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Class Dojo is a classroom management tool designed to enhance student behavior and engagement through real-time feedback and rewards. It allows teachers to quickly reinforce positive behavior by awarding points to students, thereby fostering a more productive learning environment. The system also provides behavior-tracking analytics for parents and administrators, streamlining communication and support for educators.
Introduction of Class Dojo as a gamification tool for classroom management.
Prepared by Manu Melwin Joy, Assistant Professor, sharing contact information and permissions.
ClassDojo enhances classroom behavior management effectively and efficiently for teachers.
Class Dojo improves student behavior and engagement through awards and real-time feedback.
Students receive avatars, enabling quick feedback on behavior through easy point awarding.
Class Dojo's methods reinforce good behavior and engage students through gamification.
Quick feedback enhances positive reinforcement, fostering a sense of purpose and motivation.
Visibility and data on student behavior lead to a less disruptive and positive classroom.
Provides print/email behavior reports for analytics to engage parents and administrators.
Class Dojo offers time efficiency with easy data entry for teachers to focus on instruction.














