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Family of 4 Visual Templates for the TOTAL HAPPINESS CANVAS

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The first 'canvas' tool, which I encountered in business, was the Strategy Canvas in the toolkit of Blue Ocean Strategy. The Strategy Canvas involves the plot of Value Curves for organizations (businesses) in the Red Ocean as well as Blue Ocean. After the Strategy Canvas came the tessellation of the "Business Model Canvas that was developed by Alexander Osterwalder.

The Business Model Canvas is a 'phenomenon' in the business community especially for startups. The Business Model Canvas is used worldwide and has spawned countless variations of its tessellation. The Lean Canvas by Ash Maurya is the most popular variant of the Business Model Canvas.

The tessellated format of the Business Model Canvas has many advantages including the facilitation of collaborative visual presentation of business model ideas both horizontally (on a table) and vertically (on a wall). However, the tessellated template has 'straight-jacketed' how people think about the visual structure of a business model. A large majority of people now think that a tessellation is the only format for visually presenting a business model. Such thinking has serious disadvantages, for the topics of a business model are "nodes" that can be expressed in a wide variety of graphical formats such as in a chain, tree (Mind Map), and network.

In this presentation, the four nodes (Pain-Plan-Do-Review) of the Total Happiness Canvas or Pain-Plan-Do (PPDR) Cycle are presented using a family of visual templates: Chain; Macro-canvas; Tree; Network. The format of the Macro-canvas consists of 5 macro-blocks. There is strong structural correspondence between the visual format of the Macro-canvas and that of the Business Model Canvas which consists of 9 building blocks. The "Pain" block of the Macro-canvas can be decomposed into three blocks of the Business Model Canvas: Customer Segments; Customer Relationships; Channels. In a similar manner, the "Do" block can be decomposed into three blocks of the Business Model Canvas: Key Partners; Key Activities; Key Resources. The same decomposition principle applies to the Lean Canvas as well as other canvases.

By introducing flexibility and variation in visually presenting the topics that describe a business model, we can take advantage of the strengths of other visual templates while minimizing the inherent weakness of a tessellated format. Further, we can develop agility in visual communication by freely having conversations using different visual templates for business models.

Published in: Business
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Family of 4 Visual Templates for the TOTAL HAPPINESS CANVAS

  1. 1. World’s First So-ware for Ideal Community Problem Solving & Design (CPSD) “Radically Improve the Performance of Every Organiza:on.” Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing WHERE (Context/Environment): ................................................................................................. Pain/Job To Get Done (JTGD): .......................................................... Pain/Delight (-/+): …..... Family of 4 Visual Templates for the TOTAL HAPPINESS CANVAS (THC) Rapidly Eliminate Obstacles to Achieving Visions, Dreams, and Goals q  FUTURE (To Do) q  PRESENT (Doing) q  PAST (Done) MISSION/VISION (End): ......................................... STRATEGY (Ways): .................................. DO PLAN PAIN Business Model Macro-Canvas (Theater; House; Grid; Jigsaw; Brain) PAIN SOLVING TOOL (Means/System) Business Model Network (Molecule; Diamond; Pyramid; Periodic Table; Neural Brain) WHAT IS A BUSINESS MODEL? A business model is a system of “engines” that sustainably creates, delivers, and captures/shares value. Business Model Chain (List; Stack) Business Model Tree (Mind Map; Hub; Fractal Brain) DO PLAN PAIN REVI. REVIEW OrganizaWon 1 3 4 2OrganizaWon
  2. 2. World’s First So-ware for Ideal Community Problem Solving & Design (CPSD) “Radically Improve the Performance of Every Organiza:on.” Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing WHERE (Context/Environment): ................................................................................................. Pain/Job To Get Done (JTGD): .......................................................... Pain/Delight (-/+): …..... Family of 4 Visual Templates for the TOTAL HAPPINESS CANVAS (THC) Rapidly Eliminate Obstacles to Achieving Visions, Dreams, and Goals q  FUTURE (To Do) q  PRESENT (Doing) q  PAST (Done) MISSION/VISION (End): ......................................... STRATEGY (Ways): .................................. DO PLAN PAIN Business Model Macro-Canvas (Theater; House; Grid; Jigsaw; Brain) PAIN SOLVING TOOL (Means/System) Business Model Network (Molecule; Diamond; Pyramid; Periodic Table; Neural Brain) WHAT IS A BUSINESS MODEL? A business model is a system of “engines” that sustainably creates, delivers, and captures/shares value. Business Model Chain (List; Stack) Business Model Tree (Mind Map; Hub; Fractal Brain) DO PLAN PAIN REVI. REVIEW OrganizaWon 1 3 4 2OrganizaWon TOTAL HAPPINESS MACRO-CANVAS 2
  3. 3. World’s First So-ware for Ideal Community Problem Solving & Design (CPSD) “Radically Improve the Performance of Every Organiza:on.” Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing WHERE (Context/Environment): ................................................................................................. Pain/Job To Get Done (JTGD): .......................................................... Pain/Delight (-/+): …..... Family of 4 Visual Templates for the TOTAL HAPPINESS CANVAS (THC) Rapidly Eliminate Obstacles to Achieving Visions, Dreams, and Goals q  FUTURE (To Do) q  PRESENT (Doing) q  PAST (Done) MISSION/VISION (End): ......................................... STRATEGY (Ways): .................................. DO PLAN PAIN Business Model Macro-Canvas (Theater; House; Grid; Jigsaw; Brain) PAIN SOLVING TOOL (Means/System) Business Model Network (Molecule; Diamond; Pyramid; Periodic Table; Neural Brain) WHAT IS A BUSINESS MODEL? A business model is a system of “engines” that sustainably creates, delivers, and captures/shares value. Business Model Chain (List; Stack) Business Model Tree (Mind Map; Hub; Fractal Brain) DO PLAN PAIN REVI. REVIEW OrganizaWon 1 3 4 2OrganizaWon TOTAL HAPPINESS MACRO-CANVAS 2
  4. 4. World’s First So-ware for Ideal Community Problem Solving & Design (CPSD) “Radically Improve the Performance of Every Organiza:on.” Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing WHERE (Context/Environment): ................................................................................................. Pain/Job To Get Done (JTGD): .......................................................... Pain/Delight (-/+): …..... Family of 4 Visual Templates for the TOTAL HAPPINESS CANVAS (THC) Rapidly Eliminate Obstacles to Achieving Visions, Dreams, and Goals q  FUTURE (To Do) q  PRESENT (Doing) q  PAST (Done) MISSION/VISION (End): ......................................... STRATEGY (Ways): .................................. DO PLAN PAIN Business Model Macro-Canvas (Theater; House; Grid; Jigsaw; Brain) PAIN SOLVING TOOL (Means/System) Business Model Network (Molecule; Diamond; Pyramid; Periodic Table; Neural Brain) WHAT IS A BUSINESS MODEL? A business model is a system of “engines” that sustainably creates, delivers, and captures/shares value. Business Model Chain (List; Stack) Business Model Tree (Mind Map; Hub; Fractal Brain) DO PLAN PAIN REVI. REVIEW OrganizaWon 1 3 4 2OrganizaWon OPERATIONS PRODUCTION MARKETING TOTAL HAPPINESS MACRO-CANVAS 2 ACCOUNTING (Done) (FINANCIAL; INNOVATION ; SUSTAINABILITY)
  5. 5. World’s First So-ware for Ideal Community Problem Solving & Design (CPSD) “Radically Improve the Performance of Every Organiza:on.” Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing WHERE (Context/Environment): ................................................................................................. Pain/Job To Get Done (JTGD): .......................................................... Pain/Delight (-/+): …..... Family of 4 Visual Templates for the TOTAL HAPPINESS CANVAS (THC) Rapidly Eliminate Obstacles to Achieving Visions, Dreams, and Goals q  FUTURE (To Do) q  PRESENT (Doing) q  PAST (Done) MISSION/VISION (End): ......................................... STRATEGY (Ways): .................................. DO PLAN PAIN Business Model Macro-Canvas (Theater; House; Grid; Jigsaw; Brain) PAIN SOLVING TOOL (Means/System) Business Model Network (Molecule; Diamond; Pyramid; Periodic Table; Neural Brain) WHAT IS A BUSINESS MODEL? A business model is a system of “engines” that sustainably creates, delivers, and captures/shares value. Business Model Chain (List; Stack) Business Model Tree (Mind Map; Hub; Fractal Brain) DO PLAN PAIN REVI. REVIEW OrganizaWon 1 3 4 2OrganizaWon OPERATIONS (Doing) PRODUCTION (To Do) MARKETING (Collect) TOTAL HAPPINESS MACRO-CANVAS 2 ACCOUNTING (Done) (FINANCIAL; INNOVATION ; SUSTAINABILITY)
  6. 6. World’s First So-ware for Ideal Community Problem Solving & Design (CPSD) “Radically Improve the Performance of Every Organiza:on.” Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing WHERE (Context/Environment): ................................................................................................. Pain/Job To Get Done (JTGD): .......................................................... Pain/Delight (-/+): …..... Family of 4 Visual Templates for the TOTAL HAPPINESS CANVAS (THC) Rapidly Eliminate Obstacles to Achieving Visions, Dreams, and Goals q  FUTURE (To Do) q  PRESENT (Doing) q  PAST (Done) MISSION/VISION (End): ......................................... STRATEGY (Ways): .................................. DO PLAN PAIN Business Model Macro-Canvas (Theater; House; Grid; Jigsaw; Brain) PAIN SOLVING TOOL (Means/System) Business Model Network (Molecule; Diamond; Pyramid; Periodic Table; Neural Brain) WHAT IS A BUSINESS MODEL? A business model is a system of “engines” that sustainably creates, delivers, and captures/shares value. Business Model Chain (List; Stack) Business Model Tree (Mind Map; Hub; Fractal Brain) DO PLAN PAIN REVI. REVIEW OrganizaWon 1 3 4 2OrganizaWon DO (Doing) PLAN (To Do) PAIN (Collect) TOTAL HAPPINESS MACRO-CANVAS 2 REVIEW (Done)
  7. 7. World’s First So-ware for Ideal Community Problem Solving & Design (CPSD) “Radically Improve the Performance of Every Organiza:on.” Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing WHERE (Context/Environment): ................................................................................................. Pain/Job To Get Done (JTGD): .......................................................... Pain/Delight (-/+): …..... Family of 4 Visual Templates for the TOTAL HAPPINESS CANVAS (THC) Rapidly Eliminate Obstacles to Achieving Visions, Dreams, and Goals q  FUTURE (To Do) q  PRESENT (Doing) q  PAST (Done) MISSION/VISION (End): ......................................... STRATEGY (Ways): .................................. DO PLAN PAIN Business Model Macro-Canvas (Theater; House; Grid; Jigsaw; Brain) PAIN SOLVING TOOL (Means/System) Business Model Network (Molecule; Diamond; Pyramid; Periodic Table; Neural Brain) WHAT IS A BUSINESS MODEL? A business model is a system of “engines” that sustainably creates, delivers, and captures/shares value. Business Model Chain (List; Stack) Business Model Tree (Mind Map; Hub; Fractal Brain) DO PLAN PAIN REVI. REVIEW OrganizaWon 1 3 4 2OrganizaWon TOTAL HAPPINESS MACRO-CANVAS 2
  8. 8. World’s First So-ware for Ideal Community Problem Solving & Design (CPSD) “Radically Improve the Performance of Every Organiza:on.” Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing WHERE (Context/Environment): ................................................................................................. Pain/Job To Get Done (JTGD): .......................................................... Pain/Delight (-/+): …..... Family of 4 Visual Templates for the TOTAL HAPPINESS CANVAS (THC) Rapidly Eliminate Obstacles to Achieving Visions, Dreams, and Goals q  FUTURE (To Do) q  PRESENT (Doing) q  PAST (Done) MISSION/VISION (End): ......................................... STRATEGY (Ways): .................................. DO PLAN PAIN Business Model Macro-Canvas (Theater; House; Grid; Jigsaw; Brain) PAIN SOLVING TOOL (Means/System) Business Model Network (Molecule; Diamond; Pyramid; Periodic Table; Neural Brain) WHAT IS A BUSINESS MODEL? A business model is a system of “engines” that sustainably creates, delivers, and captures/shares value. Business Model Chain (List; Stack) Business Model Tree (Mind Map; Hub; Fractal Brain) DO PLAN PAIN REVI. REVIEW OrganizaWon 1 3 4 2OrganizaWon TOTAL HAPPINESS MACRO-CANVAS 2
  9. 9. APPENDIX BUSINESS MODEL MORPHOLOGICAL GAME: A Fun Way to Instantly Describe Any Business Model
  10. 10. WHERE (Context/Environment): ................................................................................................. Problem/Job To Get Done (JTGD): .............................................. Pain/Delight (-/+): …..... BUSINESS MODEL SCORECARD (BMS) Visualize How Every S.C.O.P.E.S. (Scene; Community; Organiza:on; Project; Enterprise; Supply Chain) Works q  FUTURE (To Do) q  PRESENT (Doing) q  PAST (Done) VISION (End): ......................................... STRATEGY (Ways): .................................. HOW WHAT WHO Business Model Macro-Canvas (Theater; House; Grid; Jigsaw; Brain) Business Model Network (Molecule; Diamond; Pyramid; Periodic Table; Neural Brain) WHAT IS A BUSINESS MODEL? A business model is a system of “engines” that sustainably creates, delivers, and captures/shares value. Business Model Chain (List; Stack) Business Model Tree (Mind Map; Hub; Fractal Brain) HOW WHAT WHO WHY WHY OrganizaWon 1 3 4 2 Engines Elements OPERATIONS HOW PRODUCTION WHAT MARKETING WHO FINANCE WHY J SUPPLIER OUTPUT/TOOL CUSTOMERS/ STAKEHOLDERS VALUE (HAPPINESS) Q INPUT PRODUCT CHANNELS DELIGHT (Revenue) K PROCESSING SERVICE PROBLEM PAIN (Cost) A Agriculture Whole product 1-sided market Asset sale; Pre-order 2 Mining Part of product 2-sided market Usage fee; Licensing 3 Manufacturing FuncWonality MulK-sided market SubscripKon; Installment Payment 4 Service Quality/Perf. Luxury market Leasing/RenKng 5 Experience Novelty/Fun Mass market Crowdsourcing 6 Physical CustomizaWon Segmented market AdverKsing; AucKon 7 Intellectual Cost; Price Customer InKmacy Outsourcing 8 EmoKonal Complexity Online/Automated Shared infrastructure 9 Spiritual Accessibility Partners/Collaborators Open InnovaKon 10 InformaKon Time/Speed Complementors Tiered Pricing (Freemium) OrganizaWon

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