The document discusses various clipping techniques in computer graphics, which involve removing parts of graphics outside a specified area of interest. It covers different types of clipping such as point, line, area, curve, and text clipping, along with algorithms like Cohen-Sutherland and Liang-Barsky for efficient line clipping. Additionally, it addresses polygon clipping methods like Sutherland-Hodgman and mentions procedures for curve and text clipping, focusing on how each technique processes graphical elements based on their positions relative to clipping boundaries.