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Pre-Production
Luke Headland
Style sheet
Style Sheet
• All of these images that I have chosen have elements that I
am going to use in my product such as an apocalyptic theme,
pixel art, zombies and more.
• A lot of the images on the style sheet show a broken / run
down environment, which is what I am going to implement
into my own project, as well as a dark / night sky theme.
• My project will feature zombies and enemies that the player
must avoid. The images I chose show a similar style that I
would like to use for the antagonists of my game, such as gas
masks, and violent / bloody look for the zombies.
• I chose the abandoned looking buildings because my game
will mostly take place in these types of buildings & an overall
abandoned / dangerous environment.
Layout 1
Layout 2
Props & Locations
Props/Costume needed Locations needed
Character NPCs Apocalyptic City
Playable Character Apocalyptic City
Broken Buildings Apocalyptic City
Zombies Apocalyptic City
Weapons Apocalyptic City
Food & Materials Apocalyptic City
Water Ravines / Lakes
Contingency Planning
Potential Issue Solution
Loss of work and or progress on Photoshop. Back up work constantly / save.
Crashes / Software issues. Back up work constantly / save.
Time loss – incomplete work. Manage time professionally.
Missing data / parts for project. Record progress & stages.
Missing layers / Un editable layers. Keep everything on a different layer.
Copyright issues. Use non – copyrighted materials.
Health and Safety
Potential Issue How will the issue be
avoided?
Dealing with electronic equipment. Remove any hazards e.g. water.
Possibility of RSI - (Repetitive Strain Injury) Take regular breaks.
Potential headaches from long screen time. Take regular breaks.
Potential Eye strain from long screen time. Take regular breaks.
Tiredness – long screen time. Take regular breaks.
N / A N / A
Schedule
Day Plan of Action Resources Required
Day 1  Production – Background & Environment  Photoshop
Day 2  Production – Background & Environment  Photoshop
Day 3  Production – Characters & NPCs  Photoshop
Day 4  Production – Buildings & POIs (Playable areas)  Photoshop
Day 5  Production – Buildings & POIs (Playable areas)  Photoshop
Day 6  Animation & Gameplay  Photoshop
Day 7  Sound Effects & Sound Ques  YouTube
Day 8  Finishing Touches & Sound Effects / Ques  Photoshop

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5.%20 pre production(2)

  • 3. Style Sheet • All of these images that I have chosen have elements that I am going to use in my product such as an apocalyptic theme, pixel art, zombies and more. • A lot of the images on the style sheet show a broken / run down environment, which is what I am going to implement into my own project, as well as a dark / night sky theme. • My project will feature zombies and enemies that the player must avoid. The images I chose show a similar style that I would like to use for the antagonists of my game, such as gas masks, and violent / bloody look for the zombies. • I chose the abandoned looking buildings because my game will mostly take place in these types of buildings & an overall abandoned / dangerous environment.
  • 6. Props & Locations Props/Costume needed Locations needed Character NPCs Apocalyptic City Playable Character Apocalyptic City Broken Buildings Apocalyptic City Zombies Apocalyptic City Weapons Apocalyptic City Food & Materials Apocalyptic City Water Ravines / Lakes
  • 7. Contingency Planning Potential Issue Solution Loss of work and or progress on Photoshop. Back up work constantly / save. Crashes / Software issues. Back up work constantly / save. Time loss – incomplete work. Manage time professionally. Missing data / parts for project. Record progress & stages. Missing layers / Un editable layers. Keep everything on a different layer. Copyright issues. Use non – copyrighted materials.
  • 8. Health and Safety Potential Issue How will the issue be avoided? Dealing with electronic equipment. Remove any hazards e.g. water. Possibility of RSI - (Repetitive Strain Injury) Take regular breaks. Potential headaches from long screen time. Take regular breaks. Potential Eye strain from long screen time. Take regular breaks. Tiredness – long screen time. Take regular breaks. N / A N / A
  • 9. Schedule Day Plan of Action Resources Required Day 1  Production – Background & Environment  Photoshop Day 2  Production – Background & Environment  Photoshop Day 3  Production – Characters & NPCs  Photoshop Day 4  Production – Buildings & POIs (Playable areas)  Photoshop Day 5  Production – Buildings & POIs (Playable areas)  Photoshop Day 6  Animation & Gameplay  Photoshop Day 7  Sound Effects & Sound Ques  YouTube Day 8  Finishing Touches & Sound Effects / Ques  Photoshop

Editor's Notes

  1. Explore colours, fonts and image styles similar to what you want to produce. Discuss all three elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to
  2. Mock up of a potential design using the colours and fonts established in your style sheet and sourced images
  3. Mock up of a potential design using the colours and fonts established in your style sheet and sourced images