2. Contents
LO 1
⢠Rough Sketches (Front Cover) (Slide 4)
⢠Rough Sketches (DPS) (Slide 5)
⢠Final Drafts â Graphic Layouts (Slide 6)
⢠Flatplan (Slide 7)
⢠Prop List (Slide 8-9)
o Production Materials (Slide 10)
⢠Masthead Styles (Slide 11)
⢠Font Styles (Slide 12)
⢠Draft Article (Slide 13)
⢠Images of Influence (Slide 14)
⢠Production Plan (Slide 15-16)
⢠Photography Plan (Slide 17)
⢠Test Photography (Slide 18)
⢠Conclusion (Slide 19)
LO 2
⢠Location Recce (Slide 21-22)
⢠Legal & Ethical Issues (Slide
23-24)
⢠Conclusion (Slide 25)
3. Contents
LO 3
⢠Pre-Production Material (Slide
27)
⢠Setting Up Equipment (Slide
28)
⢠Production Process (Slide 29)
⢠Original Front Cover (Slide 31)
⢠Final Front Cover (Slide 32)
⢠Operating Desktop Publishing
Tools (Slide 33-39)
⢠Conclusion (Slide 40)
LO 4
⢠Deadlines (Slide 42)
⢠Post-Production Skills (Slide 43-
44)
⢠Safe Working Practices (Slide 45)
⢠Production Skills (Slide 46-51)
⢠Changes (Slide 52)
⢠Final Front Cover Draft (Slide 53)
⢠DPS Final Draft (Slide 54)
⢠Conclusion (Slide 55)
⢠Unit 14 Witness Statement (Slide
56)
4. Rough Sketches (Front Cover)
Barcode
Story Separation
Separates story
from subject on
front cover
Headline
âHow âXâ did better
the Sam Smith,
Coldplay and Paolo
Nutiniâs albumsâ is
in bold and in black.
The black in the âXâ
is made to stand
out as the albumâs
title. Black is made
to match the colour
on the album cover.
The â3â in â3 Page
Readâ is white so it
stands out against
the blue
background.
Masthead
The denotation of the
masthead is Music 4 the
Mind and is above Ed
Sheeran/Sam Smithâs
head. The masthead is
shown above his head
so that he can be seen
on the front cover.
Subject Shot
Connotes that this is a close-up of
Ed Sheeran, who is the artist from
my survey that readers will want
to see on the front cover.
Headline
âWhen will his next No. 1 be?â is also in bold and
black. Sam Smithâs name is in white and also
bigger than the rest of the text because he is the
subject on the front cover and the main feature
in the magazine. The â5â in âPage 5â is also bigger
to show which page Sam Smith is featured in.
The colour scheme goes with the design
because I said I would have it repeating
throughout.
5. Rough Sketches (DPS)
8 9
Article Title
âThe Man Who⌠What,
exactly?â connotes that
this copy is based on
the title of the Travis
album âThe Man Whoâ
Main Image
One of the first
pieces of a double
page that is
noticed by
someone reading
the magazine,
connotes that the
image of Fran
Healy (of Travis) is
the first thing to
come to mind to a
reader. The shot of
the artist is going
to be a mid-shot.
www.music4mind.co.uk
The Copy
The story from Fran
Healy/Naughty Boy
in detail by the
editors for the
purchaser to know
the whole story
about.
Page Numbers
Website
Sentence Starter
Connotes that this is where the
Context begins in the DPS
Article Title
âAt the hotel⌠Hotel Cabanaâ
connotes that this copy is
based on the title of the Barry
Manilow song âCopacabanaâ
The colour scheme goes with the design
because I said I would have it repeating
throughout.
6. Final Drafts - Graphic Layouts
⢠These are the graphic layouts to both my front cover
and DPS. They will both determine what my final
magazine pages will look like when they are created on
Photoshop.
7. Flatplan
⢠This is the flat plan that I put together to
demonstrate how my magazine is going to look
like on the inside. Each square connotes which
page goes where and what they will features.
9. Equipment Needed to Complete Each
Stage Continued
⢠This is all the
equipment needed to
complete each stage of
producing the magazine
in itâs entirety. The table
shows the equipment
needed to put together
the magazine and make
it look as professional
as Q or Kerrang.
11. Pre-Production â Masthead Styles
⢠World of Music â Got the idea from different forms of social media e.g. World of Warcraft. The idea
is to get the ready to know that the magazine is mainly about music. It also tells the reader that
there is going to be a broad range of music within the magazine by using the word âWorldâ. The
chosen font is a font I came across on dafont.com called âPrimetimeâ because it is in an old-school
style font that Q and Smash Hits both have.
⢠Music 4 the Mind â Based on âtextâ language used in different social media. The â4â is meant to be
able to connect with young people because it is informal and connects with what young people
type on social media. The font could be in âImpactâ because it would stand out and catch the ye of
someone who is in to music.
⢠X â Got the idea from Q magazine. The X is meant to mean âXtreme Musicâ. The magazine is aimed
at teenagers and young adults so the informal term, xtreme, might also connect with young people.
The font is âTravelling Typewriterâ, which The inspiration was from how global megastar, Ed Sheeran,
releases his music using that font.
⢠Kaboom! â Based on the name âKerrang!â which is aimed at rock music. My magazine features
interviews with pop and rock artists, so the term âKaboom!â might sound like a younger version of
Kerrang! The font is in âVexler Slipâ from dafont.com, because it has that feel that is similar to Q or
Smash Hits.
⢠Microphone â Based on the classical music magazine Gramophone. Classical music is aimed at
adults but since my magazine is for those aged 16-30, this might be used to connect to less
sophisticated readers and give information to their favourite artists. The font could be in âTimes
New Romanâ but with less curl effects in the lettering.
MUSIC 4 THE MIND
Microphone
12. Pre-Production â Font Styles
⢠My idea of a brand is one that is in a heavy font, such
as a font I came across on dafont.com called âImpactâ,
which represents a font that is old-school and retro to
the reader.
⢠Q and Smash Hits both have the same style font as it is
similar to the Times New Roman-style font and has an
approach to either teenagers or young adults.
⢠Throughout my magazine, I will replicate my colour
scheme into it, and I will do this by using the eye
dropper tool in Photoshop to ensure that the colours
remain the same throughout.
13. Pre-Production â Draft
Article
⢠I intend to make the article
stand out by differentiating
the questions and answers:
the questions in bold and
white and the answers will
be in black and in regular
style. The background of the
article will be the blue
gradient effect that the
front cover has on itâs own
background.
15. Pre-Production â Production Plan
⢠Date of publication â Often monthly magazines like Q have a cover date of May when you can buy it in
April! Music 4 the Mind will be published on the first day of the month you can buy it
⢠Managing the schedule â If I want my magazine to be produced successfully then I must properly manage
the schedule. Every department has a deadline â photographic shoots need more time to work on than
the written editorial which goes with them. Editorial pieces on e.g. Sam Smith are submitted to the editor
or features editor for initial checking. The picture editor, features editor and art director work as a team
and schedule their departments accordingly.
⢠Editorial and budgetary decision â The editorial decisions involve the magazineâs editorial team
assembling and deciding what topics will be covered in the next issue of the magazine, this is called a
planning meeting. Here, the editorial team basically talks about the various contents that will make up the
magazine. After deciding which types of article ideas or topics, news stories, illustrations and photographs
will be used in the magazine, the team now makes the budgetary decisions. Here, they look at the money
that is available to them and how it will be spent towards the production of the magazine. Can we afford
to shoot Sam Smith in Cannes or in a London Studio? The budget is decided by the Publisher who
combines the cost of the cover price of the magazine, plus advertising revenue, minus staffing and printing
costs. What money is left makes up the editorial budget.
⢠Content Acquisition â There are two major ways that content can be gathered for a magazine. The first is
through in-house staff writers and the second way is through external writers that are commissioned to
write on topics that are specialist in nature. It is at this stage that artwork and graphics are also worked on.
The artwork is defined as illustrations and pictures that are going to be placed in the magazine. Graphics
are the pictures or images that are designed with a computer program.
16. Production Plan Continued
⢠Sub-editing â Sub editing focuses on one major thing, correcting every grammatical mistake,
writing headlines âNo longer in the Lonely Hourâ and ensuring quality control.
⢠Page Layout â Their job is to typeset and layout the various pages that come together to make the
magazine, this is called a flat plan. In performing this task, they use very powerful Desktop
Publishing (DTP) programs such as InDesign to get the job done. It is at this stage that adverts from
advertisers are placed into the content.
⢠Proofreading â The editorial department will print out a hardcopy of the magazine for the sole
purpose of reading through to find and correct any mistakes in it. It is easier to proofread a
hardcopy than it is to proofread a softcopy. Any mistake that is spotted is quickly corrected on the
DTP file. The editorial team keeps proofreading until every member is satisfied that all mistakes
have been corrected. The sub editor takes final responsibility.
⢠File emailed to printer â Before the printing company prints thousands of copies requested by the
publication, the company first prints a mock up or âbookâ and sends them to the publicationâs
editor for checking once again. This is called the printerâs proofs. If the editor and his team are
satisfied with the printerâs proofs, then the green light is given to the printer for mass printing to
commence. Each copy the printer prints is the final finished product â the magazine that readers
are going to have in their hands to read.
⢠Distribution â The printing company, having finished with the printing of the magazines will
package them neatly and send them to a warehouse. From the warehouse, the magazines are then
distributed to newsagents and supermarkets and then sold to the public.
⢠http://hosbeg.com/the-magazine-production-process/
17. Pre-Production â Photography Plan
Location Picture Needed Permission
Needed
Potential
Hazards/Risks
Back Up Plan
Corridor at St.
Andrews
Catholic School
Man in casual
clothes, against
a white
background,
looking sad,
away from
camera
Need to make
sure that the
chosen subject
has permission
to be featured in
magazine
Make sure no-
one blocks the
subjectâs way
during photo-
shoot as the
only background
will be a white
wall
Take a lot of the
same image if
the first one
taken isnât good
enough
By a window at
St. Andrews
Catholic School
Man wearing a
coat, looking out
of the window
Need to make
sure that the
chosen subject
has permission
to be featured in
magazine
Make sure no
large objects are
interfering the
view of the
subject during
the shoot
Take a lot of the
same image if
the first one
taken isnât good
enough
18. Pre-Production â Test Photography
⢠These are all the images I took for my front cover. They are all the same and in
good quality but only one could be chosen. It is always important to take more
than one image because you donât know how it is going to turn out, for example, it
might be distorted or blurry. I included one of the four for the front cover and
made it black and white two make the magazine seem compatible with Q.
⢠In the end I chose the centre-left image as the one for my front cover and the
same one for the top left-hand corner to connote who was featured in the
interview I made.
19. Conclusion
⢠My first duty was to examine how the process of
printing a magazine is done, draw what you think
the magazine front cover/DPS are going to look
like, what props are used for photography, plan
how you are going to take the pictures and
choose what fonts you are going to use and see if
they will appeal to the audience.
⢠All of these topics I have covered for my
preparing for constructing my front cover and
DPS and I will know how they are going to appear.
20.
21. Location Recce
⢠After looking around the interior parts of St Andrews Catholic
School, I have decided to use a white wall as the background for the
subject in my front cover. The reason is because I donât want to
have any other objects interfering with the Photoshop construction
of the front cover as I only want to capture the subject I have taken.
⢠My second image for my DPS will be by the window in the same
location as the wall in the first image as I want the subject to
replicate the album cover to Sam Smithâs album âIn the Lonely
Hourâ. This, I believe, will capture the subject as a high profile artist
in the music industry.
⢠I have checked the area for hazards and the only hazard I can find
the fire extinguisher for the second image interfering.
⢠I have gathered evidence of the location by taking pictures of where
it the shooting took place.
23. Legal & Ethical Issues
⢠âAs free as the press may be in this country, there are still certain restrictions and
limitations that writers must keep firmly in mind. The most important of these, for
your purposes, are the laws pertaining to libel, privacy and copyright. However,
there are also some pertinent ethical restrictions not governed by law. Ethics are a
personal, private matter to be decided by each writer according to the dictates of
conscience, but publishing etiquette demands adherence to some basic ethical
principles.â -
http://www.zeepedia.com/read.php?legal_and_ethical_considerations_for_writer
s_libel_doctoring_quotes_feature_and_column_writing&b=74&c=44
⢠I am going to conform to these guidelines by only getting the writers to interview
what is going on with the interviewee. However, they are not allowed to write
about anything private about the subject in a magazine article for example who
they are dating or any false information about the subject.
⢠Copyright â Copyright is a law that gives the owner of something such as a
company logo the right to decide whether it can be used for something. On the
front cover of my magazine, the logos for Facebook and Twitter are found in the
barcode. I am not allowed to reference them in my magazine without copyrighting
them to their rightful owners.
24. Legal & Ethical Issues Continued
⢠IP â Intellectual property (IP) means that nobody can do something to for example a company logo
without permission from the owner. I will use this in my magazine to copyright anything that does
not belong to Bauer Media such as the Facebook/Twitter logos on the front cover. I will trademark
my magazine by choosing only original designs such as the Music 4 the Mind masthead. Then I will
use an attorney to make my logo used only on Bauer-related media, never by other companies
without permission. http://startups.co.uk/5-steps-to-trademark-your-logo/
⢠IPSO â The Independent Press Standards Organisation (IPSO) is a company that promotes the
highest professional standards of journalism in the UK. I will use the Editorâs Code of Practice to
reflect what other magazines are doing, regarding the times of technology. Through this, I will keep
my magazine fresh and appealing to my audience. Accuracy applies to my magazine because it is
required to keep up-to-date with its target audience regarding what is new in the music industry
and what has happened recently. I want my target audience to know that Music 4 the Mind is
always full of fresh exclusives to maintain sales. https://www.ipso.co.uk/IPSO/index.html
⢠ASA â The Advertising Standards Agency (ASA) is the UKâs independent regulator of advertising
regulator for all branches of media. They take action against harmful or offensive advertising. I will
use this to only advertise what will appeal to my target audience, for example, I have seen Q
Magazine advertise Royal Bloodâs debut album which is a rock album and my magazineâs genre is
pop and rock music so that can be done. I will also make sure that there are no offensive-looking
adverts in my magazine. http://www.asa.org.uk/?gclid=COPOr7C87sUCFTPKtAodqhoApA
25. Conclusion
⢠This learning objective has explained about my magazine being able to
assess locations, risks, and legal/ethical issues relevant to my magazine
and finding solutions to any risks or issues identified.
⢠Throughout this, I have examined the legal and ethical issues in my
magazine, such as copyright which will mean that my barcode will feature
the Facebook and Twitter logos but they will be copyrighted legally.
⢠Intellectual Property is an example as anything that doesnât belong to
Bauer will be used only through permission of the owner of whatever is
used in the magazine.
⢠The IPSO will also make sure that my magazineâs content is fresh and up-
to-date along with the rest of Bauerâs other magazines.
⢠ASA will also report if there are any offensive advertisements in my
magazine so I have to make sure that there is no offensive looking content
in the advertising.
⢠I feel that if I follow all of these issues, my magazine will not have any
controversy from the beginning and should sell smoothly.
26.
27. Pre-Production Material
⢠For my flat plan, I used a prototype version for
my pitch. However I was asked to insert a
completed version for the improved pitch. I
added on some more pages and connoted
which pages were double pages spreads in the
flat plan.
28. Setting Up Equipment
⢠Before taking images for the DPS, I had to set up the
camera and tripod for a steady shot of Johnny Sheehan
and later edit it into the image on the DPS that is now
there. This was done at the end of the top floor
corridor of St Andrewâs Catholic School because I
originally planned to have Johnny looking out of the
window for the image on the right-hand side of my DPS
but I was advised to change it to a more dramatic-
looking image of Johnny looking out to the sea.
29. Production Process
⢠After I originally tried my hand at doing the front cover, I was asked to make a lot of changes in Photoshop to make
the magazine cover that exists today:
o I started off by changing the background from light blue doing having a blue background with a gradient.
o The slogan was changed from âInteresting Stuff About Music!â to âThe Definitive Music Magazineâ.
o I placed both my masthead and slogan into a white box, similar to Q, whereas before they both would have been
spread across the top of the front cover.
o The original subject, Thomas McEnaney looking at the camera, was replaced by Johnny Sheehan looking away
from the camera and was toned in black in white to look more sophisticated.
o Before, the headline and main story were small and placed next to the subject but were later moved to the
bottom and stretched out to fill out the width of the front cover.
o The cover stories were given strap lines underneath so that readers were given a hint as to what there is to be
read, whereas before they werenât.
o The barcode was originally placed to the bottom right and only featured the publication date, issue number and
the Facebook and Twitter logos. It was then moved to the bottom left of the front cover, made slightly taller but
also slightly shrunken and kept the Facebook/Twitter logos but it now had the Bauer logo and a smaller version of
the magazineâs logo either side of them. It also had the website address above them.
o Finally, the puff promotion at the bottom of the front cover was moved to the top, next to the masthead, whereas
before it was placed at the bottom of the front cover.
30. Production Process â Test
Photography
⢠In order to add the main image into my front cover, I
had to use the quick selection tool around Johnny to
place him on to my front cover. I also used Select >
Inverse so I could then press the backspace key to crop
out any unwanted areas and make my front cover main
image professional looking.
31. Production Process â Original Front
Cover
The main image for my first front
cover was originally in colour and
was smiling at the camera. This
was not relevant to magazine of
inspiration, which was Q.
The original headline was
smaller than before and placed
to the left and just piled up. The
Page 5 was also removed
The barcode only featured
the Facebook/Twitter logos,
issue date and price, while
the website was outside the
barcode.
The cover stories originally
didnât any straplines and the
lines in between the artistâs
names werenât equally spread
apart.
The puff promotion was originally
placed at the bottom of the front
cover
The original background colour
was light blue but was then
changed to a light-to-dark blue
gradient as it appeared to be to
childish.
The masthead and
strapline were in front of
the blue background and
spread across the top of
the front cover.
32. Production Process â Final Front
Cover
The blue background on
the front cover was
given a gradient to make
it appear more
sophisticated
The headline text was
made bigger, bolder and
spread out.
The subject on the front cover was
shaded into black and white and
re-shot to the extent Q Magazine
would have.
The barcode was updated to have
more details, such as the issue
number, website address, Bauer
logo, date of publication, price and a
smaller version of the logo
The cover stories were given
more detail by having
straplines added to them
underneath.
The logo was placed in a
white box and the strapline
is now âThe Definitive Music
Magazineâ
The puff promotion was
moved to the top of the
front cover.
33. Operating Desktop Publishing Tools
⢠The following tools I used on Photoshop for my DPS and whereabouts:
⢠Adjustments â Black & White â used in the right-hand side image to make it appear more dramatic,
mature and sophisticated.
⢠Font â Character â used to spread the text out in areas that were empty and make the magazine look
readable to my target audience so the interview would look like there was lots to capture the readerâs
attention.
⢠Gradient Map â used to correspond to my front cover and make it continue throughout the magazine.
⢠Ruler Tool â used to organise every feature of the magazine in a neat and professional way so it looked like
a lot of effort was put into the construction of the DPS.
⢠Rectangle Tool â used to drawn out the spot a square for the subjectâs name at the top left-hand corner of
the DPS to present who was the subject of the interview.
⢠Pen Tool â used to drawn out the columns for the interview text would be typed down. I didnât want to
have the text has one big column or the interview would be unreadable
34. Adjustments â Black and White
⢠This tool has been used on the image on the right page of
my DPS. I started off by taking my second image of Johnny
and placing him in the coastal background. I originally
planned to leave the new image in colour but I was asked
to tone it in black in white to appeal to my target audience.
I clicked on âAdjustmentsâ and selected âBlack & Whiteâ as
one of the selections and made the image appear more
moody and contrasting.
35. Font â Character
⢠This tool has only been used on the pieces of
font in the DPS, such as the article title and puff
promotion. It was needed to fill in any empty
spaces and make the font stand out. It was done
by changing the number (arrowed) to make the
text spread out and fill those spaces.
36. Gradient Map
⢠The gradient map was used on the DPS to match the same
gradient effect on the front cover. I also wanted to make
the colour scheme recur throughout the magazine.
⢠What I did was selected two shades of blue for the gradient
then draw a line from the bottom right-hand corner to the
top left-hand to make the background for my interview
pages.
37. Ruler Tool
⢠The ruler tool was one of the most important tools used when
constructing my front cover and DPS. It was used to keep every
features in the DPS in a neat and presentable way.
⢠The way I did it was by pressing Ctrl-R and then dragging out blue
ârulerâ lines to go around each feature of my interview.
38. Rectangle Tool
⢠The rectangle tool was used to draw certain features in the DPS,
such as the name of the interviewee in the top left-hand corner and
the square for the first letter of the interview. Originally the
intervieweeâs name was not featured and the first letter in the
interview was black amongst the blue background in the DPS. The
âMonth in Musicâ feature was also added later on to make my DPS
similar to itâs primary inspiration, Q Magazine
⢠The first square was drawn out as a equal-sided square for the first
letter of the interview.
⢠The second square slightly smaller to draw a square out for the
intervieweeâs name to connote who was being interviewed.
⢠Third was coloured in light blue for the intervieweeâs image to be
placed to fit the interviewee into at the start of the magazine.
39. Pen Tool
⢠The pen tool was used to draw out the boxes where the text was
going to be positioned. For the first paragraph, I had to manoeuvre
around the âSâ in the black box (drop capital) so the text would be
written around the box when the DPS was constructed.
⢠The rest of the text boxes were drawn out in normal rectangles so
the interview would be written out in the style of a proper
magazine interview. The reason the pen tool was used was because
I wanted to recreate a Q-style magazine interview starting with the
first letter of the interview enlarged and in a box. The rest of the
text was written as normal but I had to start off by writing next to
drop capital because the text had to separated into columns.
40. Conclusion
⢠What I have covered in this learning objective is how to be
able to produce materials for use in an original print media
product.
⢠I created my front cover and DPS and originally they both
would have ended as being less than a pass had I not
changed them. I used Photoshopâs many tools such as the
pen tool and gradient map to make them stand out and
appealing to my target audience. I have also made notes on
each of the tools that were used to create the front cover
and DPS.
⢠I feel that I would have failed had I not followed the
instructions to the changes and used those tools because I
am currently proud of what I have created for my
magazine.
41.
42. Deadlines
⢠I have met the
deadlines provided
by Mr Crafts and
have been making
improvements to
the extent that he
has asked.
43. Post-Production Skills
⢠Adobe Premiere Pro was used to edit and
export the videos for my LO 4 pitch and LO 5
interview. Both videos were exported as .wmv
files, this was required so that my pitch would
be uploaded onto YouTube.
44. Post-Production Skills
⢠The ruler tool was used to arrange the features e.g. the images, text
etc. into a neat order to make the magazine look professional.
⢠The image adjustments tools e.g. the black & white tool was used
to make the image look contrasting and realistic.
⢠The quick-selection tool was used to place Johnny in the coastal
background. I had to avoid any interferences in the original image I
had taken to make it appear like he was taken at the beach.
45. Safe Working Practices1. Square Tool â Used to draw the black square for the DPS image on
the top left-hand corner and keep the subjectâs name in place. This
was drawn by making it the right size with the mouse. This is to
ensure that the intervieweeâs profile image on the top right is placed
neatly and not scattered across the top of the image.
2. The Quick Selection Tool was used to fit Johnny Sheehan onto the
coastal background by using the mouse and holding down the left
key to select him. I had to inverse the selection to crop the outside
of the background to make Johnny fit into the background. I also had
to prevent any other objects from interfering this process, such as a
fire extinguisher which was partially interfering on the right side of
the original image.
3. The Ruler Tool was used to arrange everything on the DPS in a neat
and professional fashion. It required pressing Ctrl-R to drag out as
many rulers for every feature on my DPS. If I was to move an image
to a different place, I could move the rulers to different location in
my design.
4. The Text Tool was used to make the headline stand out and
arranged into the top of the DPS. The steps included placing the text
in the middle of its primary location, sizing it and stretching it out to
fill in any spaces in the DPS.
5. The Pen Tool was used to keep the text arranged to make it look like
a professionally constructed interview. The columns were drawn by
making rectangles by clicking on the places to draw make neat lines
from where to drawn them. If I hadnât used that tool, my magazine
would have been very poorly designed and would not appeal to my
target audience.
1
2
3
4
5
47. Colour
⢠The colour on my magazine
was made by the gradient tool
on Photoshop by choosing a
colour for the gradient and
pointing it North-West into
having the colour scheme that
is used for the front cover and
DPS.
⢠I used the Eye-Dropper tool to
make the background colour
in order to match the front
cover colour gradient and my
magazine colour scheme.
48. Fonts
⢠Dafont.com was
originally used to
search for a decent
font for my magazine
but not one was
chosen. So I turned to
Microsoft Word and I
chose Impact as the
font for the
masthead, headline
and article titles.
49. Quick Selection Tool
⢠The Quick Selection was used to select Johnny by hovering over him
with the mouse and making him able to be removed from his
original image and placed into the coastal background.
⢠I also had to make sure the no other objects were interfering with
the quick selection. This could be undone as it had a selection
where I could remove any other objects from selection. I felt this
was important because I needed just feature Johnny and nothing
else in my DPS image, otherwise my DPS would be ruined if the
image had other objects interfering.
50. Black & White
⢠The Black & White tool was also important because I wanted make
the DPS image stand out but not with its colour.
⢠I went to Image then clicked Adjustments and selected Black &
White which made the image black and white. There was also a
tone changing tool that popped up after you selected Black & White
but I felt that it didnât require toning after I turned it black and
white. What I am demonstrating in this section is that magazine
images donât need colour to stand out and toning them once
theyâre black and white is optional.
51. Layers
⢠Layers were also important because I could
then be able to move anything such as text or
images in my DPS to different locations in
order to make them look better.
⢠It is also important to have layers because you
can edit one specific object once it has been
selected, rather than the entire canvas
because you donât want to have the whole
thing changed and eventually ruined. It is also
not a good idea to merge everything into one
layer until it is completely finished because the
same thing could happen.
52. Changes
⢠During the construction of my front
cover and DPS, a majority of changes
were made, for example the original
strapline, âInteresting Stuff About
Musicâ, was changed to the more
mature sounding âThe Definitive
Music Magazineâ.
⢠The background, before, was just light
blue with no special effects. A
gradient was added to look more
sophisticated.
⢠Before the text was disorganised and
in the wrong font. It was then sorted
out and arranged with the ruler tool.
⢠The original subject, Thomas
McEnany, was replaced by Johnny
Sheehan and was also tinted black
and white to make it look mature and
moody.
53. Front Cover Final Draft
The blue background on
the front cover was
given a gradient to
make it appear more
sophisticated
The headline text was
made bigger, bolder and
spread out.
The subject on the front cover
was shaded into black and white
and re-shot to the extent Q
Magazine would have.
The barcode was updated to have
more details, such as the issue
number, website address, Bauer
logo, date of publication, price and
a smaller version of the logo
The cover stories were given
more detail by having
straplines added to them
underneath.
The logo was placed in a
white box and the strapline
is now âThe Definitive Music
Magazineâ
The puff promotion was
moved to the top of the
front cover.
54. DPS Final Draft
The blue background
on the front cover
was given a gradient
to make it appear
more sophisticated
The subject was
completed changed
to match the front
cover storyline
The iTunes
promotion was
changed to one of
Sam Smithâs
albums
The interview was
completely
changed to make it
look like I was
interviewing Sam
Smith
This was a new
feature added to
match Q
Magazineâs âMonth
in Musicâ pages
55. Conclusion
⢠This final learning objective is about how I have covered the
changes I made to my front cover and DPS, how I edited the
videos for my LO 4 Pitch and LO 5 Interview and what kind
safe working practices and production skills I have
mentioned.
⢠The production skills practices I feel are the most important
because they discuss the importance of Photoshop tools
and what they can do to improve on the making of a
magazine front cover or DPS.
⢠I am also using these to anyone who is thinking of making
their own magazine of any genre as they will benefit in
making them appealing to their target audiences.
56. Unit 14 Witness Statement
A copy of the Unit
14 witness
statement with my
signature and
candidate number
written down