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Production Reflection
Matt Burniston
Process
To create the "clouds" (1) I played around
with the "clouds" (1) affect. I started off by
rendering the "clouds" (1) on "120*80" -
canvas; followed with an "overlay of the blue
and purple to create variety; then I renders
some further "clouds" (1) on to of this only
this time, rather than rendering black against
a neutral grey (for the overly,) I rendered it
into nothing over the original layer; then to
finalize this I added a contrast and finished
with using the "Hue/Saturation" (2) tool.
(1)
(2)
Process
To create the star I used a "noise" (1)
generation on specific setting (2) to creates an
image that mimics stars. I then proceeded by
using the "magic wand" (3) tool to get rid of
background (playing round with the
"tolerance" for different looks. Finally I wanted
the starts to have slight glow to them. To
achieve this I duplicated the layer and added a
"gaussian blur" (4) to the layer below.
(1) (2)
(3) (4)
Process
Scrolling background;
To allow the background in a strip in which will allow it's self to scroll in infinite. The formula
works in the format of three slides – Two of the original and the one in the center flipped to
bridge the gap between the original two. Then more across only seeing a sleeted ratio (of the
original canvas size) that way, when you more from one end gradually to the other - over and
over, it installs the illusion of infinitely moving.
Process
From the experimentation I kept the health bar – the heart bar.
Process
To create any of the main sprites I started off by
drawing out the main shapes and colour points to
then go over with the toning.
To do the toning I played about in three main
layers consisting of different opacities in which I
would paint around using the selected darker tone
(depicted using the colour being used to shade.)
Using the different layers by heaviest of tone to
lightest, finally building up a look with shading and
texture.
Process

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6. production reflection

  • 2. Process To create the "clouds" (1) I played around with the "clouds" (1) affect. I started off by rendering the "clouds" (1) on "120*80" - canvas; followed with an "overlay of the blue and purple to create variety; then I renders some further "clouds" (1) on to of this only this time, rather than rendering black against a neutral grey (for the overly,) I rendered it into nothing over the original layer; then to finalize this I added a contrast and finished with using the "Hue/Saturation" (2) tool. (1) (2)
  • 3. Process To create the star I used a "noise" (1) generation on specific setting (2) to creates an image that mimics stars. I then proceeded by using the "magic wand" (3) tool to get rid of background (playing round with the "tolerance" for different looks. Finally I wanted the starts to have slight glow to them. To achieve this I duplicated the layer and added a "gaussian blur" (4) to the layer below. (1) (2) (3) (4)
  • 4. Process Scrolling background; To allow the background in a strip in which will allow it's self to scroll in infinite. The formula works in the format of three slides – Two of the original and the one in the center flipped to bridge the gap between the original two. Then more across only seeing a sleeted ratio (of the original canvas size) that way, when you more from one end gradually to the other - over and over, it installs the illusion of infinitely moving.
  • 5. Process From the experimentation I kept the health bar – the heart bar.
  • 6. Process To create any of the main sprites I started off by drawing out the main shapes and colour points to then go over with the toning. To do the toning I played about in three main layers consisting of different opacities in which I would paint around using the selected darker tone (depicted using the colour being used to shade.) Using the different layers by heaviest of tone to lightest, finally building up a look with shading and texture.

Editor's Notes

  1. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  2. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  3. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  4. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  5. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  6. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.