The document summarizes key technology trends from an ideation workshop. It discusses trends in devices like smartphones and tablets, apps marketplaces, social media, location-based services, mobile photography apps, text-based apps from developing countries, cloud computing, gaming, and gamification. Emerging areas mentioned include social location services combining mobile, social networking and location; niche marketplaces using location; and the gamification of education and consumer experiences.
IT’S NOT ABOUT A VIRTUAL REALITY IT’S ABOUT SHAPED REALITIESLuca Della Dora
We've been living the greatest change in history related to the way we interact with others and to the way we live space and time.
Digital devices are shaping our lives, but they will allow to shape the reality and to make it closer to what we desire.
If you are interested about the future of communication, feel free to check out the slide. In this slide, We give you the latest technologies in the field of communication. I really hope you'll like it. Let's devour the possibilities of future of communication.
IT’S NOT ABOUT A VIRTUAL REALITY IT’S ABOUT SHAPED REALITIESLuca Della Dora
We've been living the greatest change in history related to the way we interact with others and to the way we live space and time.
Digital devices are shaping our lives, but they will allow to shape the reality and to make it closer to what we desire.
If you are interested about the future of communication, feel free to check out the slide. In this slide, We give you the latest technologies in the field of communication. I really hope you'll like it. Let's devour the possibilities of future of communication.
Future Forward: four trends that will change the online world (Béla E. Papp -...SEMPL
We are all digital story painters, but what will be tomorrow’s canvas? How will devices change? How will consumers have fun? And where, when and how is it best for our brands to speak to them? What does Microsoft have to offer to advertisers with its digital assets, will be presented by Béla E. Papp, director of Advertising & Online for CEE at Microsoft. He will especially underline the Microsoft's vision of advertising and online media future.
"H is for Hyper-connected" is a fun & easy way to quickly get up to speed with our hyper-connected world. What are some of your suggestions for the Hyper-connected alphabet? Let's continue the conversation!
Data is the fuel of the connected world, and aspects like value, trust, transparency and ultimately ownership have been a continuous source for debate. As our technical capabilities and our comfort with and within the connected world evolves, so does the conversation about our habits and practices around customer data. As a product strategy and design company that has been leading the industry for more than four decades, I believe that frog is in a good position to reflect forward.
The Internet of Things, describes a world where identified objects and connected devices will revolutionize the way we interact with technology. As designers are now challenged to design interactions for physical objects; beyond designing for the touch screen, we are now designing for the experience, and the experience becomes the product. But what are these experiences look like? And how will UX play a key role in the Internet of Things?
Future Forward: four trends that will change the online world (Béla E. Papp -...SEMPL
We are all digital story painters, but what will be tomorrow’s canvas? How will devices change? How will consumers have fun? And where, when and how is it best for our brands to speak to them? What does Microsoft have to offer to advertisers with its digital assets, will be presented by Béla E. Papp, director of Advertising & Online for CEE at Microsoft. He will especially underline the Microsoft's vision of advertising and online media future.
"H is for Hyper-connected" is a fun & easy way to quickly get up to speed with our hyper-connected world. What are some of your suggestions for the Hyper-connected alphabet? Let's continue the conversation!
Data is the fuel of the connected world, and aspects like value, trust, transparency and ultimately ownership have been a continuous source for debate. As our technical capabilities and our comfort with and within the connected world evolves, so does the conversation about our habits and practices around customer data. As a product strategy and design company that has been leading the industry for more than four decades, I believe that frog is in a good position to reflect forward.
The Internet of Things, describes a world where identified objects and connected devices will revolutionize the way we interact with technology. As designers are now challenged to design interactions for physical objects; beyond designing for the touch screen, we are now designing for the experience, and the experience becomes the product. But what are these experiences look like? And how will UX play a key role in the Internet of Things?
This is a shortened version of an internal workshop I gave on workshop design. It touches on the principals of design thinking and how they relate to facilitating the process of innovation. Enjoy.
Slides for running a two hour group ideation workshop to help generate new ideas, build creativity in teams, plug into the startup culture and accelerate innovation using design thinking techniques.
Presented at Design Thinking Meetup (Warsaw). Ideation process in service design - is a moment when we diverge and converge. What techniques to use in ideations? What are tools and how should you prepare facilitation. Methods of great ideation workshop. Inspired by life, cases, Socjomania workshops and Design Thinkers Academy certificate.
Structured Ideation and Design Thinkinggaylecurtis
At the heart of a design thinking process is ideation, the capability for generating and relating ideas.
Brainstorming is a frequently practiced form of ideation, and this presentation describes the four rules of classic brainstorming. It also gives guidance for how to structure brainstorm sessions to drive direct and indirect benefits.
There is considerable talk about innovation in businesses of all sizes, from startups to multinational public companies. “Innovation” and “innovate” are the most overused words in business. Is innovation a specialty or can it be cultivated by an entire organization? How do you innovate? And is there a blueprint for innovation? We explore these questions, and how the key to innovation is ideation, in our first Slideshare presentation!
Syntheate ideation: Tools for infinite UX creativitySarah Lloyd
Learning from neuroscience to improve creative abilities.
Sarah describes how we can improve our creative abilities by using tools and techniques that will engage active and passive brain states.
In the age of the cloud, where computers can be programmed to do iterative design, human brains have become bottlenecks for the type of information processing that leads to innovation. Rather than aiding the overall UX design process, our brains can actually slow us down. As designers we need to explore ways that maximise our ability to collect, filter and synthesise information.
Neuroscience tells us that the brain oscillates between the task-positive and task-negative networks during synthesis and ideation every 10 seconds. The oscillation between a more action orientated state of mind, and one that is more restful, often including activities such as daydreaming and future gazing, plays an important role in creativity. Yet very little has been done to date to connect neuroscience with UX.
Drawing on real-life industry practice and neuroscientific theory, this talk will demonstrate how to better create and synthesise ideas. It will also highlight how an understanding of the cyclical nature of our brain’s neural physics can enhance UX design. Employing a deliberate narrative structure and adapting existing design methods with activities that work constructively within these two brain states, we invite you to experience a new approach to creativity.
Slides associated with a presentation for the UN Communications Group; a group of senior communications Directors of the UN and its associated agencies. Presentation by Elliott King, Managing Director of MintTwist, a multi-national Digital Agency business.
The rate at which technology is evolving has made a huge impact on communication technology. The game changing began with mobile phones, then internet and now social media is taking the world over. This change will be leading and changing the nature of how we communicate with people.
With technology the world is becoming a small place and each new technology is taking half the time from its predecessor to reach 1 billion customers. Taking this clue wearable technology is expected to take less than 4 years to reach 1 billion customers.
This presentation highlights new and changing modes of technology and how they will be impacting our daily life. Rise of BIG DATA analytic will chart newer ways for predication analysis.
Internet of Things [infusion 5th september 2014]AlquimiaWRG
Let you be infusioned about Internet of Things.
According to Federico, IoT is matter of housewares, entertainment, advertising and obviously business.
Discover what he means when he writes that normal things, when connected, become contextual, funny, meaningful, friendly!
The ultimate challenge for the current generation of interaction designers is to create a cohesive ecosystem of devices, web-connected objects and cloud services. Designing products in isolation is not the right approach. New paradigms are emerging. It is a great time to be a designer. These are the slides I used in my three-hour workshop at UXPA China. Hope you like it!
Digital ethnography: The
next wave in understanding
the consumer experience
In the search for market insights, Tim Plowman and Davis Masten maintain that
the pathways to information should include PCs, cell phones,Webcams, global
positioning equipment, digital cameras, and a growing number of other technologies.
Structured creatively for self-reporting, passive observation, and participant
observation, these media can yield facts businesses can analyze to shape individual
and strategic design decisions.
Responsive design, application development using APIs, and content strategy are hot topics in web development right now. These ideas belong to a bigger umbrella: ubiquitous computing and the role it plays in our lives. Traditional ideas of usability are undergoing dynamic changes as we move away from a desktop-first model of personal computing.
The internet refrigerator already exists and it's only the tip of the iceberg. In the near future, human-computer interactions will be thoroughly integrated into everyday objects and activities.
Postdesktop was a presentation to add clarity to responsive design as part of a larger context and to think about a shift that is changing the devices we use to access the web, the delivery method for education, the teaching and learning experience, and the whole of our lives.
Topics included a look at the role of pervasive computing:
• as it relates to responsive design
• in the classroom and textbooks
• in .edu marketing and utility on campuses
Written by Doug Gapinski and first delivered at PSU Web Conference 2012
Building a Digital Enterprise: learning from experience V2Asanka Abeysinghe
Digital transformation, digital enterprise and connected business; what does this all mean for each industry vertical? How does one innovate in critical strategies? What does the reference architecture look like for a small, medium or larger enterprise? How does an organization implement such an architecture?
As an avid technology partner, WSO2 has helped many organisations in their journey to build the right digital enterprise capabilities that create better customer and internal user experiences. This session will answer the above questions and share our own experience from successful projects.
SXSW is one of the biggest web technologies festival in the world, taking place in Austin, Texas, every March
The Accelerator at SXSW is the official competition of the festival, with more than 500 startups applying, and about 50 having a chance to attend the finals in 6 categories this year: Enterprise and Big data, Entertainment and Content, Innovative World, Health Technologies, Social Technologies and Wearables.
This review is part of Innovation is Everywhere, a project which explores startups in the world. The project is lead by Agence Tesla and supported by the Web School Factory and the Innovation Factory, a campus-cluster in Paris, France
Technology Trends | How Technology Impacts Our LivesHellocomputer
A trends report looking at how technology has changed our lives and business in recent years. From Uber and Airbnb and other sharing economies, to smart cities and crowdsourcing, the Internet and new technology has made a significant impact on how we function in our society.
By Carla Gontier
Lisa Colton presents on mobile trends to the Social Media Boot Camp for Educators. Mobile websites, Jewish apps, location based services, QR codes and more.
Creative Classroom - How to enable students to reach their creative potentialStartup Experience
How can we bring creativity back in the classroom? This presentation is from a talk I gave at the Educational Competitions Conference hosted by Zozude.com on March 10th 2014. Everything starts with an idea - but how can we teach creativity, invention and entrepreneurship to students at young age and get them excited about pursuing their ideas?
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Honest Reviews of Tim Han LMA Course Program.pptxtimhan337
Personal development courses are widely available today, with each one promising life-changing outcomes. Tim Han’s Life Mastery Achievers (LMA) Course has drawn a lot of interest. In addition to offering my frank assessment of Success Insider’s LMA Course, this piece examines the course’s effects via a variety of Tim Han LMA course reviews and Success Insider comments.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
Palestine last event orientationfvgnh .pptxRaedMohamed3
An EFL lesson about the current events in Palestine. It is intended to be for intermediate students who wish to increase their listening skills through a short lesson in power point.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
3. H o w t o g e t n e w id e a s ?
Stay updated on the latest
trends, learn to recognize
patterns and connect the dots…
Jeff Hoffman, Founder of Priceline
4. D e v ic e s
Devices are the technologies and tools that we use to
connect to the internet and each other.
Trends for devices are going towards increased
portability and connectivity wherever you go.
5. D e v ic e s
People are
using mobile
devices to
connect to the
internet
Smart mobile phones – Tablet computers - Notebooks
7. Social Location Mobile – when we combine advanced
portable devices with social networking and location
based services. When your mobile device knows
where you are, where your friends are, and what they
are doing.
10. P e e r t o P e e r K n o w le d g e
S h a r in g
11. With the increased usage of GPS enabled smartphones,
devices have the ability to know your location and make
recommendations of local deals. In addition group buying and
local deals are emerging in many niche areas.
12. N ic h e M a r k e t p la c e s u s in g
lo c a t io n
Find My Car App to help you locate
your parked car. Developed by
student in summer – in 6 months
over 2Million downloads
Lulan Artisans is a marketplace for
artfully crafted and produced
products
Etsy is a very popular online
marketplace where anyone can buy
and sell all things handmade
13. M o b ile
Camera email
Internet
Music
Video
Wifi and 3G
Applications GPS
With the combined functionality of smartphones, an ecosystem of
applications has emerged, with many more possibilities ahead.
15. Te x t B a s e d A p p s
( o f t e n t a r g e t in g a n d e m e r g in g f r o m d e v e lo p in g
c o u n t r ie s )
16. C lo u d c o m p u t in g a n d s t o r a g e
App server
code Cloud computing is a model
for enabling convenient and
on-demand access to a
shared pool of configurable
resources (networks,
servers, applications and
services) that can be readily
and rapidly scaled and
PC mobile serviced.
Database
18. G a m in g a n d
G a m if ic a t io n
Online gaming through social networks has gained massive
traction and attracted significant capital investment.
Meanwhile the gamification of education, consumer
experiences and other new arenas are engaging users in a
new and more interactive user experience.
19. G a m in g a n d G a m if ic a t io n
Zynga is a successful social gaming network.
Raised $1 billion in funding
Khan Academy provides video education,
increasing the interactivity and
gamification of education
With Foursquare, members note their locations with
a mobile phone and can find out where friends are.
Members receive badges for repeatable check-ins,
gamifying the purchasing experience.
20. energy education
e agricu
healthcar Employment ltu re
21. V id e o a b o u t f u t u r is t ic t e c h t r e n d s
21
22. N o w g o a n d t a k e it t o t h e n e x t
le v e l!
22
23. A d d it io n a l R e s o u r c e s
Tech Blogs:
•http://techcrunch.com/ Tech podcast
•http://venturebeat.com/ • http://TWiT.tv/
•http://technologyreview.com/
•http://gigaom.com/ Other sources
•http://allthingsd.com/ • http://slideshare.com
•http://www.businessinsider.com/
• http://youtube.com
•http://mashable.com/
•http://www.wired.com/
• http://ted.com
•http://www.thenextweb.com/
•http://www.engadget.com/
•http://news.cnet.com/
•http://arstechnica.com/
Editor's Notes
Welcome to day 2 of the workshop – today we will go through the next two stages of the process (TECH and IDEATE)
It’s now time to talk a bit about the new technology trends. We will introduce some of the latest trends and technologies for your inspiration, so take notes and ask questions along the way.. You should try to keep your problem statement in mind and see if there are any of these technologies that could be used in relation to your problem. You might already be familiar with many of these technologies, the goal of this session is that we can refresh your memory and inspire you to think about the technologies in relation to your problem statement.
But first of all.. How many of you read the news every day? How many of you read technology magazines or follow startup/tech news online? *ask why they do it/don’t do it? Why do you think it is important to be updated on the latest trends, technologies and tendencies? It is really important for an entrepreneur to stay tuned and be on top of the latest trends cause that is the best way to spot new opportunities.. Many entrepreneurs make it a habit to spend 20 minutes every morning just surfing the latest news while taking notes.. Most days you will learn something new but you might not have a breakthrough.. But then, after two weeks or so you will start recognizing new patterns.. You will start to see new consumer needs and pairing these needs with your knowledge about new political legislation and maybe a new technology you have learned about.. And suddenly you can see a great opportunity for a new business idea! So that was a big of advice for your future.. Now we will go through some of today’s most important trends.
As you know a lot of new technology is being developed every day, and according to the Intel founder Gordon E. Moore (also called Moore’s law) there is a doubling in computer chip performance roughly every two years. This means that processing speed, memory capacity, sensors and number of camera pixels are improving at exponential rates. In other words technology is becoming a lot faster, better, thinner, lighter and more advanced. Devices are the items we use to connect to the internet. All our devices are getting smaller, faster, lighter and more advanced – we can now connect to the internet through our computers, tablets and smartphones everywhere we go. Our identity has become embedded in our devices and we are constantly online to check-in to new places, share photos and music, and to stay updated on what is happening in the world around us.
As you can see on this graph – in 2014 there will be more mobile internet users than desktop internet users!! Some of the latest devices include smart phones, tablet computers, laptops and notebooks.
One of the biggest inventions for devices is the new marketplaces for apps. In both the apple app store and the android market place you can find tens of thousands of smart applications for your devices. Developers can make money by creating new applications and the consumers can find and download apps for pretty much everything. Because of this fantastic distribution model it is profitable for developers to continue innovating and build new applications.
A big trend to know about is solomo – social location and mobile.. We will now quickly go through these terms and look at some of the innovations behind it.
The social has become extremely big in the 21 st century. Everything is now social, we are part of social networks like Facebook, Twitter, LinkedIn, MySpace and we spend an increasing amount of time keeping in touch with our network through these platforms. Today we can share photos and music on the go, we can access media like news and fun videos and we can share information and knowledge through platforms like Quora and Formsspring. Online knowledge network has become the new source of information – you can use crowdsourcing to access thousand of people around the globe and ask these people for help with whatever you need help with. Or you can check for answers in the big databases like Wikipedia where you will most likely find the answer.
Examples of social music sharing services
Examples of online social knowledge sharing networks, Places like Quora; where you can submit a question and the crowd will answer, are interesting from a social standpoint since that type of crowd sourced information sharing could also be the key to solving many social challenges. Often times other people in your community have the answers to your problems so if you can put a smart system in place to enable better collaboration you can help communities solve their own problems much more efficient. *Encourage the students to do their own tech research to learn more about these services..
With GPS enabled smartphones we allow our devices to know about our location everywhere we go. This trend has led to a number of location-based apps and services that use the knowledge of your location to push information about nearby shops, events or marketplaces. Many small shops, local craftsmen and designers are using this to get better exposure and increase their sales.
Examples of location-based services
As mentioned previously our mobile phones are becoming increasingly advanced. With the new smart phones we can access the internet and use various applications to shop, play games, find information, stream videos etc. etc. some phones also have build in Near Field Communication (NFC) and can therefore be used as payment platforms. Another thing to notice is how important design has become for our devices – User Interface (UI) and User Experience (UX) is extremely important for the success of new applications. New apps have to be easy to use and look good in order to get people to use them.
Examples of mobile photo sharing apps.. Imagine if we could take a picture of a problem you are having and post it to your network so they can help you solve it?
Examples of text-based apps *check the links to learn about their functionality..
Many of these services are powered by cloud computing – Amazon, Google and many others offer online server capacity that enables you to access services online instead of having to download each program. Cloud hosting makes is possible to scale your services very quickly since there is no limit on storage and processing power.
Examples of cloud services
The last trend we would like to mention is gamification. Over the past years game mechanics have become embedded in many new sectors like education and corporate training. By utilizing game mechanics like points or badges you can motivate people to have a certain behavior. Games make it fun to solve a task so if you can integrate gaming in your idea you might have an easier time attracting new users..
Examples of successful gaming companies.. Zynga is the biggest game provider using the Facebook platform (games like Farmville and Mafia Wars have been extremely successful) KhanAcademy is a very interesting new model that transforms education (the students will watch the lecture online and when they come to school the professor is available to help them do their homework..) Foursquare is a social network where you can “check-in” to different locations and thereby signal to you network where you are..
With the improved functionality of smartphones, we see a lot of smart new ways to use these powerful devices. Our smart devices can be used to various new advanced services within for example healthcare, agriculture, and education. You can now find a large number of apps that help keep you healthy, by monitoring your blood pressure, cholesterol level, glucose level and so on. The camera in new smartphones is so advanced that it can even be used for skin examination, and other self-diagnosing procedures.
Play one or more related videos *find examples in the video folder Just to open your eyes to the technologies that are already available..
We hope this gave some of food for thought. You can now keep these technologies in mind while proceeding to the next stage. Now it is finally time to start ideating!