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Audio
Evaluation
Callum Joy
Production Process Evaluation
Research
• Used mind maps which are generally easy to
understand and easier to make as you can just keep
branching off from other ideas.
• Struggled to come up with the first few ideas but I
got started eventually and once I had the first idea I
kept going.
Planning
• To help me plan for my song I listened to 3 other songs that I
wanted to try and make something similar to.
• The first song helped me figure out what instruments I wanted to
use because I liked the sound of the first one the most, compared
to 2 and 3, 1 has a much more positive sound to it, with more
upbeat lyrics.
• Song 2 didn’t help me at all because it was too different from what I
had decided on.
• Song 3 helped me figure out how loud the drums should be
compared to other parts of the track however I didn’t need to
change that too much because it was already balanced out pretty
well.
Time Management
• No, I could have spent less time on making my song if
I had thought more about what I wanted it to sound
like and would have had way more time to make
edits later on.
Technical Qualities
Forza menu music
Both have a fast yet calm tone
Both are upbeat
Both repeat the same parts a
few times like a loop
The forza menu music builds
up then has a fade out when
it finishes but my product
doesn’t have that
My product builds down
towards the end while the
forza menu music keeps its
pace until the end
Aural Qualities
• The audio came out better then I expected but I did have to lower the
volume so it didn’t crackle while I exported it.
• It was fairly creative, different enough to not be directly compared to
anything I have heard before.
• I liked the switches between the audio being layered then going to a single
track.
• I would have liked to add lyrics but that’s not my speciality so I think I
would have rather left that out unless I was doing it for myself or friends.
• I could have separated and used quantizing to make the drums quieter or
the bass louder etc.
Audience Appeal
I appealed to my target audience by
using the same instruments such as drum
kit, acoustic guitar, piano , the actual
track itself is quite simple but catchy and
different enough from anything I've
heard before.
Peer
Feedback
Feedback 1
• What did you like about the product?
– I lies the bear and the rhythm of the song it was very
chilled out and relaxing there wasn’t much going on
– It sounded really professional
• What improvements could have been made to
the product?
– It could be a bit longer and have a beat drop
Feedback 2
• What did you like about the product?
– I liked how it sounded like a mix of genres
(country and EDM).
• What improvements could have been made to
the product?
– Some vocals/singing would make the track less
boring. Also, it could’ve used a beat drop to build
hype.
Feedback 3
• What did you like about the product?
– I liked the mix of instruments and how well they
formed together
• What improvements could have been made to
the product?
– Lyrics
Peer Feedback Summary
• What do you agree with from your peer
feedback?
– Could have added lyrics or a beat drop
• What do you disagree with from your peer
feedback?
– Shouldn’t have been longer, would have dragged it
out
Peer Feedback Summary
Wouldn’t change it but ill take
some of the notes into
consideration for next time I do
a song

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7. Evaluation(4).pptx

  • 3. Research • Used mind maps which are generally easy to understand and easier to make as you can just keep branching off from other ideas. • Struggled to come up with the first few ideas but I got started eventually and once I had the first idea I kept going.
  • 4. Planning • To help me plan for my song I listened to 3 other songs that I wanted to try and make something similar to. • The first song helped me figure out what instruments I wanted to use because I liked the sound of the first one the most, compared to 2 and 3, 1 has a much more positive sound to it, with more upbeat lyrics. • Song 2 didn’t help me at all because it was too different from what I had decided on. • Song 3 helped me figure out how loud the drums should be compared to other parts of the track however I didn’t need to change that too much because it was already balanced out pretty well.
  • 5. Time Management • No, I could have spent less time on making my song if I had thought more about what I wanted it to sound like and would have had way more time to make edits later on.
  • 6. Technical Qualities Forza menu music Both have a fast yet calm tone Both are upbeat Both repeat the same parts a few times like a loop The forza menu music builds up then has a fade out when it finishes but my product doesn’t have that My product builds down towards the end while the forza menu music keeps its pace until the end
  • 7. Aural Qualities • The audio came out better then I expected but I did have to lower the volume so it didn’t crackle while I exported it. • It was fairly creative, different enough to not be directly compared to anything I have heard before. • I liked the switches between the audio being layered then going to a single track. • I would have liked to add lyrics but that’s not my speciality so I think I would have rather left that out unless I was doing it for myself or friends. • I could have separated and used quantizing to make the drums quieter or the bass louder etc.
  • 8. Audience Appeal I appealed to my target audience by using the same instruments such as drum kit, acoustic guitar, piano , the actual track itself is quite simple but catchy and different enough from anything I've heard before.
  • 10. Feedback 1 • What did you like about the product? – I lies the bear and the rhythm of the song it was very chilled out and relaxing there wasn’t much going on – It sounded really professional • What improvements could have been made to the product? – It could be a bit longer and have a beat drop
  • 11. Feedback 2 • What did you like about the product? – I liked how it sounded like a mix of genres (country and EDM). • What improvements could have been made to the product? – Some vocals/singing would make the track less boring. Also, it could’ve used a beat drop to build hype.
  • 12. Feedback 3 • What did you like about the product? – I liked the mix of instruments and how well they formed together • What improvements could have been made to the product? – Lyrics
  • 13. Peer Feedback Summary • What do you agree with from your peer feedback? – Could have added lyrics or a beat drop • What do you disagree with from your peer feedback? – Shouldn’t have been longer, would have dragged it out
  • 14. Peer Feedback Summary Wouldn’t change it but ill take some of the notes into consideration for next time I do a song

Editor's Notes

  1. What were the strengths of your research? How did your research help your product? What were the weaknesses of your research? What could you have done better/improve? What effect would this have had on your product?
  2. What were the strengths of your planning? How did your planning help your product? What were the weaknesses of your planning? What could you have done better/improve? What effect would this have had on your product?
  3. Did you manage your time well? Did you complete your project on time or would your products have improved with additional time? What would you have done if you had more time to produce your work?
  4. Compare your work to similar existing products and discuss the similarities and differences
  5. Does your work sound good? Was it creative? What aspects of your product’s audio do you like? What would you improve? How would you improve it? Discuss the strengths and weaknesses
  6. How have you appealed to your target audience? What specific bits of content would appeal to your target audience. Make reference to specific recordings, dialogue, music and sound effects
  7. What changes would you make to your product based upon your peer feedback and why?