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Reputation & Recognition: Education and Recommendations for


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This is the presentation used for a group project for COM 591: Reputation & Recognition (Fall ‘08) in the University of Washington’s MCDM program. Group members were Mark Shea, Jeremy Snook, Ivan Sydorenko, and Randa Williams.

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Reputation & Recognition: Education and Recommendations for

  1. 1. Reputation & Recognition<br />Education and Recommendations for<br />COM 591 – Fall 2008<br />Shea, Snook, Sydorenko, Williams<br />
  2. 2. Definitions<br />Recognition comes as a result of any action a community member takes to participate in the site.<br />Reputation is awarded as a result of other community members evaluating actions.<br />  <br />Recognition can thus be defined as the history of past actions of a member within the community; whereas reputation is a value judgment about the worth of those actions.<br />Quantitative<br />Qualitative<br />
  3. 3. Project Focus<br /><ul><li>Examine recognition and reputation through website culture, tools, objects and participation motivation.
  4. 4. Make recommendations on applying our discoveries to FTM website objective.</li></ul>FTM Objective: Increase quality and quantity of voluntary contributions across a wider audience, and drive an increase in discussions.<br />
  5. 5. Comments<br />Critics<br />Joiners<br />Creators<br />Spectators<br />Inactives<br />Collectors<br />
  6. 6. Websites<br />
  7. 7.
  8. 8.
  9. 9. Objects<br />
  10. 10. People<br />Services<br />Reviews<br />Comments<br />Blog Posts & Articles<br />Goods<br />Meme<br />Ratings<br />Meme<br />Prediction<br />Prediction<br />Objects<br />Static<br />Dynamic<br />Ranking<br />Ranking<br />People<br />Services<br />Reviews<br />Comments<br />Blog Posts & Articles<br />Goods<br />Meme<br />Ratings<br />Meme<br />
  11. 11. Participants<br />
  12. 12.
  13. 13.
  14. 14.
  15. 15.
  16. 16.
  17. 17.
  18. 18.
  19. 19. Creator<br />Advanced<br />Critic<br />Collector<br />Intermediate<br />Joiner<br />Spectator<br /><ul><li>Topic of INTEREST</li></ul>Beginner<br />Inactive<br />
  20. 20. Creator<br />Advanced<br />Critic<br />Collector<br />Intermediate<br />Joiner<br />REGISTRATION REQUIRED<br />Spectator<br /><ul><li>Topic of INTEREST</li></ul>Beginner<br />Inactive<br />
  21. 21. Creator<br />Advanced<br />Critic<br />Collector<br />Collectibles<br />Intermediate<br />Joiner<br />Friends<br />K.I.S.S. =<br />REGISTRATION REQUIRED<br />Spectator<br /><ul><li>Topic of INTEREST</li></ul>Beginner<br />Inactive<br />
  22. 22. Creator<br />Advanced<br />Critic<br />Contributor’s Rank<br />Collector<br />Collectibles<br />Intermediate<br />Benefits<br />Joiner<br />Friends<br />K.I.S.S. =<br />REGISTRATION REQUIRED<br />Spectator<br /><ul><li>Topic of INTEREST</li></ul>Beginner<br />Inactive<br />
  23. 23. Creator<br />Advanced<br />Critic<br />Mentor<br />Share<br />Contributor’s Rank<br />Collector<br />Collectibles<br />Intermediate<br />Benefits<br />Joiner<br />Friends<br />K.I.S.S. =<br />REGISTRATION REQUIRED<br />Spectator<br /><ul><li>Topic of INTEREST</li></ul>Beginner<br />Inactive<br />
  24. 24. Gain Attention or Reputation<br />Creator<br />Advanced<br />Critic<br />Mentor<br />Share<br />Contributor’s Rank<br />Collector<br />Collectibles<br />Intermediate<br />Benefits<br />Joiner<br />Friends<br />K.I.S.S. =<br />REGISTRATION REQUIRED<br />Spectator<br /><ul><li>Topic of INTEREST</li></ul>Beginner<br />Inactive<br />
  25. 25. Tools<br />
  26. 26. COMMUNITY<br />Reputation<br />Motivation<br />User 2<br />User 1<br />Reputation scores<br />User 3<br />User profile<br />User N<br />Primary Content<br />Voting<br />Postings<br />Answers<br />Recommendations<br />Rating<br />Secondary Content<br />Comments<br />Feedback<br />Reviews<br />Participation<br />Feedback<br />Reviews<br />Comments<br />Rating<br />Questions<br />Voting<br />REPUTATION SYSTEM<br />
  27. 27. FTM Recommendations<br />
  28. 28. User information is helpful, especially if you can flag somebody as a favorite contributor.<br />Recognizable taxonomy lowers the barrier to entry for participation. People understand stars and thumbs up.<br />Moderators help avoid spam and trolls, both of which are significant in a website as large as Slashdot. For a smaller community like FTM, moderators can help offload duties from a single, overworked developer or webmaster.<br />
  29. 29. Pretty tools are more welcoming to use. Nesting replies to comments within the comments is visually easier to parse, though it breaks up the feeling of a group conversation into smaller ones. This might be necessary as FTM grows however. <br />The user experience can be expanded exponentially by providing alternative ways to interact than just posting comments / articles.<br />Competitions<br />Guest seminars<br />Q&A<br />
  30. 30. Consider FTM webblog purpose for MCDM students & graduates as location to improve reputation as subject matter experts.<br />If graduates stand to gain in reputation through continued (quality) contributions, it should motivate further participation.<br />Have current MCDM student bloggers write in outside blogs and link back to both FTM site and personal blogs.<br />