•The concept of Active Learning
•Active Learning in Gateway 2nd Edition
•Blended learning and the Flipped Classroom
•Teacher’s resources and the Presentation Kit in Gateway
2nd Edition
•Life skills with Gateway
•Learning applications – Kahoot and Quizizz
The concept of Active Learning
 Any instructional method that engages students in the
learning process
 Active learning requires students to do meaningful
learning activities and think about what they are doing
 While this definition could include traditional
activities Active learning refers to activities that are
introduced into the classroom, which require students’
active engagement in the learning process
 Active learning is often contrasted to the traditional
lecture where students passively receive information
from a lecturer
The Cone of Learning
Principles of Active Learning
 Purposeful: the relevance of the task with the students'
concerns.
 Reflective: students' reflection on the meaning of what is
learnt.
 Negotiated: negotiation of goals and methods of learning
between students and teachers.
 Critical: students appreciate different ways and means of
learning the content.
 Complex: students compare learning tasks with complexities
existing in real life and making reflective analysis.
 Situation-driven: the need of the situation is considered in
order to establish learning tasks.
 Engaging: real life tasks are reflected in the activities conducted
for learning.
Active Learning Tasks
 Class/small group
discussion
 Student debate
 Problem solving
 Role play
 Visual learning
 Drama
 Simulations
 Games
 Learning by teaching
 Cooperative and
collaborative
learning
ICT and Active Learning
 use of technology tools and multimedia helps enhance
the atmosphere of the classroom
 Collaborate – platforms, social network, mobile
applications
 Evaluate – interactive tests, participative quiz
Implications for teaching
 Enhances intrinsic motivation
 Caters for different learning styles
 Learning by doing and experiencing
 Nurtures critical thinking
 Enhances student’s learning autonomy
 Demanding for the teacher
 Teacher’s resistance
 Start small and continue step by step

Active learning

  • 1.
    •The concept ofActive Learning •Active Learning in Gateway 2nd Edition •Blended learning and the Flipped Classroom •Teacher’s resources and the Presentation Kit in Gateway 2nd Edition •Life skills with Gateway •Learning applications – Kahoot and Quizizz
  • 2.
    The concept ofActive Learning  Any instructional method that engages students in the learning process  Active learning requires students to do meaningful learning activities and think about what they are doing  While this definition could include traditional activities Active learning refers to activities that are introduced into the classroom, which require students’ active engagement in the learning process  Active learning is often contrasted to the traditional lecture where students passively receive information from a lecturer
  • 3.
    The Cone ofLearning
  • 4.
    Principles of ActiveLearning  Purposeful: the relevance of the task with the students' concerns.  Reflective: students' reflection on the meaning of what is learnt.  Negotiated: negotiation of goals and methods of learning between students and teachers.  Critical: students appreciate different ways and means of learning the content.  Complex: students compare learning tasks with complexities existing in real life and making reflective analysis.  Situation-driven: the need of the situation is considered in order to establish learning tasks.  Engaging: real life tasks are reflected in the activities conducted for learning.
  • 5.
    Active Learning Tasks Class/small group discussion  Student debate  Problem solving  Role play  Visual learning  Drama  Simulations  Games  Learning by teaching  Cooperative and collaborative learning
  • 6.
    ICT and ActiveLearning  use of technology tools and multimedia helps enhance the atmosphere of the classroom  Collaborate – platforms, social network, mobile applications  Evaluate – interactive tests, participative quiz
  • 7.
    Implications for teaching Enhances intrinsic motivation  Caters for different learning styles  Learning by doing and experiencing  Nurtures critical thinking  Enhances student’s learning autonomy  Demanding for the teacher  Teacher’s resistance  Start small and continue step by step