Architecting Your UX Career – Presentation Tips to Land your Next UX GigHeather Young, CUA
Approaching a job search can be a daunting task for any professional, but the UX world has a unique set of challenges. Our field is still relatively new, job titles and responsibilities are fuzzy, and there are varying understandings of what we can and should provide. There is no one clear path or set of experience that sets us up for success. Artifacts are often collaborative, covered by NDAs, and it can be hard to capture the many facets of UX expertise into a small set of documents. So how do we navigate the world of resume-writing, portfolio-creation, and interviewing to find a job that will be the best fit for the skills we currently have and allow us to grow into the practitioner we want to become? Get the inside scoop from a current UX consultant and UX Community Manager, both of whom are experienced with vetting UX talent.
Template for facilitating transformation planning workshop. Incorporates systems thinking, neurolinguistic programming, organisational change management, organizational change management, high level business architecture and clean language techniques.
Copy of a presentation that I delivered to a group of project managers at PMI Symposium in Ottawa, Canada. The key to managing your boss is to manage them in a style that they like. The key to managing your boss is modifying your style to be more in tune with theirs. Everyone communicates and interacts differently. If you communicate and interact with them in a style that they like - chances are they will be more receptive to what you have to say. This presentation - based on DISC Theory developed by William Marston - outlines four distinct styles of behavior - their strengths and limitations. More importantly it outlines what you need to do to be more effective when working with someone who has a different style then yours. They aren't going to change - You have to if you want to communicate and interact more effectively with others - including your boss.
Workshops, meetings and seminars drive momentum in a change project. Even more so, if they are facilitated skilfully.
Workshops, meetings and seminars are held to create ownership of required changes – and ensure buy-in from managers, employees or customers. Most organisations involve a facilitator to make sure that this happens.
To qualify as an excellent facilitator, you not only need to manage the meeting; you also need to help the group achieve specific results – without taking a stand or becoming involved in their practical work. The facilitator is the catalyst that drives the session to an effective result. This calls for an astute awareness of setting, purpose and the people involved.
Collaborative Research The Conference by Media Evolution MalmöErika Hall
The document discusses collaborative research and user research methods. It provides an overview of stakeholder interviews, competitive analysis, usability testing, analyzing research findings, and creating models and reports. The key goals are to form good research questions, gather and analyze qualitative data, and create a shared understanding to inform decisions.
The document discusses human motivation and how to motivate club members. It identifies different levels of human needs that affect motivation, including the need for recognition, responsibility, and personal growth. The document also discusses theories on what motivates people and lists both stimulators and inhibitors of motivation. It provides suggestions for determining members' needs through listening, observing, and surveying. Finally, it offers templates for creating a needs survey and developing an action plan to improve member motivation.
This document discusses a holistic approach to content and language online. It addresses what content is, how people interact with content, and different roles involved in content creation and strategy. It emphasizes starting with clear goals and business objectives, defining processes and roles, and working as a team to address problems and ensure quality. While strategy and content must be adaptable, sticking to a clear purpose and open communication help projects succeed.
Architecting Your UX Career – Presentation Tips to Land your Next UX GigHeather Young, CUA
Approaching a job search can be a daunting task for any professional, but the UX world has a unique set of challenges. Our field is still relatively new, job titles and responsibilities are fuzzy, and there are varying understandings of what we can and should provide. There is no one clear path or set of experience that sets us up for success. Artifacts are often collaborative, covered by NDAs, and it can be hard to capture the many facets of UX expertise into a small set of documents. So how do we navigate the world of resume-writing, portfolio-creation, and interviewing to find a job that will be the best fit for the skills we currently have and allow us to grow into the practitioner we want to become? Get the inside scoop from a current UX consultant and UX Community Manager, both of whom are experienced with vetting UX talent.
Template for facilitating transformation planning workshop. Incorporates systems thinking, neurolinguistic programming, organisational change management, organizational change management, high level business architecture and clean language techniques.
Copy of a presentation that I delivered to a group of project managers at PMI Symposium in Ottawa, Canada. The key to managing your boss is to manage them in a style that they like. The key to managing your boss is modifying your style to be more in tune with theirs. Everyone communicates and interacts differently. If you communicate and interact with them in a style that they like - chances are they will be more receptive to what you have to say. This presentation - based on DISC Theory developed by William Marston - outlines four distinct styles of behavior - their strengths and limitations. More importantly it outlines what you need to do to be more effective when working with someone who has a different style then yours. They aren't going to change - You have to if you want to communicate and interact more effectively with others - including your boss.
Workshops, meetings and seminars drive momentum in a change project. Even more so, if they are facilitated skilfully.
Workshops, meetings and seminars are held to create ownership of required changes – and ensure buy-in from managers, employees or customers. Most organisations involve a facilitator to make sure that this happens.
To qualify as an excellent facilitator, you not only need to manage the meeting; you also need to help the group achieve specific results – without taking a stand or becoming involved in their practical work. The facilitator is the catalyst that drives the session to an effective result. This calls for an astute awareness of setting, purpose and the people involved.
Collaborative Research The Conference by Media Evolution MalmöErika Hall
The document discusses collaborative research and user research methods. It provides an overview of stakeholder interviews, competitive analysis, usability testing, analyzing research findings, and creating models and reports. The key goals are to form good research questions, gather and analyze qualitative data, and create a shared understanding to inform decisions.
The document discusses human motivation and how to motivate club members. It identifies different levels of human needs that affect motivation, including the need for recognition, responsibility, and personal growth. The document also discusses theories on what motivates people and lists both stimulators and inhibitors of motivation. It provides suggestions for determining members' needs through listening, observing, and surveying. Finally, it offers templates for creating a needs survey and developing an action plan to improve member motivation.
This document discusses a holistic approach to content and language online. It addresses what content is, how people interact with content, and different roles involved in content creation and strategy. It emphasizes starting with clear goals and business objectives, defining processes and roles, and working as a team to address problems and ensure quality. While strategy and content must be adaptable, sticking to a clear purpose and open communication help projects succeed.
This document summarizes the key differences between academic and corporate environments, and provides advice for transitioning from college to a career. It discusses how the knowledge gained in college is important but the processes are very different. Academia focuses on individual development and growth, while corporations prioritize results and organizational goals. The document recommends developing technical, teamwork, communication and work ethic skills. It states performance accounts for 10% of career success, while image and exposure account for 30% and 60%, respectively. Employers value mission alignment, communication skills, adaptability, personal management and leadership potential. Building trusting relationships through diversity, mindfulness, respect and effective communication is also advised. The document provides tips for identifying mentors and making the
This document summarizes a presentation on collaborative research and user research. The presentation covers topics like understanding organizational stakeholders, conducting interviews and focus groups, analyzing user data, creating models and insights, and reporting research findings. It emphasizes that research should create a shared understanding, that asking questions is important but uncomfortable, and that clear goals and a collaborative approach are necessary for effective research. The presentation provides tips for different research activities and stresses selecting methods that answer key questions.
Using the Bells that Ring- systemic model of supervision on the Practice Supe...Research in Practice
The document provides an overview of the Practice Supervisor Development Programme (PSDP) and introduces the "Bells that Ring" model of systemic supervision used in the programme. The Bells that Ring model involves assigning roles, presenting a case, questioning from a consultant, observers providing reflections, feedback, and a group reflection. Key aspects of each role in the process are outlined, including the supervisor/mentor, consultant, presenter, observers, and action planner. The document demonstrates how the model structures group supervision through assigning roles and guiding the supervision process.
This document provides information about presentations given by Jo Ilfeld, PhD on leadership skills. The presentations cover topics such as building high-performing teams, overcoming fear of failure to advance one's career, and improving productivity beyond traditional time management. The document includes descriptions of the presentation topics, intended audiences, reviews from past attendees, and biographical information about Jo Ilfeld.
Every organization faces change. The best organizations anticipate and adapt faster so that their ability to make change work becomes a strategic advantage in their marketplace. This webinar will share specific, practical ideas you can use to help your organization be more effective at change. You will walk away with ideas to help you:
Build buy-in and support for change
Overcome resistance to change
Equip your leaders and managers to lead and manage change
Influence a nimble culture that embraces opportunities to improve
Change your organization’s mindset about change and its importance in achieving success
www.bizlibrary.com
PMI UK Webinar: Neuro Linguistic Programming in Project Management. 28th Octo...PMIUKChapter
How NLP can be utlised to enhance the capability of Project Managers in the ‘People’ domain of projects.
Programmes and Projects across all professions and industries have one common denominator, people. People are the key success factors that make the difference between success and a challenging learning experience. An excellent and highly effective Project Manager MUST have a detailed insight into what drives people within projects and know how to communicate with them in a way that works. To understand others, any Project Manager must first understand their own psychology at work and how to be resilient of mind.
Understanding the psychology of communication and response is something that has been excluded from Project Management competencies for many years. Now is the time to create excellence through understanding.
A primer on how to assess the effectiveness of a space and the services, technology, and activities happening within it -- a post-occupancy evaluation. Originally presented as a webinar for the PKAL Learning Space Collaboratory in November 2014, it briefly explains what a post-occupancy evaluation is, how to do it, and what the benefits are.
#A11yTO conference presentation 2021 - Susan TillSusanTill2
Susan Till's slide deck for "Help Me Help You: How to find out and provide accessibility support needs for digital teams", presented at the 2021 #a11yTO Conference.
This document provides guidance on developing effective presentation skills for managers. It discusses three key elements of great presentations: content, design, and delivery. For content, it recommends analyzing the audience, gathering relevant data, and creating an outline. For design, it emphasizes layout, consistency, and use of color. For delivery, it offers tips on voice, language, movement, and body language to engage the audience. The document also provides strategies for handling challenges like difficult participants or equipment failures.
Micro-Coaching: The Impact of Continuous, Short and Instant Learning and Feed...BizLibrary
Many learning specialists and leaders have very limited time to plan and organize regular and scheduled formal coaching sessions. Instead, coaching is done in micro events—as needed, as it happens, in conversations and usually in combination with web tools and mobile devices. In these situations, micro-coaching becomes the only link between learners and workers and their leaders or trainers. The success of micro-coaching, therefore, leads to better performance.
In this webinar, you'll learn answers to questions such as:
What is the difference between formal coaching and micro-coaching?
What events trigger micro-coaching?
How do you implement micro-coaching, e.g. instant assists, feed-back loops, self-guided reviews, deliberate applications, and others?
What leader and trainer skills to develop in micro-coaching?
How do you effectively use web tools and mobile apps?
McKinsey & Company – featured insights 25th June 2021 article
Four broad skill categories: 1. Cognitive, 2. Interpersonal, 3. Self-leadership and 4. Digital.
This document outlines 12 tactics for using podcasts to increase team agility, productivity and motivation in companies. It discusses using podcasts for onboarding new employees, recruitment, CEO messages, motivation, training, recognizing employees, collecting success stories and lessons learned. Podcasts provide an intimate way to communicate with staff and allow internal messages to be listened to whenever convenient. Setting up internal podcasts can benefit companies of any size by keeping employees informed and engaged.
The role of mindset in design thinking: Implications for capability developme...Zaana Jaclyn
Presentation for Design for Business: Research conference, 12-13 May 2015, Melbourne, Victoria. Part of Melbourne International Design Week 2015.
Paper abstract:
Design thinking continues to be an emergent field as it pertains to business. In building design thinking capability in organizations the current focus is on design skills and tools, rather than mindset. This imbalance toward design process, methods and tools is also present within design thinking and design research literature. Mindset is little acknowledged.
The purpose of this paper is to investigate and articulate the role of mindset within design thinking capability and practice. Mindset is the perspective that informs how a person approaches and interacts in the world (Nelson & Stolterman 2013). Where mindset is acknowledged as a critical underpinning for design thinking in the literature, it is usually presented as guiding principles for design doing. There is little insight into what the different mindsets are, how to develop or enact them, or how mindset impacts on practice. Mindset remains underexplored in discussions of design competency and maturity.
By analysing qualitative data collected across three studies of a doctoral research project exploring the composition of design thinking in practice, two mindsets emerged. These were: design thinking as a way of work and design thinking as a way of life. Design thinking as a way of work is focused on the process of design thinking with the primary purpose of designing for outputs and innovation. Design thinking as a way of life is a holistic view of design thinking where the focus is on designing for transformation and creating positive change. These mindsets are scalable, applicable to an individual or organization.
The two mindsets, when mapped against competencies in design knowledge, skills and tools, contribute a framework to explore maturity in design thinking. Understanding the maturity framework, and the role of mindset within it, has implications for how an individual and organization can build capability in design thinking and maximise outcomes in the environment in which they are designing.
Design Thinking & HR - Caterina Sanders (SocialHRCamp Vancouver 2016)SocialHRCamp
Design thinking is not a new concept in many areas of business, but in HR it is beginning to gain serious ground. In a recent Deloitte report, of the 7000 respondents, 79% felt that design thinking was an important or very important issue for them this year, with HR professionals believing that they are ready for the journey of moving from “process developer” to an “experience architect”. (Deloitte Human Capital Trends 2016). This hands-on session will introduce you to the main tenets of design thinking and allow you time to try a couple of exercises as applied to the context of social technologies and HR. Participants will walk away with some tangible insights that they should be able to apply to their workplaces immediately.
This document proposes a "Centralized Partnership" approach for design organizations that combines the benefits of centralized and decentralized models. In a centralized partnership, there would be a centralized design team led by a director and placed within the marketing organization. This centralized team would partner closely with product/marketing teams, involving designers throughout the entire project lifecycle to ensure cohesive and user-centered solutions while empowering designers and allowing for speedier output. The document outlines qualities needed for an effective design organization, such as a clear team charter and vision, user empathy practices, delivering high quality design work at all levels of scale, and fostering a collaborative work environment.
Getting started with UX research October 2017.pptxCarol Rossi
You know you need customer insights to make good design decisions but without a dedicated researcher on your team how do you run the research? These tips will help you get started.
Agile Washington 2015 Creating a Learning CultureRenee Troughton
This document describes the evolution of an agile learning program over 12 years from an unintentional start to a more deliberate collaborative learning approach. It discusses choosing passionfruits as a metaphor for the program and outlines various program design elements like establishing group goals and interactions. The benefits of collaborative learning are highlighted along with a learning framework involving reflection, analysis techniques, and sharing learnings. Problem and solution analysis techniques like 5 whys, fishbone diagrams, and force field analysis are explained.
This document summarizes the key differences between academic and corporate environments, and provides advice for transitioning from college to a career. It discusses how the knowledge gained in college is important but the processes are very different. Academia focuses on individual development and growth, while corporations prioritize results and organizational goals. The document recommends developing technical, teamwork, communication and work ethic skills. It states performance accounts for 10% of career success, while image and exposure account for 30% and 60%, respectively. Employers value mission alignment, communication skills, adaptability, personal management and leadership potential. Building trusting relationships through diversity, mindfulness, respect and effective communication is also advised. The document provides tips for identifying mentors and making the
This document summarizes a presentation on collaborative research and user research. The presentation covers topics like understanding organizational stakeholders, conducting interviews and focus groups, analyzing user data, creating models and insights, and reporting research findings. It emphasizes that research should create a shared understanding, that asking questions is important but uncomfortable, and that clear goals and a collaborative approach are necessary for effective research. The presentation provides tips for different research activities and stresses selecting methods that answer key questions.
Using the Bells that Ring- systemic model of supervision on the Practice Supe...Research in Practice
The document provides an overview of the Practice Supervisor Development Programme (PSDP) and introduces the "Bells that Ring" model of systemic supervision used in the programme. The Bells that Ring model involves assigning roles, presenting a case, questioning from a consultant, observers providing reflections, feedback, and a group reflection. Key aspects of each role in the process are outlined, including the supervisor/mentor, consultant, presenter, observers, and action planner. The document demonstrates how the model structures group supervision through assigning roles and guiding the supervision process.
This document provides information about presentations given by Jo Ilfeld, PhD on leadership skills. The presentations cover topics such as building high-performing teams, overcoming fear of failure to advance one's career, and improving productivity beyond traditional time management. The document includes descriptions of the presentation topics, intended audiences, reviews from past attendees, and biographical information about Jo Ilfeld.
Every organization faces change. The best organizations anticipate and adapt faster so that their ability to make change work becomes a strategic advantage in their marketplace. This webinar will share specific, practical ideas you can use to help your organization be more effective at change. You will walk away with ideas to help you:
Build buy-in and support for change
Overcome resistance to change
Equip your leaders and managers to lead and manage change
Influence a nimble culture that embraces opportunities to improve
Change your organization’s mindset about change and its importance in achieving success
www.bizlibrary.com
PMI UK Webinar: Neuro Linguistic Programming in Project Management. 28th Octo...PMIUKChapter
How NLP can be utlised to enhance the capability of Project Managers in the ‘People’ domain of projects.
Programmes and Projects across all professions and industries have one common denominator, people. People are the key success factors that make the difference between success and a challenging learning experience. An excellent and highly effective Project Manager MUST have a detailed insight into what drives people within projects and know how to communicate with them in a way that works. To understand others, any Project Manager must first understand their own psychology at work and how to be resilient of mind.
Understanding the psychology of communication and response is something that has been excluded from Project Management competencies for many years. Now is the time to create excellence through understanding.
A primer on how to assess the effectiveness of a space and the services, technology, and activities happening within it -- a post-occupancy evaluation. Originally presented as a webinar for the PKAL Learning Space Collaboratory in November 2014, it briefly explains what a post-occupancy evaluation is, how to do it, and what the benefits are.
#A11yTO conference presentation 2021 - Susan TillSusanTill2
Susan Till's slide deck for "Help Me Help You: How to find out and provide accessibility support needs for digital teams", presented at the 2021 #a11yTO Conference.
This document provides guidance on developing effective presentation skills for managers. It discusses three key elements of great presentations: content, design, and delivery. For content, it recommends analyzing the audience, gathering relevant data, and creating an outline. For design, it emphasizes layout, consistency, and use of color. For delivery, it offers tips on voice, language, movement, and body language to engage the audience. The document also provides strategies for handling challenges like difficult participants or equipment failures.
Micro-Coaching: The Impact of Continuous, Short and Instant Learning and Feed...BizLibrary
Many learning specialists and leaders have very limited time to plan and organize regular and scheduled formal coaching sessions. Instead, coaching is done in micro events—as needed, as it happens, in conversations and usually in combination with web tools and mobile devices. In these situations, micro-coaching becomes the only link between learners and workers and their leaders or trainers. The success of micro-coaching, therefore, leads to better performance.
In this webinar, you'll learn answers to questions such as:
What is the difference between formal coaching and micro-coaching?
What events trigger micro-coaching?
How do you implement micro-coaching, e.g. instant assists, feed-back loops, self-guided reviews, deliberate applications, and others?
What leader and trainer skills to develop in micro-coaching?
How do you effectively use web tools and mobile apps?
McKinsey & Company – featured insights 25th June 2021 article
Four broad skill categories: 1. Cognitive, 2. Interpersonal, 3. Self-leadership and 4. Digital.
This document outlines 12 tactics for using podcasts to increase team agility, productivity and motivation in companies. It discusses using podcasts for onboarding new employees, recruitment, CEO messages, motivation, training, recognizing employees, collecting success stories and lessons learned. Podcasts provide an intimate way to communicate with staff and allow internal messages to be listened to whenever convenient. Setting up internal podcasts can benefit companies of any size by keeping employees informed and engaged.
The role of mindset in design thinking: Implications for capability developme...Zaana Jaclyn
Presentation for Design for Business: Research conference, 12-13 May 2015, Melbourne, Victoria. Part of Melbourne International Design Week 2015.
Paper abstract:
Design thinking continues to be an emergent field as it pertains to business. In building design thinking capability in organizations the current focus is on design skills and tools, rather than mindset. This imbalance toward design process, methods and tools is also present within design thinking and design research literature. Mindset is little acknowledged.
The purpose of this paper is to investigate and articulate the role of mindset within design thinking capability and practice. Mindset is the perspective that informs how a person approaches and interacts in the world (Nelson & Stolterman 2013). Where mindset is acknowledged as a critical underpinning for design thinking in the literature, it is usually presented as guiding principles for design doing. There is little insight into what the different mindsets are, how to develop or enact them, or how mindset impacts on practice. Mindset remains underexplored in discussions of design competency and maturity.
By analysing qualitative data collected across three studies of a doctoral research project exploring the composition of design thinking in practice, two mindsets emerged. These were: design thinking as a way of work and design thinking as a way of life. Design thinking as a way of work is focused on the process of design thinking with the primary purpose of designing for outputs and innovation. Design thinking as a way of life is a holistic view of design thinking where the focus is on designing for transformation and creating positive change. These mindsets are scalable, applicable to an individual or organization.
The two mindsets, when mapped against competencies in design knowledge, skills and tools, contribute a framework to explore maturity in design thinking. Understanding the maturity framework, and the role of mindset within it, has implications for how an individual and organization can build capability in design thinking and maximise outcomes in the environment in which they are designing.
Design Thinking & HR - Caterina Sanders (SocialHRCamp Vancouver 2016)SocialHRCamp
Design thinking is not a new concept in many areas of business, but in HR it is beginning to gain serious ground. In a recent Deloitte report, of the 7000 respondents, 79% felt that design thinking was an important or very important issue for them this year, with HR professionals believing that they are ready for the journey of moving from “process developer” to an “experience architect”. (Deloitte Human Capital Trends 2016). This hands-on session will introduce you to the main tenets of design thinking and allow you time to try a couple of exercises as applied to the context of social technologies and HR. Participants will walk away with some tangible insights that they should be able to apply to their workplaces immediately.
This document proposes a "Centralized Partnership" approach for design organizations that combines the benefits of centralized and decentralized models. In a centralized partnership, there would be a centralized design team led by a director and placed within the marketing organization. This centralized team would partner closely with product/marketing teams, involving designers throughout the entire project lifecycle to ensure cohesive and user-centered solutions while empowering designers and allowing for speedier output. The document outlines qualities needed for an effective design organization, such as a clear team charter and vision, user empathy practices, delivering high quality design work at all levels of scale, and fostering a collaborative work environment.
Getting started with UX research October 2017.pptxCarol Rossi
You know you need customer insights to make good design decisions but without a dedicated researcher on your team how do you run the research? These tips will help you get started.
Agile Washington 2015 Creating a Learning CultureRenee Troughton
This document describes the evolution of an agile learning program over 12 years from an unintentional start to a more deliberate collaborative learning approach. It discusses choosing passionfruits as a metaphor for the program and outlines various program design elements like establishing group goals and interactions. The benefits of collaborative learning are highlighted along with a learning framework involving reflection, analysis techniques, and sharing learnings. Problem and solution analysis techniques like 5 whys, fishbone diagrams, and force field analysis are explained.
A key to surviving disruption is understanding the tasks customers are trying accomplish: they “hire” products to get a job done. Jobs to be done (JTBD) is a growing field of study and increasingly seen as a source for business growth.
Luckily, UX strategists have the skills to analyze customer behavior and correlate this to business opportunity using JTBD theory. This allows us to maximize opportunity by finding jobs that are most important to users, but with which they are least satisfied. Focus on delivering value for those jobs first.
This talk outlines JTBD theory and practice, and shows its relevance to UX strategy. Through examples, I’ll show how to prioritize efforts in a way that has real impact.
Evaluating the Impact of Design Thinking in ActionDavid Allan Chin
Design thinking offers a problem-solving approach widely adopted by the most innovative companies and organizations - but how do we truly measure its impact?
Professor Jeanne Liedtka of the University of Virginia’s Darden School of Business reports on the results of research conducted at UVA over the past 6 years of over 30 organizations using design thinking in practice.
This presentation shared during a MURAL webinar hosted by Jeanne Liedtka on 12/24/18.
The document provides an overview of the design thinking process, which includes discovery, framing insights into direction, developing concepts, creating prototypes, gathering feedback, and iterating. It discusses methods for each stage like learning from users, experts, context immersion, and inspirations in discovery. In framing, important elements are analyzed and synthesized to determine direction. Concepts integrate analyzed elements into concrete solutions. Prototypes are created and feedback is gathered to integrate into the next iteration. The document outlines tools, methods, and pitfalls to consider at each stage of the process.
APF orlando diy survey workshop 071114 finalMike Courtney
This document provides information about conducting DIY survey research. It begins with an introduction to survey research and discusses why research is important to reduce risks, discover opportunities, and improve business results. Common mistakes in survey questions are outlined. The document then covers how to write effective survey questions, choose appropriate response scales, and develop a survey flow. Tips for determining appropriate sample sizes and finding respondents are provided. The document concludes with an exercise where attendees develop survey questions to get feedback.
Getting Started with UX Research OCUX Camp CRossi Aug 2017Carol Rossi
As user experience professionals, we all realize the importance of getting real insights from real users and not just making decisions based on a hunch. In this talk, you'll discover how to make those insights actionable within your company.
The Collaboratory: Problem-Solving in the Learning EnvironmentGreg Louviere
This session focuses on the interjection of problem-solving into the learning environment, establishing the Collaboratory as an engine for creative decision-making within a collaborative setting. Of the numerous problem-solving methods available, this presentation examines solution-based "design thinking" in the learning context. Through research and case studies, the presentation will delve into the spatial features that successfully foster a problem-solving learning environment. In recent years, many institutions have created Colaboratories, including the Mayo Clinic, Harvard Innovation Lab, and Stanford d:school. The purpose of which is to investigate problems such as climate change, health care, sustainability, economic globalization, learning equity, business growth and entrepreneurship. This presentation will explain the reasons why the problem-solving environment of a Collaboratory can become a learning opportunity in Higher-Education and K-12 applications and, the reason for its proliferation among corporations, organizations and institutions.
Making Critical Thinking Real with Digital Content - CUE 2017Julie Evans
Let’s get digital with critical thinking. Using art, science and civics as the context, this workshop examines new digital content for developing and measuring critical thinking skill development. Participants need to bring in their own device.
Working like strangers is a kind of team working that people use for have two-way long-distance connection to do things they are going to.
It is true that working remotely have many challenges, but also it is an interesting work to be done.
You need to know the principles of digital working to have a peak performance.
Note that digital team working is not the exact name for remote or online team work.
Let's find it.
This document provides an introduction to mentoring. It discusses what it is like to be mentored, including the benefits mentees receive from having a mentor challenge and support them. It also outlines why one might want to get involved in mentoring as a mentor, noting advantages like personal growth, developing skills, and leaving a legacy. Finally, it describes the mentoring process, defining the roles of both mentor and mentee, and explaining that mentoring relationships are structured to help mentees set and achieve goals with a mentor's guidance and feedback.
Problem solving is a cognitive process used to achieve goals when no obvious solution is apparent. It involves defining the problem, gathering information, analyzing the problem from different perspectives, generating potential alternatives, selecting the best alternative, and implementing it. Expert problem solvers have better memory, classify problems by principles, use established procedures, and work towards goals. The problem solving process involves skill, tools, and defined steps like defining the issue, collecting data, analyzing causes, considering options, deciding on a solution, and implementing it.
This document provides guidance for developing a Mentoring Action Plan (MAP) to help mentorees progress in their careers. It discusses creating a vision statement, setting mentoring goals and objectives, and identifying learning activities. The goals focus on developing expertise, building relationships, and navigating the organization. Sample goals include improving presentation skills, understanding organizational structure, and enhancing one's reputation. Learning activities suggest developmental projects, networking, and stretch assignments. The document also provides examples of communication, conflict resolution, and other skills that mentoring relationships may target.
The document outlines an agenda for a workshop on personal and professional development. It includes sessions on communication styles, preparing for the future of work, developing leadership skills, building trust in teams, and mindfulness/meditation. The workshop uses exercises and discussions to help participants understand their strengths and how they can best work with others. It emphasizes self-awareness, effective teamwork, and creating a supportive environment where all can contribute.
Team Lead Succeed – Helping You And Your Team Achieve High-Performance TeamworkAPMDonotuse
APM event hosted by Wessex Branch on 28 September 2023.
Speaker: Nick Fewings, Managing Director, Ngagementworks
Only 10% of teams achieve high-performance, with 50% being average and 40% dysfunctional.
In this session, delivered by award-winning conference speaker Nick Fewings, and author of best-seller Team Lead Succeed, Nick will share his 30+ years of leading teams and facilitating team development.
Nick has profiled 1,000 of individuals and worked with 100s of teams.
Those attending will benefit from understanding;
The importance of knowing WHO is in your team, both from a behavioural and technical skills aspect.
The 16 areas of high-performance teamwork, and their importance.
In March 2022, Nick Fewings, MD of Ngagementworks, published Team Lead Succeed, based on his 30+years of both leading operational and project teams, and subsequently facilitating team development around the world.
It has become a best seller, has 96% 5-star reviews, has been read on 5 of the 7 continents, and has been accepted for the prestigious Business Book Awards 2023.
In this interactive session, Nick will share learning from Team Lead Succeed that can be applied immediately and make a positive difference to your teamwork. Nick will share the importance of knowing both WHO is in your team and also HOW effective your teamwork is.
The critical mindset and skills to thrive in BANI workspaces - Jean-Francois ...Greatness Coaching
3 traits of 'great' coaches:
1. Be curious about others' potential
2. Be still, and eventually...
3. Be fearless in enabling others to empower themselves to grow
Transforming the quality of development conversations at scaleHuman Capital Media
Companies everywhere are searching for ways to improve employee performance. Many look towards employee ratings and bonuses for the solution, but find this simply isn’t moving the needle as desired. Perhaps the problem is we’ve been tinkering around the edges rather than tackling the issue where it’s hardest: improving the quality of managerial conversations.
This document defines creativity and problem solving, outlining various models and techniques. It discusses Wallas' five stages of creativity (preparation, incubation, intimation, illumination, verification) and the standard five-step method for problem solving (stating the problem, identifying causes, choosing solutions, applying solutions, planning next steps). A variety of problem solving tools are also introduced, such as brainstorming, fishbone diagrams, and SWOT analysis, which is demonstrated with an example for analyzing a hypothetical organization.
Explore the essential graphic design tools and software that can elevate your creative projects. Discover industry favorites and innovative solutions for stunning design results.
EASY TUTORIAL OF HOW TO USE CAPCUT BY: FEBLESS HERNANEFebless Hernane
CapCut is an easy-to-use video editing app perfect for beginners. To start, download and open CapCut on your phone. Tap "New Project" and select the videos or photos you want to edit. You can trim clips by dragging the edges, add text by tapping "Text," and include music by selecting "Audio." Enhance your video with filters and effects from the "Effects" menu. When you're happy with your video, tap the export button to save and share it. CapCut makes video editing simple and fun for everyone!
International Upcycling Research Network advisory board meeting 4Kyungeun Sung
Slides used for the International Upcycling Research Network advisory board 4 (last one). The project is based at De Montfort University in Leicester, UK, and funded by the Arts and Humanities Research Council.
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India’s architectural landscape is a vibrant tapestry that weaves together the country's rich cultural heritage and its modern aspirations. From majestic historical structures to cutting-edge contemporary designs, the work of Indian architects is celebrated worldwide. Among the many firms shaping this dynamic field, Design Forum International stands out as a leader in innovative and sustainable architecture. This blog explores some of the best Indian architects, highlighting their contributions and showcasing the most famous architects in India.
ARENA - Young adults in the workplace (Knight Moves).pdfKnight Moves
Presentations of Bavo Raeymaekers (Project lead youth unemployment at the City of Antwerp), Suzan Martens (Service designer at Knight Moves) and Adriaan De Keersmaeker (Community manager at Talk to C)
during the 'Arena • Young adults in the workplace' conference hosted by Knight Moves.
1. Team BBM: Final Presentation and Panel Discussion
a solution to help NOLA musicians
better manage their careers
Mykle Brossette Maria Dahman Tetiana Iegorova
Abdulrahman Jarallah Heidi Koontz Chris Moser
Will Norris Tom Sanderson Bob Schaffer
1
3. Average Salary % of Income from Music Sales
$17K 5%
Number of Musicians % without Management
4500 78%
Living Large?
Simply making a living requires a huge amount of managerial time and
attention that most musicians can’t afford when also working odd hours
and trying to hone their craft.
Insight Labs
3
4. I am NOT the User
4
Our Process
DISCOVERY
DESIGN
PLANNING
PROTOTYPES
USER
TESTING
we are here
PROJECT PHASES
5. I am NOT the User
5
Our Process
DISCOVERY
DESIGN
PLANNING
PROTOTYPES
USER
TESTING
we are here
PROJECT PHASES
KEY RESEARCH
QUESTIONS
1. How do NOLA musicians define (career) success?
2. What makes career management hard?
3. And, more importantly, WHY is it hard?
6. I am NOT the User
6
Our Process
DISCOVERY
DESIGN
PLANNING
PROTOTYPES
USER
TESTING
we are here
PROJECT PHASES
1. How do NOLA musicians define (career) success?
2. What makes career management hard?
3. And, more importantly, WHY is it hard?
ACTIVITIES
ACADEMIC
RESEARCH
INDUSTRY EXPERT
INTERVIEW
MUSICIAN
INTERVIEWS (X6)
UX PANEL
DISCUSSION
KEY RESEARCH
QUESTIONS
7. Meet Marley Hayes
7
Research Findings Ambition Talent
GOALS
Continue to support herself by playing paid gigs multiple
times per week
Eventually perform and share her music with a wider
audience; tours, larger venues
Connect deeply and emotionally with the
people that come to hear her play
TECHNOLOGY USE FRUSTRATIONS
Phone: Older iPhone 3GS
Computer: Mac Laptop
Internet: Facebook, ReverbNation, Gmail
Controlling/perfectionist personality keeps her from asking
for help when she should
“Doesn't know what she doesn't know”
Not clear on the “next steps” to turn a successful local
career into a long-term and widespread business
8. Meet Ian Shaw
8
Research Findings Shy Amateur
GOALS
Play music full-time
Make enough money to get by with some disposable
income
Make friends
Prove his parents wrong about his
career decision
TECHNOLOGY USE FRUSTRATIONS
Phone: Outdated Android Smartphone
Computer: Desktop PC
Difficulty meeting and talking to people
Not knowing how to pursue a music
career
Not having the money for music lessons
10. ROOT CAUSE ANALYSIS
Poor Career Management
Don’t know WHAT to do Don’t know HOW to do it Don’t DO it
Poor Education No Planning Procrastination
Why?
10
Don’t Know or Don’t Care?Research Findings
11. ROOT CAUSE ANALYSIS
Poor Career Management
Don’t know WHAT to do Don’t know HOW to do it Don’t DO it
Poor Education No Planning Procrastination
Why?
Content is too general (the WHAT) and not actionable (the HOW)
Forums (where experts present to a large audience) do not resonate
Educational events and related resources are poorly promoted
Why?
11
Don’t Know or Don’t Care?Research Findings
12. ROOT CAUSE ANALYSIS
Poor Career Management
Don’t know WHAT to do Don’t know HOW to do it Don’t DO it
Poor Education No Planning Procrastination
Why?
Inability to brainstorm TASKS with seasoned experts
An educational system that emphasizes the “ends” but not the “means”
Lack of consideration for potential barriers or roadblocks
Why?
12
Don’t Know or Don’t Care?Research Findings
13. ROOT CAUSE ANALYSIS
Poor Career Management
Don’t know WHAT to do Don’t know HOW to do it Don’t DO it
Poor Education No Planning Procrastination
Why?
No metrics to measure progress or overall effectiveness
No accountability to ensure the work gets done
Lack of external acknowledgement
Ineffective system to track and manage tasks
Why?
13
Don’t Know or Don’t Care?Research Findings
14. Teaching AdultsSolutions
Constructivism:
People construct their own understanding and
knowledge of the world, through experiencing
things and reflecting on those experiences.
Active techniques to create more knowledge and
then to reflect on and talk about what they are
doing and how their understanding is changing
15. Teaching AdultsSolutions
Constructivism:
People construct their own understanding and
knowledge of the world, through experiencing
things and reflecting on those experiences.
Active techniques to create more knowledge and
then to reflect on and talk about what they are
doing and how their understanding is changing
Mechanisms for Future Planning
Approaches
Objectives Based On Diagnosed Needs/Interests
Co-operative Learning Climate
Sequential Activities Leading to Objectives
16. Teaching AdultsSolutions
Constructivism:
People construct their own understanding and
knowledge of the world, through experiencing
things and reflecting on those experiences.
Active techniques to create more knowledge and
then to reflect on and talk about what they are
doing and how their understanding is changing
Mechanisms for Future Planning
Approaches
Objectives Based On Diagnosed Needs/Interests
Co-operative Learning Climate
Sequential Activities Leading to Objectives
Lifelong Learning
Implicit and Explicit
Constantly Learning
18. Behavior ModificationSolutions
Cognitive
Behavioral
Therapy
An approach to behavior modification, which
examines faulty thinking and employs goal-
oriented processes and mentorship.
Faulty Thinking: “List of Errors”
Key Mechanics
Mentorship: Reviewing, Reconceptualizing, Accountability
Self-instructions: Imagery, motivational self-talk
Goal-setting: Measurable progress through homework exercises
19. Behavior ModificationSolutions
Cognitive
Behavioral
Therapy
An approach to behavior modification, which
examines faulty thinking and employs goal-
oriented processes and mentorship.
Faulty Thinking: “List of Errors”
Key Mechanics
Mentorship: Reviewing, Reconceptualizing, Accountability
Self-instructions: Imagery, motivational self-talk
Goal-setting: Measurable progress through homework exercises
Case-in-Point:
Advantage
Response Cards
A token reminder of what the doer (i.e., musician)
hopes to achieve
Adapted from Judith Beck’s diet solution
techniques
20. Making a Game of ItSolutions
Gamification:
The application of game design thinking to non-
game applications to make them more fun and
engaging.
Using game mechanics and behaviorist ideas to
increase user motivation.
21. Making a Game of ItSolutions
Gamification:
The application of game design thinking to non-
game applications to make them more fun and
engaging.
Using game mechanics and behaviorist ideas to
increase user motivation.
Engagement
Benefits
Loyalty
User-Generated Content
Virality
22. Making a Game of ItSolutions
Game
Mechanics:
Constructs of rules and feedback loops intended
to produce enjoyable game play.
The building blocks that can be applied and
combined to gamify any non-game context.
23. Making a Game of ItSolutions
Game
Mechanics:
Constructs of rules and feedback loops intended
to produce enjoyable game play.
The building blocks that can be applied and
combined to gamify any non-game context.
Achievements/Bonuses/Points
Key Mechanics
Appointment Dynamics
Cascading Information
Urgent Optimism/Epic Win
24. I am NOT the User
24
Our Process
DISCOVERY
DESIGN
PLANNING
PROTOTYPES
USER
TESTING
we are here
PROJECT PHASES
25. I am NOT the User
25
Our Process
DISCOVERY
DESIGN
PLANNING
PROTOTYPES
USER
TESTING
we are here
PROJECT PHASES
PURPOSE
translate user needs into
system requirements
group similar requirements
ACTIVITIES
requirements grouping
26. I am NOT the User
26
Our Process
DISCOVERY
DESIGN
PLANNING
PROTOTYPES
USER
TESTING
we are here
PROJECT PHASES
PURPOSE
translate user needs into
system requirements
group similar requirements
ACTIVITIES
requirements grouping wireframe sketching
PURPOSE
translate system requirements
into design features
share ideas
27. I am NOT the User
27
Our Prototype
DISCOVERY
DESIGN
PLANNING
PROTOTYPES
USER
TESTING
we are here
PROJECT PHASES
our prototype
WHAT IS IT?
online education platform where
musicians can learn about how
to manage their careers
HOW DOES IT WORK?
• Goal-based progression through
courses, tasks, and social
interactions that teach you what
to do (and how to do it)
• Game mechanics to keep the
experience fun, entertaining, and
engaging.
DELIVERABLE
28. The Devil is in the Details
28
Our Prototype
KEY FEATURESKey Features
Dashboard: Central information hub for the user
Progress Bar: Visual reminder of their progress based on specific goals
Courses & Lessons: Content, lessons, and advice in manageable portions
Social Learning: Online access to mentors and other musicians as a source
of information and career advice
Badges & Rewards: Game mechanics to encourage the user to stay
engaged and provide in-progress recognition/rewards for their effort