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Avouris, N., Komis, V., Margaritis, M., and Fiotakis, G. (2004). An environment for studying collaborative learning
activities. Educational Technology & Society, 7 (2), 34-41.
An environment for studying collaborative learning activities
Nikolaos Avouris
Human-Computer Interaction Group
University of Patras, GR-26500 Rio Patras, Greece
N.Avouris@ee.upatras.gr
Vassilis Komis
Human-Computer Interaction Group
University of Patras, GR-26500 Rio Patras, Greece
komis@upatras.gr
Meletis Margaritis
Human-Computer Interaction Group
University of Patras, GR-26500 Rio Patras, Greece
Margaritis@ee.upatras.gr
Georgios Fiotakis
Human-Computer Interaction Group
University of Patras, GR-26500 Rio Patras, Greece
Fiotakis@ee.upatras.gr
Abstract
Studies of collaborative learning activities often involve analyses of dialogue and interaction as well as
analyses of tasks and actors’ roles through ethnographic and other field experiments. Adequate analysis
tools can facilitate these studies. In this paper, we discuss key requirements of interaction and collaboration
analysis tools. We indicate how these requirements lead to the design of new analysis environments. These
environments support annotation and analysis of various kinds of collected data in order to study
collaborative learning activities. An important characteristic of these tools is their support for a structure of
annotations of various levels of abstraction, through which an activity can be interpreted and presented.
This can serve as a tool for reflection and interpretation as well as for facilitation of research in
collaborative learning.
Keywords
Collaborative problem solving, analysis of collaboration, ethnographic studies
Introduction
Collaborative learning is considered an active process that may lead to deep understanding from the students, to
development of skills of critical thinking, to communication, coordination and conscious knowledge construction
mechanisms (Dillenbourg, 1999). Analysis of a collaborative learning activity is important for understanding this
complex process and improving the effectiveness of collaborative learning approaches. Collaboration analysis
can also be used as a reflection-support mechanism for the actors involved.
Tools to support interaction and collaboration analysis have been used in the field of learning technology design
and human-computer interaction (Dix et al., 1998). In the educational field, analysis of collaboration and
interaction between the actors (students, tutors etc.), the artefacts and the environment is a process that can
support understanding of learning, evaluate the educational result and support design of effective technology. A
number of tools and methodologies have been proposed, like those related to the Cool Modes environment
(Gassner et al., 2003), and the combination of qualitative evaluation and social network analysis (Martinez et al.,
2003), while a useful contribution to the field is made by Martinez, Fuente and Dimitriadis (1993) who proposed
an abstract representation of collaborative action.
In this paper, we focus on tools for analysis of synchronous collaborative learning activities that are independent
of a specific task and collaboration support environment.
34
ISSN 1436-4522 (online) and 1176-3647 (print). © International Forum of Educational Technology & Society (IFETS). The authors and the forum jointly retain the
copyright of the articles. Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies
are not made or distributed for profit or commercial advantage and that copies bear the full citation on the first page. Copyrights for components of this work owned by
others than IFETS must be honoured. Abstracting with credit is permitted. To copy otherwise, to republish, to post on servers, or to redistribute to lists, requires prior
specific permission and/or a fee. Request permissions from the editors at kinshuk@ieee.org.
Tools to support analysis
Recent theoretical advances in Computer Supported Collaborative Learning (Koschmann et al., 2002; Wasson et
al., 2003) and the requirements that emerge from the filed, (like analysis of ineraction in the class, in working
groups, analysis of chat and forums and so on), lead to the conclusion that effective analysis-support tools should
be independent of the methodology used; they should, accommodate and integrate multiple data formats and, be
easy to use by typical education researchers and analysts; they should, be inter-operable with statistical analysis
and other typical data processing tools as well. They should also produce results in various formats and be
flexible in supporting multiple views over the data, as these data can become the main repository of information
for educational research which may be reviewed under different research perspectives.
The design of tools that meet such requirements is the focus of the research reported here. These tools support
methodologies for design and evaluation of interactive learning systems (e.g. Tselios et al., 2003; Avouris et al.,
2003).
In the following, we describe the functionality of a new environment for the analysis of group learning that
integrates multiple sources of behavioural data produced by multiple logging and monitoring devices. This
environment is made of two distinct components.
The first one, the Activity Analysis (AA), handles history logfiles of activity and textual communication. Through
this Activity analysis tool, the researcher can playback the activity off-line and annotate the produced
diagrammatic solution. This environment produces quantitative measures of collaborative activity and permits
visualization of actors and their roles off-line. There are similarities of the AA tool with the structural analysis
components described in Gassner et al. (2003). AA has been associated originally to the collaborative modelling
environment ModellingSpace (Avouris et al., 2003) and later to the collaborative flowcharting environment
Synergo (http://www.ee.upatras.gr/hci/synergo). Both these environments support direct communication and
problem solving activity of a group of distant students, manipulating a shared diagrammatic representation.
Figure 1. Overview of the analysis environment
Playback and
annotation of actions
and dialogue
Playback and
interpretation – building
of shared cognitive
structure
Direct communication
Shared activity board
action
Annotated history of solution
Events
level
Tasks
level
Goals
level
stream
synchronized
media
Joint goal structure
A
B
The second one, called Collaboration Analysis Tool (ColAT) is a tool, independent of a specific collaboration
support environment, to analyse multimedia data, collected during collaborative activities and review the activity
35
by annotating the observed behaviour and building interpretative joint goal structures. This belongs to the
general class of qualitative analysis tools, with special emphasis on analysis of collaborative learning activities.
The focus of the reported research has been put on study of scenarios of synchronous computer-supported
collaborative learning, in which the actors are spatially dislocated, a factor which imposes additional complexity
in the analysis task. In the following section, the main features of these analysis environments are described,
followed by a discussion on the implications of this research for the field of technology-enhanced learning
research and the perspectives of this research effort.
Method and tools of analysis
Overview
In Figure 1, an overview of the described analysis environment is outlined. In a typical synchronous
collaborative learning situation, two or more actors, supported by networked equipment, collaborate at a distance
by communicating directly and by acting in a shared activity board. A graphic or diagrammatic representation of
a solution to a given problem may appear in this shared board. This activity is typically monitored through
automatic logging of the main events and recording the activity of the actors in the shared activity board and of
the dialogue events if they are in text form. Logging of events may also be done by observers, like “at 14:30
person X call viewed an animation created by person Y”. In addition, the dialogue can be captured through video
and audio recording if videoconferencing technology has been implemented, while additional information of the
activity and the context within which this has taken place, may be captured in various forms (still images, textual
observations, video and audio recordings etc.).
This setting may result in a large amount of data in various forms. In the following, tools for analysis of data
collected in such collaborative situation and interpretation of the collaborative learning activity are described.
The analysis framework involves two distinct phases and associated tools.
Activity Analysis
During the first phase of this analysis process, the Activity Analysis tool is used for visualization and processing
mainly of the history logfiles, produced during collaborative learning activities. These logfiles contain time-
stamped events, which concern actions and exchanged text messages of partners engaged in the activity, in
sequential order. These events have this typical structure:
<time-stamp>, <actor>, <event-type>, <attributes>, <comments>
The logfile events are produced by exchanged control and textual dialogue messages and need to adhere to a
defined XML syntax. These events can be viewed, commended and annotated by the tools discussed here. The
activity can be reproduced using the Playback Tool that reconstructs the group problem-solving activity on the
students’ workstations desktop step by step, through a single view. Annotation of the events is done, according
to specific analysis models that permit building of an abstract view of the activity.
OCAF : An example of an annotation scheme
An example of an annotation model that can be used by Synergo is the Object-oriented Collaboration Analysis
Framework (OCAF) (Avouris et al., 2003), which is particularly suitable for analysis of collaborative problem-
solving activity. The activity playback and solution annotation tool is shown in Figure Figure 2. The result of
this phase is an annotated history of the problem-solving activity and of the produced diagrammatic solution. In
the example ofin Figure Figure 2 one can see the graphic representation of this history and annotation of the
solution in the shared activity board. In a separate window, the history of textual dialogue events is presented.
Each item of the diagrammatic solution of a problem (a concept map representing a web service in this case) is
associated to the sequence of events that lead to its existence. So the sequence (I),(C),(M),(R) (Figure 2)
represents the following events: (I)nsertion of this object by actor A, (C)ontestation of this insertion by Actor B,
(M)odification of the object by Actor A and (R)ejection of the modification of Actor B. This view of the activity
depicts the intensity of collaboration in relation to specific parts of the diagram and identifies the collaboration
patterns of the activity.
36
AA support for automatic annotation of collaborative learning activity
Generation of the annotated view by interpreting one by one the history logfile events is a tedious process; the
AA environment facilitates this process, by allowing association of the events, automatically generated by the
collaboration support software, to classes of annotations. So for instance, all the events of type “Modification of
concept text” in a concept-mapping tool are associated to the “Modification” annotation of the OCAF scheme.
Not all events however can be automatically annotated in this way. For instance, textual dialogue messages need
to be interpreted by the analyst and, after establishing their meaning and intention of the interlocutor, they need
to be annotated accordingly. So for instance, a suggestion of a student on modification of part of the solution can
be done either through verbal interaction or through direct manipulation of the objects concerned in the shared
activity board. OCAF proposes a uniform scheme for annotation and interpretation of action and dialogue events.
The new annotated logfile can be inserted in the ColAT environment, used subsequently in the second phase of
analysis, is discussed in the next section.
Object A
I C
Actor A
Actor B
Actor C
Types of events
I (Insert),
M (Modify),
D (Delete)
C (Contest)
M R
Figure 2. A jointly built model, annotated according to the OCAF scheme.
Figure 3. Charts of evolution of collaborative activity. (a) insert and delete activity,
Instances (constructs
concept-relation-concept)
Concepts
Relations
(a)
(b)
(c)
(d)
(b) chat messages, (c) mixed view, (d) collaboration factor
Statistics of collaboration, the collaboration factor
Additional views can be generated, that represent the collaborative process. These are statistics of collaboration
activity per time slot of activity. Another view relates to the graph of evolution of the Collaboration Factor
(CF). This is an index, which is calculated from the patterns of collaboration that generated the solution. CF
takes higher values if most components have been built with contribution of all partners, while it is low if there
is no joint contribution of the partners in construction of parts of the solution.
37
In figure 3 some typical views are shown, which depict the evolution of various types of events during the
activity. So in chart (a) of Figure 3 one can see the evolution of the Insert (red) and Delete (blue) events in the
shared activity board, while in chart (b) of the same figure the textual messages exchanged in the same study.
Through these views, one may observe the level of activity during various phases of problem solving. In our
example, is shown that during the fifth time period, the partners involved were more engaged in verbal
interaction than acting in the shared activity board.
Collaboration Analysis
In the second phase, the Collaboration Analysis Tool (ColAT) is used for building an interpretative model of the
joint activity in the form of a joint plan or sequence of pursued goals, as they may be produced by the observed
behaviour. ColAT permits fusion of multiple data by interrelating them through the concept of universal activity
time. The analysis process during this phase, involves interpretation and annotation of the collected data, which
takes the form of a multilevel description of the collaborative activity.
The ColAT tool, discussed in more detail in (Avouris et al., 2003c), uses a theatre scene as an organizing
metaphor and framework. According to this, one can observe the action by following the plot from various
standpoints. The event-view permits study of the details of action and interaction, the task-view permits study of
purposeful chunks of action, while the goal-view studies the activity at the strategic level, where most probably
cognitive processes of the actors and the decisions on collaboration are more clearly depicted.
This three-level model is built gradually: the first level, the events level, is directly associated to log files of the
main events and is related through the time-stamps to the stream media like video. The second level describes
tasks at the actor or group level, while the third level is concerned with goals of either individual actors or the
group. In Figure 3 the typical environment of the ColAT tool for creation and navigation of a multi-level
annotation and the associated stream media is shown. The three-level model is shown on the right, while the
video/audio window is shown on the left.
The original sequence of events contained in the logfile is shown as level 1 (events level) of this multilevel
model. The format of events of this level in XML, is that produced by the AA environment. Thus the output of
the first phase can feed into ColAT, as first level structure. A number of such events can be associated to an
entry at the task level 2. Such an entry can have the following structure: <ID, time-span, entry_type, actor(s),
comment >, where ID is a unique identity of the entry, time-span is the period of time during which the task took
place, type is a classification of the entry according to a typology, defined by the researcher, followed by the
actor or actors that participated in the task execution, a textual comment or attributes that are relevant to this type
of task entry. Examples of entries of this level are: " Student X inserts a link ", or "student Y contests the
statement of Z".
In a similar manner, the entries of the third level (Goal level) are also created. These are associated to entries of
the previous Task level. The entries of this level describe the activity at the strategy level as a sequence of
interrelated goals of the actors involved or jointly decided. This is an appropriate level for description of plans,
from which coordinated and collaborative activity patterns may emerge. In each of these three levels, a different
typology for annotation of the entries may be defined. This may relate to the domain of observed activity or the
analysis framework used. For entries of level 1 the OCAF framework may be used, while for the task and goals
level different annotations have been proposed.
Multimedia in ColAT
Various streaming media, such as digital video or audio files can be viewed using the ColAT tool from any level
of its multi-level model of the activity. As a result, the analyst can decide to view the activity from any level of
abstraction he/she wishes, i.e. to play back the activity by driving a video stream from the task or the goal level.
This way the developed model of the activity is directly related to the recorded field events.
Other media, like still images of the activity or of a solution built, may also be associated to this multilevel
model. Any such snapshot may be associated through a timestamp to a point in time, or a time slot, for which
this image is valid. Any time the analyst requests playback of relevant sequence of events, the still images appear
in the relative window. This facility may be used to show the environments of various distributed users during
collaboration, to illustrate the use of tools and other artefacts, and so on.
38
The possibility of viewing a process using various media (video, audio, text, logfiles, still images), from various
levels of abstraction (event, task, goal level), is an innovative approach. It combines in a single environment the
hierarchical analysis of a collaborative activity, which has already been proposed and used by many frameworks
of analysis, like Activity Theory (Nardi 1996), Goals, Operators, Methods and Selection (GOMS, John, and
Kieras, 1996), Hierarchical Task Analysis, (Hollnagen, 2003) to the sequential character of observational data.
Events Tasks Goals
Figure 4. Navigation of multi-level log of collaborative problem solving activity
Experimental studies
A number of experimental studies have been recently performed using these tools. These relate to various
aspects of collaborative learning and problem solving. In Fidas, Komis, Tzanavaris, Avouris (in press) the effect
of heterogeneity of the available resources has been studied for various collaborative-learning experiments. In
Avouris and colleagues (2003d) the effect of the floor control mechanism is studied, while in Komis, Avouris
and Fidas (2002) evaluation of the effectiveness of the environment in the educational process is discussed along
various dimensions, like group synthesis, task control, content of communication, roles of the students and the
effect of the tools used. In these studies, various versions of the presented tools have been used. First the Activity
Analysis (AA) tool has been used for playback and annotation of the activity, while statistics and estimation of
the collaboration factor have been produced. Subsequently the produced video and sequences of still images,
along with the History logfiles of the studies were fed in the Collaboration Analysis (ColAT) environment
through which the goal structures of the activities were constructed.
These studies demonstrated that there are many issues, relating to collaborative learning, that necessitate further
research. So, experimental tools are needed to support and facilitated such studies. For this reason analysis tools,
like the ones presented here, can be useful means towards a better understanding of the issues, related with
collaborative learning.
Conclusions
In this paper, we outlined the main features of two new tools that facilitate analysis of complex field data of
collaborative problem solving activities, the Activity Analysis (AA) and the Collaboration Analysis Tool
(ColAT).
39
The first one, a playback and solution annotation tool permits re-construction of the problem solution and
visualisation of the partners’ contribution in the activity space. AA is a tool that automates processing of history
logfiles and puts emphasis on quantitative analysis.
The second tool supports building a multilevel interpretation of the solution, from the observable events level to
the cognitive level in combination with multimedia view of the activity. Through this, a more abstract
description of the activity can be produced and analysed at the individual as well as the group level. This tool
combines multiple points of view and follows the qualitative analysis tradition.
It should be observed that the two presented tools are complementary in nature, the first one, used for building
annotation of the problem solving at the event level, while the second one leading to more interpretative
structures. The result of the first phase can feed the second phase, in which case the first level of the multilevel
structure is already filled. The higher levels are in this case built, using ColAT. However the two tools are quite
independent since their use depends on the available data and methodological framework of analysis. The first
one has been so far tightly linked to the specific synchronous problem-solving environments, while the ColAT is
more generic and can be used for studying any kind of collaborative activity, which has been recorded in
multiple media.
Acknowledgement
The development of the tools described in this paper has been partly funded by the European Commission IST
“School of Tomorrow” program, through the research project “ModellingSpace” IST-2000-25385. Special
thanks are also due to the reviewers of this paper for valuable comments on earlier draft of the manuscript.
References
Avouris, N. M., Dimitracopoulou, A., & Komis, V. (2003). On analysis of collaborative problem solving: An
object-oriented approach. Computers in Human Behavior, 19 (2), 147-167.
Avouris, N., Margaritis, M., Komis, V., Melendez, R., & Saez A. (2003). ModellingSpace: Interaction Design
and Architecture of a collaborative modelling environment. Paper presented at the Sixth International
Conference on Computer Based Learning in Sciences, 5-10 July, 2003, Nicosia, Cyprus.
Avouris N., Komis, V., Margaritis, M., & Fiotakis, G. (2003). Tools for Interaction and Collaboration Analysis
of learning activities. Paper presented at the Sixth International Conference on Computer Based Learning in
Sciences, 5-10 July, 2003, Nicosia, Cyprus.
Avouris, N., Margaritis, M., & Komis, V. (2003). Real-Time Collaborative Problem Solving: A Study on
Alternative Coordination Mechanisms. In V. Devedzic, J. M. Spector, D. G. Sampson & Kinshuk (Eds.), The 3rd
IEEE International Conference on Advanced Learning Technologies Conference Proceedings (pp 86-90), Los
Alamitos, USA: IEEE Computer Society.
Dillenbourg, P. (1999). Collaborative-learning: Cognitive and Computational Approaches, Oxford: Elsevier.
Dix, A., Finlay, J., Abowd, G., & Beale, R. (1998). Human-Computer Interaction, USA: Prentice Hall.
Fidas, C., Komis, V., Tzanavaris, S., & Avouris, N. (in press). Heterogeneity of learning material in synchronous
computer-supported collaborative modeling. Computers & Education.
Gassner, K., Jansen, M., Harrer, A., Herrmann, K., & Hoppe, H. U. (2003). Analysis methods for collaborative
models and Activities, In B. Wasson, S. Ludvigsen, U. Hoppe (Eds.), Proceedings of the CSCL 2003 (pp 411-
420), Dordrecht: Kluwer Academic.
Hollnagen, E. (2003). Handbook of Cognitive Task Design. Mahwah, NJ: Lawrence Erlbaum.
John, B., & Kieras, D. (1996). The GOMS family of user interface analysis techniques: Comparison and
contrast. ACM Transactions on Computer-Human Interaction. 3 (4), 320-351.
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41
Komis, V., Avouris, N., & Fidas, C. (2002). Computer-Supported Collaborative Concept Mapping: Study of
Synchronous Peer Interaction. Education and Information Technologies, 7 (2), 169-188.
Martinez, A., De la Fuente, P., & Dimitriadis, Y. (2003). Towards an XML-Based representation of
collaborative action. In B. Wasson, S. Ludvigsen, U. Hoppe (Eds.), Proceedings of the CSCL 2003 (pp 379-383),
Dordrecht: Kluwer Academic.
Martinez, A., Dimitriadis, Y., Rubia, B., Gomex, E., & De la Fuente, P. (2003). Combining qualitative
evaluation and social network analysis for the study of classroom social interactions. Computers & Education,
41 (4), 353–368.
Tselios, N. K., & Avouris, N. M. (2003). Cognitive Task Modelling for system design and evaluation of non-
routine task domains. In E. Hollnagen (Ed.), Handbook of Cognitive Task Design (pp 307-332), Mahwah, NJ:
Lawrence Erlbaum.
Koschmann, T., Hall, R., & Miyake, N. (2002). Carrying Forward the Conversation, Mahwah, NJ: Lawrence
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Wasson, Β., Ludvigsen, S., & Hoppe, H. U. (2003). Designing for Change in Networked Learning Environments
- Proceedings of the CSCL 2003, Dordrecht: Kluwer Academic.
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MA: The MIT Press.

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An Environment For Studying Collaborative Learning Activities

  • 1. Avouris, N., Komis, V., Margaritis, M., and Fiotakis, G. (2004). An environment for studying collaborative learning activities. Educational Technology & Society, 7 (2), 34-41. An environment for studying collaborative learning activities Nikolaos Avouris Human-Computer Interaction Group University of Patras, GR-26500 Rio Patras, Greece N.Avouris@ee.upatras.gr Vassilis Komis Human-Computer Interaction Group University of Patras, GR-26500 Rio Patras, Greece komis@upatras.gr Meletis Margaritis Human-Computer Interaction Group University of Patras, GR-26500 Rio Patras, Greece Margaritis@ee.upatras.gr Georgios Fiotakis Human-Computer Interaction Group University of Patras, GR-26500 Rio Patras, Greece Fiotakis@ee.upatras.gr Abstract Studies of collaborative learning activities often involve analyses of dialogue and interaction as well as analyses of tasks and actors’ roles through ethnographic and other field experiments. Adequate analysis tools can facilitate these studies. In this paper, we discuss key requirements of interaction and collaboration analysis tools. We indicate how these requirements lead to the design of new analysis environments. These environments support annotation and analysis of various kinds of collected data in order to study collaborative learning activities. An important characteristic of these tools is their support for a structure of annotations of various levels of abstraction, through which an activity can be interpreted and presented. This can serve as a tool for reflection and interpretation as well as for facilitation of research in collaborative learning. Keywords Collaborative problem solving, analysis of collaboration, ethnographic studies Introduction Collaborative learning is considered an active process that may lead to deep understanding from the students, to development of skills of critical thinking, to communication, coordination and conscious knowledge construction mechanisms (Dillenbourg, 1999). Analysis of a collaborative learning activity is important for understanding this complex process and improving the effectiveness of collaborative learning approaches. Collaboration analysis can also be used as a reflection-support mechanism for the actors involved. Tools to support interaction and collaboration analysis have been used in the field of learning technology design and human-computer interaction (Dix et al., 1998). In the educational field, analysis of collaboration and interaction between the actors (students, tutors etc.), the artefacts and the environment is a process that can support understanding of learning, evaluate the educational result and support design of effective technology. A number of tools and methodologies have been proposed, like those related to the Cool Modes environment (Gassner et al., 2003), and the combination of qualitative evaluation and social network analysis (Martinez et al., 2003), while a useful contribution to the field is made by Martinez, Fuente and Dimitriadis (1993) who proposed an abstract representation of collaborative action. In this paper, we focus on tools for analysis of synchronous collaborative learning activities that are independent of a specific task and collaboration support environment. 34 ISSN 1436-4522 (online) and 1176-3647 (print). © International Forum of Educational Technology & Society (IFETS). The authors and the forum jointly retain the copyright of the articles. Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear the full citation on the first page. Copyrights for components of this work owned by others than IFETS must be honoured. Abstracting with credit is permitted. To copy otherwise, to republish, to post on servers, or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from the editors at kinshuk@ieee.org.
  • 2. Tools to support analysis Recent theoretical advances in Computer Supported Collaborative Learning (Koschmann et al., 2002; Wasson et al., 2003) and the requirements that emerge from the filed, (like analysis of ineraction in the class, in working groups, analysis of chat and forums and so on), lead to the conclusion that effective analysis-support tools should be independent of the methodology used; they should, accommodate and integrate multiple data formats and, be easy to use by typical education researchers and analysts; they should, be inter-operable with statistical analysis and other typical data processing tools as well. They should also produce results in various formats and be flexible in supporting multiple views over the data, as these data can become the main repository of information for educational research which may be reviewed under different research perspectives. The design of tools that meet such requirements is the focus of the research reported here. These tools support methodologies for design and evaluation of interactive learning systems (e.g. Tselios et al., 2003; Avouris et al., 2003). In the following, we describe the functionality of a new environment for the analysis of group learning that integrates multiple sources of behavioural data produced by multiple logging and monitoring devices. This environment is made of two distinct components. The first one, the Activity Analysis (AA), handles history logfiles of activity and textual communication. Through this Activity analysis tool, the researcher can playback the activity off-line and annotate the produced diagrammatic solution. This environment produces quantitative measures of collaborative activity and permits visualization of actors and their roles off-line. There are similarities of the AA tool with the structural analysis components described in Gassner et al. (2003). AA has been associated originally to the collaborative modelling environment ModellingSpace (Avouris et al., 2003) and later to the collaborative flowcharting environment Synergo (http://www.ee.upatras.gr/hci/synergo). Both these environments support direct communication and problem solving activity of a group of distant students, manipulating a shared diagrammatic representation. Figure 1. Overview of the analysis environment Playback and annotation of actions and dialogue Playback and interpretation – building of shared cognitive structure Direct communication Shared activity board action Annotated history of solution Events level Tasks level Goals level stream synchronized media Joint goal structure A B The second one, called Collaboration Analysis Tool (ColAT) is a tool, independent of a specific collaboration support environment, to analyse multimedia data, collected during collaborative activities and review the activity 35
  • 3. by annotating the observed behaviour and building interpretative joint goal structures. This belongs to the general class of qualitative analysis tools, with special emphasis on analysis of collaborative learning activities. The focus of the reported research has been put on study of scenarios of synchronous computer-supported collaborative learning, in which the actors are spatially dislocated, a factor which imposes additional complexity in the analysis task. In the following section, the main features of these analysis environments are described, followed by a discussion on the implications of this research for the field of technology-enhanced learning research and the perspectives of this research effort. Method and tools of analysis Overview In Figure 1, an overview of the described analysis environment is outlined. In a typical synchronous collaborative learning situation, two or more actors, supported by networked equipment, collaborate at a distance by communicating directly and by acting in a shared activity board. A graphic or diagrammatic representation of a solution to a given problem may appear in this shared board. This activity is typically monitored through automatic logging of the main events and recording the activity of the actors in the shared activity board and of the dialogue events if they are in text form. Logging of events may also be done by observers, like “at 14:30 person X call viewed an animation created by person Y”. In addition, the dialogue can be captured through video and audio recording if videoconferencing technology has been implemented, while additional information of the activity and the context within which this has taken place, may be captured in various forms (still images, textual observations, video and audio recordings etc.). This setting may result in a large amount of data in various forms. In the following, tools for analysis of data collected in such collaborative situation and interpretation of the collaborative learning activity are described. The analysis framework involves two distinct phases and associated tools. Activity Analysis During the first phase of this analysis process, the Activity Analysis tool is used for visualization and processing mainly of the history logfiles, produced during collaborative learning activities. These logfiles contain time- stamped events, which concern actions and exchanged text messages of partners engaged in the activity, in sequential order. These events have this typical structure: <time-stamp>, <actor>, <event-type>, <attributes>, <comments> The logfile events are produced by exchanged control and textual dialogue messages and need to adhere to a defined XML syntax. These events can be viewed, commended and annotated by the tools discussed here. The activity can be reproduced using the Playback Tool that reconstructs the group problem-solving activity on the students’ workstations desktop step by step, through a single view. Annotation of the events is done, according to specific analysis models that permit building of an abstract view of the activity. OCAF : An example of an annotation scheme An example of an annotation model that can be used by Synergo is the Object-oriented Collaboration Analysis Framework (OCAF) (Avouris et al., 2003), which is particularly suitable for analysis of collaborative problem- solving activity. The activity playback and solution annotation tool is shown in Figure Figure 2. The result of this phase is an annotated history of the problem-solving activity and of the produced diagrammatic solution. In the example ofin Figure Figure 2 one can see the graphic representation of this history and annotation of the solution in the shared activity board. In a separate window, the history of textual dialogue events is presented. Each item of the diagrammatic solution of a problem (a concept map representing a web service in this case) is associated to the sequence of events that lead to its existence. So the sequence (I),(C),(M),(R) (Figure 2) represents the following events: (I)nsertion of this object by actor A, (C)ontestation of this insertion by Actor B, (M)odification of the object by Actor A and (R)ejection of the modification of Actor B. This view of the activity depicts the intensity of collaboration in relation to specific parts of the diagram and identifies the collaboration patterns of the activity. 36
  • 4. AA support for automatic annotation of collaborative learning activity Generation of the annotated view by interpreting one by one the history logfile events is a tedious process; the AA environment facilitates this process, by allowing association of the events, automatically generated by the collaboration support software, to classes of annotations. So for instance, all the events of type “Modification of concept text” in a concept-mapping tool are associated to the “Modification” annotation of the OCAF scheme. Not all events however can be automatically annotated in this way. For instance, textual dialogue messages need to be interpreted by the analyst and, after establishing their meaning and intention of the interlocutor, they need to be annotated accordingly. So for instance, a suggestion of a student on modification of part of the solution can be done either through verbal interaction or through direct manipulation of the objects concerned in the shared activity board. OCAF proposes a uniform scheme for annotation and interpretation of action and dialogue events. The new annotated logfile can be inserted in the ColAT environment, used subsequently in the second phase of analysis, is discussed in the next section. Object A I C Actor A Actor B Actor C Types of events I (Insert), M (Modify), D (Delete) C (Contest) M R Figure 2. A jointly built model, annotated according to the OCAF scheme. Figure 3. Charts of evolution of collaborative activity. (a) insert and delete activity, Instances (constructs concept-relation-concept) Concepts Relations (a) (b) (c) (d) (b) chat messages, (c) mixed view, (d) collaboration factor Statistics of collaboration, the collaboration factor Additional views can be generated, that represent the collaborative process. These are statistics of collaboration activity per time slot of activity. Another view relates to the graph of evolution of the Collaboration Factor (CF). This is an index, which is calculated from the patterns of collaboration that generated the solution. CF takes higher values if most components have been built with contribution of all partners, while it is low if there is no joint contribution of the partners in construction of parts of the solution. 37
  • 5. In figure 3 some typical views are shown, which depict the evolution of various types of events during the activity. So in chart (a) of Figure 3 one can see the evolution of the Insert (red) and Delete (blue) events in the shared activity board, while in chart (b) of the same figure the textual messages exchanged in the same study. Through these views, one may observe the level of activity during various phases of problem solving. In our example, is shown that during the fifth time period, the partners involved were more engaged in verbal interaction than acting in the shared activity board. Collaboration Analysis In the second phase, the Collaboration Analysis Tool (ColAT) is used for building an interpretative model of the joint activity in the form of a joint plan or sequence of pursued goals, as they may be produced by the observed behaviour. ColAT permits fusion of multiple data by interrelating them through the concept of universal activity time. The analysis process during this phase, involves interpretation and annotation of the collected data, which takes the form of a multilevel description of the collaborative activity. The ColAT tool, discussed in more detail in (Avouris et al., 2003c), uses a theatre scene as an organizing metaphor and framework. According to this, one can observe the action by following the plot from various standpoints. The event-view permits study of the details of action and interaction, the task-view permits study of purposeful chunks of action, while the goal-view studies the activity at the strategic level, where most probably cognitive processes of the actors and the decisions on collaboration are more clearly depicted. This three-level model is built gradually: the first level, the events level, is directly associated to log files of the main events and is related through the time-stamps to the stream media like video. The second level describes tasks at the actor or group level, while the third level is concerned with goals of either individual actors or the group. In Figure 3 the typical environment of the ColAT tool for creation and navigation of a multi-level annotation and the associated stream media is shown. The three-level model is shown on the right, while the video/audio window is shown on the left. The original sequence of events contained in the logfile is shown as level 1 (events level) of this multilevel model. The format of events of this level in XML, is that produced by the AA environment. Thus the output of the first phase can feed into ColAT, as first level structure. A number of such events can be associated to an entry at the task level 2. Such an entry can have the following structure: <ID, time-span, entry_type, actor(s), comment >, where ID is a unique identity of the entry, time-span is the period of time during which the task took place, type is a classification of the entry according to a typology, defined by the researcher, followed by the actor or actors that participated in the task execution, a textual comment or attributes that are relevant to this type of task entry. Examples of entries of this level are: " Student X inserts a link ", or "student Y contests the statement of Z". In a similar manner, the entries of the third level (Goal level) are also created. These are associated to entries of the previous Task level. The entries of this level describe the activity at the strategy level as a sequence of interrelated goals of the actors involved or jointly decided. This is an appropriate level for description of plans, from which coordinated and collaborative activity patterns may emerge. In each of these three levels, a different typology for annotation of the entries may be defined. This may relate to the domain of observed activity or the analysis framework used. For entries of level 1 the OCAF framework may be used, while for the task and goals level different annotations have been proposed. Multimedia in ColAT Various streaming media, such as digital video or audio files can be viewed using the ColAT tool from any level of its multi-level model of the activity. As a result, the analyst can decide to view the activity from any level of abstraction he/she wishes, i.e. to play back the activity by driving a video stream from the task or the goal level. This way the developed model of the activity is directly related to the recorded field events. Other media, like still images of the activity or of a solution built, may also be associated to this multilevel model. Any such snapshot may be associated through a timestamp to a point in time, or a time slot, for which this image is valid. Any time the analyst requests playback of relevant sequence of events, the still images appear in the relative window. This facility may be used to show the environments of various distributed users during collaboration, to illustrate the use of tools and other artefacts, and so on. 38
  • 6. The possibility of viewing a process using various media (video, audio, text, logfiles, still images), from various levels of abstraction (event, task, goal level), is an innovative approach. It combines in a single environment the hierarchical analysis of a collaborative activity, which has already been proposed and used by many frameworks of analysis, like Activity Theory (Nardi 1996), Goals, Operators, Methods and Selection (GOMS, John, and Kieras, 1996), Hierarchical Task Analysis, (Hollnagen, 2003) to the sequential character of observational data. Events Tasks Goals Figure 4. Navigation of multi-level log of collaborative problem solving activity Experimental studies A number of experimental studies have been recently performed using these tools. These relate to various aspects of collaborative learning and problem solving. In Fidas, Komis, Tzanavaris, Avouris (in press) the effect of heterogeneity of the available resources has been studied for various collaborative-learning experiments. In Avouris and colleagues (2003d) the effect of the floor control mechanism is studied, while in Komis, Avouris and Fidas (2002) evaluation of the effectiveness of the environment in the educational process is discussed along various dimensions, like group synthesis, task control, content of communication, roles of the students and the effect of the tools used. In these studies, various versions of the presented tools have been used. First the Activity Analysis (AA) tool has been used for playback and annotation of the activity, while statistics and estimation of the collaboration factor have been produced. Subsequently the produced video and sequences of still images, along with the History logfiles of the studies were fed in the Collaboration Analysis (ColAT) environment through which the goal structures of the activities were constructed. These studies demonstrated that there are many issues, relating to collaborative learning, that necessitate further research. So, experimental tools are needed to support and facilitated such studies. For this reason analysis tools, like the ones presented here, can be useful means towards a better understanding of the issues, related with collaborative learning. Conclusions In this paper, we outlined the main features of two new tools that facilitate analysis of complex field data of collaborative problem solving activities, the Activity Analysis (AA) and the Collaboration Analysis Tool (ColAT). 39
  • 7. The first one, a playback and solution annotation tool permits re-construction of the problem solution and visualisation of the partners’ contribution in the activity space. AA is a tool that automates processing of history logfiles and puts emphasis on quantitative analysis. The second tool supports building a multilevel interpretation of the solution, from the observable events level to the cognitive level in combination with multimedia view of the activity. Through this, a more abstract description of the activity can be produced and analysed at the individual as well as the group level. This tool combines multiple points of view and follows the qualitative analysis tradition. It should be observed that the two presented tools are complementary in nature, the first one, used for building annotation of the problem solving at the event level, while the second one leading to more interpretative structures. The result of the first phase can feed the second phase, in which case the first level of the multilevel structure is already filled. The higher levels are in this case built, using ColAT. However the two tools are quite independent since their use depends on the available data and methodological framework of analysis. The first one has been so far tightly linked to the specific synchronous problem-solving environments, while the ColAT is more generic and can be used for studying any kind of collaborative activity, which has been recorded in multiple media. Acknowledgement The development of the tools described in this paper has been partly funded by the European Commission IST “School of Tomorrow” program, through the research project “ModellingSpace” IST-2000-25385. Special thanks are also due to the reviewers of this paper for valuable comments on earlier draft of the manuscript. References Avouris, N. M., Dimitracopoulou, A., & Komis, V. (2003). On analysis of collaborative problem solving: An object-oriented approach. Computers in Human Behavior, 19 (2), 147-167. Avouris, N., Margaritis, M., Komis, V., Melendez, R., & Saez A. (2003). ModellingSpace: Interaction Design and Architecture of a collaborative modelling environment. Paper presented at the Sixth International Conference on Computer Based Learning in Sciences, 5-10 July, 2003, Nicosia, Cyprus. Avouris N., Komis, V., Margaritis, M., & Fiotakis, G. (2003). Tools for Interaction and Collaboration Analysis of learning activities. Paper presented at the Sixth International Conference on Computer Based Learning in Sciences, 5-10 July, 2003, Nicosia, Cyprus. Avouris, N., Margaritis, M., & Komis, V. (2003). Real-Time Collaborative Problem Solving: A Study on Alternative Coordination Mechanisms. In V. Devedzic, J. M. Spector, D. G. Sampson & Kinshuk (Eds.), The 3rd IEEE International Conference on Advanced Learning Technologies Conference Proceedings (pp 86-90), Los Alamitos, USA: IEEE Computer Society. Dillenbourg, P. (1999). Collaborative-learning: Cognitive and Computational Approaches, Oxford: Elsevier. Dix, A., Finlay, J., Abowd, G., & Beale, R. (1998). Human-Computer Interaction, USA: Prentice Hall. Fidas, C., Komis, V., Tzanavaris, S., & Avouris, N. (in press). Heterogeneity of learning material in synchronous computer-supported collaborative modeling. Computers & Education. Gassner, K., Jansen, M., Harrer, A., Herrmann, K., & Hoppe, H. U. (2003). Analysis methods for collaborative models and Activities, In B. Wasson, S. Ludvigsen, U. Hoppe (Eds.), Proceedings of the CSCL 2003 (pp 411- 420), Dordrecht: Kluwer Academic. Hollnagen, E. (2003). Handbook of Cognitive Task Design. Mahwah, NJ: Lawrence Erlbaum. John, B., & Kieras, D. (1996). The GOMS family of user interface analysis techniques: Comparison and contrast. ACM Transactions on Computer-Human Interaction. 3 (4), 320-351. 40
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