SlideShare a Scribd company logo
Animation
Animation is a method of photographing successive drawings,
models, or even puppets, to create an illusion of movement in a
sequence. Because our eyes can only retain an image for approx.
1/10 of a second, when multiple images appear in fast
succession, the brain blends them into a single moving image. In
traditional animation, pictures are drawn or painted on transparent
celluloid sheets to be photographed. Early cartoons are examples
of this, but today, most animated movies are made with computer-
generated imagery or CGI.
Example:
Application of Computer Animation
Special Effects (Movies, TV)
Video Games
Virtual Reality
Simulation, Training, Military
Medical
Robotics
Visualization
Communication
Types of Animation:
• Traditional Animation: This is one of the oldest forms of animation in film. It’s
sometimes called cel animation. As mentioned above, in traditional animation, objects are
drawn on celluloid transparent paper. In order to create the animated sequence, the
animator must draw every frame. It’s the same mechanism as a flipbook, just on a grander
scale
• 2D Animation (Vector-based): Images with familiar formats like JPG, GIF, BMP,
are pixel images. These images cannot be enlarged or shrunk without affecting image quality.
Vector graphics don’t need to worry about resolution. Vectors are characterized by pathways with
various start and end points, lines connecting these points to build the graphic. Shapes can be
created to form a character or other image. Vector-based animation uses mathematical values to
resize images, so motion is smooth.
• 3D Animation: In 3D animated movies, the animator uses a program to move the
character’s body parts around. They set their digital frames when all of the parts of the
character are in the right position. They do this for each frame, and the computer
calculates the motion from each frame.
• Motion Graphics: Motion Graphics are pieces are digital graphics that create the illusion
of motion usually for ads, title sequences in films, but ultimately exist to communicate something
to the viewer. They’re often combined with sound for multimedia projects.
They’re a type of animation used mostly in business, usually with text as a main player. Below
are a few examples of motion graphic animation, using the top trends of today.
• Stop Motion: Stop Motion encompasses claymation, pixelation, object-motion, cutout
animation, and more. But the basic mechanics are similar to the traditional style like a flipbook.
However, instead of drawings, stop motion adjusts physical objects in each frame.
If moved in small increments, captured one frame at a time, the illusion of motion is produced.
Methods/Techniques:
1.Frame by Frame (Traditional Method): Earlier, in traditional method, animation was done by
hands because of the absence of the computer-aided drawing facilities
2.Procedural:
In Procedural method, set of rules are used to animate the objects. Animator defines or specify the
initial rules and procedure to process and later runs simulations.
3.Behavioral:
According to this method/technique, to a certain extent the character or object specifies/determines
it’s own actions which helps / allows the character to improve later, and in turn, it frees the animator
in determining each and every details of the character’s motion.
4.Key Framing:
A key frame in computer animation is a frame where we define changes in an animation. According
to key framing, a storyboard requirement is must as the animatordraws the major frames of animation
from it.
5.Motion Capture:
This method of animation uses the live action/motion footage of a living human character which is
recorded to the computer via video cameras and markers and later, that action or motion is
used/applied to animate the character which gives the real feel to the viewers as if the real human
character has been animated
6.Dynamics:
In this method, simulations are used in order to produce a quite different sequence while maintaining
the physical reality.
Software for Animation
• Blender
• 3D Studio Max
• Animation: Master
• Adobe Animate
• Motion capture
• Adobe Flash

More Related Content

What's hot

Overview of the graphics system
Overview of the graphics systemOverview of the graphics system
Overview of the graphics system
Kamal Acharya
 
Introduction to Computer graphics
Introduction to Computer graphics Introduction to Computer graphics
Introduction to Computer graphics PrathimaBaliga
 
UNIT-IV
UNIT-IVUNIT-IV
Raster scan system
Raster scan systemRaster scan system
Raster scan systemMohd Arif
 
4. THREE DIMENSIONAL DISPLAY METHODS
4.	THREE DIMENSIONAL DISPLAY METHODS4.	THREE DIMENSIONAL DISPLAY METHODS
4. THREE DIMENSIONAL DISPLAY METHODS
SanthiNivas
 
Introduction to computer graphics
Introduction to computer graphicsIntroduction to computer graphics
Introduction to computer graphics
Kamal Acharya
 
Computer graphics basic transformation
Computer graphics basic transformationComputer graphics basic transformation
Computer graphics basic transformation
Selvakumar Gna
 
Color Models
Color ModelsColor Models
Color Models
Mustafa Salam
 
Applications of computer graphics
Applications of computer graphicsApplications of computer graphics
Applications of computer graphics
-jyothish kumar sirigidi
 
Output primitives in Computer Graphics
Output primitives in Computer GraphicsOutput primitives in Computer Graphics
Output primitives in Computer Graphics
Kamal Acharya
 
Introduction to computer graphics
Introduction to computer graphicsIntroduction to computer graphics
Introduction to computer graphicsAmandeep Kaur
 
Window to viewport transformation
Window to viewport transformationWindow to viewport transformation
Window to viewport transformation
Ankit Garg
 
Anti- aliasing computer graphics
Anti- aliasing computer graphicsAnti- aliasing computer graphics
Anti- aliasing computer graphics
Safayet Hossain
 
Random scan displays and raster scan displays
Random scan displays and raster scan displaysRandom scan displays and raster scan displays
Random scan displays and raster scan displays
Somya Bagai
 
Introduction to computer graphics
Introduction to computer graphicsIntroduction to computer graphics
Introduction to computer graphics
Rajamanickam Gomathijayam
 
Attributes of Output Primitives
Attributes of Output PrimitivesAttributes of Output Primitives
Attributes of Output Primitives
Renita Santhmayora
 
Computer graphics
Computer graphicsComputer graphics
Computer graphics
Mohsin Azam
 
Back face detection
Back face detectionBack face detection
Back face detection
Pooja Dixit
 
Animation & Animation Techniques
Animation & Animation TechniquesAnimation & Animation Techniques
Animation & Animation Techniques
Narendra Bhavsar
 

What's hot (20)

Overview of the graphics system
Overview of the graphics systemOverview of the graphics system
Overview of the graphics system
 
Introduction to Computer graphics
Introduction to Computer graphics Introduction to Computer graphics
Introduction to Computer graphics
 
UNIT-IV
UNIT-IVUNIT-IV
UNIT-IV
 
Raster scan system
Raster scan systemRaster scan system
Raster scan system
 
4. THREE DIMENSIONAL DISPLAY METHODS
4.	THREE DIMENSIONAL DISPLAY METHODS4.	THREE DIMENSIONAL DISPLAY METHODS
4. THREE DIMENSIONAL DISPLAY METHODS
 
Introduction to computer graphics
Introduction to computer graphicsIntroduction to computer graphics
Introduction to computer graphics
 
Computer graphics basic transformation
Computer graphics basic transformationComputer graphics basic transformation
Computer graphics basic transformation
 
Color Models
Color ModelsColor Models
Color Models
 
Applications of computer graphics
Applications of computer graphicsApplications of computer graphics
Applications of computer graphics
 
Output primitives in Computer Graphics
Output primitives in Computer GraphicsOutput primitives in Computer Graphics
Output primitives in Computer Graphics
 
Introduction to computer graphics
Introduction to computer graphicsIntroduction to computer graphics
Introduction to computer graphics
 
Window to viewport transformation
Window to viewport transformationWindow to viewport transformation
Window to viewport transformation
 
Anti- aliasing computer graphics
Anti- aliasing computer graphicsAnti- aliasing computer graphics
Anti- aliasing computer graphics
 
Computer animation
Computer animationComputer animation
Computer animation
 
Random scan displays and raster scan displays
Random scan displays and raster scan displaysRandom scan displays and raster scan displays
Random scan displays and raster scan displays
 
Introduction to computer graphics
Introduction to computer graphicsIntroduction to computer graphics
Introduction to computer graphics
 
Attributes of Output Primitives
Attributes of Output PrimitivesAttributes of Output Primitives
Attributes of Output Primitives
 
Computer graphics
Computer graphicsComputer graphics
Computer graphics
 
Back face detection
Back face detectionBack face detection
Back face detection
 
Animation & Animation Techniques
Animation & Animation TechniquesAnimation & Animation Techniques
Animation & Animation Techniques
 

Similar to Animation in Computer Graphics

Multimedia chapter 5
Multimedia chapter 5Multimedia chapter 5
Multimedia chapter 5
PrathimaBaliga
 
PPT on Animation.pdf
PPT on Animation.pdfPPT on Animation.pdf
PPT on Animation.pdf
Home
 
Unit vi
Unit viUnit vi
Unit vi
swapnasalil
 
Types of animation
Types of animationTypes of animation
Types of animation
Animation Courses, Ahmedabad
 
Computer animation
Computer animationComputer animation
Computer animation
ashrafulislam293
 
Animation
AnimationAnimation
Animation
Animation Animation
Animation
Rajendran Jhansi
 
Lecture 9 animation
Lecture 9 animationLecture 9 animation
Lecture 9 animationMr SMAK
 
CHAPTER – 10 Animation
CHAPTER – 10        AnimationCHAPTER – 10        Animation
CHAPTER – 10 Animation
Amir Ibrahim Tahir
 
Computer Generated Graphics
Computer Generated GraphicsComputer Generated Graphics
Computer Generated Graphics
Shubhrank Rastogi
 
Animations
AnimationsAnimations
Animations
HemalathaG12
 
5 multimedia elements - animation
5   multimedia elements - animation5   multimedia elements - animation
5 multimedia elements - animationKelly Bauer
 
Animation background history 4
Animation background history 4Animation background history 4
Animation background history 4
karishmat1
 
Animation
AnimationAnimation
Animation
Fae Kaal
 
Animation ncll
Animation ncllAnimation ncll
Animation
AnimationAnimation
Animation
Purvi Sankhe
 

Similar to Animation in Computer Graphics (20)

Animation
AnimationAnimation
Animation
 
Multimedia chapter 5
Multimedia chapter 5Multimedia chapter 5
Multimedia chapter 5
 
PPT on Animation.pdf
PPT on Animation.pdfPPT on Animation.pdf
PPT on Animation.pdf
 
Unit vi
Unit viUnit vi
Unit vi
 
Ch07
Ch07Ch07
Ch07
 
Types of animation
Types of animationTypes of animation
Types of animation
 
Computer animation
Computer animationComputer animation
Computer animation
 
Chap18 19
Chap18 19Chap18 19
Chap18 19
 
Animation
AnimationAnimation
Animation
 
Animation
AnimationAnimation
Animation
 
Animation
Animation Animation
Animation
 
Lecture 9 animation
Lecture 9 animationLecture 9 animation
Lecture 9 animation
 
CHAPTER – 10 Animation
CHAPTER – 10        AnimationCHAPTER – 10        Animation
CHAPTER – 10 Animation
 
Computer Generated Graphics
Computer Generated GraphicsComputer Generated Graphics
Computer Generated Graphics
 
Animations
AnimationsAnimations
Animations
 
5 multimedia elements - animation
5   multimedia elements - animation5   multimedia elements - animation
5 multimedia elements - animation
 
Animation background history 4
Animation background history 4Animation background history 4
Animation background history 4
 
Animation
AnimationAnimation
Animation
 
Animation ncll
Animation ncllAnimation ncll
Animation ncll
 
Animation
AnimationAnimation
Animation
 

More from RinkuNahar

Fire Alarm System Project
Fire Alarm System ProjectFire Alarm System Project
Fire Alarm System Project
RinkuNahar
 
Simulation
SimulationSimulation
Simulation
RinkuNahar
 
Software
SoftwareSoftware
Software
RinkuNahar
 
Dbms
DbmsDbms
Computer network
Computer network Computer network
Computer network
RinkuNahar
 
Eco
EcoEco
Accounting
AccountingAccounting
Accounting
RinkuNahar
 

More from RinkuNahar (7)

Fire Alarm System Project
Fire Alarm System ProjectFire Alarm System Project
Fire Alarm System Project
 
Simulation
SimulationSimulation
Simulation
 
Software
SoftwareSoftware
Software
 
Dbms
DbmsDbms
Dbms
 
Computer network
Computer network Computer network
Computer network
 
Eco
EcoEco
Eco
 
Accounting
AccountingAccounting
Accounting
 

Recently uploaded

ASME IX(9) 2007 Full Version .pdf
ASME IX(9)  2007 Full Version       .pdfASME IX(9)  2007 Full Version       .pdf
ASME IX(9) 2007 Full Version .pdf
AhmedHussein950959
 
ethical hacking in wireless-hacking1.ppt
ethical hacking in wireless-hacking1.pptethical hacking in wireless-hacking1.ppt
ethical hacking in wireless-hacking1.ppt
Jayaprasanna4
 
在线办理(ANU毕业证书)澳洲国立大学毕业证录取通知书一模一样
在线办理(ANU毕业证书)澳洲国立大学毕业证录取通知书一模一样在线办理(ANU毕业证书)澳洲国立大学毕业证录取通知书一模一样
在线办理(ANU毕业证书)澳洲国立大学毕业证录取通知书一模一样
obonagu
 
Fundamentals of Electric Drives and its applications.pptx
Fundamentals of Electric Drives and its applications.pptxFundamentals of Electric Drives and its applications.pptx
Fundamentals of Electric Drives and its applications.pptx
manasideore6
 
Final project report on grocery store management system..pdf
Final project report on grocery store management system..pdfFinal project report on grocery store management system..pdf
Final project report on grocery store management system..pdf
Kamal Acharya
 
English lab ppt no titlespecENG PPTt.pdf
English lab ppt no titlespecENG PPTt.pdfEnglish lab ppt no titlespecENG PPTt.pdf
English lab ppt no titlespecENG PPTt.pdf
BrazilAccount1
 
Design and Analysis of Algorithms-DP,Backtracking,Graphs,B&B
Design and Analysis of Algorithms-DP,Backtracking,Graphs,B&BDesign and Analysis of Algorithms-DP,Backtracking,Graphs,B&B
Design and Analysis of Algorithms-DP,Backtracking,Graphs,B&B
Sreedhar Chowdam
 
block diagram and signal flow graph representation
block diagram and signal flow graph representationblock diagram and signal flow graph representation
block diagram and signal flow graph representation
Divya Somashekar
 
weather web application report.pdf
weather web application report.pdfweather web application report.pdf
weather web application report.pdf
Pratik Pawar
 
The role of big data in decision making.
The role of big data in decision making.The role of big data in decision making.
The role of big data in decision making.
ankuprajapati0525
 
AKS UNIVERSITY Satna Final Year Project By OM Hardaha.pdf
AKS UNIVERSITY Satna Final Year Project By OM Hardaha.pdfAKS UNIVERSITY Satna Final Year Project By OM Hardaha.pdf
AKS UNIVERSITY Satna Final Year Project By OM Hardaha.pdf
SamSarthak3
 
Industrial Training at Shahjalal Fertilizer Company Limited (SFCL)
Industrial Training at Shahjalal Fertilizer Company Limited (SFCL)Industrial Training at Shahjalal Fertilizer Company Limited (SFCL)
Industrial Training at Shahjalal Fertilizer Company Limited (SFCL)
MdTanvirMahtab2
 
Standard Reomte Control Interface - Neometrix
Standard Reomte Control Interface - NeometrixStandard Reomte Control Interface - Neometrix
Standard Reomte Control Interface - Neometrix
Neometrix_Engineering_Pvt_Ltd
 
MCQ Soil mechanics questions (Soil shear strength).pdf
MCQ Soil mechanics questions (Soil shear strength).pdfMCQ Soil mechanics questions (Soil shear strength).pdf
MCQ Soil mechanics questions (Soil shear strength).pdf
Osamah Alsalih
 
一比一原版(IIT毕业证)伊利诺伊理工大学毕业证成绩单专业办理
一比一原版(IIT毕业证)伊利诺伊理工大学毕业证成绩单专业办理一比一原版(IIT毕业证)伊利诺伊理工大学毕业证成绩单专业办理
一比一原版(IIT毕业证)伊利诺伊理工大学毕业证成绩单专业办理
zwunae
 
一比一原版(UofT毕业证)多伦多大学毕业证成绩单如何办理
一比一原版(UofT毕业证)多伦多大学毕业证成绩单如何办理一比一原版(UofT毕业证)多伦多大学毕业证成绩单如何办理
一比一原版(UofT毕业证)多伦多大学毕业证成绩单如何办理
ydteq
 
AP LAB PPT.pdf ap lab ppt no title specific
AP LAB PPT.pdf ap lab ppt no title specificAP LAB PPT.pdf ap lab ppt no title specific
AP LAB PPT.pdf ap lab ppt no title specific
BrazilAccount1
 
DESIGN A COTTON SEED SEPARATION MACHINE.docx
DESIGN A COTTON SEED SEPARATION MACHINE.docxDESIGN A COTTON SEED SEPARATION MACHINE.docx
DESIGN A COTTON SEED SEPARATION MACHINE.docx
FluxPrime1
 
HYDROPOWER - Hydroelectric power generation
HYDROPOWER - Hydroelectric power generationHYDROPOWER - Hydroelectric power generation
HYDROPOWER - Hydroelectric power generation
Robbie Edward Sayers
 
Governing Equations for Fundamental Aerodynamics_Anderson2010.pdf
Governing Equations for Fundamental Aerodynamics_Anderson2010.pdfGoverning Equations for Fundamental Aerodynamics_Anderson2010.pdf
Governing Equations for Fundamental Aerodynamics_Anderson2010.pdf
WENKENLI1
 

Recently uploaded (20)

ASME IX(9) 2007 Full Version .pdf
ASME IX(9)  2007 Full Version       .pdfASME IX(9)  2007 Full Version       .pdf
ASME IX(9) 2007 Full Version .pdf
 
ethical hacking in wireless-hacking1.ppt
ethical hacking in wireless-hacking1.pptethical hacking in wireless-hacking1.ppt
ethical hacking in wireless-hacking1.ppt
 
在线办理(ANU毕业证书)澳洲国立大学毕业证录取通知书一模一样
在线办理(ANU毕业证书)澳洲国立大学毕业证录取通知书一模一样在线办理(ANU毕业证书)澳洲国立大学毕业证录取通知书一模一样
在线办理(ANU毕业证书)澳洲国立大学毕业证录取通知书一模一样
 
Fundamentals of Electric Drives and its applications.pptx
Fundamentals of Electric Drives and its applications.pptxFundamentals of Electric Drives and its applications.pptx
Fundamentals of Electric Drives and its applications.pptx
 
Final project report on grocery store management system..pdf
Final project report on grocery store management system..pdfFinal project report on grocery store management system..pdf
Final project report on grocery store management system..pdf
 
English lab ppt no titlespecENG PPTt.pdf
English lab ppt no titlespecENG PPTt.pdfEnglish lab ppt no titlespecENG PPTt.pdf
English lab ppt no titlespecENG PPTt.pdf
 
Design and Analysis of Algorithms-DP,Backtracking,Graphs,B&B
Design and Analysis of Algorithms-DP,Backtracking,Graphs,B&BDesign and Analysis of Algorithms-DP,Backtracking,Graphs,B&B
Design and Analysis of Algorithms-DP,Backtracking,Graphs,B&B
 
block diagram and signal flow graph representation
block diagram and signal flow graph representationblock diagram and signal flow graph representation
block diagram and signal flow graph representation
 
weather web application report.pdf
weather web application report.pdfweather web application report.pdf
weather web application report.pdf
 
The role of big data in decision making.
The role of big data in decision making.The role of big data in decision making.
The role of big data in decision making.
 
AKS UNIVERSITY Satna Final Year Project By OM Hardaha.pdf
AKS UNIVERSITY Satna Final Year Project By OM Hardaha.pdfAKS UNIVERSITY Satna Final Year Project By OM Hardaha.pdf
AKS UNIVERSITY Satna Final Year Project By OM Hardaha.pdf
 
Industrial Training at Shahjalal Fertilizer Company Limited (SFCL)
Industrial Training at Shahjalal Fertilizer Company Limited (SFCL)Industrial Training at Shahjalal Fertilizer Company Limited (SFCL)
Industrial Training at Shahjalal Fertilizer Company Limited (SFCL)
 
Standard Reomte Control Interface - Neometrix
Standard Reomte Control Interface - NeometrixStandard Reomte Control Interface - Neometrix
Standard Reomte Control Interface - Neometrix
 
MCQ Soil mechanics questions (Soil shear strength).pdf
MCQ Soil mechanics questions (Soil shear strength).pdfMCQ Soil mechanics questions (Soil shear strength).pdf
MCQ Soil mechanics questions (Soil shear strength).pdf
 
一比一原版(IIT毕业证)伊利诺伊理工大学毕业证成绩单专业办理
一比一原版(IIT毕业证)伊利诺伊理工大学毕业证成绩单专业办理一比一原版(IIT毕业证)伊利诺伊理工大学毕业证成绩单专业办理
一比一原版(IIT毕业证)伊利诺伊理工大学毕业证成绩单专业办理
 
一比一原版(UofT毕业证)多伦多大学毕业证成绩单如何办理
一比一原版(UofT毕业证)多伦多大学毕业证成绩单如何办理一比一原版(UofT毕业证)多伦多大学毕业证成绩单如何办理
一比一原版(UofT毕业证)多伦多大学毕业证成绩单如何办理
 
AP LAB PPT.pdf ap lab ppt no title specific
AP LAB PPT.pdf ap lab ppt no title specificAP LAB PPT.pdf ap lab ppt no title specific
AP LAB PPT.pdf ap lab ppt no title specific
 
DESIGN A COTTON SEED SEPARATION MACHINE.docx
DESIGN A COTTON SEED SEPARATION MACHINE.docxDESIGN A COTTON SEED SEPARATION MACHINE.docx
DESIGN A COTTON SEED SEPARATION MACHINE.docx
 
HYDROPOWER - Hydroelectric power generation
HYDROPOWER - Hydroelectric power generationHYDROPOWER - Hydroelectric power generation
HYDROPOWER - Hydroelectric power generation
 
Governing Equations for Fundamental Aerodynamics_Anderson2010.pdf
Governing Equations for Fundamental Aerodynamics_Anderson2010.pdfGoverning Equations for Fundamental Aerodynamics_Anderson2010.pdf
Governing Equations for Fundamental Aerodynamics_Anderson2010.pdf
 

Animation in Computer Graphics

  • 1. Animation Animation is a method of photographing successive drawings, models, or even puppets, to create an illusion of movement in a sequence. Because our eyes can only retain an image for approx. 1/10 of a second, when multiple images appear in fast succession, the brain blends them into a single moving image. In traditional animation, pictures are drawn or painted on transparent celluloid sheets to be photographed. Early cartoons are examples of this, but today, most animated movies are made with computer- generated imagery or CGI.
  • 3. Application of Computer Animation Special Effects (Movies, TV) Video Games Virtual Reality Simulation, Training, Military Medical Robotics Visualization Communication
  • 4. Types of Animation: • Traditional Animation: This is one of the oldest forms of animation in film. It’s sometimes called cel animation. As mentioned above, in traditional animation, objects are drawn on celluloid transparent paper. In order to create the animated sequence, the animator must draw every frame. It’s the same mechanism as a flipbook, just on a grander scale • 2D Animation (Vector-based): Images with familiar formats like JPG, GIF, BMP, are pixel images. These images cannot be enlarged or shrunk without affecting image quality. Vector graphics don’t need to worry about resolution. Vectors are characterized by pathways with various start and end points, lines connecting these points to build the graphic. Shapes can be created to form a character or other image. Vector-based animation uses mathematical values to resize images, so motion is smooth. • 3D Animation: In 3D animated movies, the animator uses a program to move the character’s body parts around. They set their digital frames when all of the parts of the character are in the right position. They do this for each frame, and the computer calculates the motion from each frame.
  • 5. • Motion Graphics: Motion Graphics are pieces are digital graphics that create the illusion of motion usually for ads, title sequences in films, but ultimately exist to communicate something to the viewer. They’re often combined with sound for multimedia projects. They’re a type of animation used mostly in business, usually with text as a main player. Below are a few examples of motion graphic animation, using the top trends of today. • Stop Motion: Stop Motion encompasses claymation, pixelation, object-motion, cutout animation, and more. But the basic mechanics are similar to the traditional style like a flipbook. However, instead of drawings, stop motion adjusts physical objects in each frame. If moved in small increments, captured one frame at a time, the illusion of motion is produced.
  • 6. Methods/Techniques: 1.Frame by Frame (Traditional Method): Earlier, in traditional method, animation was done by hands because of the absence of the computer-aided drawing facilities 2.Procedural: In Procedural method, set of rules are used to animate the objects. Animator defines or specify the initial rules and procedure to process and later runs simulations. 3.Behavioral: According to this method/technique, to a certain extent the character or object specifies/determines it’s own actions which helps / allows the character to improve later, and in turn, it frees the animator in determining each and every details of the character’s motion. 4.Key Framing: A key frame in computer animation is a frame where we define changes in an animation. According to key framing, a storyboard requirement is must as the animatordraws the major frames of animation from it.
  • 7. 5.Motion Capture: This method of animation uses the live action/motion footage of a living human character which is recorded to the computer via video cameras and markers and later, that action or motion is used/applied to animate the character which gives the real feel to the viewers as if the real human character has been animated 6.Dynamics: In this method, simulations are used in order to produce a quite different sequence while maintaining the physical reality.
  • 8. Software for Animation • Blender • 3D Studio Max • Animation: Master • Adobe Animate • Motion capture • Adobe Flash