The audience research showed that the target audience for the gaming magazine is predominantly male teenagers aged 15-20 who play video games regularly. They prefer to get their gaming news and information online rather than from physical magazines. While some read magazines monthly or weekly, online content will be key. The front cover and content of the magazine are most important for potential buyers. Information should be presented in both short facts and longer detailed articles. Readers expect to pay an average price point similar to established gaming magazines.