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Research
Cameron Bird
Existing Product
The front covers image is
a giant robot and a
person stood on top in
positions to indicate that
they are covering each
other with the human
looking off in to the
distance and the robot
looking at the reader
There are very few
colours used in the
front cover using
mostly white with
green spots to make
white writing visible in
the actual image itself
it uses a very simple
colour pallet of grey to
blue with abstract
colours here and there
which is incredibly
simple yet there is a
lot of detail.
The text on the front
cover is very simple with
bold writing in either
black or white. The key
article note is written
across the front of the
main image whereas the
side articles are in the
corners usually with a
green note to draw
attention to them like a
+ or the name of a game
being in green
Existing Product
The key colours of this magazine are
green and white for the main
background colours but for the images
and some information it uses red and
then some very sombre browns blues
and yellows
the magazine has
multiple images
referring to different
articles
The colour work together to
box everything in groups such
as the bar code over the
image and the image boxed
together with opposite
corners cut off.
The organisation of the
information and images is very
neat and tidy with it almost
seeming like a arched pyramid of
images with four at the bottom,
two above that and then one on
the very top.
Existing Product
The colour scheme for
this product was very
simplistic where it had
black, white, yellow and
purple. All these colours
work well together as
they all help each other
stand out according to
the amount of colour
per space.
The product uses the image well to
highlight and make text look more
compact and organised, for instance
the news about ubisoft is hidden
within the skulls eye sockets.
Text is either in black or white and
utilize the spaces within the image.
The key information is
highlighted by a yellow bubble
in contrast to the typical red
bubble, the majority of the
image and text uses sleek
coding symbols and neat text.
Research Analysis
• What common features do the researched
products have?
– They all highlight text over images so that the text
is at the forefront
• What aspects of the research will you include
within your on work?
– I would like to utalize the use of colours for
highlighting purposes and the way that a column
is used on the edge magazine to make it look boxy.
Audience
Audience Profile
Category Demographic Content to appeal to this audience
Age Range
14-20 year olds • The main feature of the magazine is looking
at and reviewing games which most of
which will be aimed at this age range
Gender
either • The reviewed products are aimed at both
genders, and even if a product is gender
specific it will still be reviewed
Psychographic
balanced • The product isn’t too business oriented or
too freelance, its designed to be applicable
to all audiences
Social Status
High to middle
class
• As its aimed at reviewing new releases and
upcoming events its looking at expensive
products and those that read the magazine
will most likely be keeping up on it and have
plenty mony spare

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2. research

  • 2. Existing Product The front covers image is a giant robot and a person stood on top in positions to indicate that they are covering each other with the human looking off in to the distance and the robot looking at the reader There are very few colours used in the front cover using mostly white with green spots to make white writing visible in the actual image itself it uses a very simple colour pallet of grey to blue with abstract colours here and there which is incredibly simple yet there is a lot of detail. The text on the front cover is very simple with bold writing in either black or white. The key article note is written across the front of the main image whereas the side articles are in the corners usually with a green note to draw attention to them like a + or the name of a game being in green
  • 3. Existing Product The key colours of this magazine are green and white for the main background colours but for the images and some information it uses red and then some very sombre browns blues and yellows the magazine has multiple images referring to different articles The colour work together to box everything in groups such as the bar code over the image and the image boxed together with opposite corners cut off. The organisation of the information and images is very neat and tidy with it almost seeming like a arched pyramid of images with four at the bottom, two above that and then one on the very top.
  • 4. Existing Product The colour scheme for this product was very simplistic where it had black, white, yellow and purple. All these colours work well together as they all help each other stand out according to the amount of colour per space. The product uses the image well to highlight and make text look more compact and organised, for instance the news about ubisoft is hidden within the skulls eye sockets. Text is either in black or white and utilize the spaces within the image. The key information is highlighted by a yellow bubble in contrast to the typical red bubble, the majority of the image and text uses sleek coding symbols and neat text.
  • 5. Research Analysis • What common features do the researched products have? – They all highlight text over images so that the text is at the forefront • What aspects of the research will you include within your on work? – I would like to utalize the use of colours for highlighting purposes and the way that a column is used on the edge magazine to make it look boxy.
  • 7. Audience Profile Category Demographic Content to appeal to this audience Age Range 14-20 year olds • The main feature of the magazine is looking at and reviewing games which most of which will be aimed at this age range Gender either • The reviewed products are aimed at both genders, and even if a product is gender specific it will still be reviewed Psychographic balanced • The product isn’t too business oriented or too freelance, its designed to be applicable to all audiences Social Status High to middle class • As its aimed at reviewing new releases and upcoming events its looking at expensive products and those that read the magazine will most likely be keeping up on it and have plenty mony spare

Editor's Notes

  1. Choose a recent product similar to your own and annotate it Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Audience appeal- how does it make its audience want to buy/watch/play it?
  2. Choose a recent product similar to your own and annotate it Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Audience appeal- how does it make its audience want to buy/watch/play it?
  3. Choose a recent product similar to your own and annotate it Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Audience appeal- how does it make its audience want to buy/watch/play it?