A New Generation of Learning What’s Up, What’s in Store & What’s at Stake Mark David Milliron [email_address]
What’s Up Video games PC Email CDs Individualist Generation X Web Cell phone IM MP3s Online community Net Gen Baby  Boomers TV generation Typewriters Telephone Memos Family focus
What’s Up NetGen’s Online 12.2 hrs per week 28% > GenX, 50%>Boomer NetGen 50% more likely to send IMs than GenX, 2x as likely to read Blogs, 3X as likely to use Social Networking Sites 41% HH Broadband (up from 29% in 2004) 75% HH Mobile Phones Data to phone: 45% NetGen, 27% GenY,  17% Boomers 91% HH use a Search Engine once a week
What’s In Store Attract, Serve, Retain, & Engage Visioning Planning Fundraising Capital Funds Operational Funds Maintenance Plans Sustainable Learning Environment
What’s In Store Blurring and Blending Mobility Galore Gaming Social Networking High-Impact Presentation/Engagement Technologies Analytics, Diagnostics, and Evidence-Based Education The Human Touch
Blurring and Blending Face to Face Infrastructure * Campus *Classrooms *Lecture Halls *Labs *Office Hours *Library Online Infrastructure *Portal *Learning Mgt Systems *Repositories *Phones *Blogs *ePortfolios Blended Blurred Activities Lecture, Dialogic, Small Groups, Learning Communities, Project-Based Learning, Self-Directed Learning, Collateral Learning
Blurring and Blending
Mobility Galore
Mobility Galore
Gaming
Gaming
Gaming
Social Networking
Social Networking
Social Networking
High-Impact Presentation/ Engagement Technologies
Analytics, Diagnostics, and Evidence-Based Education
Analytics, Diagnostics, and Evidence-Based Education Optimization Predictive Modeling Forecasting Reporting / OLAP Data Management Data Access What will happen next? What’s the best that can happen?  How Much? How Many? What Happened? Insight Information Value
The Human Touch E-Mail Serenity Prayer
What’s In Store Blurring and Blending Mobility Galore Gaming Social Networking High-Impact Presentation/Engagement Technologies Analytics, Diagnostics, and Evidence-Based Education The Human Touch
What’s In Store Attract, Serve, Retain, & Engage Visioning Planning Fundraising Capital Funds Operational Funds Maintenance Plans Sustainable Learning Environment
What’s in Store http://www.splcenter.org/intel/map/hate.jsp   http://www.networkforgood.org/
Dr. Mark David Milliron [email_address]   catalyticconversations.blogspot.com www.markmilliron.com

cyberSecurity_Milliron

  • 1.
    A New Generationof Learning What’s Up, What’s in Store & What’s at Stake Mark David Milliron [email_address]
  • 2.
    What’s Up Videogames PC Email CDs Individualist Generation X Web Cell phone IM MP3s Online community Net Gen Baby Boomers TV generation Typewriters Telephone Memos Family focus
  • 3.
    What’s Up NetGen’sOnline 12.2 hrs per week 28% > GenX, 50%>Boomer NetGen 50% more likely to send IMs than GenX, 2x as likely to read Blogs, 3X as likely to use Social Networking Sites 41% HH Broadband (up from 29% in 2004) 75% HH Mobile Phones Data to phone: 45% NetGen, 27% GenY, 17% Boomers 91% HH use a Search Engine once a week
  • 4.
    What’s In StoreAttract, Serve, Retain, & Engage Visioning Planning Fundraising Capital Funds Operational Funds Maintenance Plans Sustainable Learning Environment
  • 5.
    What’s In StoreBlurring and Blending Mobility Galore Gaming Social Networking High-Impact Presentation/Engagement Technologies Analytics, Diagnostics, and Evidence-Based Education The Human Touch
  • 6.
    Blurring and BlendingFace to Face Infrastructure * Campus *Classrooms *Lecture Halls *Labs *Office Hours *Library Online Infrastructure *Portal *Learning Mgt Systems *Repositories *Phones *Blogs *ePortfolios Blended Blurred Activities Lecture, Dialogic, Small Groups, Learning Communities, Project-Based Learning, Self-Directed Learning, Collateral Learning
  • 7.
  • 8.
  • 9.
  • 10.
  • 11.
  • 12.
  • 13.
  • 14.
  • 15.
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  • 17.
    Analytics, Diagnostics, andEvidence-Based Education
  • 18.
    Analytics, Diagnostics, andEvidence-Based Education Optimization Predictive Modeling Forecasting Reporting / OLAP Data Management Data Access What will happen next? What’s the best that can happen? How Much? How Many? What Happened? Insight Information Value
  • 19.
    The Human TouchE-Mail Serenity Prayer
  • 20.
    What’s In StoreBlurring and Blending Mobility Galore Gaming Social Networking High-Impact Presentation/Engagement Technologies Analytics, Diagnostics, and Evidence-Based Education The Human Touch
  • 21.
    What’s In StoreAttract, Serve, Retain, & Engage Visioning Planning Fundraising Capital Funds Operational Funds Maintenance Plans Sustainable Learning Environment
  • 22.
    What’s in Storehttp://www.splcenter.org/intel/map/hate.jsp http://www.networkforgood.org/
  • 23.
    Dr. Mark DavidMilliron [email_address] catalyticconversations.blogspot.com www.markmilliron.com