3D computer graphics use three-dimensional representations of geometric data stored in a computer to render 2D images for later display or real-time viewing. This document discusses several 3D display methods in computer graphics including parallel projection, perspective projection, and depth cueing. Parallel projection projects points onto a plane along parallel lines, maintaining proportions but not producing realistic views. Perspective projection uses lines converging at a center point to give a more realistic impression of depth. Depth cueing varies the intensity of displayed objects based on distance to convey depth information.