3. Research
• The strengths of the research were that it helped me see what was
popular and what would be the best way to set it out it also influenced
how my images would look. one strength is that it is very detailed and has
a lot of very powerful images
• The weakness of the research is that i wished I did more as I feal that if I
had more time I would of done more research and got more ideas on how
to do it another thing I think that I could improve
4. Planning
• The strangths were that with the planning I new what to do when to do it
and it helpt me keep on track
11. Feedback 1
• What did you like about the product?
• I like how visually interesting these images of war
and blood shed are. The use of colour and black
and white grain matches the mood the tone and
the time period very well.
• What improvements could have been made to
the product? I am not sure I can improve
anything with this piece of work. 10/10 IGN
12. Feedback 2
• What did you like about the product?
• I like how you used the features inside the Filter Gallery.
• What improvements could have been made to
the product?
• The outlines on your rotoscope are very rugged. I think your work would look better if the
outlines were smoother.
• In some of the rotoscopes you didn’t trace over the outlines properly, which has left black
gaps
13. Feedback 3
• What did you like about the product?
– All the images are impactful to show the difficulties of
war and has modern and medieval attires within, all
have a simple look and not to much cluttering it.
• What improvements could have been made to
the product?
– I would recommend to change some because some
are rather difficult to see the image and maybe use
some other techniques for the image or maybe look
up tutorials.
14. Peer Feedback Summary
• What do you agree with from your peer
feedback?
• What do you disagree with from your peer
feedback?
What were the strengths of your research? How did your research help your product?
What were the weaknesses of your research? What could you have done better/improve? What effect would this have had on your product?
What were the strengths of your planning? How did your planning help your product?
What were the weaknesses of your planning? What could you have done better/improve? What effect would this have had on your product?
Did you manage your time well? Did you complete your project on time or would your products have improved with additional time?
What would you have done if you had more time to produce your work?
How does your final product appeal to your target audience? Reference specific content
Compare your work to similar existing products and discuss the similarities and differences
Put your final piece(s) in the centre of a page alongside an existing product
Use text boxes and arrows
Does your work look good? Was it creative? What aspects of your game’s visuals do you like? What would you improve? How would you improve it?
Discuss the strengths and weaknesses
Put your final piece(s) in the centre of a page and analyse them
Use text boxes and arrows
How have you appealed to your target audience? What specific bits of content would appeal to your target audience.
Refer to your findings from your questionnaire.
Put your final piece(s) in the centre of a page and analyse them
Use text boxes and arrows
What changes would you make to your product based upon your peer feedback and why?