red	
  Ocean	
  Strategy	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Compete	
  in	
  exisZng	
  market	
  space	
  
q  Beat	
  the	
  compeZZon	
  
q  Exploit	
  exisZng	
  demand	
  (market)	
  
q  Make	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low-­‐cost	
  business	
  model	
  or	
  
DifferenZaZon	
  business	
  model	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Compete	
  in	
  exisZng	
  market	
  space	
  
q  Beat	
  the	
  compeZZon	
  
q  Exploit	
  exisZng	
  demand	
  (market)	
  
q  Make	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low-­‐cost	
  business	
  model	
  or	
  
DifferenZaZon	
  business	
  model	
  
Outcomes	
  (Hypotheses)	
  
q  Highly	
  Contested	
  Market	
  Space	
  
q  HypercompeHHon;	
  CommodiHzaHon	
  
q  Low	
  Profitability;	
  Low	
  Profit	
  Margin	
  
q  High	
  Mortality	
  Rate	
  (Death	
  Rate)	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
(-­‐)	
  
(+)	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Compete	
  in	
  exisZng	
  market	
  space	
  
q  Beat	
  the	
  compeZZon	
  
q  Exploit	
  exisZng	
  demand	
  (market)	
  
q  Make	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low-­‐cost	
  business	
  model	
  or	
  
DifferenZaZon	
  business	
  model	
  
Outcomes	
  (Hypotheses)	
  
q  Highly	
  Contested	
  Market	
  Space	
  
q  HypercompeHHon;	
  CommodiHzaHon	
  
q  Low	
  Profitability;	
  Low	
  Profit	
  Margin	
  
q  High	
  Mortality	
  Rate	
  (Death	
  Rate)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
  
Inputs/	
  
Partners	
  
	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
	
  
Value	
  Engine:	
  Low-­‐cost	
  focus	
  
(“The	
  Greatest	
  Show	
  on	
  Earth”)	
  
Red	
  Ocean	
  Strategy	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
  
Inputs/	
  
Partners	
  
	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
	
  
Value	
  Engine:	
  Low-­‐cost	
  focus	
  
(“The	
  Greatest	
  Show	
  on	
  Earth”)	
  
Red	
  Ocean	
  Strategy	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
   Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
q  Employee/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Star	
  Perform-­‐	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  ers	
  
q  Brand/Culture	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  MulHple	
  Show	
  	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Arenas	
  
q  Classic/	
  
TradiHonal	
  
Circus	
  
Entertainment	
  
q  Animal	
  Care	
  
q  Employees/Star	
  Performers	
  
q  Animal	
  Care	
  
q  FaciliHes/Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
q  Ticket	
  Sale	
  
q  Aisle	
  Concessions	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV	
  
q  Newspapers	
  
q  Classic/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
TradiHonal	
  Circus	
  
q  Family	
  
q  Children	
  
	
  
Value	
  Engine:	
  Low-­‐cost	
  focus	
  
(“The	
  Greatest	
  Show	
  on	
  Earth”)	
  
Red	
  Ocean	
  Strategy	
  
Low	
  Profit	
  Margin	
  
q  Animal	
  
	
  	
  	
  	
  	
  	
  Handlers	
  
q  Suppliers	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
   Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
Dynamic	
  Strategy	
  Canvas	
  (“As	
  Is”)	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Price	
  
Star	
  Performers	
  
Concessions	
  
MulZple	
  
Arenas	
  
Fun	
  &	
  Humor	
  
Thrill	
  &	
  	
  
	
  Danger	
  
Unique	
  
Venue	
  
Theme/	
  
Music	
  &	
  
Dance/…	
  
1	
  
3	
  
5	
  
7	
  
9	
  
i	
  
ii	
  
iii	
  
iv	
  
v	
  
vi	
  
vii	
  
viii	
  
q  Employee/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Star	
  Perform-­‐	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  ers	
  
q  Brand/Culture	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  MulHple	
  Show	
  	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Arenas	
  
q  Classic/	
  
TradiHonal	
  
Circus	
  
Entertainment	
  
q  Animal	
  Care	
  
q  Employees/Star	
  Performers	
  
q  Animal	
  Upkeep	
  
q  FaciliHes/Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
q  Ticket	
  Sale	
  
q  Aisle	
  Concessions	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV	
  
q  Newspapers	
  
q  Classic/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
TradiHonal	
  Circus	
  
q  Family	
  
q  Children	
  
	
  
Value	
  Engine:	
  Low-­‐cost	
  focus	
  
(“The	
  Greatest	
  Show	
  on	
  Earth”)	
  
Red	
  Ocean	
  Strategy	
  
Low	
  Profit	
  Margin	
  
q  Animal	
  
	
  	
  	
  	
  	
  	
  Handlers	
  
q  Suppliers	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
Decision-­‐Making	
  Dashboard	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
   Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Price	
  
Star	
  Performers	
  
Concessions	
  
MulZple	
  
Arenas	
  
Fun	
  &	
  Humor	
  
Thrill	
  &	
  	
  
	
  Danger	
  
Unique	
  
Venue	
  
Theme/	
  
Music	
  &	
  
Dance/…	
  
1	
  
3	
  
5	
  
7	
  
9	
  
i	
  
ii	
  
iii	
  
iv	
  
v	
  
vi	
  
vii	
  
viii	
  
q  Employee/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Star	
  Perform-­‐	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  ers	
  
q  Brand/Culture	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  MulHple	
  Show	
  	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Arenas	
  
q  Classic/	
  
TradiHonal	
  
Circus	
  
Entertainment	
  
q  Animal	
  Care	
  
q  Employees/Star	
  Performers	
  
q  Animal	
  Upkeep	
  
q  FaciliHes/Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
q  Ticket	
  Sale	
  
q  Aisle	
  Concessions	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV	
  
q  Newspapers	
  
q  Classic/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
TradiHonal	
  Circus	
  
q  Family	
  
q  Children	
  
	
  
Value	
  Engine:	
  Low-­‐cost	
  focus	
  
(“The	
  Greatest	
  Show	
  on	
  Earth”)	
  
Red	
  Ocean	
  Strategy	
  
Low	
  Profit	
  Margin	
  
q  Animal	
  
	
  	
  	
  	
  	
  	
  Handlers	
  
q  Suppliers	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
Dynamic	
  Strategy	
  Canvas	
  (“As	
  Is”)	
  
Decision-­‐Making	
  Dashboard	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
   Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
q  Employee/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Star	
  Perform-­‐	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  ers	
  
q  Brand/Culture	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  MulHple	
  Show	
  	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Arenas	
  
q  Classic/	
  
TradiHonal	
  
Circus	
  
Entertainment	
  
q  Animal	
  Care	
  
q  Family	
  
q  Children	
  
q  Employees/Star	
  Performers	
  
q  Animal	
  Upkeep	
  
q  FaciliHes/Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
q  Ticket	
  Sale	
  
q  Aisle	
  Concessions	
  
q  Animal	
  
	
  	
  	
  	
  	
  	
  Handlers	
  
q  Suppliers	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV	
  
q  Newspapers	
  
q  Classic/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
TradiHonal	
  Circus	
  
New	
  
Entrants	
  
(Startups)	
  
SubsH-­‐
tutes	
  
(Incumbents)	
  
	
  
Value	
  Engine:	
  Low-­‐cost	
  focus	
  
(“The	
  Greatest	
  Show	
  on	
  Earth”)	
  
Red	
  Ocean	
  Strategy	
  
Low	
  Profit	
  Margin	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
   Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
q  Employee/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Star	
  Perform-­‐	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  ers	
  
q  Brand/Culture	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  MulHple	
  Show	
  	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Arenas	
  
q  Classic/	
  
TradiHonal	
  
Circus	
  
Entertainment	
  
q  Animal	
  Care	
  
q  Family	
  
q  Children	
  
q  Employees/Star	
  Performers	
  
q  Animal	
  Upkeep	
  
q  FaciliHes/Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
q  Ticket	
  Sale	
  
q  Aisle	
  Concessions	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV	
  
q  Newspapers	
  
q  Classic/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
TradiHonal	
  Circus	
  
New	
  
Entrants	
  
(Startups)	
  
SubsH-­‐
tutes	
  
(Incumbents)	
  
	
  
Value	
  Engine:	
  Low-­‐cost	
  focus	
  
(“The	
  Greatest	
  Show	
  on	
  Earth”)	
  
Red	
  Ocean	
  Strategy	
  
Outdoor	
  
Sports/Games	
  
Theater	
  
Musical	
  
(Electronic	
  
Games)	
  
Low	
  Profit	
  Margin	
  
q  Animal	
  
	
  	
  	
  	
  	
  	
  Handlers	
  
q  Suppliers	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
   Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
q  Employee/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Star	
  Perform-­‐	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  ers	
  
q  Brand/Culture	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  MulHple	
  Show	
  	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Arenas	
  
q  Classic/	
  
TradiHonal	
  
Circus	
  
Entertainment	
  
q  Animal	
  Care	
  
q  Family	
  
q  Children	
  
q  Employees/Star	
  Performers	
  
q  Animal	
  Upkeep	
  
q  FaciliHes/Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
q  Ticket	
  Sale	
  
q  Aisle	
  Concessions	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV	
  
q  Newspapers	
  
q  Classic/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
TradiHonal	
  Circus	
  
New	
  
Entrants	
  
(Startups)	
  
SubsH-­‐
tutes	
  
(Incumbents)	
  
Comple-­‐
mentors	
  
Influenc-­‐
ers	
  
	
  
Value	
  Engine:	
  Low-­‐cost	
  focus	
  
(“The	
  Greatest	
  Show	
  on	
  Earth”)	
  
Red	
  Ocean	
  Strategy	
  
(Electronic	
  
Games)	
  
Outdoor	
  
Sports/Games	
  
Theater	
  
Musical	
  
Low	
  Profit	
  Margin	
  
q  Animal	
  
	
  	
  	
  	
  	
  	
  Handlers	
  
q  Suppliers	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
   Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
q  Employee/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Star	
  Perform-­‐	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  ers	
  
q  Brand/Culture	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  MulHple	
  Show	
  	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Arenas	
  
q  Classic/	
  
TradiHonal	
  
Circus	
  
Entertainment	
  
q  Animal	
  Care	
  
q  Family	
  
q  Children	
  
q  Employees/Star	
  Performers	
  
q  Animal	
  Upkeep	
  
q  FaciliHes/Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
q  Ticket	
  Sale	
  
q  Aisle	
  Concessions	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV	
  
q  Newspapers	
  
q  Classic/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
TradiHonal	
  Circus	
  
S:	
  
Strengths	
  
O:	
  
Opportuni-­‐
Hes	
  
W:	
  
Weaknesses	
  
T:	
  
Threats	
  
	
  
Value	
  Engine:	
  Low-­‐cost	
  focus	
  
(“The	
  Greatest	
  Show	
  on	
  Earth”)	
  
Red	
  Ocean	
  Strategy	
  
Low	
  Profit	
  Margin	
  
q  Animal	
  
	
  	
  	
  	
  	
  	
  Handlers	
  
q  Suppliers	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
   Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
q  Employee/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Star	
  Perform-­‐	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  ers	
  
q  Brand/Culture	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  MulHple	
  Show	
  	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Arenas	
  
q  Classic/	
  
TradiHonal	
  
Circus	
  
Entertainment	
  
q  Animal	
  Care	
  
q  Family	
  
q  Children	
  
q  Employees/Star	
  Performers	
  
q  Animal	
  Upkeep	
  
q  FaciliHes/Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
q  Ticket	
  Sale	
  
q  Aisle	
  Concessions	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV	
  
q  Newspapers	
  
q  Classic/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
TradiHonal	
  Circus	
  
q  Discomfort	
  with	
  use	
  of	
  
animals	
  
q  Lack	
  of	
  focus	
  in	
  viewing	
  
shows	
  in	
  3-­‐ring	
  circus	
  
q  High	
  price	
  of	
  aisle	
  Zckets	
  
	
  
Value	
  Engine:	
  Low-­‐cost	
  focus	
  
(“The	
  Greatest	
  Show	
  on	
  Earth”)	
  
Red	
  Ocean	
  Strategy	
  
Low	
  Profit	
  Margin	
  
q  Animal	
  
	
  	
  	
  	
  	
  	
  Handlers	
  
q  Suppliers	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
Blue	
  Ocean	
  Strategy	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  TRADE-­‐OFF	
  
	
  
TOOL	
  (Product/Service)	
  
STRENGTH	
  (+):	
  Delight	
   WEAKNESS	
  (-­‐):	
  Pain	
  
	
  
	
  
TradiTonal	
  Circus	
  (Industry)	
  
	
  
	
  
	
  
q  Fun	
  &	
  Humor	
  
q  Thrill	
  &	
  Danger	
  
q  Inexpensive	
  
q  Discomfort	
  with	
  use	
  of	
  
animals	
  
q  Lack	
  of	
  focus	
  from	
  
viewing	
  in	
  3-­‐ring	
  circus	
  
q  High	
  price	
  of	
  aisle	
  Zckets	
  
Theater/Musicals	
  (Industry:	
  
Direct/Indirect/Remote)	
  
	
  
	
  
q  ArZsZc	
  music	
  and	
  dance	
   q  Expensive	
  
Circus-­‐Theater	
  
	
  
	
  
	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
ü  	
  	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Create	
  uncontested	
  market	
  space	
  
q  Make	
  the	
  compeZZon	
  irrelevant	
  
q  Create	
  and	
  capture	
  demand	
  (market)	
  
q  Resolve	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low	
  cost	
  &	
  DifferenZaZon	
  business	
  
model	
  
Low	
  Profit	
  Margin	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Method	
  (Strategy)	
  -­‐	
  
Business	
  Model	
  
Jobs	
  To	
  Get	
  Done	
  (Behavior)	
  
q  Create	
  uncontested	
  market	
  space	
  
q  Make	
  the	
  compeZZon	
  irrelevant	
  
q  Create	
  and	
  capture	
  demand	
  (market)	
  
q  Resolve	
  cost	
  vs.	
  value	
  trade-­‐off	
  
q  Low	
  cost	
  &	
  DifferenZaZon	
  business	
  
model	
  
Low	
  Profit	
  Margin	
   High	
  Profit	
  Margin	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
  
Inputs/	
  
Partners	
  
	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon:	
  “We	
  Reinvent	
  the	
  Circus”)	
  
Blue	
  Ocean	
  Strategy	
  
q  Circus-­‐Theater	
  
q  Adults	
  
q  Corporate	
  Clients	
  
q  Family	
  
q  Children	
  
High	
  Profit	
  Margin	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
  
Inputs/	
  
Partners	
  
	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon:	
  “We	
  Reinvent	
  the	
  Circus”)	
  
Blue	
  Ocean	
  Strategy	
  
q  Circus-­‐Theater	
  
q  Adults	
  
q  Corporate	
  Clients	
  
q  Family	
  
q  Children	
  
High	
  Profit	
  Margin	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
  
Inputs/	
  
Partners	
  
	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
Dynamic	
  Strategy	
  Canvas	
  (“To	
  Be”)	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Price	
  
Star	
  Performers	
  
Concessions	
  
MulZple	
  
Arenas	
  
Fun	
  &	
  Humor	
  
Thrill	
  &	
  	
  
	
  Danger	
  
Unique	
  
Venue	
  
Theme/	
  
Music	
  &	
  
Dance/…	
  
1	
  
3	
  
5	
  
7	
  
9	
  
i	
  
ii	
  
iii	
  
iv	
  
v	
  
vi	
  
vii	
  
viii	
  
Blue	
  Ocean	
  Strategy:	
  	
  
Six	
  Principles	
  
1.  Reconstruct	
  
market	
  bound-­‐
aries	
  (6	
  paths)	
  
2.  Focus	
  on	
  big	
  
picture	
  (4	
  steps)	
  
3.  Reach	
  beyond	
  
exis<ng	
  demand	
  
4.  Get	
  the	
  strategic	
  
sequence	
  right	
  
5.  Overcome	
  key	
  
org.	
  hurdles	
  
6.  Build	
  execu<on	
  
into	
  strategy	
  
	
  
Four	
  AcHons	
  F’work	
  	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon:	
  “We	
  Reinvent	
  the	
  Circus”)	
  
Blue	
  Ocean	
  Strategy	
  
q  Circus-­‐Theater	
  
q  Adults	
  
q  Corporate	
  Clients	
  
q  Family	
  
q  Children	
  
High	
  Profit	
  Margin	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
Dynamic	
  Strategy	
  Canvas	
  (“As	
  Is”)	
  
Decision-­‐Making	
  Dashboard	
  Decision-­‐Making	
  Dashboard	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
  
Inputs/	
  
Partners	
  
	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Price	
  
Star	
  Performers	
  
Concessions	
  
MulZple	
  
Arenas	
  
Fun	
  &	
  Humor	
  
Thrill	
  &	
  	
  
	
  Danger	
  
Unique	
  
Venue	
  
Theme/	
  
Music	
  &	
  
Dance/…	
  
1	
  
3	
  
5	
  
7	
  
9	
  
i	
  
ii	
  
iii	
  
iv	
  
v	
  
vi	
  
vii	
  
viii	
  
Blue	
  Ocean	
  Strategy:	
  	
  
Six	
  Principles	
  
1.  Reconstruct	
  
market	
  bound-­‐
aries	
  (6	
  paths)	
  
2.  Focus	
  on	
  big	
  
picture	
  (4	
  steps)	
  
3.  Reach	
  beyond	
  
exis<ng	
  demand	
  
4.  Get	
  the	
  strategic	
  
sequence	
  right	
  
5.  Overcome	
  key	
  
org.	
  hurdles	
  
6.  Build	
  execu<on	
  
into	
  strategy	
  
	
  
Four	
  AcHons	
  F’work	
  	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon:	
  “We	
  Reinvent	
  the	
  Circus”)	
  
Blue	
  Ocean	
  Strategy	
  
q  Circus-­‐Theater	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV;	
  Other	
  Media	
  
q  Newspapers	
  
q  Fringe	
  FesHvals	
  
q  Adults	
  
q  Corporate	
  Clients	
  
q  Family	
  
q  Children	
  
High	
  Profit	
  Margin	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
Dynamic	
  Strategy	
  Canvas	
  (“To	
  Be”)	
  Dynamic	
  Strategy	
  Canvas	
  (“As	
  Is”)	
  
Decision-­‐Making	
  Dashboard	
  Decision-­‐Making	
  Dashboard	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
  
Inputs/	
  
Partners	
  
	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Price	
  
Star	
  Performers	
  
Concessions	
  
MulZple	
  
Arenas	
  
Fun	
  &	
  Humor	
  
Thrill	
  &	
  	
  
	
  Danger	
  
Unique	
  
Venue	
  
Theme/	
  
Music	
  &	
  
Dance/…	
  
1	
  
3	
  
5	
  
7	
  
9	
  
i	
  
ii	
  
iii	
  
iv	
  
v	
  
vi	
  
vii	
  
viii	
  
1	
  
3	
  
5	
  
7	
  
9	
  
i	
  
ii	
  
iii	
  
iv	
  
v	
  
vi	
  
vii	
  
viii	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon:	
  “We	
  Reinvent	
  the	
  Circus”)	
  
Blue	
  Ocean	
  Strategy	
  
q  Circus-­‐Theater	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV;	
  Other	
  Media	
  
q  Newspapers	
  
q  Fringe	
  FesHvals	
  
q  Adults	
  
q  Corporate	
  Clients	
  
q  Family	
  
q  Children	
  
High	
  Profit	
  Margin	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
Dynamic	
  Strategy	
  Canvas	
  (“To	
  Be”)	
  Dynamic	
  Strategy	
  Canvas	
  (“As	
  Is”)	
  
Decision-­‐Making	
  Dashboard	
  Decision-­‐Making	
  Dashboard	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
  
Inputs/	
  
Partners	
  
	
  
BOS:	
  Six	
  Principles	
  
	
  
	
  
	
  
Four	
  AcHons	
  F’work	
  
q  E:	
  Eliminate	
  Star	
  
Performers/	
  
Animal	
  Shows/	
  
Aisle	
  Concessions/	
  
MulZple	
  Arenas	
  
q  R:	
  Reduce	
  Fun	
  &	
  
Humor/Thrill	
  &	
  
Danger	
  
q  I:	
  Increase	
  Unique	
  
Venue	
  
q  C:	
  Create	
  Theme/	
  
Music	
  &	
  Dance/	
  
MulZple	
  Prodn	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Price	
  
Star	
  Performers	
  
Concessions	
  
MulZple	
  
Arenas	
  
Fun	
  &	
  Humor	
  
Thrill	
  &	
  	
  
	
  Danger	
  
Unique	
  
Venue	
  
Theme/	
  
Music	
  &	
  
Dance/…	
  
1	
  
3	
  
5	
  
7	
  
9	
  
i	
  
ii	
  
iii	
  
iv	
  
v	
  
vi	
  
vii	
  
viii	
  
1	
  
3	
  
5	
  
7	
  
9	
  
i	
  
ii	
  
iii	
  
iv	
  
v	
  
vi	
  
vii	
  
viii	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon:	
  “We	
  Reinvent	
  the	
  Circus”)	
  
Blue	
  Ocean	
  Strategy	
  
q  Circus-­‐Theater	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV;	
  Other	
  Media	
  
q  Newspapers	
  
q  Fringe	
  FesHvals	
  
q  Adults	
  
q  Corporate	
  Clients	
  
q  Family	
  
q  Children	
  
High	
  Profit	
  Margin	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
Dynamic	
  Strategy	
  Canvas	
  (“To	
  Be”)	
  Dynamic	
  Strategy	
  Canvas	
  (“As	
  Is”)	
  
Decision-­‐Making	
  Dashboard	
  Decision-­‐Making	
  Dashboard	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
  
Inputs/	
  
Partners	
  
	
  
BOS:	
  Six	
  Principles	
  
	
  
	
  
	
  
Four	
  AcHons	
  F’work	
  
q  E:	
  Eliminate	
  Star	
  
Performers/	
  
Animal	
  Shows/	
  
Aisle	
  Concessions/	
  
MulZple	
  Arenas	
  
q  R:	
  Reduce	
  Fun	
  &	
  
Humor/Thrill	
  &	
  
Danger	
  
q  I:	
  Increase	
  Unique	
  
Venue	
  
q  C:	
  Create	
  Theme/	
  
Music	
  &	
  Dance/	
  
MulZple	
  Prodn	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Price	
  
Star	
  Performers	
  
Concessions	
  
MulZple	
  
Arenas	
  
Fun	
  &	
  Humor	
  
Thrill	
  &	
  	
  
	
  Danger	
  
Unique	
  
Venue	
  
Theme/	
  
Music	
  &	
  
Dance/…	
  
1	
  
3	
  
5	
  
7	
  
9	
  
i	
  
ii	
  
iii	
  
iv	
  
v	
  
vi	
  
vii	
  
viii	
  
1	
  
3	
  
5	
  
7	
  
9	
  
i	
  
ii	
  
iii	
  
iv	
  
v	
  
vi	
  
vii	
  
viii	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon:	
  “We	
  Reinvent	
  the	
  Circus”)	
  
Blue	
  Ocean	
  Strategy	
  
q  Circus-­‐Theater	
  
q  Employees	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV;	
  Other	
  Media	
  
q  Newspapers	
  
q  Fringe	
  FesHvals	
  
q  Adults	
  
q  Corporate	
  Clients	
  
q  Family	
  
q  Children	
  
High	
  Profit	
  Margin	
  
q  Ticket	
  Sale	
  
(Premium)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
Dynamic	
  Strategy	
  Canvas	
  (“To	
  Be”)	
  Dynamic	
  Strategy	
  Canvas	
  (“As	
  Is”)	
  
Decision-­‐Making	
  Dashboard	
  Decision-­‐Making	
  Dashboard	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
  
Inputs/	
  
Partners	
  
	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Price	
  
Star	
  Performers	
  
Concessions	
  
MulZple	
  
Arenas	
  
Fun	
  &	
  Humor	
  
Thrill	
  &	
  	
  
	
  Danger	
  
Unique	
  
Venue	
  
Theme/	
  
Music	
  &	
  
Dance/…	
  
1	
  
3	
  
5	
  
7	
  
9	
  
i	
  
ii	
  
iii	
  
iv	
  
v	
  
vi	
  
vii	
  
viii	
  
1	
  
3	
  
5	
  
7	
  
9	
  
i	
  
ii	
  
iii	
  
iv	
  
v	
  
vi	
  
vii	
  
viii	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon:	
  “We	
  Reinvent	
  the	
  Circus”)	
  
Blue	
  Ocean	
  Strategy	
  
q  Circus-­‐Theater	
  
q  Adults	
  
q  Corporate	
  Clients	
  
q  Family	
  
q  Children	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV;	
  Other	
  Media	
  
q  Newspapers	
  
q  Fringe	
  FesHvals	
  
q  Employees	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
BOS:	
  Six	
  Principles	
  
	
  
	
  
	
  
Four	
  AcHons	
  F’work	
  
q  E:	
  Eliminate	
  Star	
  
Performers/	
  
Animal	
  Shows/	
  
Aisle	
  Concessions/	
  
MulZple	
  Arenas	
  
q  R:	
  Reduce	
  Fun	
  &	
  
Humor/Thrill	
  &	
  
Danger	
  
q  I:	
  Increase	
  Unique	
  
Venue	
  
q  C:	
  Create	
  Theme/	
  
Music	
  &	
  Dance/	
  
MulZple	
  Prodn	
  
High	
  Profit	
  Margin	
  
q  Ticket	
  Sale	
  
(Premium)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
Dynamic	
  Strategy	
  Canvas	
  (“To	
  Be”)	
  Dynamic	
  Strategy	
  Canvas	
  (“As	
  Is”)	
  
Decision-­‐Making	
  Dashboard	
  Decision-­‐Making	
  Dashboard	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
  
Inputs/	
  
Partners	
  
	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
Price	
  
Star	
  Performers	
  
Concessions	
  
MulZple	
  
Arenas	
  
Fun	
  &	
  Humor	
  
Thrill	
  &	
  	
  
	
  Danger	
  
Unique	
  
Venue	
  
Theme/	
  
Music	
  &	
  
Dance/…	
  
1	
  
3	
  
5	
  
7	
  
9	
  
i	
  
ii	
  
iii	
  
iv	
  
v	
  
vi	
  
vii	
  
viii	
  
1	
  
3	
  
5	
  
7	
  
9	
  
i	
  
ii	
  
iii	
  
iv	
  
v	
  
vi	
  
vii	
  
viii	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon:	
  “We	
  Reinvent	
  the	
  Circus”)	
  
Blue	
  Ocean	
  Strategy	
  
q  Circus-­‐Theater	
  
q  Adults	
  
q  Corporate	
  Clients	
  
q  Family	
  
q  Children	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV;	
  Other	
  Media	
  
q  Newspapers	
  
q  Fringe	
  FesHvals	
  
q  Employees	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
BOS:	
  Six	
  Principles	
  
	
  
	
  
	
  
Four	
  AcHons	
  F’work	
  
q  E:	
  Eliminate	
  Star	
  
Performers/	
  
Animal	
  Shows/	
  
Aisle	
  Concessions/	
  
MulZple	
  Arenas	
  
q  R:	
  Reduce	
  Fun	
  &	
  
Humor/Thrill	
  &	
  
Danger	
  
q  I:	
  Increase	
  Unique	
  
Venue	
  
q  C:	
  Create	
  Theme/	
  
Music	
  &	
  Dance/	
  
MulZple	
  Prodn	
  
High	
  Profit	
  Margin	
  
q  Ticket	
  Sale	
  
(Premium)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
Dynamic	
  Strategy	
  Canvas	
  (“To	
  Be”)	
  Dynamic	
  Strategy	
  Canvas	
  (“As	
  Is”)	
  
Decision-­‐Making	
  Dashboard	
  Decision-­‐Making	
  Dashboard	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
   Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
1	
  
3	
  
5	
  
7	
  
9	
  
i	
  
ii	
  
iii	
  
iv	
  
v	
  
vi	
  
vii	
  
viii	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon:	
  “We	
  Reinvent	
  the	
  Circus”)	
  
Blue	
  Ocean	
  Strategy	
  
q  Employees	
  
q  Brand/Culture	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  MulHple	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  ProducHons	
  
q  Circus-­‐Theater	
  
Entertainment	
  
q  ArHsHc	
  Show	
  
q  Circus-­‐Theater	
  
q  Employees	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
q  Agents	
  for	
  
ArHsts	
  
q  Suppliers	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV;	
  Other	
  Media	
  
q  Newspapers	
  
q  Fringe	
  FesHvals	
  
q  Adults	
  
q  Corporate	
  Clients	
  
q  Family	
  
q  Children	
  
High	
  Profit	
  Margin	
  
q  Ticket	
  Sale	
  
(Premium)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
Dynamic	
  Strategy	
  Canvas	
  (“To	
  Be”)	
  
Decision-­‐Making	
  Dashboard	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
   Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
1	
  
3	
  
5	
  
7	
  
9	
  
i	
  
ii	
  
iii	
  
iv	
  
v	
  
vi	
  
vii	
  
viii	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon:	
  “We	
  Reinvent	
  the	
  Circus”)	
  
Blue	
  Ocean	
  Strategy	
  
q  Employees	
  
q  Brand/Culture	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  MulHple	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  ProducHons	
  
q  Circus-­‐Theater	
  
Entertainment	
  
q  ArHsHc	
  Show	
  
q  Circus-­‐Theater	
  
q  Employees	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
q  Agents	
  for	
  
ArHsts	
  
q  Suppliers	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV;	
  Other	
  Media	
  
q  Newspapers	
  
q  Fringe	
  FesHvals	
  
q  Adults	
  
q  Corporate	
  Clients	
  
q  Family	
  
q  Children	
  
High	
  Profit	
  Margin	
  
q  Ticket	
  Sale	
  
(Premium)	
  
(-­‐)	
  
(+)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
Dynamic	
  Strategy	
  Canvas	
  (“To	
  Be”)	
  
Decision-­‐Making	
  Dashboard	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
   Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
q  Employees	
  
q  Brand/Culture	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  MulHple	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  ProducHons	
  
q  Circus-­‐Theater	
  
Entertainment	
  
q  ArHsHc	
  Show	
  
q  Ticket	
  Sale	
  
(Premium)	
  
q  Circus-­‐Theater	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon:	
  “We	
  Reinvent	
  the	
  Circus”)	
  
Blue	
  Ocean	
  Strategy	
  
q  Employees	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
q  Agents	
  for	
  
ArHsts	
  
q  Suppliers	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV;	
  Other	
  Media	
  
q  Newspapers	
  
q  Fringe	
  FesHvals	
  
q  Adults	
  
q  Corporate	
  Clients	
  
q  Family	
  
q  Children	
  
High	
  Profit	
  Margin	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
   Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
q  Employees	
  
q  Brand/Culture	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  MulHple	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  ProducHons	
  
q  Circus-­‐Theater	
  
Entertainment	
  
q  ArHsHc	
  Show	
  
q  Ticket	
  Sale	
  
(Premium)	
  
q  Circus-­‐Theater	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon:	
  “We	
  Reinvent	
  the	
  Circus”)	
  
Blue	
  Ocean	
  Strategy	
  
q  Employees	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
q  Agents	
  for	
  
ArHsts	
  
q  Suppliers	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV;	
  Other	
  Media	
  
q  Newspapers	
  
q  Fringe	
  FesHvals	
  
q  Adults	
  
q  Corporate	
  Clients	
  
q  Family	
  
q  Children	
  
High	
  Profit	
  Margin	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
   Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
q  Employees	
  
q  Brand/Culture	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  MulHple	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  ProducHons	
  
q  Circus-­‐Theater	
  
Entertainment	
  
q  ArHsHc	
  Show	
  
q  Ticket	
  Sale	
  
(Premium)	
  
q  Circus-­‐Theater	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon:	
  “We	
  Reinvent	
  the	
  Circus”)	
  
Blue	
  Ocean	
  Strategy	
  
q  Employees	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
q  No	
  animals	
  
q  No	
  3-­‐ring	
  circus	
  
arrangement	
  
q  Premium	
  Zcket	
  price	
  
q  Agents	
  for	
  
ArHsts	
  
q  Suppliers	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV;	
  Other	
  Media	
  
q  Newspapers	
  
q  Fringe	
  FesHvals	
  
q  Adults	
  
q  Corporate	
  Clients	
  
q  Family	
  
q  Children	
  
High	
  Profit	
  Margin	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
   Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
q  Ticket	
  Sale	
  
(Premium)	
  COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon:	
  “We	
  Reinvent	
  the	
  Circus”)	
  
Blue	
  Ocean	
  Strategy	
  
q  No	
  animals	
  
q  No	
  3-­‐ring	
  circus	
  
arrangement	
  
q  Premium	
  Zcket	
  price	
  
q  Discomfort	
  with	
  use	
  of	
  
animals	
  
q  Lack	
  of	
  focus	
  in	
  viewing	
  
shows	
  in	
  3-­‐ring	
  circus	
  
q  High	
  price	
  of	
  aisle	
  Zckets	
  
q  Employees	
  
q  Brand/Culture	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  MulHple	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  ProducHons	
  
q  Circus-­‐Theater	
  
Entertainment	
  
q  ArHsHc	
  Show	
  
q  Circus-­‐Theater	
  
q  Employees	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
q  Agents	
  for	
  
ArHsts	
  
q  Suppliers	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV;	
  Other	
  Media	
  
q  Newspapers	
  
q  Fringe	
  FesHvals	
  
q  Adults	
  
q  Corporate	
  Clients	
  
q  Family	
  
q  Children	
  
High	
  Profit	
  Margin	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
   Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
q  Employee/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Star	
  Perform-­‐	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  ers	
  
q  Brand/Culture	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  MulHple	
  Show	
  	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Arenas	
  
q  Classic/	
  
TradiHonal	
  
Circus	
  
Entertainment	
  
q  Animal	
  Care	
  
q  Family	
  
q  Children	
  
q  Employees/Star	
  Performers	
  
q  Animal	
  Upkeep	
  
q  FaciliHes/Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
q  Ticket	
  Sale	
  
q  Aisle	
  Concessions	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV	
  
q  Newspapers	
  
q  Classic/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
TradiHonal	
  Circus	
  
q  Discomfort	
  with	
  use	
  of	
  
animals	
  
q  Lack	
  of	
  focus	
  in	
  viewing	
  
shows	
  in	
  3-­‐ring	
  circus	
  
q  High	
  price	
  of	
  aisle	
  Zckets	
  
	
  
Value	
  Engine:	
  Low-­‐cost	
  focus	
  
(“The	
  Greatest	
  Show	
  on	
  Earth”)	
  
Red	
  Ocean	
  Strategy	
  
Low	
  Profit	
  Margin	
  
q  Animal	
  
	
  	
  	
  	
  	
  	
  Handlers	
  
q  Suppliers	
  
PIVOT	
  
PIVOT	
  
PIVOT	
  
PIVOT	
   PIVOT	
  
PIVOT	
  
PIVOT	
  PIVOT	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
Industry/Risk	
  Analysis	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
   Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
q  Ticket	
  Sale	
  
(Premium)	
  COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon:	
  “We	
  Reinvent	
  the	
  Circus”)	
  
Blue	
  Ocean	
  Strategy	
  
q  Employees	
  
q  Brand/Culture	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  MulHple	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  ProducHons	
  
q  Circus-­‐Theater	
  
Entertainment	
  
q  ArHsHc	
  Show	
  
q  Circus-­‐Theater	
  
q  Employees	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
New	
  
Entrants	
  
(Startups)	
  
SubsH-­‐
tutes	
  
(Incumbents)	
  
q  Agents	
  for	
  
ArHsts	
  
q  Suppliers	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV;	
  Other	
  Media	
  
q  Newspapers	
  
q  Fringe	
  FesHvals	
  
q  Adults	
  
q  Corporate	
  Clients	
  
q  Family	
  
q  Children	
  
High	
  Profit	
  Margin	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
   Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
q  Ticket	
  Sale	
  
(Premium)	
  COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon:	
  “We	
  Reinvent	
  the	
  Circus”)	
  
Blue	
  Ocean	
  Strategy	
  
q  Employees	
  
q  Brand/Culture	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  MulHple	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  ProducHons	
  
q  Circus-­‐Theater	
  
Entertainment	
  
q  ArHsHc	
  Show	
  
q  Circus-­‐Theater	
  
q  Employees	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
New	
  
Entrants	
  
(Startups)	
  
SubsH-­‐
tutes	
  
(Incumbents)	
  
Outdoor	
  
Sports/Games	
  
Theater	
  
Musical	
  
(Electronic	
  
Games)	
  
q  Agents	
  for	
  
ArHsts	
  
q  Suppliers	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV;	
  Other	
  Media	
  
q  Newspapers	
  
q  Fringe	
  FesHvals	
  
q  Adults	
  
q  Corporate	
  Clients	
  
q  Family	
  
q  Children	
  
High	
  Profit	
  Margin	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
   Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
q  Ticket	
  Sale	
  
(Premium)	
  COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon:	
  “We	
  Reinvent	
  the	
  Circus”)	
  
Blue	
  Ocean	
  Strategy	
  
q  Employees	
  
q  Brand/Culture	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  MulHple	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  ProducHons	
  
q  Circus-­‐Theater	
  
Entertainment	
  
q  ArHsHc	
  Show	
  
q  Agents	
  for	
  
ArHsts	
  
q  Suppliers	
  
q  Circus-­‐Theater	
  
q  Employees	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
New	
  
Entrants	
  
(Startups)	
  
SubsH-­‐
tutes	
  
(Incumbents)	
  
Comple-­‐
mentors	
  
Influenc-­‐
ers	
  
Outdoor	
  
Sports/Games	
  
Theater	
  
Musical	
  
(Electronic	
  
Games)	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV;	
  Other	
  Media	
  
q  Newspapers	
  
q  Fringe	
  FesHvals	
  
q  Adults	
  
q  Corporate	
  Clients	
  
q  Family	
  
q  Children	
  
High	
  Profit	
  Margin	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
   Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
q  Ticket	
  Sale	
  
(Premium)	
  COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon:	
  “We	
  Reinvent	
  the	
  Circus”)	
  
Blue	
  Ocean	
  Strategy	
  
q  Employees	
  
q  Brand/Culture	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  MulHple	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  ProducHons	
  
q  Circus-­‐Theater	
  
Entertainment	
  
q  ArHsHc	
  Show	
  
q  Circus-­‐Theater	
  
q  Employees	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
Forces	
  
Against	
  
Forces	
  	
  	
  
For	
  
q  Agents	
  for	
  
ArHsts	
  
q  Suppliers	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV;	
  Other	
  Media	
  
q  Newspapers	
  
q  Fringe	
  FesHvals	
  
q  Adults	
  
q  Corporate	
  Clients	
  
q  Family	
  
q  Children	
  
High	
  Profit	
  Margin	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
Customer	
  
Segments	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
   Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Product/	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
Service	
  
q  Ticket	
  Sale	
  
(Premium)	
  COST	
  
(STRUCTURE)	
  
REVENUE	
  
(STREAMS)	
  
	
  
Value	
  Engine:	
  Value	
  InnovaZon-­‐focus	
  
(ProposiHon:	
  “We	
  Reinvent	
  the	
  Circus”)	
  
Blue	
  Ocean	
  Strategy	
  
q  Employees	
  
q  Brand/Culture	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  MulHple	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  ProducHons	
  
q  Circus-­‐Theater	
  
Entertainment	
  
q  ArHsHc	
  Show	
  
q  Circus-­‐Theater	
  
q  Employees	
  
q  FaciliHes/	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Equipment/Rent	
  
q  MarkeHng	
  &	
  Sales	
  
S:	
  
Strengths	
  
O:	
  
Opportuni-­‐
Hes	
  
W:	
  
Weaknesses	
  
T:	
  
Threats	
  
q  Agents	
  for	
  
ArHsts	
  
q  Suppliers	
  
q  Ticket	
  Office	
  
q  Face-­‐to-­‐Face	
  
q  Radio	
  
q  TV;	
  Other	
  Media	
  
q  Newspapers	
  
q  Fringe	
  FesHvals	
  
q  Adults	
  
q  Corporate	
  Clients	
  
q  Family	
  
q  Children	
  
High	
  Profit	
  Margin	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
PROFIT	
  
 	
  	
  	
  	
  	
  Stage/Tollgate	
  
	
  
Theme/Project	
  
1.	
  
ConcepTon	
  
(Problem/JTGD)	
  
2.	
  
Pretotype	
  
(ChaoHc)	
  
3.	
  
Prototype	
  
(Complex)	
  	
  
4.	
  
Pilot	
  
(Complicated)	
  
5.	
  
Full	
  Scale	
  
(Simple)	
  
NATURE	
   Fill	
  a	
  Niche/DNA:	
  
Solve	
  Problem/	
  
Resolve	
  Trade-­‐off	
  in	
  
Ecosystem	
  
RINGLING	
  BROS.	
  
	
  
	
  
	
  
	
  
	
  
Red	
  Ocean	
  Circus:	
  
Create/Launch	
  a	
  
Classic	
  Circus	
  Business	
  
“The	
  Greatest	
  Show	
  on	
  
Earth”	
  
	
  
Classic	
  Traveling	
  Circus	
  
Tollgate	
  Criteria	
  
(Level	
  of	
  Interest)	
  
CIRQUE	
  DU	
  SOLEIL	
  
	
  
	
  
	
  
	
  
	
  
	
  
Blue	
  Ocean	
  Circus:	
  
Create/Launch	
  a	
  
Circus-­‐Theater;	
  
“We	
  Reinvent	
  the	
  
Circus”	
  
	
  
Traveling	
  Street	
  
Performers:	
  
2	
  No.	
  
Traveling	
  Street	
  
Performers:	
  
Small	
  Ensemble	
  
	
  
Traveling	
  Circus-­‐
Theater:	
  
Large	
  Ensemble	
  
	
  
Resident	
  Circus-­‐
Theater	
  with	
  Own/
Permanent	
  Venue	
  for	
  
Entertainment	
  
Tollgate	
  Criteria	
  
(Level	
  of	
  Interes)	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
Every	
  Great	
  Idea	
  or	
  Industry	
  Sails	
  Through	
  a	
  Lifecycle	
  of	
  5	
  Stages	
  
Appendix	
  
Reconstruct	
  Market	
  Boundaries	
  
 
	
  
	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  TRADE-­‐OFF	
  
	
  
TOOL	
  (Product/Service)	
  
STRENGTH	
  (+):	
  Delight	
   WEAKNESS	
  (-­‐):	
  Pain	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
q 	
  	
  Delighters	
  
q 	
  	
  SaTsfiers	
  
q 	
  	
  DissaTsfiers	
  
q 	
  	
  Delighters	
  
q 	
  	
  SaTsfiers	
  
q 	
  	
  DissaTsfiers	
  
q 	
  	
  Delighters	
  
q 	
  	
  SaTsfiers	
  
q 	
  	
  DissaTsfiers	
  
NON-­‐COMPETITORS	
  
(Remote	
  Industries/Economy:	
  	
  
Sectoral	
  &	
  Geographical	
  Non-­‐alternaZves)	
  
DIRECT	
  COMPETITORS	
  
(Core	
  Sector/Strategic	
  Groups:	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  SubsZtutes)	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  
BUSINESS	
  	
  
(New)	
  Customer	
  Value	
  ProposiTon/Market:	
  …………………………………………………………………..	
  
q 	
  	
  NON-­‐	
  CUSTOMERS	
  (“UNDERDOGS”)	
  
o 	
  	
  	
  Profitable	
  
o 	
  	
  	
  Break-­‐even	
  
o 	
  	
  	
  Unprofitable	
  
The image cannot be
displayed. Your
computer may not have
enough memory to
open the image, or the
Blue	
  Ocean	
  
Product/Service	
  
Why?	
  
How?	
  
Why?	
  
How?	
  
Why?	
  
How?	
  
INDIRECT	
  COMPETITORS	
  (Peripheral/
Adjacent	
  Industries:	
  AlternaZves/Value	
  
Chain	
  Complements)	
  
Diffusion	
  (Word-­‐of-­‐mouth)	
  PotenZal	
  =	
  Delighters	
  +	
  SaZsfiers	
  -­‐	
  DissaZsfiers	
  
The
image
cannot
be
	
  	
  	
  CUSTOMER	
  ACQUISITION	
  PYRAMID:	
  Reconstruct	
  Red	
  Ocean	
  Boundaries	
  
	
  
	
  	
  
	
  
	
  
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  To	
  experience	
  live	
  entertainment	
  
Health	
  Model	
  Yacht	
  1.0	
  
ELEMENT	
   ICON	
   DESCRIPTION	
   SYMBOL	
   THEME:	
  
PATIENT	
  TYPE	
   PT	
  
TREATMENT	
   T	
  
CHANNEL	
   CH/CR	
  
GOAL/JOB	
   JTGD	
   	
  
	
  
PROBLEM	
   Prob	
  
VALUE	
   VP	
   	
  
	
  
INPUT	
   KP	
  
INTERNAL	
  
RESOURCES	
  
KR	
  
PROCESS	
   KA	
   	
  
	
  
SOLUTION	
   Soln	
   	
  
	
  
	
  
	
  
	
  
	
  
	
  
#HMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
1
2
3
4
5
6
8
7
9
1
0
Periodic	
  Table	
  of	
  Health	
  Model	
  Elements:	
  10	
  QuesHons	
  For	
  Discovering	
  &	
  EliminaHng	
  Health	
  Problems	
  
1	
   2	
   3	
   4	
   5	
  
ELEMENT	
   ICON	
   DESCRIPTION	
   SYMBOL	
   QUESTION	
  
PATIENT	
  TYPE	
   PT	
   Who	
  is	
  the	
  paTent?	
  
TREATMENT	
   T	
   What	
  is	
  the	
  treatment/tool/medicine?	
  
CHANNEL	
   CH/CR	
   How	
  is	
  treatment/tool/medicine	
  delivered	
  to	
  customer?	
  
GOAL/JOB	
   JTGD	
   What	
  is	
  the	
  paTent’s	
  main	
  goal	
  (Job	
  To	
  Get	
  Done:	
  	
  
Physical/Intellectual/EmoTonal/Spiritual	
  Hierarchy)?	
  
PROBLEM	
   Prob	
   What	
  are	
  problems/pains/barriers/obstacles?	
  
VALUE	
   VP	
   What	
  is	
  the	
  big	
  urgent	
  problem/pain	
  (soluTon/benefit)?	
  
	
  
INPUT	
   KP	
   What	
  are	
  key	
  inputs/partners?	
  
INTERNAL	
  
RESOURCES	
  
KR	
   What	
  are	
  internal	
  resources	
  (people;	
  infra’;	
  technology)?	
  
	
  
PROCESS	
   KA	
   What	
  are	
  key	
  ac<vi<es	
  or	
  processes	
  of	
  the	
  organiza<on?	
  
	
  
SOLUTION	
   Soln	
   What	
  are	
  soluTons/gains/benefits?	
  
	
  
	
  
	
  
	
  
	
  
	
  
#HMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
1
2
3
4
5
6
8
7
9
1
0
Periodic	
  Table	
  of	
  Health	
  Model	
  Elements:	
  10	
  QuesHons	
  For	
  Discovering	
  &	
  EliminaHng	
  Health	
  Problems	
  
1	
   2	
   3	
   4	
   5	
  
 
#VCYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
	
  
Value	
  Engine	
  
(ProposiHon/Strategy)	
  
	
  
	
  
	
  
	
  
DELIGHT	
  
(STREAMS)	
  
PAIN	
  
(STRUCTURE)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
WELLNESS	
  (HAPPINESS)	
  
 
#VCYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
	
  
Value	
  Engine	
  
(ProposiHon/Strategy)	
  
PaTent	
  
Type	
  
Processes/	
  
AcTviTes	
  
Internal	
  
Resources	
  
Inputs/	
  
Partners	
  
	
  
Channels	
  
&	
  RelaTon-­‐	
  
ships	
  
Treatment/Tool/
Medicine	
  
	
  
	
  
	
  
	
  
DELIGHT	
  
(STREAMS)	
  
PAIN	
  
(STRUCTURE)	
  
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
WELLNESS	
  (HAPPINESS)	
  
 
#BMYacht.	
  Dr.	
  Rod	
  King.	
  rodkuhnhking@gmail.com	
  &	
  h:p://businessmodels.ning.com	
  &	
  h:p://twi:er.com/RodKuhnKing	
  
Problem	
  
Pain:	
  (Un)Known	
  
RED	
  OCEAN	
  
BLUE	
  OCEAN	
  
SoluTon	
  
Gain:	
  (Un)Known	
  
What	
  are	
  soluTons/	
  
gains/benefits?	
  
Who	
  is	
  the	
  
paTent?	
  
What	
  are	
  problems/	
  
barriers/obstacles?	
  
How	
  is	
  treatment/tool	
  
delivered	
  to	
  paTent?	
  
What	
  is	
  the	
  treatment/tool/	
  
medicine?	
  
What	
  is	
  the	
  big	
  urgent	
  problem/pain	
  (soluHon/benefit)?	
  
What	
  are	
  
key	
  
acZviZes	
  or	
  
processes	
  
of	
  the	
  
organiza-­‐
Zon?	
  
What	
  are	
  
internal	
  
resources	
  
(people;	
  
infra’;	
  tech-­‐
nology)?	
  
What	
  are	
  
key	
  inputs/
partners?	
  
1
2
3
5
6
87 9
1
0
	
  
	
  
	
  
	
  
DELIGHT	
  
(STREAMS)	
  
PAIN	
  
(STRUCTURE)	
  
4
Industry/Market/Customer	
  Goal	
  (Job	
  To	
  Get	
  Done):	
  ………………………………..………………….	
  
1	
   2	
   3	
   4	
   5	
  
(To	
  Do/Vision)	
  (Done)	
  
(Doing)	
  
WELLNESS	
  (HAPPINESS)	
  

The Red Ocean Disruption (ROD) Stack for Blue Ocean Strategists and Lean Startups: THINK DIFFERENT AND MAKE EXTRAORDINARY PROFIT

  • 1.
            Combine  the  Best  of  “Blue  Ocean  Strategy”  and  “Lean  Startup  Methodology”     #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing                                                                          TRADE-­‐OFF     TOOL  (Product/Service)   STRENGTH  (+):  Delight   WEAKNESS  (-­‐):  Pain       BLUE  OCEAN  STRATEGY         Strategy   Business  Model  (Value   Chain)  VisualizaHon     ExecuHon   LEAN  STARTUP  METHODOLOGY         ExecuHon   Business  Model  (Value   Chain)  VisualizaHon     Strategy   RED  OCEAN  DISRUPTION  (ROD)   STACK       h5p://goo.gl/j0rc4V     Strategy  +  ExecuHon  +   Business  Model  (Value   Chain)  VisualizaHon   (“Blue  Ocean  Strategy   for  Lean  Startups”)   -­‐  
  • 2.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Where  currently   are  we?   Where  must  we   go?   Problem   Pain:  (Un)Known   How  must  we         get  there?   (-­‐)   (+)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5   Method  (Strategy)  -­‐   Business  Model  
  • 3.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Where  currently   are  we?   Where  must  we   go?   Problem   Pain:  (Un)Known   How  must  we         get  there?   (-­‐)   (+)   (-­‐)   (+)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5   Method  (Strategy)  -­‐   Business  Model  
  • 4.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Where  currently   are  we?   Where  must  we   go?   Problem   Pain:  (Un)Known   Method  (Strategy)  -­‐   Business  Model   How  must  we         get  there?   (-­‐)   (+)   (-­‐)   (+)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 5.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Where  currently   are  we?   Where  must  we   go?   Problem   Pain:  (Un)Known     Method  (Strategy)   How  must  we         get  there?   (-­‐)   (+)   (-­‐)   (+)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)  
  • 6.
    The  Red  Ocean  DisrupTon  (ROD)  Stack   for   Blue  Ocean  Strategists  &  Lean  Startups  
  • 7.
    A  Less  Risky  Journey  to  the  Blue  Ocean  
  • 8.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Where  currently   are  we?   Where  must  we   go?   Problem   Pain:  (Un)Known   Method  (Strategy)  -­‐   Business  Model   How  must  we         get  there?   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 9.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Where  currently   are  we?   Where  must  we   go?   Problem   Pain:  (Un)Known   Method  (Strategy)  -­‐   Business  Model   How  must  we         get  there?   (-­‐)   (+)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 10.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Where  currently   are  we?   Where  must  we   go?   Problem   Pain:  (Un)Known   Method  (Strategy)  -­‐   Business  Model   How  must  we         get  there?   (-­‐)   (+)   (-­‐)   (+)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 11.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Where  currently   are  we?   Where  must  we   go?   Problem   Pain:  (Un)Known   Method  (Strategy)  -­‐   Business  Model   How  must  we         get  there?   (-­‐)   (+)   (-­‐)   (+)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 12.
    How  to  Be:er  Visualize  and  Sail  to  the  Blue  Ocean   Use  the  Red  Ocean  DisrupTon  (ROD)  Stack   q  Idea  Lifecycle  (Roadmap  of  Product-­‐Market  Fits/Nested  S-­‐Curve);  4  Problem  Archetypes   q  Problem  Solving  Engine;  DramaZc  Story  Canvas;  Lean  Strategy  Canvas;  6  Jobs  of  Highly   EffecZve  Problem  Solvers   q  Business  Model  Dashboard;  Business  Model  Chemistry   q  Business  Model  Storyboard;  Business  Model  Yacht   q  Value  Engine  Map;  Red  Ocean  DisrupZon  (ROD)  Strategies;  E.R.I.C.  TacZcs;  Trade-­‐off  Matrix   q  Strategy  Canvas  (Linear/Radial/3x3);  Value  InnovaZon  (Blue  Ocean  Strategy/TacZcs)   q  Value  Chain  Analysis;  Value  Net   q  Industry  (A5racZveness)  Analysis   q  SWOT  Analysis;  Force  Field  Analysis   q  Customer  AcquisiZon  Pyramid  
  • 13.
            Every  Great  Idea  Sails  Through  a  Lifecycle  of  5  Stages     #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   1.     CONCEPT   (PROBLEM/IDEA)         2.   PRETOTYPE       3.   PROTOTYPE       4.                           PILOT       5.                             FULL  SCALE       RED  OCEAN   (ExisTng)   COMPETITORS   1   2   3   4   5  
  • 14.
            Every  Great  Idea  Sails  Through  a  Lifecycle  of  5  Stages     #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   1.     CONCEPT   (PROBLEM/IDEA)         2.   PRETOTYPE       3.   PROTOTYPE       4.                           PILOT       5.                             FULL  SCALE       1   2   3   4   5  
  • 15.
            Every  Great  Idea  Sails  Through  a  Lifecycle  of  5  Stages     #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   1.     CONCEPT   (PROBLEM/IDEA)         2.   PRETOTYPE       3.   PROTOTYPE       4.                           PILOT       5.                             FULL  SCALE       Product-­‐ Market   Fit:   Build-­‐ Measure-­‐ Learn     1   2   3   4   5  
  • 16.
            Every  Great  Idea  Sails  Through  a  Lifecycle  of  5  Stages     #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   1.     CONCEPT   (PROBLEM/IDEA)         2.   PRETOTYPE       3.   PROTOTYPE       4.                           PILOT       5.                             FULL  SCALE       1   2   3   4   5  
  • 17.
      #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   BUSINESS  MODEL  DASHBOARD     BUSINESS  MODEL  DASHBOARD   (PERFORMANCE;  IMPACT;  TRADE-­‐OFF  =  Pain/Delight)   Supersystem     Region/Gov./ NGOs   Influencers/         Media   Non-­‐Customers   (Prospects)   PESTLIED   Events/Trends     Environment   (Market/Industry)   Suppliers   Channels/   RelaHonships   (In)Direct   CompeHtors   New  Entrants   (Startups)   Customers   System   (Enterprise)   Input   Processor     Output     Feedback     The  3  Levels  of  Business  Model  Performance   1   2   3   4   5  
  • 18.
      #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   BUSINESS  MODEL  DASHBOARD     BUSINESS  MODEL  DASHBOARD   (PERFORMANCE;  IMPACT;  TRADE-­‐OFF  =  Pain/Delight)   Supersystem     Region/Gov./ NGOs   Influencers/         Media   Non-­‐Customers   (Prospects)   PESTLIED   Events/Trends     Environment   (Market/Industry)   Suppliers   Channels/   RelaHonships   (In)Direct   CompeHtors   New  Entrants   (Startups)   Customers   System   (Enterprise)   Input   Processor     Output     Feedback     The  3  Levels  of  Business  Model  Performance   1   2   3   4   5  
  • 19.
    Business  Model  Yacht   Red  Ocean  DisrupZon  (ROD)  Storyboard  
  • 20.
    Business  Model  Yacht  for  Blue  Ocean  Strategists   1.  CONCEPTION   (Red  Ocean  DisrupZon  Idea/Blue  Ocean  Concept)  
  • 21.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Method  (Strategy)  -­‐   Business  Model   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 22.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Method  (Strategy)  -­‐   Business  Model   Jobs  To  Get  Done  (Behavior)   q  Compete  in  exisZng  market  space   q  Beat  the  compeZZon   q  Exploit  exisZng  demand  (market)   q  Make  cost  vs.  value  trade-­‐off   q  Low-­‐cost  business  model  or   DifferenZaZon  business  model   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 23.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Method  (Strategy)  -­‐   Business  Model   Jobs  To  Get  Done  (Behavior)   q  Compete  in  exisZng  market  space   q  Beat  the  compeZZon   q  Exploit  exisZng  demand  (market)   q  Make  cost  vs.  value  trade-­‐off   q  Low-­‐cost  business  model  or   DifferenZaZon  business  model   Outcomes  (Hypotheses)   q  Highly  Contested  Market  Space   q  HypercompeHHon;  CommodiHzaHon   q  Low  Profitability;  Low  Profit  Margin   q  High  Mortality  Rate  (Death  Rate)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 24.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Method  (Strategy)  -­‐   Business  Model   (-­‐)   (+)   Jobs  To  Get  Done  (Behavior)   q  Compete  in  exisZng  market  space   q  Beat  the  compeZZon   q  Exploit  exisZng  demand  (market)   q  Make  cost  vs.  value  trade-­‐off   q  Low-­‐cost  business  model  or   DifferenZaZon  business  model   Outcomes  (Hypotheses)   q  Highly  Contested  Market  Space   q  HypercompeHHon;  CommodiHzaHon   q  Low  Profitability;  Low  Profit  Margin   q  High  Mortality  Rate  (Death  Rate)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 25.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Method  (Strategy)  -­‐   Business  Model   (-­‐)   (+)   Jobs  To  Get  Done  (Behavior)   q  Compete  in  exisZng  market  space   q  Beat  the  compeZZon   q  Exploit  exisZng  demand  (market)   q  Make  cost  vs.  value  trade-­‐off   q  Low-­‐cost  business  model  or   DifferenZaZon  business  model   Outcomes  (Hypotheses)   q  Highly  Contested  Market  Space   q  HypercompeHHon;  CommodiHzaHon   q  Low  Profitability;  Low  Profit  Margin   q  High  Mortality  Rate  (Death  Rate)   Jobs  To  Get  Done  (Behavior)   q  Create  uncontested  market  space   q  Make  the  compeZZon  irrelevant   q  Create  and  capture  demand  (market)   q  Resolve  cost  vs.  value  trade-­‐off   q  Low  cost  &  DifferenZaZon  business   model   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 26.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Method  (Strategy)  -­‐   Business  Model   (-­‐)   (+)   Jobs  To  Get  Done  (Behavior)   q  Compete  in  exisZng  market  space   q  Beat  the  compeZZon   q  Exploit  exisZng  demand  (market)   q  Make  cost  vs.  value  trade-­‐off   q  Low-­‐cost  business  model  or   DifferenZaZon  business  model   Outcomes  (Hypotheses)   q  Highly  Contested  Market  Space   q  HypercompeHHon;  CommodiHzaHon   q  Low  Profitability;  Low  Profit  Margin   q  High  Mortality  Rate  (Death  Rate)   Outcomes  (Hypotheses)   q  Uncontested  Market  Space   q  Irrelevant  CompeHtors   q  High  Profitability;  High  Profit  Margin   q  Low  Mortality  Rate  (Death  Rate)   Jobs  To  Get  Done  (Behavior)   q  Create  uncontested  market  space   q  Make  the  compeZZon  irrelevant   q  Create  and  capture  demand  (market)   q  Resolve  cost  vs.  value  trade-­‐off   q  Low  cost  &  DifferenZaZon  business   model   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 27.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Method  (Strategy)  -­‐   Business  Model   (-­‐)   (+)   (-­‐)   (+)   Jobs  To  Get  Done  (Behavior)   q  Compete  in  exisZng  market  space   q  Beat  the  compeZZon   q  Exploit  exisZng  demand  (market)   q  Make  cost  vs.  value  trade-­‐off   q  Low-­‐cost  business  model  or   DifferenZaZon  business  model   Outcomes  (Hypotheses)   q  Highly  Contested  Market  Space   q  HypercompeHHon;  CommodiHzaHon   q  Low  Profitability;  Low  Profit  Margin   q  High  Mortality  Rate  (Death  Rate)   Outcomes  (Hypotheses)   q  Uncontested  Market  Space   q  Irrelevant  CompeHtors   q  High  Profitability;  High  Profit  Margin   q  Low  Mortality  Rate  (Death  Rate)   Jobs  To  Get  Done  (Behavior)   q  Create  uncontested  market  space   q  Make  the  compeZZon  irrelevant   q  Create  and  capture  demand  (market)   q  Resolve  cost  vs.  value  trade-­‐off   q  Low  cost  &  DifferenZaZon  business   model   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 28.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Method  (Strategy)  -­‐   Business  Model   Jobs  To  Get  Done  (Behavior)   q  Compete  in  exisZng  market  space   q  Beat  the  compeZZon   q  Exploit  exisZng  demand  (market)   q  Make  cost  vs.  value  trade-­‐off   q  Low-­‐cost  business  model  or   DifferenZaZon  business  model   Jobs  To  Get  Done  (Behavior)   q  Create  uncontested  market  space   q  Make  the  compeZZon  irrelevant   q  Create  and  capture  demand  (market)   q  Resolve  cost  vs.  value  trade-­‐off   q  Low  cost  &  DifferenZaZon  business   model   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 29.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Method  (Strategy)  -­‐   Business  Model   (-­‐)   (+)   (-­‐)   (+)   Jobs  To  Get  Done  (Behavior)   q  Compete  in  exisZng  market  space   q  Beat  the  compeZZon   q  Exploit  exisZng  demand  (market)   q  Make  cost  vs.  value  trade-­‐off   q  Low-­‐cost  business  model  or   DifferenZaZon  business  model   Jobs  To  Get  Done  (Behavior)   q  Create  uncontested  market  space   q  Make  the  compeZZon  irrelevant   q  Create  and  capture  demand  (market)   q  Resolve  cost  vs.  value  trade-­‐off   q  Low  cost  &  DifferenZaZon  business   model   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 30.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Method  (Strategy)  -­‐   Business  Model   (-­‐)   (+)   (-­‐)   (+)   Jobs  To  Get  Done  (Behavior)   q  Compete  in  exisZng  market  space   q  Beat  the  compeZZon   q  Exploit  exisZng  demand  (market)   q  Make  cost  vs.  value  trade-­‐off   q  Low-­‐cost  business  model  or   DifferenZaZon  business  model   Jobs  To  Get  Done  (Behavior)   q  Create  uncontested  market  space   q  Make  the  compeZZon  irrelevant   q  Create  and  capture  demand  (market)   q  Resolve  cost  vs.  value  trade-­‐off   q  Low  cost  &  DifferenZaZon  business   model   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 31.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Method  (Strategy)  -­‐   Business  Model     Value  InnovaZon-­‐focus   (-­‐)   (+)   (-­‐)   (+)   Jobs  To  Get  Done  (Behavior)   q  Compete  in  exisZng  market  space   q  Beat  the  compeZZon   q  Exploit  exisZng  demand  (market)   q  Make  cost  vs.  value  trade-­‐off   q  Low-­‐cost  business  model  or   DifferenZaZon  business  model   Jobs  To  Get  Done  (Behavior)   q  Create  uncontested  market  space   q  Make  the  compeZZon  irrelevant   q  Create  and  capture  demand  (market)   q  Resolve  cost  vs.  value  trade-­‐off   q  Low  cost  &  DifferenZaZon  business   model   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 32.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   COST   (STRUCTURE)   REVENUE   (STREAMS)   PROFIT   (Key  Metrics)   (-­‐)   (+)   (-­‐)   (+)   Jobs  To  Get  Done  (Behavior)   q  Compete  in  exisZng  market  space   q  Beat  the  compeZZon   q  Exploit  exisZng  demand  (market)   q  Make  cost  vs.  value  trade-­‐off   q  Low-­‐cost  business  model  or   DifferenZaZon  business  model   Jobs  To  Get  Done  (Behavior)   q  Create  uncontested  market  space   q  Make  the  compeZZon  irrelevant   q  Create  and  capture  demand  (market)   q  Resolve  cost  vs.  value  trade-­‐off   q  Low  cost  &  DifferenZaZon  business   model   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 33.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   COST   (STRUCTURE)   REVENUE   (STREAMS)   PROFIT   (Key  Metrics)     Value  Engine   (-­‐)   (+)   (-­‐)   (+)   Jobs  To  Get  Done  (Behavior)   q  Compete  in  exisZng  market  space   q  Beat  the  compeZZon   q  Exploit  exisZng  demand  (market)   q  Make  cost  vs.  value  trade-­‐off   q  Low-­‐cost  business  model  or   DifferenZaZon  business  model   Jobs  To  Get  Done  (Behavior)   q  Create  uncontested  market  space   q  Make  the  compeZZon  irrelevant   q  Create  and  capture  demand  (market)   q  Resolve  cost  vs.  value  trade-­‐off   q  Low  cost  &  DifferenZaZon  business   model   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 34.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   COST   (STRUCTURE)   REVENUE   (STREAMS)   PROFIT   (Key  Metrics)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon/Strategy)   (-­‐)   (+)   (-­‐)   (+)   Jobs  To  Get  Done  (Behavior)   q  Compete  in  exisZng  market  space   q  Beat  the  compeZZon   q  Exploit  exisZng  demand  (market)   q  Make  cost  vs.  value  trade-­‐off   q  Low-­‐cost  business  model  or   DifferenZaZon  business  model   Jobs  To  Get  Done  (Behavior)   q  Create  uncontested  market  space   q  Make  the  compeZZon  irrelevant   q  Create  and  capture  demand  (market)   q  Resolve  cost  vs.  value  trade-­‐off   q  Low  cost  &  DifferenZaZon  business   model   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 35.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   COST   (STRUCTURE)   REVENUE   (STREAMS)   PROFIT   (Key  Metrics)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon/Strategy)   (-­‐)   (+)   (-­‐)   (+)   Jobs  To  Get  Done  (Behavior)   q  Compete  in  exisZng  market  space   q  Beat  the  compeZZon   q  Exploit  exisZng  demand  (market)   q  Make  cost  vs.  value  trade-­‐off   q  Low-­‐cost  business  model  or   DifferenZaZon  business  model   Jobs  To  Get  Done  (Behavior)   q  Create  uncontested  market  space   q  Make  the  compeZZon  irrelevant   q  Create  and  capture  demand  (market)   q  Resolve  cost  vs.  value  trade-­‐off   q  Low  cost  &  DifferenZaZon  business   model   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 36.
    Business  Model  Yacht  for  Blue  Ocean  Strategists   2.  PRETOTYPE   (Red  Ocean  DisrupZon  (Blue  Ocean)  Strategy/ TacZcs/Business  Model)  
  • 37.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   COST   (STRUCTURE)   REVENUE   (STREAMS)   PROFIT   (Key  Metrics)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon/Strategy)   (-­‐)   (+)   (-­‐)   (+)   Jobs  To  Get  Done  (Behavior)   q  Compete  in  exisZng  market  space   q  Beat  the  compeZZon   q  Exploit  exisZng  demand  (market)   q  Make  cost  vs.  value  trade-­‐off   q  Low-­‐cost  business  model  or   DifferenZaZon  business  model   Jobs  To  Get  Done  (Behavior)   q  Create  uncontested  market  space   q  Make  the  compeZZon  irrelevant   q  Create  and  capture  demand  (market)   q  Resolve  cost  vs.  value  trade-­‐off   q  Low  cost  &  DifferenZaZon  business   model   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 38.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   COST   (STRUCTURE)   REVENUE   (STREAMS)   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Inputs/   Partners     Channels   &  RelaTon-­‐   ships   Product/                     Service   PROFIT   (Key  Metrics)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon/Strategy)   (-­‐)   (+)   (-­‐)   (+)   Jobs  To  Get  Done  (Behavior)   q  Compete  in  exisZng  market  space   q  Beat  the  compeZZon   q  Exploit  exisZng  demand  (market)   q  Make  cost  vs.  value  trade-­‐off   q  Low-­‐cost  business  model  or   DifferenZaZon  business  model   Jobs  To  Get  Done  (Behavior)   q  Create  uncontested  market  space   q  Make  the  compeZZon  irrelevant   q  Create  and  capture  demand  (market)   q  Resolve  cost  vs.  value  trade-­‐off   q  Low  cost  &  DifferenZaZon  business   model   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 39.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   COST   (STRUCTURE)   REVENUE   (STREAMS)   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Inputs/   Partners     Blue  Ocean  Strategy:     Six  Principles   1.  Reconstruct   market  bound-­‐ aries  (6  paths)   2.  Focus  on  big   picture  (4  steps)   3.  Reach  beyond   exis<ng  demand   4.  Get  the  strategic   sequence  right   5.  Overcome  key   org.  hurdles   6.  Build  execu<on   into  strategy     Four  AcHons  F’work   Channels   &  RelaTon-­‐   ships   Product/                     Service   PROFIT   (Key  Metrics)   Linear  Strategy  Canvas  (“As  Is”)   Linear  Strategy  Canvas  (“To  Be”)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon/Strategy)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 40.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   COST   (STRUCTURE)   REVENUE   (STREAMS)   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Inputs/   Partners     Blue  Ocean  Strategy:     Six  Principles   1.  Reconstruct   market  bound-­‐ aries  (6  paths)   2.  Focus  on  big   picture  (4  steps)   3.  Reach  beyond   exis<ng  demand   4.  Get  the  strategic   sequence  right   5.  Overcome  key   org.  hurdles   6.  Build  execu<on   into  strategy     Four  AcHons  F’work   Channels   &  RelaTon-­‐   ships   Product/                     Service   PROFIT   (Key  Metrics)   3x3  Strategy  Canvas  (“As  Is”)   3x3  Strategy  Canvas  (“To  Be”)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon/Strategy)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 41.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   COST   (STRUCTURE)   REVENUE   (STREAMS)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon/Strategy)   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Inputs/   Partners     Channels   &  RelaTon-­‐   ships   Product/                     Service   PROFIT   (Key  Metrics)   Radial  Strategy  Canvas  (“As  Is”)   Radial  Strategy  Canvas  (“To  Be”)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 42.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   COST   (STRUCTURE)   REVENUE   (STREAMS)   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Inputs/   Partners     Blue  Ocean  Strategy:     Six  Principles   1.  Reconstruct   market  bound-­‐ aries  (6  paths)   2.  Focus  on  big   picture  (4  steps)   3.  Reach  beyond   exis<ng  demand   4.  Get  the  strategic   sequence  right   5.  Overcome  key   org.  hurdles   6.  Build  execu<on   into  strategy     Four  AcHons  F’work   Channels   &  RelaTon-­‐   ships   Product/                     Service   PROFIT   (Key  Metrics)   Radial  Strategy  Canvas  (“As  Is”)   Radial  Strategy  Canvas  (“To  Be”)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon/Strategy)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 43.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   COST   (STRUCTURE)   REVENUE   (STREAMS)   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Inputs/   Partners     Blue  Ocean  Strategy:     Six  Principles   1.  Reconstruct   market  bound-­‐ aries  (6  paths)   2.  Focus  on  big   picture  (4  steps)   3.  Reach  beyond   exis<ng  demand   4.  Get  the  strategic   sequence  right   5.  Overcome  key   org.  hurdles   6.  Build  execu<on   into  strategy     Four  AcHons  F’work   Channels   &  RelaTon-­‐   ships   Product/                     Service   PROFIT   (Key  Metrics)   Radial  Strategy  Canvas  (“As  Is”)   Radial  Strategy  Canvas  (“To  Be”)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon/Strategy)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 44.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   COST   (STRUCTURE)   REVENUE   (STREAMS)   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Inputs/   Partners     Blue  Ocean  Strategy:     Six  Principles   1.  Reconstruct   market  bound-­‐ aries  (6  paths)   2.  Focus  on  big   picture  (4  steps)   3.  Reach  beyond   exis<ng  demand   4.  Get  the  strategic   sequence  right   5.  Overcome  key   org.  hurdles   6.  Build  execu<on   into  strategy     Four  AcHons  F’work   Channels   &  RelaTon-­‐   ships   Product/                     Service   PROFIT   (Key  Metrics)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon/Strategy)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5   Decision-­‐Making  Dashboard  Decision-­‐Making  Dashboard   Dynamic  Strategy  Canvas  (“To  Be”)  Dynamic  Strategy  Canvas  (“As  Is”)  
  • 45.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   COST   (STRUCTURE)   REVENUE   (STREAMS)   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Inputs/   Partners     Blue  Ocean  Strategy:     Six  Principles   1.  Reconstruct   market  bound-­‐ aries  (6  paths)   2.  Focus  on  big   picture  (4  steps)   3.  Reach  beyond   exis<ng  demand   4.  Get  the  strategic   sequence  right   5.  Overcome  key   org.  hurdles   6.  Build  execu<on   into  strategy     Four  AcHons  F’work   Channels   &  RelaTon-­‐   ships   Product/                     Service   PROFIT   (Key  Metrics)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon/Strategy)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5   Decision-­‐Making  Dashboard  Decision-­‐Making  Dashboard   Balanced  Scorecard  (“To  Be”)  Balanced  Scorecard  (“As  Is”)   0   2   4   6   8   10   i   ii   iii   iv   FINANCE   CUSTOMER   PROCESS   LEARNING   0   2   4   6   8   10   i   ii   iii   iv  
  • 46.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   COST   (STRUCTURE)   REVENUE   (STREAMS)   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Inputs/   Partners     Blue  Ocean  Strategy:     Six  Principles   1.  Reconstruct   market  bound-­‐ aries  (6  paths)   2.  Focus  on  big   picture  (4  steps)   3.  Reach  beyond   exis<ng  demand   4.  Get  the  strategic   sequence  right   5.  Overcome  key   org.  hurdles   6.  Build  execu<on   into  strategy     Four  AcHons  F’work   Channels   &  RelaTon-­‐   ships   Product/                     Service   PROFIT   (Key  Metrics)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon/Strategy)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5   Pirate  ‘L.E.A.R.N.’  Scorecard  (“To  Be”)  Pirate  ‘L.E.A.R.N.’  Scorecard  (“As  Is”)   0   2   4   6   8   10   i   ii   iii   iv   v   vi   vii   viii   E:  Engagement   A:  AcquisiZon   A:  AcZvaZon   R:  RetenZon   R:  Revenue   R:  Referral   N:  Net   Promoter   Score   0   2   4   6   8   10   i   ii   iii   iv   v   vi   vii   viii   Decision-­‐Making  Dashboard  Decision-­‐Making  Dashboard   L:  LifeZme   Value  
  • 47.
            RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known     #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   Method  (Strategy)   Make  extraordinary  profit  (margin)   Disrupt  a  leading  product/ service/business  model  to   create  a  really  different  and   valuable  experience   Develop,  test,  and  validate       a  massive  level  of  customer   interest  (for  each  stage  of   the  idea  lifecycle)   1 2 3 Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 48.
  • 49.
  • 50.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   Method  (Strategy)  -­‐   Business  Model   1   2   3   4   5  
  • 51.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Method  (Strategy)  -­‐   Business  Model   Jobs  To  Get  Done  (Behavior)   q  Compete  in  exisZng  market  space   q  Beat  the  compeZZon   q  Exploit  exisZng  demand  (market)   q  Make  cost  vs.  value  trade-­‐off   q  Low-­‐cost  business  model  or   DifferenZaZon  business  model   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5  
  • 52.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Method  (Strategy)  -­‐   Business  Model   Jobs  To  Get  Done  (Behavior)   q  Compete  in  exisZng  market  space   q  Beat  the  compeZZon   q  Exploit  exisZng  demand  (market)   q  Make  cost  vs.  value  trade-­‐off   q  Low-­‐cost  business  model  or   DifferenZaZon  business  model   Outcomes  (Hypotheses)   q  Highly  Contested  Market  Space   q  HypercompeHHon;  CommodiHzaHon   q  Low  Profitability;  Low  Profit  Margin   q  High  Mortality  Rate  (Death  Rate)  
  • 53.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Method  (Strategy)  -­‐   Business  Model   (-­‐)   (+)   Jobs  To  Get  Done  (Behavior)   q  Compete  in  exisZng  market  space   q  Beat  the  compeZZon   q  Exploit  exisZng  demand  (market)   q  Make  cost  vs.  value  trade-­‐off   q  Low-­‐cost  business  model  or   DifferenZaZon  business  model   Outcomes  (Hypotheses)   q  Highly  Contested  Market  Space   q  HypercompeHHon;  CommodiHzaHon   q  Low  Profitability;  Low  Profit  Margin   q  High  Mortality  Rate  (Death  Rate)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5  
  • 54.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   COST   (STRUCTURE)   REVENUE   (STREAMS)   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Inputs/   Partners     Channels   &  RelaTon-­‐   ships   Product/                     Service     Value  Engine:  Low-­‐cost  focus   (“The  Greatest  Show  on  Earth”)   Red  Ocean  Strategy   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 55.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   COST   (STRUCTURE)   REVENUE   (STREAMS)   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Inputs/   Partners     Channels   &  RelaTon-­‐   ships   Product/                     Service     Value  Engine:  Low-­‐cost  focus   (“The  Greatest  Show  on  Earth”)   Red  Ocean  Strategy   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 56.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   COST   (STRUCTURE)   REVENUE   (STREAMS)   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Channels   &  RelaTon-­‐   ships   Product/                     Service   q  Employee/                      Star  Perform-­‐                      ers   q  Brand/Culture   q  FaciliHes/                      Equipment/                      MulHple  Show                        Arenas   q  Classic/   TradiHonal   Circus   Entertainment   q  Animal  Care   q  Employees/Star  Performers   q  Animal  Care   q  FaciliHes/Equipment/Rent   q  MarkeHng  &  Sales   q  Ticket  Sale   q  Aisle  Concessions   Channels   &  RelaTon-­‐   ships   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV   q  Newspapers   q  Classic/                                                         TradiHonal  Circus   q  Family   q  Children     Value  Engine:  Low-­‐cost  focus   (“The  Greatest  Show  on  Earth”)   Red  Ocean  Strategy   Low  Profit  Margin   q  Animal              Handlers   q  Suppliers   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 57.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Channels   &  RelaTon-­‐   ships   Product/                     Service   Dynamic  Strategy  Canvas  (“As  Is”)   COST   (STRUCTURE)   REVENUE   (STREAMS)   Price   Star  Performers   Concessions   MulZple   Arenas   Fun  &  Humor   Thrill  &      Danger   Unique   Venue   Theme/   Music  &   Dance/…   1   3   5   7   9   i   ii   iii   iv   v   vi   vii   viii   q  Employee/                      Star  Perform-­‐                      ers   q  Brand/Culture   q  FaciliHes/                      Equipment/                      MulHple  Show                        Arenas   q  Classic/   TradiHonal   Circus   Entertainment   q  Animal  Care   q  Employees/Star  Performers   q  Animal  Upkeep   q  FaciliHes/Equipment/Rent   q  MarkeHng  &  Sales   q  Ticket  Sale   q  Aisle  Concessions   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV   q  Newspapers   q  Classic/                                                         TradiHonal  Circus   q  Family   q  Children     Value  Engine:  Low-­‐cost  focus   (“The  Greatest  Show  on  Earth”)   Red  Ocean  Strategy   Low  Profit  Margin   q  Animal              Handlers   q  Suppliers   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   Decision-­‐Making  Dashboard   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 58.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Channels   &  RelaTon-­‐   ships   Product/                     Service   COST   (STRUCTURE)   REVENUE   (STREAMS)   Price   Star  Performers   Concessions   MulZple   Arenas   Fun  &  Humor   Thrill  &      Danger   Unique   Venue   Theme/   Music  &   Dance/…   1   3   5   7   9   i   ii   iii   iv   v   vi   vii   viii   q  Employee/                      Star  Perform-­‐                      ers   q  Brand/Culture   q  FaciliHes/                      Equipment/                      MulHple  Show                        Arenas   q  Classic/   TradiHonal   Circus   Entertainment   q  Animal  Care   q  Employees/Star  Performers   q  Animal  Upkeep   q  FaciliHes/Equipment/Rent   q  MarkeHng  &  Sales   q  Ticket  Sale   q  Aisle  Concessions   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV   q  Newspapers   q  Classic/                                                         TradiHonal  Circus   q  Family   q  Children     Value  Engine:  Low-­‐cost  focus   (“The  Greatest  Show  on  Earth”)   Red  Ocean  Strategy   Low  Profit  Margin   q  Animal              Handlers   q  Suppliers   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   Dynamic  Strategy  Canvas  (“As  Is”)   Decision-­‐Making  Dashboard   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 59.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Channels   &  RelaTon-­‐   ships   Product/                     Service   COST   (STRUCTURE)   REVENUE   (STREAMS)   q  Employee/                      Star  Perform-­‐                      ers   q  Brand/Culture   q  FaciliHes/                      Equipment/                      MulHple  Show                        Arenas   q  Classic/   TradiHonal   Circus   Entertainment   q  Animal  Care   q  Family   q  Children   q  Employees/Star  Performers   q  Animal  Upkeep   q  FaciliHes/Equipment/Rent   q  MarkeHng  &  Sales   q  Ticket  Sale   q  Aisle  Concessions   q  Animal              Handlers   q  Suppliers   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV   q  Newspapers   q  Classic/                                                         TradiHonal  Circus   New   Entrants   (Startups)   SubsH-­‐ tutes   (Incumbents)     Value  Engine:  Low-­‐cost  focus   (“The  Greatest  Show  on  Earth”)   Red  Ocean  Strategy   Low  Profit  Margin   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 60.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Channels   &  RelaTon-­‐   ships   Product/                     Service   COST   (STRUCTURE)   REVENUE   (STREAMS)   q  Employee/                      Star  Perform-­‐                      ers   q  Brand/Culture   q  FaciliHes/                      Equipment/                      MulHple  Show                        Arenas   q  Classic/   TradiHonal   Circus   Entertainment   q  Animal  Care   q  Family   q  Children   q  Employees/Star  Performers   q  Animal  Upkeep   q  FaciliHes/Equipment/Rent   q  MarkeHng  &  Sales   q  Ticket  Sale   q  Aisle  Concessions   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV   q  Newspapers   q  Classic/                                                         TradiHonal  Circus   New   Entrants   (Startups)   SubsH-­‐ tutes   (Incumbents)     Value  Engine:  Low-­‐cost  focus   (“The  Greatest  Show  on  Earth”)   Red  Ocean  Strategy   Outdoor   Sports/Games   Theater   Musical   (Electronic   Games)   Low  Profit  Margin   q  Animal              Handlers   q  Suppliers   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 61.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Channels   &  RelaTon-­‐   ships   Product/                     Service   COST   (STRUCTURE)   REVENUE   (STREAMS)   q  Employee/                      Star  Perform-­‐                      ers   q  Brand/Culture   q  FaciliHes/                      Equipment/                      MulHple  Show                        Arenas   q  Classic/   TradiHonal   Circus   Entertainment   q  Animal  Care   q  Family   q  Children   q  Employees/Star  Performers   q  Animal  Upkeep   q  FaciliHes/Equipment/Rent   q  MarkeHng  &  Sales   q  Ticket  Sale   q  Aisle  Concessions   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV   q  Newspapers   q  Classic/                                                         TradiHonal  Circus   New   Entrants   (Startups)   SubsH-­‐ tutes   (Incumbents)   Comple-­‐ mentors   Influenc-­‐ ers     Value  Engine:  Low-­‐cost  focus   (“The  Greatest  Show  on  Earth”)   Red  Ocean  Strategy   (Electronic   Games)   Outdoor   Sports/Games   Theater   Musical   Low  Profit  Margin   q  Animal              Handlers   q  Suppliers   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 62.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Channels   &  RelaTon-­‐   ships   Product/                     Service   COST   (STRUCTURE)   REVENUE   (STREAMS)   q  Employee/                      Star  Perform-­‐                      ers   q  Brand/Culture   q  FaciliHes/                      Equipment/                      MulHple  Show                        Arenas   q  Classic/   TradiHonal   Circus   Entertainment   q  Animal  Care   q  Family   q  Children   q  Employees/Star  Performers   q  Animal  Upkeep   q  FaciliHes/Equipment/Rent   q  MarkeHng  &  Sales   q  Ticket  Sale   q  Aisle  Concessions   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV   q  Newspapers   q  Classic/                                                         TradiHonal  Circus   S:   Strengths   O:   Opportuni-­‐ Hes   W:   Weaknesses   T:   Threats     Value  Engine:  Low-­‐cost  focus   (“The  Greatest  Show  on  Earth”)   Red  Ocean  Strategy   Low  Profit  Margin   q  Animal              Handlers   q  Suppliers   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 63.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Channels   &  RelaTon-­‐   ships   Product/                     Service   COST   (STRUCTURE)   REVENUE   (STREAMS)   q  Employee/                      Star  Perform-­‐                      ers   q  Brand/Culture   q  FaciliHes/                      Equipment/                      MulHple  Show                        Arenas   q  Classic/   TradiHonal   Circus   Entertainment   q  Animal  Care   q  Family   q  Children   q  Employees/Star  Performers   q  Animal  Upkeep   q  FaciliHes/Equipment/Rent   q  MarkeHng  &  Sales   q  Ticket  Sale   q  Aisle  Concessions   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV   q  Newspapers   q  Classic/                                                         TradiHonal  Circus   q  Discomfort  with  use  of   animals   q  Lack  of  focus  in  viewing   shows  in  3-­‐ring  circus   q  High  price  of  aisle  Zckets     Value  Engine:  Low-­‐cost  focus   (“The  Greatest  Show  on  Earth”)   Red  Ocean  Strategy   Low  Profit  Margin   q  Animal              Handlers   q  Suppliers   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 64.
  • 65.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing                                                                          TRADE-­‐OFF     TOOL  (Product/Service)   STRENGTH  (+):  Delight   WEAKNESS  (-­‐):  Pain       TradiTonal  Circus  (Industry)         q  Fun  &  Humor   q  Thrill  &  Danger   q  Inexpensive   q  Discomfort  with  use  of   animals   q  Lack  of  focus  from   viewing  in  3-­‐ring  circus   q  High  price  of  aisle  Zckets   Theater/Musicals  (Industry:   Direct/Indirect/Remote)       q  ArZsZc  music  and  dance   q  Expensive   Circus-­‐Theater         Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   ü     
  • 66.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Method  (Strategy)  -­‐   Business  Model   Jobs  To  Get  Done  (Behavior)   q  Create  uncontested  market  space   q  Make  the  compeZZon  irrelevant   q  Create  and  capture  demand  (market)   q  Resolve  cost  vs.  value  trade-­‐off   q  Low  cost  &  DifferenZaZon  business   model   Low  Profit  Margin   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5  
  • 67.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Method  (Strategy)  -­‐   Business  Model   Jobs  To  Get  Done  (Behavior)   q  Create  uncontested  market  space   q  Make  the  compeZZon  irrelevant   q  Create  and  capture  demand  (market)   q  Resolve  cost  vs.  value  trade-­‐off   q  Low  cost  &  DifferenZaZon  business   model   Low  Profit  Margin   High  Profit  Margin   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5  
  • 68.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   COST   (STRUCTURE)   REVENUE   (STREAMS)   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Inputs/   Partners     Channels   &  RelaTon-­‐   ships   Product/                     Service     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon:  “We  Reinvent  the  Circus”)   Blue  Ocean  Strategy   q  Circus-­‐Theater   q  Adults   q  Corporate  Clients   q  Family   q  Children   High  Profit  Margin   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 69.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   COST   (STRUCTURE)   REVENUE   (STREAMS)   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Inputs/   Partners     Channels   &  RelaTon-­‐   ships   Product/                     Service     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon:  “We  Reinvent  the  Circus”)   Blue  Ocean  Strategy   q  Circus-­‐Theater   q  Adults   q  Corporate  Clients   q  Family   q  Children   High  Profit  Margin   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 70.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Inputs/   Partners     Channels   &  RelaTon-­‐   ships   Product/                     Service   Dynamic  Strategy  Canvas  (“To  Be”)   COST   (STRUCTURE)   REVENUE   (STREAMS)   Price   Star  Performers   Concessions   MulZple   Arenas   Fun  &  Humor   Thrill  &      Danger   Unique   Venue   Theme/   Music  &   Dance/…   1   3   5   7   9   i   ii   iii   iv   v   vi   vii   viii   Blue  Ocean  Strategy:     Six  Principles   1.  Reconstruct   market  bound-­‐ aries  (6  paths)   2.  Focus  on  big   picture  (4  steps)   3.  Reach  beyond   exis<ng  demand   4.  Get  the  strategic   sequence  right   5.  Overcome  key   org.  hurdles   6.  Build  execu<on   into  strategy     Four  AcHons  F’work     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon:  “We  Reinvent  the  Circus”)   Blue  Ocean  Strategy   q  Circus-­‐Theater   q  Adults   q  Corporate  Clients   q  Family   q  Children   High  Profit  Margin   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   Dynamic  Strategy  Canvas  (“As  Is”)   Decision-­‐Making  Dashboard  Decision-­‐Making  Dashboard   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 71.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Inputs/   Partners     Channels   &  RelaTon-­‐   ships   Product/                     Service   COST   (STRUCTURE)   REVENUE   (STREAMS)   Price   Star  Performers   Concessions   MulZple   Arenas   Fun  &  Humor   Thrill  &      Danger   Unique   Venue   Theme/   Music  &   Dance/…   1   3   5   7   9   i   ii   iii   iv   v   vi   vii   viii   Blue  Ocean  Strategy:     Six  Principles   1.  Reconstruct   market  bound-­‐ aries  (6  paths)   2.  Focus  on  big   picture  (4  steps)   3.  Reach  beyond   exis<ng  demand   4.  Get  the  strategic   sequence  right   5.  Overcome  key   org.  hurdles   6.  Build  execu<on   into  strategy     Four  AcHons  F’work     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon:  “We  Reinvent  the  Circus”)   Blue  Ocean  Strategy   q  Circus-­‐Theater   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV;  Other  Media   q  Newspapers   q  Fringe  FesHvals   q  Adults   q  Corporate  Clients   q  Family   q  Children   High  Profit  Margin   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   Dynamic  Strategy  Canvas  (“To  Be”)  Dynamic  Strategy  Canvas  (“As  Is”)   Decision-­‐Making  Dashboard  Decision-­‐Making  Dashboard   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 72.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Inputs/   Partners     Channels   &  RelaTon-­‐   ships   Product/                     Service   COST   (STRUCTURE)   REVENUE   (STREAMS)   Price   Star  Performers   Concessions   MulZple   Arenas   Fun  &  Humor   Thrill  &      Danger   Unique   Venue   Theme/   Music  &   Dance/…   1   3   5   7   9   i   ii   iii   iv   v   vi   vii   viii   1   3   5   7   9   i   ii   iii   iv   v   vi   vii   viii     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon:  “We  Reinvent  the  Circus”)   Blue  Ocean  Strategy   q  Circus-­‐Theater   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV;  Other  Media   q  Newspapers   q  Fringe  FesHvals   q  Adults   q  Corporate  Clients   q  Family   q  Children   High  Profit  Margin   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   Dynamic  Strategy  Canvas  (“To  Be”)  Dynamic  Strategy  Canvas  (“As  Is”)   Decision-­‐Making  Dashboard  Decision-­‐Making  Dashboard   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 73.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Inputs/   Partners     BOS:  Six  Principles         Four  AcHons  F’work   q  E:  Eliminate  Star   Performers/   Animal  Shows/   Aisle  Concessions/   MulZple  Arenas   q  R:  Reduce  Fun  &   Humor/Thrill  &   Danger   q  I:  Increase  Unique   Venue   q  C:  Create  Theme/   Music  &  Dance/   MulZple  Prodn   Channels   &  RelaTon-­‐   ships   Product/                     Service   COST   (STRUCTURE)   REVENUE   (STREAMS)   Price   Star  Performers   Concessions   MulZple   Arenas   Fun  &  Humor   Thrill  &      Danger   Unique   Venue   Theme/   Music  &   Dance/…   1   3   5   7   9   i   ii   iii   iv   v   vi   vii   viii   1   3   5   7   9   i   ii   iii   iv   v   vi   vii   viii     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon:  “We  Reinvent  the  Circus”)   Blue  Ocean  Strategy   q  Circus-­‐Theater   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV;  Other  Media   q  Newspapers   q  Fringe  FesHvals   q  Adults   q  Corporate  Clients   q  Family   q  Children   High  Profit  Margin   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   Dynamic  Strategy  Canvas  (“To  Be”)  Dynamic  Strategy  Canvas  (“As  Is”)   Decision-­‐Making  Dashboard  Decision-­‐Making  Dashboard   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 74.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Inputs/   Partners     BOS:  Six  Principles         Four  AcHons  F’work   q  E:  Eliminate  Star   Performers/   Animal  Shows/   Aisle  Concessions/   MulZple  Arenas   q  R:  Reduce  Fun  &   Humor/Thrill  &   Danger   q  I:  Increase  Unique   Venue   q  C:  Create  Theme/   Music  &  Dance/   MulZple  Prodn   Channels   &  RelaTon-­‐   ships   Product/                     Service   COST   (STRUCTURE)   REVENUE   (STREAMS)   Price   Star  Performers   Concessions   MulZple   Arenas   Fun  &  Humor   Thrill  &      Danger   Unique   Venue   Theme/   Music  &   Dance/…   1   3   5   7   9   i   ii   iii   iv   v   vi   vii   viii   1   3   5   7   9   i   ii   iii   iv   v   vi   vii   viii     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon:  “We  Reinvent  the  Circus”)   Blue  Ocean  Strategy   q  Circus-­‐Theater   q  Employees   q  FaciliHes/                      Equipment/Rent   q  MarkeHng  &  Sales   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV;  Other  Media   q  Newspapers   q  Fringe  FesHvals   q  Adults   q  Corporate  Clients   q  Family   q  Children   High  Profit  Margin   q  Ticket  Sale   (Premium)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   Dynamic  Strategy  Canvas  (“To  Be”)  Dynamic  Strategy  Canvas  (“As  Is”)   Decision-­‐Making  Dashboard  Decision-­‐Making  Dashboard   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 75.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Inputs/   Partners     Channels   &  RelaTon-­‐   ships   Product/                     Service   COST   (STRUCTURE)   REVENUE   (STREAMS)   Price   Star  Performers   Concessions   MulZple   Arenas   Fun  &  Humor   Thrill  &      Danger   Unique   Venue   Theme/   Music  &   Dance/…   1   3   5   7   9   i   ii   iii   iv   v   vi   vii   viii   1   3   5   7   9   i   ii   iii   iv   v   vi   vii   viii     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon:  “We  Reinvent  the  Circus”)   Blue  Ocean  Strategy   q  Circus-­‐Theater   q  Adults   q  Corporate  Clients   q  Family   q  Children   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV;  Other  Media   q  Newspapers   q  Fringe  FesHvals   q  Employees   q  FaciliHes/                      Equipment/Rent   q  MarkeHng  &  Sales   BOS:  Six  Principles         Four  AcHons  F’work   q  E:  Eliminate  Star   Performers/   Animal  Shows/   Aisle  Concessions/   MulZple  Arenas   q  R:  Reduce  Fun  &   Humor/Thrill  &   Danger   q  I:  Increase  Unique   Venue   q  C:  Create  Theme/   Music  &  Dance/   MulZple  Prodn   High  Profit  Margin   q  Ticket  Sale   (Premium)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   Dynamic  Strategy  Canvas  (“To  Be”)  Dynamic  Strategy  Canvas  (“As  Is”)   Decision-­‐Making  Dashboard  Decision-­‐Making  Dashboard   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 76.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Inputs/   Partners     Channels   &  RelaTon-­‐   ships   Product/                     Service   COST   (STRUCTURE)   REVENUE   (STREAMS)   Price   Star  Performers   Concessions   MulZple   Arenas   Fun  &  Humor   Thrill  &      Danger   Unique   Venue   Theme/   Music  &   Dance/…   1   3   5   7   9   i   ii   iii   iv   v   vi   vii   viii   1   3   5   7   9   i   ii   iii   iv   v   vi   vii   viii     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon:  “We  Reinvent  the  Circus”)   Blue  Ocean  Strategy   q  Circus-­‐Theater   q  Adults   q  Corporate  Clients   q  Family   q  Children   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV;  Other  Media   q  Newspapers   q  Fringe  FesHvals   q  Employees   q  FaciliHes/                      Equipment/Rent   q  MarkeHng  &  Sales   BOS:  Six  Principles         Four  AcHons  F’work   q  E:  Eliminate  Star   Performers/   Animal  Shows/   Aisle  Concessions/   MulZple  Arenas   q  R:  Reduce  Fun  &   Humor/Thrill  &   Danger   q  I:  Increase  Unique   Venue   q  C:  Create  Theme/   Music  &  Dance/   MulZple  Prodn   High  Profit  Margin   q  Ticket  Sale   (Premium)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   Dynamic  Strategy  Canvas  (“To  Be”)  Dynamic  Strategy  Canvas  (“As  Is”)   Decision-­‐Making  Dashboard  Decision-­‐Making  Dashboard   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 77.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Channels   &  RelaTon-­‐   ships   Product/                     Service   1   3   5   7   9   i   ii   iii   iv   v   vi   vii   viii   COST   (STRUCTURE)   REVENUE   (STREAMS)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon:  “We  Reinvent  the  Circus”)   Blue  Ocean  Strategy   q  Employees   q  Brand/Culture   q  FaciliHes/                      Equipment/                      MulHple                      ProducHons   q  Circus-­‐Theater   Entertainment   q  ArHsHc  Show   q  Circus-­‐Theater   q  Employees   q  FaciliHes/                      Equipment/Rent   q  MarkeHng  &  Sales   q  Agents  for   ArHsts   q  Suppliers   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV;  Other  Media   q  Newspapers   q  Fringe  FesHvals   q  Adults   q  Corporate  Clients   q  Family   q  Children   High  Profit  Margin   q  Ticket  Sale   (Premium)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   Dynamic  Strategy  Canvas  (“To  Be”)   Decision-­‐Making  Dashboard   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 78.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Channels   &  RelaTon-­‐   ships   Product/                     Service   1   3   5   7   9   i   ii   iii   iv   v   vi   vii   viii   COST   (STRUCTURE)   REVENUE   (STREAMS)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon:  “We  Reinvent  the  Circus”)   Blue  Ocean  Strategy   q  Employees   q  Brand/Culture   q  FaciliHes/                      Equipment/                      MulHple                      ProducHons   q  Circus-­‐Theater   Entertainment   q  ArHsHc  Show   q  Circus-­‐Theater   q  Employees   q  FaciliHes/                      Equipment/Rent   q  MarkeHng  &  Sales   q  Agents  for   ArHsts   q  Suppliers   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV;  Other  Media   q  Newspapers   q  Fringe  FesHvals   q  Adults   q  Corporate  Clients   q  Family   q  Children   High  Profit  Margin   q  Ticket  Sale   (Premium)   (-­‐)   (+)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   Dynamic  Strategy  Canvas  (“To  Be”)   Decision-­‐Making  Dashboard   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 79.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Channels   &  RelaTon-­‐   ships   Product/                     Service   q  Employees   q  Brand/Culture   q  FaciliHes/                      Equipment/                      MulHple                      ProducHons   q  Circus-­‐Theater   Entertainment   q  ArHsHc  Show   q  Ticket  Sale   (Premium)   q  Circus-­‐Theater   COST   (STRUCTURE)   REVENUE   (STREAMS)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon:  “We  Reinvent  the  Circus”)   Blue  Ocean  Strategy   q  Employees   q  FaciliHes/                      Equipment/Rent   q  MarkeHng  &  Sales   q  Agents  for   ArHsts   q  Suppliers   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV;  Other  Media   q  Newspapers   q  Fringe  FesHvals   q  Adults   q  Corporate  Clients   q  Family   q  Children   High  Profit  Margin   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 80.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Channels   &  RelaTon-­‐   ships   Product/                     Service   q  Employees   q  Brand/Culture   q  FaciliHes/                      Equipment/                      MulHple                      ProducHons   q  Circus-­‐Theater   Entertainment   q  ArHsHc  Show   q  Ticket  Sale   (Premium)   q  Circus-­‐Theater   COST   (STRUCTURE)   REVENUE   (STREAMS)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon:  “We  Reinvent  the  Circus”)   Blue  Ocean  Strategy   q  Employees   q  FaciliHes/                      Equipment/Rent   q  MarkeHng  &  Sales   q  Agents  for   ArHsts   q  Suppliers   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV;  Other  Media   q  Newspapers   q  Fringe  FesHvals   q  Adults   q  Corporate  Clients   q  Family   q  Children   High  Profit  Margin   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 81.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Channels   &  RelaTon-­‐   ships   Product/                     Service   q  Employees   q  Brand/Culture   q  FaciliHes/                      Equipment/                      MulHple                      ProducHons   q  Circus-­‐Theater   Entertainment   q  ArHsHc  Show   q  Ticket  Sale   (Premium)   q  Circus-­‐Theater   COST   (STRUCTURE)   REVENUE   (STREAMS)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon:  “We  Reinvent  the  Circus”)   Blue  Ocean  Strategy   q  Employees   q  FaciliHes/                      Equipment/Rent   q  MarkeHng  &  Sales   q  No  animals   q  No  3-­‐ring  circus   arrangement   q  Premium  Zcket  price   q  Agents  for   ArHsts   q  Suppliers   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV;  Other  Media   q  Newspapers   q  Fringe  FesHvals   q  Adults   q  Corporate  Clients   q  Family   q  Children   High  Profit  Margin   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 82.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Channels   &  RelaTon-­‐   ships   Product/                     Service   q  Ticket  Sale   (Premium)  COST   (STRUCTURE)   REVENUE   (STREAMS)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon:  “We  Reinvent  the  Circus”)   Blue  Ocean  Strategy   q  No  animals   q  No  3-­‐ring  circus   arrangement   q  Premium  Zcket  price   q  Discomfort  with  use  of   animals   q  Lack  of  focus  in  viewing   shows  in  3-­‐ring  circus   q  High  price  of  aisle  Zckets   q  Employees   q  Brand/Culture   q  FaciliHes/                      Equipment/                      MulHple                      ProducHons   q  Circus-­‐Theater   Entertainment   q  ArHsHc  Show   q  Circus-­‐Theater   q  Employees   q  FaciliHes/                      Equipment/Rent   q  MarkeHng  &  Sales   q  Agents  for   ArHsts   q  Suppliers   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV;  Other  Media   q  Newspapers   q  Fringe  FesHvals   q  Adults   q  Corporate  Clients   q  Family   q  Children   High  Profit  Margin   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 83.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Channels   &  RelaTon-­‐   ships   Product/                     Service   COST   (STRUCTURE)   REVENUE   (STREAMS)   q  Employee/                      Star  Perform-­‐                      ers   q  Brand/Culture   q  FaciliHes/                      Equipment/                      MulHple  Show                        Arenas   q  Classic/   TradiHonal   Circus   Entertainment   q  Animal  Care   q  Family   q  Children   q  Employees/Star  Performers   q  Animal  Upkeep   q  FaciliHes/Equipment/Rent   q  MarkeHng  &  Sales   q  Ticket  Sale   q  Aisle  Concessions   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV   q  Newspapers   q  Classic/                                                         TradiHonal  Circus   q  Discomfort  with  use  of   animals   q  Lack  of  focus  in  viewing   shows  in  3-­‐ring  circus   q  High  price  of  aisle  Zckets     Value  Engine:  Low-­‐cost  focus   (“The  Greatest  Show  on  Earth”)   Red  Ocean  Strategy   Low  Profit  Margin   q  Animal              Handlers   q  Suppliers   PIVOT   PIVOT   PIVOT   PIVOT   PIVOT   PIVOT   PIVOT  PIVOT   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 84.
  • 85.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Channels   &  RelaTon-­‐   ships   Product/                     Service   q  Ticket  Sale   (Premium)  COST   (STRUCTURE)   REVENUE   (STREAMS)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon:  “We  Reinvent  the  Circus”)   Blue  Ocean  Strategy   q  Employees   q  Brand/Culture   q  FaciliHes/                      Equipment/                      MulHple                      ProducHons   q  Circus-­‐Theater   Entertainment   q  ArHsHc  Show   q  Circus-­‐Theater   q  Employees   q  FaciliHes/                      Equipment/Rent   q  MarkeHng  &  Sales   New   Entrants   (Startups)   SubsH-­‐ tutes   (Incumbents)   q  Agents  for   ArHsts   q  Suppliers   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV;  Other  Media   q  Newspapers   q  Fringe  FesHvals   q  Adults   q  Corporate  Clients   q  Family   q  Children   High  Profit  Margin   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 86.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Channels   &  RelaTon-­‐   ships   Product/                     Service   q  Ticket  Sale   (Premium)  COST   (STRUCTURE)   REVENUE   (STREAMS)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon:  “We  Reinvent  the  Circus”)   Blue  Ocean  Strategy   q  Employees   q  Brand/Culture   q  FaciliHes/                      Equipment/                      MulHple                      ProducHons   q  Circus-­‐Theater   Entertainment   q  ArHsHc  Show   q  Circus-­‐Theater   q  Employees   q  FaciliHes/                      Equipment/Rent   q  MarkeHng  &  Sales   New   Entrants   (Startups)   SubsH-­‐ tutes   (Incumbents)   Outdoor   Sports/Games   Theater   Musical   (Electronic   Games)   q  Agents  for   ArHsts   q  Suppliers   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV;  Other  Media   q  Newspapers   q  Fringe  FesHvals   q  Adults   q  Corporate  Clients   q  Family   q  Children   High  Profit  Margin   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 87.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Channels   &  RelaTon-­‐   ships   Product/                     Service   q  Ticket  Sale   (Premium)  COST   (STRUCTURE)   REVENUE   (STREAMS)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon:  “We  Reinvent  the  Circus”)   Blue  Ocean  Strategy   q  Employees   q  Brand/Culture   q  FaciliHes/                      Equipment/                      MulHple                      ProducHons   q  Circus-­‐Theater   Entertainment   q  ArHsHc  Show   q  Agents  for   ArHsts   q  Suppliers   q  Circus-­‐Theater   q  Employees   q  FaciliHes/                      Equipment/Rent   q  MarkeHng  &  Sales   New   Entrants   (Startups)   SubsH-­‐ tutes   (Incumbents)   Comple-­‐ mentors   Influenc-­‐ ers   Outdoor   Sports/Games   Theater   Musical   (Electronic   Games)   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV;  Other  Media   q  Newspapers   q  Fringe  FesHvals   q  Adults   q  Corporate  Clients   q  Family   q  Children   High  Profit  Margin   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 88.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Channels   &  RelaTon-­‐   ships   Product/                     Service   q  Ticket  Sale   (Premium)  COST   (STRUCTURE)   REVENUE   (STREAMS)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon:  “We  Reinvent  the  Circus”)   Blue  Ocean  Strategy   q  Employees   q  Brand/Culture   q  FaciliHes/                      Equipment/                      MulHple                      ProducHons   q  Circus-­‐Theater   Entertainment   q  ArHsHc  Show   q  Circus-­‐Theater   q  Employees   q  FaciliHes/                      Equipment/Rent   q  MarkeHng  &  Sales   Forces   Against   Forces       For   q  Agents  for   ArHsts   q  Suppliers   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV;  Other  Media   q  Newspapers   q  Fringe  FesHvals   q  Adults   q  Corporate  Clients   q  Family   q  Children   High  Profit  Margin   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 89.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   Customer   Segments   Processes/   AcTviTes   Internal   Resources   Channels   &  RelaTon-­‐   ships   Product/                     Service   q  Ticket  Sale   (Premium)  COST   (STRUCTURE)   REVENUE   (STREAMS)     Value  Engine:  Value  InnovaZon-­‐focus   (ProposiHon:  “We  Reinvent  the  Circus”)   Blue  Ocean  Strategy   q  Employees   q  Brand/Culture   q  FaciliHes/                      Equipment/                      MulHple                      ProducHons   q  Circus-­‐Theater   Entertainment   q  ArHsHc  Show   q  Circus-­‐Theater   q  Employees   q  FaciliHes/                      Equipment/Rent   q  MarkeHng  &  Sales   S:   Strengths   O:   Opportuni-­‐ Hes   W:   Weaknesses   T:   Threats   q  Agents  for   ArHsts   q  Suppliers   q  Ticket  Office   q  Face-­‐to-­‐Face   q  Radio   q  TV;  Other  Media   q  Newspapers   q  Fringe  FesHvals   q  Adults   q  Corporate  Clients   q  Family   q  Children   High  Profit  Margin   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   PROFIT  
  • 90.
               Stage/Tollgate     Theme/Project   1.   ConcepTon   (Problem/JTGD)   2.   Pretotype   (ChaoHc)   3.   Prototype   (Complex)     4.   Pilot   (Complicated)   5.   Full  Scale   (Simple)   NATURE   Fill  a  Niche/DNA:   Solve  Problem/   Resolve  Trade-­‐off  in   Ecosystem   RINGLING  BROS.             Red  Ocean  Circus:   Create/Launch  a   Classic  Circus  Business   “The  Greatest  Show  on   Earth”     Classic  Traveling  Circus   Tollgate  Criteria   (Level  of  Interest)   CIRQUE  DU  SOLEIL               Blue  Ocean  Circus:   Create/Launch  a   Circus-­‐Theater;   “We  Reinvent  the   Circus”     Traveling  Street   Performers:   2  No.   Traveling  Street   Performers:   Small  Ensemble     Traveling  Circus-­‐ Theater:   Large  Ensemble     Resident  Circus-­‐ Theater  with  Own/ Permanent  Venue  for   Entertainment   Tollgate  Criteria   (Level  of  Interes)                 Every  Great  Idea  or  Industry  Sails  Through  a  Lifecycle  of  5  Stages  
  • 91.
  • 92.
              #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing                                                                          TRADE-­‐OFF     TOOL  (Product/Service)   STRENGTH  (+):  Delight   WEAKNESS  (-­‐):  Pain                               Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5  
  • 93.
    q     Delighters   q     SaTsfiers   q     DissaTsfiers   q     Delighters   q     SaTsfiers   q     DissaTsfiers   q     Delighters   q     SaTsfiers   q     DissaTsfiers   NON-­‐COMPETITORS   (Remote  Industries/Economy:     Sectoral  &  Geographical  Non-­‐alternaZves)   DIRECT  COMPETITORS   (Core  Sector/Strategic  Groups:                                  SubsZtutes)                                         BUSINESS     (New)  Customer  Value  ProposiTon/Market:  …………………………………………………………………..   q     NON-­‐  CUSTOMERS  (“UNDERDOGS”)   o       Profitable   o       Break-­‐even   o       Unprofitable   The image cannot be displayed. Your computer may not have enough memory to open the image, or the Blue  Ocean   Product/Service   Why?   How?   Why?   How?   Why?   How?   INDIRECT  COMPETITORS  (Peripheral/ Adjacent  Industries:  AlternaZves/Value   Chain  Complements)   Diffusion  (Word-­‐of-­‐mouth)  PotenZal  =  Delighters  +  SaZsfiers  -­‐  DissaZsfiers   The image cannot be      CUSTOMER  ACQUISITION  PYRAMID:  Reconstruct  Red  Ocean  Boundaries             #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Industry/Market/Customer  Goal  (Job  To  Get  Done):  To  experience  live  entertainment  
  • 94.
  • 95.
    ELEMENT   ICON   DESCRIPTION   SYMBOL   THEME:   PATIENT  TYPE   PT   TREATMENT   T   CHANNEL   CH/CR   GOAL/JOB   JTGD       PROBLEM   Prob   VALUE   VP       INPUT   KP   INTERNAL   RESOURCES   KR   PROCESS   KA       SOLUTION   Soln                 #HMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   1 2 3 4 5 6 8 7 9 1 0 Periodic  Table  of  Health  Model  Elements:  10  QuesHons  For  Discovering  &  EliminaHng  Health  Problems   1   2   3   4   5  
  • 96.
    ELEMENT   ICON   DESCRIPTION   SYMBOL   QUESTION   PATIENT  TYPE   PT   Who  is  the  paTent?   TREATMENT   T   What  is  the  treatment/tool/medicine?   CHANNEL   CH/CR   How  is  treatment/tool/medicine  delivered  to  customer?   GOAL/JOB   JTGD   What  is  the  paTent’s  main  goal  (Job  To  Get  Done:     Physical/Intellectual/EmoTonal/Spiritual  Hierarchy)?   PROBLEM   Prob   What  are  problems/pains/barriers/obstacles?   VALUE   VP   What  is  the  big  urgent  problem/pain  (soluTon/benefit)?     INPUT   KP   What  are  key  inputs/partners?   INTERNAL   RESOURCES   KR   What  are  internal  resources  (people;  infra’;  technology)?     PROCESS   KA   What  are  key  ac<vi<es  or  processes  of  the  organiza<on?     SOLUTION   Soln   What  are  soluTons/gains/benefits?               #HMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   1 2 3 4 5 6 8 7 9 1 0 Periodic  Table  of  Health  Model  Elements:  10  QuesHons  For  Discovering  &  EliminaHng  Health  Problems   1   2   3   4   5  
  • 97.
      #VCYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known     Value  Engine   (ProposiHon/Strategy)           DELIGHT   (STREAMS)   PAIN   (STRUCTURE)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   WELLNESS  (HAPPINESS)  
  • 98.
      #VCYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known     Value  Engine   (ProposiHon/Strategy)   PaTent   Type   Processes/   AcTviTes   Internal   Resources   Inputs/   Partners     Channels   &  RelaTon-­‐   ships   Treatment/Tool/ Medicine           DELIGHT   (STREAMS)   PAIN   (STRUCTURE)   Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   WELLNESS  (HAPPINESS)  
  • 99.
      #BMYacht.  Dr.  Rod  King.  rodkuhnhking@gmail.com  &  h:p://businessmodels.ning.com  &  h:p://twi:er.com/RodKuhnKing   Problem   Pain:  (Un)Known   RED  OCEAN   BLUE  OCEAN   SoluTon   Gain:  (Un)Known   What  are  soluTons/   gains/benefits?   Who  is  the   paTent?   What  are  problems/   barriers/obstacles?   How  is  treatment/tool   delivered  to  paTent?   What  is  the  treatment/tool/   medicine?   What  is  the  big  urgent  problem/pain  (soluHon/benefit)?   What  are   key   acZviZes  or   processes   of  the   organiza-­‐ Zon?   What  are   internal   resources   (people;   infra’;  tech-­‐ nology)?   What  are   key  inputs/ partners?   1 2 3 5 6 87 9 1 0         DELIGHT   (STREAMS)   PAIN   (STRUCTURE)   4 Industry/Market/Customer  Goal  (Job  To  Get  Done):  ………………………………..………………….   1   2   3   4   5   (To  Do/Vision)  (Done)   (Doing)   WELLNESS  (HAPPINESS)