SlideShare a Scribd company logo
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Ben Comley-Excell
Game Title Deadspace 3 https://www.youtube.com/watch?v=nUgrIBqFHY4
Provide detailed descriptions from chosen examples of
sounds that establish…
Clearly state what production
technique(s) you think have been
used to create specific
soundtrack elements
Setting The settingsoundslike acoldand windyplace, there are soundsof heavy windand
ice cracking.It seemslike aremote locationinthe beginninglimitedbackground
noise lowseriousmusic.The nextpartof the videosounds like anenclosedroom
the voicessoundlike face toface conversation. Inthe final partof the videoit
soundslike somethingtakingoff and Ican hear thingsrushingthroughthe air.
The windyandcold settingcouldhave been
createdusingeitherFoleyartistryorfield
recording.The thingsrushingthroughthe airand
soundsof takingoff may have beencreated
digitallyusingMidi.
Mood The backgroundmusiccreatesa sense of confusionasif the charactersdon’tknow
where theyare or what ishappening.There isalsoapart duringthe scene where
the musicseemstobe gettinglouderasif itis buildingsuspense andthenagun shot
goesoff.There isbackgroundmusicthroughoutmostof the scene whichisquite
serious.
The backgroundmusicat the beginningmayhave
beenrecordedelectronicallyusingMidi.However
the loudermusicsoundslike ithasbeenrecorded
ina studiousingreal musical instrumentssuchas
drumsand a chello.
Game genre The soundsthroughoutthisscene make the genre seemtobe Sci-fi.There are
soundscomingradioswhichtell uspeople are communicatingandalsothere are
soundsof thingsflingthroughthe air.The pause menusoundsare Futuristic.The
soundsthroughout give the playerthe impressionthatthe charactersare fightingto
save the earth.
The soundsof the radiosmay have beencreated
digitallyusingFoleyartistry.The futuristicsounds
(beeping) alsosounddigitallyenhanced ancould
have beenmade usingMidi.
Narrative The voice fromthe male characterat the beginningsoundsworriedandscared.The
character seemsconfusedandispanickingandrushingaroundespeciallywhen
there isa lossof communicationonthe radio.
The voiceswill have beencreatedinarecording
studiousinga scriptand voice actors.

More Related Content

What's hot

Bioshock
BioshockBioshock
Bioshock
JoeBrannigan
 
Sound design in computer games skyrim opening scene
Sound design in computer games   skyrim opening sceneSound design in computer games   skyrim opening scene
Sound design in computer games skyrim opening scene
TomCrook
 
Ig1 task 2 analysis work sheet
Ig1 task 2 analysis work sheetIg1 task 2 analysis work sheet
Ig1 task 2 analysis work sheet
kieranowens1997
 
Dead space 3 sound analysis
Dead space 3 sound analysis Dead space 3 sound analysis
Dead space 3 sound analysis
AidenKelly
 
Dead space 3 analysis work sheet 1
Dead space 3 analysis work sheet 1Dead space 3 analysis work sheet 1
Dead space 3 analysis work sheet 1
wdhanuka
 
Ig1 task 2 analysis work sheet lollipop chainsaw
Ig1 task 2 analysis work sheet   lollipop chainsawIg1 task 2 analysis work sheet   lollipop chainsaw
Ig1 task 2 analysis work sheet lollipop chainsaw
VictoriaLBS
 
Nathan mather alan wake sound design in computer games analysis work sheet
Nathan mather alan wake sound design in computer games analysis work sheetNathan mather alan wake sound design in computer games analysis work sheet
Nathan mather alan wake sound design in computer games analysis work sheet
nazaryth98
 
Sound design in computer games analysis work sheet - The Last of Us
Sound design in computer games analysis work sheet - The Last of UsSound design in computer games analysis work sheet - The Last of Us
Sound design in computer games analysis work sheet - The Last of Us
PaulinaKucharska
 
Ig1 task 2 analysis work sheet
Ig1 task 2 analysis work sheet Ig1 task 2 analysis work sheet
Ig1 task 2 analysis work sheet
Christopher Lucas
 
Ig1 task 2 analysis work sheet 3
Ig1 task 2 analysis work sheet 3Ig1 task 2 analysis work sheet 3
Ig1 task 2 analysis work sheet 3
davidhall1415
 
Cod advanced warfare analysis work sheet
Cod advanced warfare analysis work sheetCod advanced warfare analysis work sheet
Cod advanced warfare analysis work sheet
wdhanuka
 
Ig1 task 2 analysis work sheet lost planet 2
Ig1 task 2 analysis work sheet lost planet 2 Ig1 task 2 analysis work sheet lost planet 2
Ig1 task 2 analysis work sheet lost planet 2
Christopher Lucas
 
Nathan mather dead space 3 sound design in computer games analysis work sheet
Nathan mather dead space 3 sound design in computer games analysis work sheetNathan mather dead space 3 sound design in computer games analysis work sheet
Nathan mather dead space 3 sound design in computer games analysis work sheet
nazaryth98
 
Ig1 task 2 analysis work sheet batman
Ig1 task 2 analysis work sheet batmanIg1 task 2 analysis work sheet batman
Ig1 task 2 analysis work sheet batman
benloynd
 
Jake sound design in computer games analysis work sheet saw 2
Jake sound design in computer games analysis work sheet saw 2Jake sound design in computer games analysis work sheet saw 2
Jake sound design in computer games analysis work sheet saw 2
Jaket123
 
Ig1 task 2 analysis work sheet 3
Ig1 task 2 analysis work sheet 3Ig1 task 2 analysis work sheet 3
Ig1 task 2 analysis work sheet 3
davidhall1415
 
Bloodborne
BloodborneBloodborne
Bloodborne
JoeBrannigan
 
Dead space 3 sound design in computer games analysis work sheet
Dead space 3   sound design in computer games analysis work sheetDead space 3   sound design in computer games analysis work sheet
Dead space 3 sound design in computer games analysis work sheet
CameronMcRae901
 
Sound design in computer games 2
Sound design in computer games 2Sound design in computer games 2
Sound design in computer games 2
KeatonBradley
 
Ig1 task 2 far cry 3
Ig1 task 2 far cry 3Ig1 task 2 far cry 3
Ig1 task 2 far cry 3
crimzon36
 

What's hot (20)

Bioshock
BioshockBioshock
Bioshock
 
Sound design in computer games skyrim opening scene
Sound design in computer games   skyrim opening sceneSound design in computer games   skyrim opening scene
Sound design in computer games skyrim opening scene
 
Ig1 task 2 analysis work sheet
Ig1 task 2 analysis work sheetIg1 task 2 analysis work sheet
Ig1 task 2 analysis work sheet
 
Dead space 3 sound analysis
Dead space 3 sound analysis Dead space 3 sound analysis
Dead space 3 sound analysis
 
Dead space 3 analysis work sheet 1
Dead space 3 analysis work sheet 1Dead space 3 analysis work sheet 1
Dead space 3 analysis work sheet 1
 
Ig1 task 2 analysis work sheet lollipop chainsaw
Ig1 task 2 analysis work sheet   lollipop chainsawIg1 task 2 analysis work sheet   lollipop chainsaw
Ig1 task 2 analysis work sheet lollipop chainsaw
 
Nathan mather alan wake sound design in computer games analysis work sheet
Nathan mather alan wake sound design in computer games analysis work sheetNathan mather alan wake sound design in computer games analysis work sheet
Nathan mather alan wake sound design in computer games analysis work sheet
 
Sound design in computer games analysis work sheet - The Last of Us
Sound design in computer games analysis work sheet - The Last of UsSound design in computer games analysis work sheet - The Last of Us
Sound design in computer games analysis work sheet - The Last of Us
 
Ig1 task 2 analysis work sheet
Ig1 task 2 analysis work sheet Ig1 task 2 analysis work sheet
Ig1 task 2 analysis work sheet
 
Ig1 task 2 analysis work sheet 3
Ig1 task 2 analysis work sheet 3Ig1 task 2 analysis work sheet 3
Ig1 task 2 analysis work sheet 3
 
Cod advanced warfare analysis work sheet
Cod advanced warfare analysis work sheetCod advanced warfare analysis work sheet
Cod advanced warfare analysis work sheet
 
Ig1 task 2 analysis work sheet lost planet 2
Ig1 task 2 analysis work sheet lost planet 2 Ig1 task 2 analysis work sheet lost planet 2
Ig1 task 2 analysis work sheet lost planet 2
 
Nathan mather dead space 3 sound design in computer games analysis work sheet
Nathan mather dead space 3 sound design in computer games analysis work sheetNathan mather dead space 3 sound design in computer games analysis work sheet
Nathan mather dead space 3 sound design in computer games analysis work sheet
 
Ig1 task 2 analysis work sheet batman
Ig1 task 2 analysis work sheet batmanIg1 task 2 analysis work sheet batman
Ig1 task 2 analysis work sheet batman
 
Jake sound design in computer games analysis work sheet saw 2
Jake sound design in computer games analysis work sheet saw 2Jake sound design in computer games analysis work sheet saw 2
Jake sound design in computer games analysis work sheet saw 2
 
Ig1 task 2 analysis work sheet 3
Ig1 task 2 analysis work sheet 3Ig1 task 2 analysis work sheet 3
Ig1 task 2 analysis work sheet 3
 
Bloodborne
BloodborneBloodborne
Bloodborne
 
Dead space 3 sound design in computer games analysis work sheet
Dead space 3   sound design in computer games analysis work sheetDead space 3   sound design in computer games analysis work sheet
Dead space 3 sound design in computer games analysis work sheet
 
Sound design in computer games 2
Sound design in computer games 2Sound design in computer games 2
Sound design in computer games 2
 
Ig1 task 2 far cry 3
Ig1 task 2 far cry 3Ig1 task 2 far cry 3
Ig1 task 2 far cry 3
 

Viewers also liked

Mi credo pedagógico
Mi credo pedagógicoMi credo pedagógico
Mi credo pedagógico
Raquel Castellanos López
 
Kirsty
KirstyKirsty
Kirstyweared
 
Video
VideoVideo
Video
crwise79
 
20 year personal hypermarketing plan for o.c. akeel dalisay
20 year personal hypermarketing plan for o.c. akeel dalisay20 year personal hypermarketing plan for o.c. akeel dalisay
20 year personal hypermarketing plan for o.c. akeel dalisay
Akeel Dalisay
 
Uncharted 3 drake’s deception luis rainha
Uncharted 3 drake’s deception luis rainhaUncharted 3 drake’s deception luis rainha
Uncharted 3 drake’s deception luis rainha
Luis Rainha
 
Yamila flower;)
Yamila flower;)Yamila flower;)
Yamila flower;)
timefordreaming
 

Viewers also liked (6)

Mi credo pedagógico
Mi credo pedagógicoMi credo pedagógico
Mi credo pedagógico
 
Kirsty
KirstyKirsty
Kirsty
 
Video
VideoVideo
Video
 
20 year personal hypermarketing plan for o.c. akeel dalisay
20 year personal hypermarketing plan for o.c. akeel dalisay20 year personal hypermarketing plan for o.c. akeel dalisay
20 year personal hypermarketing plan for o.c. akeel dalisay
 
Uncharted 3 drake’s deception luis rainha
Uncharted 3 drake’s deception luis rainhaUncharted 3 drake’s deception luis rainha
Uncharted 3 drake’s deception luis rainha
 
Yamila flower;)
Yamila flower;)Yamila flower;)
Yamila flower;)
 

Similar to Dead space 3

Brienna hick dead space 3 cutscene audio
Brienna hick dead space 3 cutscene audioBrienna hick dead space 3 cutscene audio
Brienna hick dead space 3 cutscene audio
soulsama
 
The last of us
The last of usThe last of us
The last of us
BenCom1
 
Dead space 3 sond desighn
Dead space 3 sond desighnDead space 3 sond desighn
Dead space 3 sond desighn
ThomasDowson123
 
Dead space 3 sond desighn 1
Dead space 3 sond desighn 1Dead space 3 sond desighn 1
Dead space 3 sond desighn 1
ThomasDowson123
 
Dead space 3 sond desighn 1
Dead space 3 sond desighn 1Dead space 3 sond desighn 1
Dead space 3 sond desighn 1
ThomasDowson123
 
Brienna hick the last of us cutscene audio
Brienna hick the last of us cutscene audioBrienna hick the last of us cutscene audio
Brienna hick the last of us cutscene audio
soulsama
 
Sound design in computer games bioshock infinite
Sound design in computer games bioshock infiniteSound design in computer games bioshock infinite
Sound design in computer games bioshock infinite
crisgalliano
 
Sound design in computer games shadow of mordor
Sound design in computer games shadow of mordorSound design in computer games shadow of mordor
Sound design in computer games shadow of mordor
crisgalliano
 
Sunset overdrive
Sunset overdriveSunset overdrive
Sunset overdrive
BenCom1
 
Task 2 analysis dead space 3
Task 2 analysis dead space 3Task 2 analysis dead space 3
Task 2 analysis dead space 3
Mike Hughes
 
Sound design in computer games dead space
Sound design in computer games dead spaceSound design in computer games dead space
Sound design in computer games dead space
crisgalliano
 
Adam Crittenden The Last Of Us Sound Analysis
Adam Crittenden The Last Of Us Sound AnalysisAdam Crittenden The Last Of Us Sound Analysis
Adam Crittenden The Last Of Us Sound Analysis
Adam Crittenden
 
Meet the Pyro
Meet the PyroMeet the Pyro
Meet the Pyro
JoshuaRidett
 
Sound design in computer games the evil within
Sound design in computer games the evil withinSound design in computer games the evil within
Sound design in computer games the evil within
crisgalliano
 
Ig1 task 2 analysis work sheet
Ig1 task 2 analysis work sheetIg1 task 2 analysis work sheet
Ig1 task 2 analysis work sheet
warburton9191
 
The last of us
The last of us The last of us
The last of us
j-roche
 
Call of duty
Call of dutyCall of duty
Call of duty
BenCom1
 
The crew
The crewThe crew
The crew
BenCom1
 
Dead space 3
Dead space 3Dead space 3
Dead space 3
Lewis Brierley
 
Deadspace analysis
Deadspace analysisDeadspace analysis
Deadspace analysis
benloynd
 

Similar to Dead space 3 (20)

Brienna hick dead space 3 cutscene audio
Brienna hick dead space 3 cutscene audioBrienna hick dead space 3 cutscene audio
Brienna hick dead space 3 cutscene audio
 
The last of us
The last of usThe last of us
The last of us
 
Dead space 3 sond desighn
Dead space 3 sond desighnDead space 3 sond desighn
Dead space 3 sond desighn
 
Dead space 3 sond desighn 1
Dead space 3 sond desighn 1Dead space 3 sond desighn 1
Dead space 3 sond desighn 1
 
Dead space 3 sond desighn 1
Dead space 3 sond desighn 1Dead space 3 sond desighn 1
Dead space 3 sond desighn 1
 
Brienna hick the last of us cutscene audio
Brienna hick the last of us cutscene audioBrienna hick the last of us cutscene audio
Brienna hick the last of us cutscene audio
 
Sound design in computer games bioshock infinite
Sound design in computer games bioshock infiniteSound design in computer games bioshock infinite
Sound design in computer games bioshock infinite
 
Sound design in computer games shadow of mordor
Sound design in computer games shadow of mordorSound design in computer games shadow of mordor
Sound design in computer games shadow of mordor
 
Sunset overdrive
Sunset overdriveSunset overdrive
Sunset overdrive
 
Task 2 analysis dead space 3
Task 2 analysis dead space 3Task 2 analysis dead space 3
Task 2 analysis dead space 3
 
Sound design in computer games dead space
Sound design in computer games dead spaceSound design in computer games dead space
Sound design in computer games dead space
 
Adam Crittenden The Last Of Us Sound Analysis
Adam Crittenden The Last Of Us Sound AnalysisAdam Crittenden The Last Of Us Sound Analysis
Adam Crittenden The Last Of Us Sound Analysis
 
Meet the Pyro
Meet the PyroMeet the Pyro
Meet the Pyro
 
Sound design in computer games the evil within
Sound design in computer games the evil withinSound design in computer games the evil within
Sound design in computer games the evil within
 
Ig1 task 2 analysis work sheet
Ig1 task 2 analysis work sheetIg1 task 2 analysis work sheet
Ig1 task 2 analysis work sheet
 
The last of us
The last of us The last of us
The last of us
 
Call of duty
Call of dutyCall of duty
Call of duty
 
The crew
The crewThe crew
The crew
 
Dead space 3
Dead space 3Dead space 3
Dead space 3
 
Deadspace analysis
Deadspace analysisDeadspace analysis
Deadspace analysis
 

More from BenCom1

Metalpocolypse second final draft
Metalpocolypse second final draftMetalpocolypse second final draft
Metalpocolypse second final draft
BenCom1
 
Task 1 comic strip analysis
Task 1 comic strip analysisTask 1 comic strip analysis
Task 1 comic strip analysis
BenCom1
 
Ben ce sound recording glossary version 2
Ben ce sound recording glossary version 2Ben ce sound recording glossary version 2
Ben ce sound recording glossary version 2
BenCom1
 
Task 11 programming sounds into my game
Task 11 programming sounds into my gameTask 11 programming sounds into my game
Task 11 programming sounds into my game
BenCom1
 
Vst produced sound effects
Vst produced sound effectsVst produced sound effects
Vst produced sound effects
BenCom1
 
Plugins
PluginsPlugins
Plugins
BenCom1
 
Playback rate and pitch
Playback rate and pitchPlayback rate and pitch
Playback rate and pitch
BenCom1
 
Q card's
Q card'sQ card's
Q card's
BenCom1
 
Pitch script
Pitch scriptPitch script
Pitch script
BenCom1
 
Group presentation bce kd ba mh updated
Group presentation bce kd ba mh updatedGroup presentation bce kd ba mh updated
Group presentation bce kd ba mh updatedBenCom1
 
Metalpocolypse final draft script
Metalpocolypse final draft scriptMetalpocolypse final draft script
Metalpocolypse final draft script
BenCom1
 
Ben ce sound recording glossary version 2
Ben ce sound recording glossary version 2Ben ce sound recording glossary version 2
Ben ce sound recording glossary version 2
BenCom1
 
Audio explanation
Audio explanationAudio explanation
Audio explanation
BenCom1
 
Job role description and equipment hire
Job role description and equipment hireJob role description and equipment hire
Job role description and equipment hire
BenCom1
 
Job role description and equipment hire
Job role description and equipment hireJob role description and equipment hire
Job role description and equipment hire
BenCom1
 
Blaze script word copied
Blaze script word copiedBlaze script word copied
Blaze script word copiedBenCom1
 
_ ig2 game audio cut sequence production_2014 to 2015 (1)
    _ ig2 game audio cut sequence production_2014 to 2015 (1)    _ ig2 game audio cut sequence production_2014 to 2015 (1)
_ ig2 game audio cut sequence production_2014 to 2015 (1)
BenCom1
 
Ben ce sound recording glossary
Ben ce sound recording glossaryBen ce sound recording glossary
Ben ce sound recording glossary
BenCom1
 
Game maker work flow 181214
Game maker work flow 181214Game maker work flow 181214
Game maker work flow 181214
BenCom1
 
Unity work flow
Unity work flowUnity work flow
Unity work flow
BenCom1
 

More from BenCom1 (20)

Metalpocolypse second final draft
Metalpocolypse second final draftMetalpocolypse second final draft
Metalpocolypse second final draft
 
Task 1 comic strip analysis
Task 1 comic strip analysisTask 1 comic strip analysis
Task 1 comic strip analysis
 
Ben ce sound recording glossary version 2
Ben ce sound recording glossary version 2Ben ce sound recording glossary version 2
Ben ce sound recording glossary version 2
 
Task 11 programming sounds into my game
Task 11 programming sounds into my gameTask 11 programming sounds into my game
Task 11 programming sounds into my game
 
Vst produced sound effects
Vst produced sound effectsVst produced sound effects
Vst produced sound effects
 
Plugins
PluginsPlugins
Plugins
 
Playback rate and pitch
Playback rate and pitchPlayback rate and pitch
Playback rate and pitch
 
Q card's
Q card'sQ card's
Q card's
 
Pitch script
Pitch scriptPitch script
Pitch script
 
Group presentation bce kd ba mh updated
Group presentation bce kd ba mh updatedGroup presentation bce kd ba mh updated
Group presentation bce kd ba mh updated
 
Metalpocolypse final draft script
Metalpocolypse final draft scriptMetalpocolypse final draft script
Metalpocolypse final draft script
 
Ben ce sound recording glossary version 2
Ben ce sound recording glossary version 2Ben ce sound recording glossary version 2
Ben ce sound recording glossary version 2
 
Audio explanation
Audio explanationAudio explanation
Audio explanation
 
Job role description and equipment hire
Job role description and equipment hireJob role description and equipment hire
Job role description and equipment hire
 
Job role description and equipment hire
Job role description and equipment hireJob role description and equipment hire
Job role description and equipment hire
 
Blaze script word copied
Blaze script word copiedBlaze script word copied
Blaze script word copied
 
_ ig2 game audio cut sequence production_2014 to 2015 (1)
    _ ig2 game audio cut sequence production_2014 to 2015 (1)    _ ig2 game audio cut sequence production_2014 to 2015 (1)
_ ig2 game audio cut sequence production_2014 to 2015 (1)
 
Ben ce sound recording glossary
Ben ce sound recording glossaryBen ce sound recording glossary
Ben ce sound recording glossary
 
Game maker work flow 181214
Game maker work flow 181214Game maker work flow 181214
Game maker work flow 181214
 
Unity work flow
Unity work flowUnity work flow
Unity work flow
 

Dead space 3

  • 1. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Ben Comley-Excell Game Title Deadspace 3 https://www.youtube.com/watch?v=nUgrIBqFHY4 Provide detailed descriptions from chosen examples of sounds that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting The settingsoundslike acoldand windyplace, there are soundsof heavy windand ice cracking.It seemslike aremote locationinthe beginninglimitedbackground noise lowseriousmusic.The nextpartof the videosounds like anenclosedroom the voicessoundlike face toface conversation. Inthe final partof the videoit soundslike somethingtakingoff and Ican hear thingsrushingthroughthe air. The windyandcold settingcouldhave been createdusingeitherFoleyartistryorfield recording.The thingsrushingthroughthe airand soundsof takingoff may have beencreated digitallyusingMidi. Mood The backgroundmusiccreatesa sense of confusionasif the charactersdon’tknow where theyare or what ishappening.There isalsoapart duringthe scene where the musicseemstobe gettinglouderasif itis buildingsuspense andthenagun shot goesoff.There isbackgroundmusicthroughoutmostof the scene whichisquite serious. The backgroundmusicat the beginningmayhave beenrecordedelectronicallyusingMidi.However the loudermusicsoundslike ithasbeenrecorded ina studiousingreal musical instrumentssuchas drumsand a chello. Game genre The soundsthroughoutthisscene make the genre seemtobe Sci-fi.There are soundscomingradioswhichtell uspeople are communicatingandalsothere are soundsof thingsflingthroughthe air.The pause menusoundsare Futuristic.The soundsthroughout give the playerthe impressionthatthe charactersare fightingto save the earth. The soundsof the radiosmay have beencreated digitallyusingFoleyartistry.The futuristicsounds (beeping) alsosounddigitallyenhanced ancould have beenmade usingMidi. Narrative The voice fromthe male characterat the beginningsoundsworriedandscared.The character seemsconfusedandispanickingandrushingaroundespeciallywhen there isa lossof communicationonthe radio. The voiceswill have beencreatedinarecording studiousinga scriptand voice actors.