What can your meeting do that the internet can't do better? What can you do that nobody else in your organization can? Meeting organizers are orchestrators of intellectual capital.
2. HOW DO MEETINGS EVOLVE AS
OUR WORLD, THE PEOPLE IN IT
AND THE NATURE OF WORK
CHANGES?
@Convene
3. PAST:
THE
PAST
WAS
RELATIVELY
PREDICTABLE,
SIMPLE,
LINEAR
AND
SILOED.
PRESENT:
THE
CURRENT
REALITY
IS
UNPREDICTABLE,
COMPLEX,
DYNAMIC
AND
COLLABORATIVE.
FUTURE:
DEMOGRAPHICS
AND
GENERALTIONAL
PREFERENCES
ARE
A
CRYSTAL
BALL
INTO
THE
FUTURE.
@Convene
8. #MEETINGSMATTER
EVERY COMPANY IS ONE MISSED
IDEA/DECISION AWAY FROM BEING THE NEXT
KODAK, BLACKBERRY OR MAYBE MCDONALDS.
IT’S A COLLABORATION PROBLEM
@Convene
9. #MEETINGSMATTER
COMPANIES DON’T FAIL BECAUSE THEY CHOOSE THE
WRONG COURSE – THEY FAIL BECAUSE THEY CANT
IMAGINE A BETTER ONE.
- @MARTYNEUMEIER
BETTER COLLABORATION IS THE SOLUTION.
@Convene
10. ASK,
“WHAT CAN YOUR MEETING DO
THAT THE INTERNET CANT DO
BETTER?”
WROTE LEARNING IS DEAD
@Convene
11. COLLABORATION =
CURRATE + FOCUS + INSPIRE + EXTRACT +
COMBINE + SYNTHESISE + SHARE & REPEAT.
AND TRY NOT TO MAKE IT SUCK
@Convene
17. FOR THE FIRST TIME EVER THERE ARE 5
GENERATIONS IN THE WORKFORE
+
MILLENIALS – “DISTRUPTORS”
BORN: 1981 – 1997
AGE IN 2015: 18 - 34
@Convene
18. MILLENNIALS MATTER:
IN Q1 2015 MILLENIALS BECAME THE LARGEST
SEGMENT OF THE WORKFORCE.
BY 2020 THEY WILL BE OUR BIGGEST SPENDERS.
@Convene
19. WHAT DOES THE WORLD LOOK LIKE
WHEN EVERY CEO, DECISION
MAKER, & INFLUENCER IS A
MILLENNIAL?
@Convene
20. THEY DEFY STEREOTYPES AND CRAVE ENGAGEMENT
79% OF MILLENNIALS LIST F2F AS THEIR #1 PREFERED MEANS
OF COMMUNICATION
MORE THAN ANY OTHER GENERATION
X 71% BOOMERS 63% PRE-BOOM 46%
THEY’RE NOTSHOWINGUPTO GETLECTURED | PARTICIPANTSNOTATTENDEES | COPING WITHRAPID
CHANGE,UNEMPLOYEMENT | OVERWHELEMED WITHINFORMATION
@Convene
21. MADE BY HIPPIES:
“THE PURPOSE
GENERATION”
KNOWING WHERE PEOPLE COME FROM TELLS YOU A LOT ABOUT THEM
@Convene
23. ENGAGEMENT MATTERS:
MEETING GOERS TODAY WANT TO BE PARTICIPANTS,
NOT ATTENDEES.
THEY SEEK: ENGAGEMENT, LEARNING, EXPERIENCE,
PURPOSE, CHOICE AND SIMPLICITY.
@Convene
24. PURPOSE MATTERS:
STAND NEXT TO THE BIGGEST THING YOU
CAN FIND
WE’RE NOT IN KANSAS ANYMORE | ITS ABOUT MORE THAN JUST A PAYCHECK
CONTEXT
@Convene
25. DESIGN MATTERS:
VENUE IS THE BODY LANGUAGE OF A LIVE EXPERIENCE.
IF YOU CANT CHANGE SOMEONE’S MIND THEN CHANGE
THE ENVIRONMENT IN WHICH THEY MAKE DECISIONS.
WHAT DO A BIG BOX HOTEL AND 500 PEOPLE THEATER STYLE SAY TO PARTICIPANTS?
@Convene
27. LEARNING MATTERS:
THE ILLITERATE OF THE 21ST CENTURY ARENT THOSE WHO CANT
READ + WRITE BUT THOSE WHO CANT LEARN AND RELEARN.
-ALIVIN TOFFLER
PROCESSINGCOMPLEXITY | SYNTHESIS | INNOVATION | COLLABOATION
@Convene
28. SIMPLICITY MATTERS:
“IF I HAD MORE TIME I WOULD HAVE
WRITTEN A SHORTER TWEET.”
TWITTER EFFECT | KEEP IT SHORT | END ON TIME J
@Convene