This document discusses different types of surface models used in computer graphics, including:
- Plane, ruled, surface of revolution, tabulated, bilinear, Coons patch, and bicubic surfaces. Plane and ruled surfaces are linear, while surfaces of revolution and tabulated surfaces are axisymmetric. Bilinear surfaces are generated by interpolating 4 endpoints and are useful for finite element analysis. Coons patches interpolate 4 edge curves. Bicubic surfaces use parametric curves and interpolation of control points to define smooth surfaces.