Computer networks have experienced an explosive growth over the past few years and with
that growth have come severe congestion problems. For example, it is now common to see
internet gateways drop 10% of the incoming packets because of local buffer overflows.
Our investigation of some of these problems has shown that much of the cause lies in
transport protocol implementations (
not
in the protocols themselves): The ‘obvious’ ways
to implement a window-based transport protocol can result in exactly the wrong behavior
in response to network congestion. We give examples of ‘wrong’ behavior and describe
some simple algorithms that can be used to make right things happen. The algorithms are
rooted in the idea of achieving network stability by forcing the transport connection to obey
a ‘packet conservation’ principle. We show how the algorithms derive from this principle
and what effect they have on traffic over congested networks.
In October of ’86, the Internet had the first of what became a series of ‘congestion col-
lapses’. During this period, the data throughput from LBL to UC Berkeley (sites separated
by 400 yards and two IMP hops) dropped from 32 Kbps to 40 bps. We were fascinated by
this sudden factor-of-thousand drop in bandwidth and embarked on an investigation of why
things had gotten so bad. In particular, we wondered if the 4.3
BSD
(Berkeley U
NIX
)
TCP
was mis-behaving or if it could be tuned to work better under abysmal network conditions.
The answer to both of these questions was “yes”.
Transmission Control Protocol (TCP) is a fundamental protocol of the Internet Protocol Suite. TCP complements the Internet Protocol (IP), therefore it is common to refer to the internet protocol suit as TCP/IP. TCP is used for error detection, detection of packet loss or out of order delivery of data. TCP requests retransmission, rearranges data and helps with network congestion.
Several congestion control algorithms have been developed, over the last years, to improve TCP's performance over various technologies and network conditions.
The purpose of this assignment is to present TCP, network congestion, congestion algorithms and simulate different algorithms in different network conditions to measure their performance. For this assignment's needs, OPNET IT Guru Academic Edition software was used to accomplish the reproduction of projects that have been already published and gave the wanted results.
Transmission Control Protocol (TCP) is a fundamental protocol of the Internet Protocol Suite. TCP complements the Internet Protocol (IP), therefore it is common to refer to the internet protocol suit as TCP/IP. TCP is used for error detection, detection of packet loss or out of order delivery of data. TCP requests retransmission, rearranges data and helps with network congestion.
Several congestion control algorithms have been developed, over the last years, to improve TCP's performance over various technologies and network conditions.
The purpose of this assignment is to present TCP, network congestion, congestion algorithms and simulate different algorithms in different network conditions to measure their performance. For this assignment's needs, OPNET IT Guru Academic Edition software was used to accomplish the reproduction of projects that have been already published and gave the wanted results.
Connection Establishment & Flow and Congestion ControlAdeel Rasheed
On these slides i describe all the detail about Connection Establishment & Flow and Congestion Control. For more detail visit: https://chauhantricks.blogspot.com/
Connection Establishment & Flow and Congestion ControlAdeel Rasheed
On these slides i describe all the detail about Connection Establishment & Flow and Congestion Control. For more detail visit: https://chauhantricks.blogspot.com/
This is a design for a logo I made for Entergy's Waterford 3 nuclear factory. It takes the aspects of a hazard sign, combined with my personal preferences, and turned into a final piece. In the end, there was two logos, a primary and secondary logo. The primary logo has the text art, by itself, in the center while the secondary logo has a quote representing the people of Waterford 3 and how they care for safety. It took approximately two months to get the final idea for this logo, and I hope everyone enjoys it. Thank you for watching my presentation and have a nice day.
Comparison of TCP congestion control mechanisms Tahoe, Newreno and VegasIOSR Journals
The widely used reliable transport protocol TCP, is an end to end protocol designed for the wireline
networks characterized by negligible random packet losses. This paper represents exploratory study of TCP
congestion control principles and mechanisms. Modern implementations of TCP contain four intertwined
algorithms: slow start, congestion avoidance, fast retransmit, and fast recovery. In addition to the standard
algorithms used in common implementations of TCP, this paper also describes some of the more common
proposals developed by researchers over the years. We also study, through extensive simulations, the
performance characteristics of four representative TCP schemes, namely TCP Tahoe, New Reno and Vegas
under the network conditions of bottleneck link capacities for wired network
Comparison of TCP congestion control mechanisms Tahoe, Newreno and VegasIOSR Journals
Abstract: The widely used reliable transport protocol TCP, is an end to end protocol designed for the wireline networks characterized by negligible random packet losses. This paper represents exploratory study of TCP congestion control principles and mechanisms. Modern implementations of TCP contain four intertwined algorithms: slow start, congestion avoidance, fast retransmit, and fast recovery. In addition to the standard algorithms used in common implementations of TCP, this paper also describes some of the more common proposals developed by researchers over the years. We also study, through extensive simulations, the performance characteristics of four representative TCP schemes, namely TCP Tahoe, New Reno and Vegas under the network conditions of bottleneck link capacities for wired network. Keywords - Congestion avoidance, Congestion control mechanisms, Newreno, Tahoe, TCP, Vegas.
A Packet Drop Guesser Module for Congestion Control Protocols for High speed ...ijcseit
Different high speed Transport layer protocols have been designed and proposed in the literature to
improve the performance of standard TCP on high BDP links. They are mainly different in their increase
and decrease formulas of their respective congestion control algorithm. Most of these high speed protocols
consider every packet drop in the network as an indication of congestion and they immediately reduce their
congestion window size. Such an approach will usually result in under utilization of available bandwidth in
case of noisy channel conditions. We take CUBIC as a test case and have compared its performance in
case of normal and noisy channel conditions. The throughput of CUBIC was drastically degraded from
50Mbps to 0.5Mbps when we introduced a random packet drops with 0.001 probability. When the
probability of the packet drops increases then the throughput gets decreases. Indeed, we need to
complement existing congestion control algorithms with some intelligent mechanisms that can differentiate
whether a certain packet drop is because of congestion or channel error thus avoid unnecessary window
reduction. In order to distinguish between packets drops, we have developed a k-NN based module to guess
whether the packet drops are due to the congestion or any other reasons. After integrating this module with
CUBIC algorithm, we have observed significant performance improvement.
NetWork Design Question2.) How does TCP prevent Congestion Dicuss.pdfoptokunal1
NetWork Design Question
2.) How does TCP prevent Congestion? Dicuss the information identifying congestion in the
network as well as the mechanism for reducing congestion?
Solution
Congestion is a problem that occurs on shared networks when multiple users contend for access
to the same resources (bandwidth, buffers, and queues).
Transmission Control Protocol (TCP) uses a network congestion-avoidance algorithm that
includes various aspects of an additive increase/multiplicative decrease (AIMD) scheme, with
other schemes such as slow-start to achieve congestion avoidance.
The TCP congestion-avoidance algorithm is the primary basis for congestion control in the
Internet.
Congestion typically occurs where multiple links feed into a single link, such as where internal
LANs are connected to WAN links. Congestion also occurs at routers in core networks where
nodes are subjected to more traffic than they are designed to handle.
TCP/IP networks such as the Internet are especially susceptible to congestion because of their
basic connection- less nature. There are no virtual circuits with guaranteed bandwidth. Packets
are injected by any host at any time, and those packets are variable in size, which make
predicting traffic patterns and providing guaranteed service impossible. While connectionless
networks have advantages, quality of service is not one of them.
Shared LANs such as Ethernet have their own congestion control mechanisms in the form of
access controls that prevent multiple nodes from transmitting at the same time.
Identifying:
Congestion is primarily reflected by a conventional user feeling-- slowness. This statement
reflects the change in the network effective flow, that is the time required to transmit an entire
data from one point to another. The effective flow doenot exist as such, it consists in reality of
three seperate indicators:
*Latency:the effective flow is inversely proportional to the latency.
*Jitter:it is latency variation over time, impacts by influencing the flow latency
*Loss Rate:the theoritical bandwidth is inversely proportional to the square root of the loss rate
These Congestion symtoms allow us to rely on objective indicators to characterize it.
Mechanism to reduce congestion:
The standard fare in TCP implementations today has four standard congestion control algorithms
that are now in common use. Their usefulness has passed the test of time.
The four algorithms, Slow Start, Congestion Avoidance, Fast Retransmit and Fast Recovery are
described below. (a) Slow Start
Slow Start, a requirement for TCP software implementations is a mechanism used by the sender
to control the transmission rate, otherwise known as sender-based flow control. This is
accomplished through the return rate of acknowledgements from the receiver. In other words, the
rate of acknowledgements returned by the receiver determine the rate at which the sender can
transmit data. When a TCP connection first begins, the Slow Start algorithm initializes a
.
- Áp dụng biểu thức Shannon-Hartley để tính toán kênh
truyền (BT: 1.1- 1.6).
- Biểu diễn các dạng hàm xung tín hiệu cơ bản (BT: 1.7-
1.11).
- Phân biệt truyền thông số nhị phân và truyền thông số đa
mức
Analytical Research of TCP Variants in Terms of Maximum ThroughputIJLT EMAS
This paper is comparative, throughput analysis, for
the TCP variants as for New Reno, Westwood & High Speed,
and it analyzes the outcomes in simulated environment for NS -3
(version 3.25) simulator with reference to multiple varying
network parameters that includes network simulation time,
router bandwidth, varying traffic source counts to observe which
is one of the best TCP variant in different scenarios. Analysis
was done using dumbbell topology to figure out the comparative
maximum throughput of TCP variants. The analysis gives result
as TCP Variant “NewReno” is good when low bandwidth is used,
while TCP Variant “HighS peed” is good in terms of using large
bandwidths in comparison to Westwood. Network traffic flow
was observed in NetAnim tool.
Abstract - The Transmission Control Protocol (TCP) is
connection oriented, reliable and end-to-end protocol that support
flow and congestion control, with the evolution and rapid growth
of the internet and emergence of internet of things IoT, flow and
congestion have clear impact in the network performance. In this
paper we study congestion control mechanisms Tahoe, Reno,
Newreno, SACK and Vegas, which are introduced to control
network utilization and increase throughput, in the performance
evaluation we evaluate the performance metrics such as
throughput, packets loss, delivery and reveals impact of the cwnd.
Showing that SACK had done better performance in terms of
numbers of packets sent, throughput and delivery ratio than
Newreno, Vegas shows the best performance of all of them.
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
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Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
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UI automation Sample
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Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
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Create a campaign using Mailchimp with merge tags/fields
Send an interactive Slack channel message (using buttons)
Have the message received by managers and peers along with a test email for review
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In a second workflow supporting the same use case, you’ll see:
Your campaign sent to target colleagues for approval
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But—if the “Reject” button is pushed, colleagues will be alerted via Slack message
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Congestion control avoidance
1. Congestion Control avoidance
Seminar Presented
by
Mr. Anthony-Claret Onwutalobi
On the 10th of March (Winter Session)
University of Helsinki, Finland
2. Introduction
Definition of Terms:
Congestion - is a condition of severe
delay caused by an overload of datagram
at one or more switching point (router).
[2]
Congestion Control: is a distributed
algorithm use by TCP to share network
resources among competing users. [3]
3. Area to Cover
Overview of Congestion Control
The use of Old TCP and its problem
The Introduction of New TCP and its
Benefits
The limitation of the four Algorithm
Summary
Suggestions and questions
4. Introduction Continue..
The Old TCP and How it operates:
UDP -
The Short Coming
Packet transmitted via Connectionless network
Packet can be lost or destroyed when network
hardware fails
Packet loss due to heavy load.
Packet arrived out of order
Packet delivered after a long delay.
5. The New TCP
(Positive Acknowledgement Transmission Protocol)
In principle, a reliable delivery with no
duplicate or data loss as oppose to UDP
protocol.
This mechanism requires both endpoints to be
on a constant communication whereby the
sender sends application packages (datagram)
and wait for an acknowledgement from the
receiver.
The sender stores the history of the packages
sent and also set a timer when it sends a
packet. It waits for a reply for a set periodic
and will retransmit the package if no reply ACK
received.
6. Short Coming of New TCP
solves the problem of Connectionless UDP
protocol by ensuring the reliability of data
transmitted over the network,
however it is too mechanical and it wastes
a lot of network bandwidth.
It also has poor utilization of network
resources because the sender must delay
sending a new package until it receives an
acknowledgement for the previous packet
7. Introducing Sliding Window
This limitation propels a research and introduction of
sliding window.
Sliding window keeps tracks of transmitted and
acknowledged packets.
Since the timer is set for each datagram sent over
the network, the lost packets are easily identified
and retransmitted
Although this sliding window protocol is connection-oriented
which guarantee data connection.
9. Slow Start
Slow-start is run when the pipe is empty (i.e.,
when first starting or re-starting after a timeout).
Its goal is to get the "ack clock" started so
packets will be metered into the network at a
reasonable rate.
Algorithm:
Add a congestion window, cwnd, to the per-connection
state.
When starting or restarting after a loss, set cwnd to
one packet
On each Ack for new data, increase cwnd by one
packet.
When sending, send the minimum of the receiver’s
advertised window and cwnd.
10. Assumption: The maximum congestion window size is 8. Therefore, the congestion window size will not
increase after it reaches the size 8. The sender starts with the congestion window size 1. Upon each ACK
from the receiver, the sender increases the congestion window size by 1. For example, when the sender
receives "ACK 1", its congestion window
size is increased to be 2. Thus, in the next window, the sender can send 2 packets consecutively without
receiving any ACKs from the receiver.
11. Congestion Avoidance
congestion avoidance, is run any
time *except* when (re-)starting
and is responsible for estimating the
(dynamically varying) pipe size[4]
12. When to Enter Congestion Avoidance
Congestion avoidance is a TCP
restriction technique of regulating
slow start exponential duplication
method to avoid flooding the
network with segment which could
cause congestion.
Sender receives Ack over a lost
packet.
Sender timeout Expires
13. Slow Start and Congestion Avoidance
Algorithm
Slow Start and Congestion Avoidance Algorithm: [3]
Initialization for a given connection
Sets cwnd to one segment and ssthresh to 65535 bytes
The TCP output routine never sends more than minimum of cwnd and
the receiver’s advertised window
When congestion occurs (indicated by a timeout or the reception of
duplicate Ack),
One-half of the current window size (the minimum of cwnd and the
receiver's
advertised window, but at least two segments) is saved in ssthresh.
Additionally, if the congestion is indicated by a timeout, cwnd is set to
one segment
(slow start)
When new data is acknowledged by the other end, increase cwnd, but
the way it
increases depends on whether TCP is performing slow start or
congestion avoidance.
14. Fast Retransmit
Since TCP does not know whether a duplicate ACK
is caused by a lost segment or just a reordering
of segments, it waits for a small number of
duplicate ACKs to be received.
It is assumed that if there is just a reordering of
the segments, there will be only one or two
duplicate ACKs before the reordered segment is
processed, which will then generate a new ACK.
If three or more duplicate ACKs are received in a
row, it is a strong indication that a segment has
been lost. TCP then performs a retransmission of
what appears to be the missing segment, without
waiting for a retransmission timer to expire.
15. Fast Recovery
After fast retransmit sends what
appears to be the missing segment,
congestion avoidance, but not slow
start is performed.
This is the fast recovery algorithm.
It is an improvement that allows
high throughput under moderate
congestion, especially for large
windows. [2]
16. References
[1] The Great Idea Finder “Fascinating facts about the
invention of the Traffic Light William L. Potts
“http://www.ideafinder.com/history/inventions/trafficlight.ht
m Date Accessed: 10th February 2008
[2] D. E. Commer, “Internetworking with TCP/IP, Volume 1:
Principles, protocols, and Architecture, 2006
[3] W. R. Stevens, “TCP Slow Start, Congestion Avoidance,
Fast Retransmit, and Fast Recovery Algorithms, “RFC 2001,
Jan 1997
[4] D. E. Commer, “Internetworking with TCP/IP, Volume 1:
Principles, protocols, and Architecture, 2006
[5] http://www.tutorialsweb.com/networking/tcp-ip/
images/Fig10_SlidingWindow.jpg
17. References - Continue
[6] V. Jacobson, “Modified TCP congestion
Avoidance Algorithm, “end2end –internet April
30, 1990 ftp://ftp.isi.edu/end2end/end2end-interest-
1990.mail
[7] D. X. Wei C. Jin, S. H. Low, S. Hedge, “FAST
TCP” Motivation, Architecture, Algorithm,
Performance IEEE Network, 2005
[8]http://www.isi.edu/nsnam/DIRECTED_RESEAR
CH/DR_WANIDA/DR/JavisInActionSlowStartFrame
.html Date Accessed 15/02/08
[9]http://www.cs.rice.edu/~amsaha/Papers/Cexa
m/notes/node109.html 15/02/08
18. Thank You for Paying Attention
Suggestions! and Questions???
Editor's Notes
The diagram below shows the scenario of TCP slow-start mechanism:
Assumption: The maximum congestion window size is 8. Therefore, the congestion window
size will not increase after it reaches the size 8. The sender starts with the congestion
window size 1. Upon each ACK from the receiver, the sender increases the congestion
window size by 1. For example, when the sender receives "ACK 1", its congestion window
size is increased to be 2. Thus, in the next window, the sender can send 2 packets
consecutively without receiving any ACKs from the receiver.