This document discusses different methods for representing 3D models, including:
- Traditional representations using engineering drawings had weaknesses like ambiguity.
- Computer representations include wireframe geometry, surface representations using tabulated, ruled or swept surfaces, and solid modeling using constructive solid geometry (CSG) or boundary representation (B-rep).
- Surface modeling overcomes some ambiguities of wireframes by specifying surfaces, but is computationally demanding.
- Solid modeling with CSG uses primitives and boolean operations, while B-rep ensures topological consistency of faces, edges and vertices.
- B-rep is more popular than CSG due to limitations of CSG for displays and easier conversion from CSG to