Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title
The order 1886
Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have
been used to create specific soundtrack elements
Setting The settingseemstobe somewhere indoors mostlikelyaroomor jail cell of some
sort judgingfromthe sounds.Youcan hear a lotof coughingandsomeone getting
drownedby2 people judgingfromthe voices.Anditissomewhere inBritainjudging
fromthe accentsof the 2 characters.
Follyartistryandstudiorecordinghasbeenused
for the soundsof coughing,watersoundsand
dialogs.
Mood The mood seemstobe tense there isa lotof angerand someone seemstobe
gettingtorturedbybeingdrowned,the 2characters seemstobe questioningthe
personwhoisgettingtortured.There isa lotof angerin thisscene.The musicat
firstalsoadds to this.
Software sequencersandfieldrecordinghasbeen
usedforthe backgroundsounds.
Alsosoftware hasbeenusedforthe lowvolume
musicinthe background. Follyartistryandstudio
recordinghasbeenusedforthe watersoundsand
the muffledvoice whenthe characteris
underwater.
Game genre Game genre isseemstobe actionjudgingbythe dialogsof the characters , as said
before thisseemstobe aninterrogationseenandthe closestgame genre that
wouldhave seenlike thatisaction.
Studiorecordinghasbeenusedforthe
dialogs/narratives.
Narrative The narrative isthis2 mentorturingsomeone,there isnotmuchinformationof any
of the charactersin thisscene.Itsoundslike theyreallyare tryingtoobtain
informationfromthischaracterbyinterrogatingandtorturinghim.Italsoseemslike
these 2 menare havingfuntorturingtoo.
Studiorecordinghasbeenusedforthe
dialogs/narratives.
Software hasbeenusedformuffleddialogswhen
underwater.
https://www.youtube.com/watch?v=61TKuj4_Oxg (0:00)-(1:20)

the order 1886

  • 1.
    Salford City College EcclesSixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title The order 1886 Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting The settingseemstobe somewhere indoors mostlikelyaroomor jail cell of some sort judgingfromthe sounds.Youcan hear a lotof coughingandsomeone getting drownedby2 people judgingfromthe voices.Anditissomewhere inBritainjudging fromthe accentsof the 2 characters. Follyartistryandstudiorecordinghasbeenused for the soundsof coughing,watersoundsand dialogs. Mood The mood seemstobe tense there isa lotof angerand someone seemstobe gettingtorturedbybeingdrowned,the 2characters seemstobe questioningthe personwhoisgettingtortured.There isa lotof angerin thisscene.The musicat firstalsoadds to this. Software sequencersandfieldrecordinghasbeen usedforthe backgroundsounds. Alsosoftware hasbeenusedforthe lowvolume musicinthe background. Follyartistryandstudio recordinghasbeenusedforthe watersoundsand the muffledvoice whenthe characteris underwater. Game genre Game genre isseemstobe actionjudgingbythe dialogsof the characters , as said before thisseemstobe aninterrogationseenandthe closestgame genre that wouldhave seenlike thatisaction. Studiorecordinghasbeenusedforthe dialogs/narratives. Narrative The narrative isthis2 mentorturingsomeone,there isnotmuchinformationof any of the charactersin thisscene.Itsoundslike theyreallyare tryingtoobtain informationfromthischaracterbyinterrogatingandtorturinghim.Italsoseemslike these 2 menare havingfuntorturingtoo. Studiorecordinghasbeenusedforthe dialogs/narratives. Software hasbeenusedformuffleddialogswhen underwater. https://www.youtube.com/watch?v=61TKuj4_Oxg (0:00)-(1:20)