‘Digital learning’ is gaining traction in the higher education sector, as more tertiary institutions begin to offer individual units and entire programs in the online space. But what are the characteristics of digital learning that make it good? How does it engage students? And what are the characteristics of digital learning that make it appealing to learners?
2. Share what you … know or find
Go to collaborative GoogleDoc:
bit.ly/DLDA-CollaborativeDoc
• Add info, links, slides etc
• Review what others have contributed
3. Session Overview
• What does designing learning in the digital
age (DLDA) look like?
• Emerging DLDA business models
• Why is DLDA different?
• How are others doing it?
• What’s needed to DLDA?
• Want to know more?
• What are eportfolios and how are they being
used?
5. Global Meta-trends impacting Education
1. World of work is increasingly global and collaborative
2. Whenever, wherever learning - Multi-deviced
3. Internet becoming a global mobile network
4. Cloud-based, networked, video & rich media
5. Openness - open content, data, resources -
transparency
6. Ownership and privacy
7. Access to learning in increasing
8. Internet is challenging us to rethink learning and
education, and our notion of literacy
9. Rise in (the recognition of) informal learning
10.Educational business models are changing
Source: NMC Communiqué (January, 2012)
nmc.org/pdf/2012-Horizon-Project-Retreat-Communique.pdf
6. Key Trends influencing (Higher) Education
1. Abundance of info challenging our roles as educators
2. More validation of lifelong learning
3. Formal/informal learning needed to face competitive
workforce
4. Education entrepreneurship is booming
5. Shifting educational paradigms - online, hybrid and
collaborative learning
6. Students using their own technology for learning
7. Massively open online courses (MOOCs) are proliferating
8. Open content, educational resources, and open access
9. Social media = connected /collaborative
10.Data for personalizing learning and measurement
Source: NMC Horizon Project Short List: 2013 Higher Education Edition (December, 2012)
nmc.org/pdf/2013-horizon-higher-ed-shortlist.pdf
7. POLL:
How many of these terms do you know?
• Creative Commons
• Open educational resources
(OER)
• Open (digital) badges
• Learning analytics
• BYOD
• Augmented Reality
21. Examples
• ‘Premium Cloud learning experiences’ – media
rich, interactive & active educational experiences
• ‘Digital badges’
• ‘Borderless and personalised’
• ‘Globally connected education’
• Collaboration via the Cloud
• ‘Focussed and informed by data and analysis of global
trends’
Deakin University’
Live the Future: Agenda 2020 –
“driving the digital frontier”
deakin.edu.au/about/strategic-plan/live-the-future/index.php
23. Image: 'NBN in Plain English' - http://www.flickr.com/photos/89165847@N00/6357746413
National Broadband Network
= NBN
• High speed internet
• Faster than we can imagine
• Changing the landscape
The new digital economy will have an impact on all
Australian industries and will require every
business, community organisation and government
department to be NBN-ready (Bowles, 2011)
24. “Over the next decade the NBN
will change the way we teach
online, in our classrooms, in
learners’ worksites and in
homes”
National VET E-learning Strategy, 2012
NBN = Not just the digital fibre
but the digital opportunities
25. National Digital Economy Strategy
Source: National Digital Economy Strategy (2011)
nbn.gov.au/the-vision/digitaleconomystrategy
26. Top five industries to fly in 2013 in
Australia
Source: Ibis World (2013) –
http://www.ibisworld.com.au/about/media/pressrelease/release.aspx?id=304
27. Top five industries to fly in 2013 in
Australia
Source: Ibis World (2013) –
http://www.ibisworld.com.au/about/media/pressrelease/release.aspx?id=304
29. Technology in itself is not
likely to improve ineffective
teaching practice
Yew Tee & Shing Lee (2011)
http://www.ascilite.org.au/ajet/ajet27/tee.html
30. To effectively incorporate technology
into (or repurpose technology for)
education, educators need to know
the affordances and constraints of
technology
(Abbitt, 2011)
31. TPACK – Technological Pedagogical and Content Knowledge
Source:
Koehler & Mishra (2008), Handbook of Technological Pedagogical Content Knowledge (TPCK) for Educators
Content
Knowledge
Technological
Knowledge
Pedagogical
Knowledge
Pedagogical
Content
Knowledge
Technological
Pedagogical
Knowledge
Technological
Content
Knowledge
Technological, P
edagogical and
Content
Knowledge
(TPACK)
CONTEXT
32. For more info see: http://bit.ly/TPCK-GDoc
Example (Context) Content Pedagogy Technology
Designing Learning in the
Digital Age (DLDA) –
(PD for transforming change
in education and training)
• Global Education
Meta-trends
• Facilitating disruptive
and transformative
change
• Flipped teaching
• Peer/Collective
(Tribe/Gang) learning
• Gdocs, Wikis, Virtual
Classroom, Twitter,
Eportfolio Group, Email
SA Dept of Education and
Child Development –
(Model for incorporating
technology when delivering
Australian National
Curriculum)
• Australian Curriculum
• ICT General Capability
in the Australian
Curriculum
• Teaching for Effective
Learning Framework
(TfEL)
• Interactive whiteboards,
personal devices, etc
Flat Classrooms
(Lindsay & Davis, 2012) –
(teaching programs to
incorporate global
citizenship in schools)
• Framework for 21st
Century Learning
• ISTE’s National
Educational
Technology Standards
for Students (NET-S)
• Global Citizenship
• ISTE’s National
Educational
Technology Standards
for Teachers (NET-T)
• Problem/Project-
based learning
• Skype, blogs, wikis,
video
Learning Technology by
Design –
(for In-service Teacher
Education Program
(Koehler, 2011))
• Design of online-
courses, the design of
educational films, or
the re-design of
existing web-sites
• Peer/Collective
(Tribe/Gang) learning
• Problem/Project-
based learning
• Various
33. Continuums of learning and
integration
Novice Beginner Competent Proficient Expert
Dreyfus (1980) model of skill acquisition
34. Delivery models for designing learning in the digital age
Individual Learning Plans
Action/Project based learning
Problem seeking & solving learning (Design thinking)
Work-based/Situated learning
Service learning
Peer/Collective (Tribe/Gang) learning
Professional Learning Communities /PLNs (Circles)
Informal/Just-in-Time/Social /Self-organised learning
Scenario-based learning
Others?
Miller, 2012
35. Personal Learning Networks (PLN)
Image: Design your personal learning network by Joyce Seitzinger
http://digitalhopscotch.com/?p=113
38. Integrating technology is more
about challenging our current
beliefs about pedagogy than
using the technology
Bartolowits (ND)
http://edtech2.boisestate.edu/bartolowitsr/portfolio/504-synthesis-final.pdf
41. Designing Learning in the Digital Age
Workshop & Webinar Program
Starts Sydney – 21 August 2013
Guest Presenters:
George Siemens & Leigh Blackall
designinglearning.com.au
42. Want to know more?
Register for eUpdates: bit.ly/digitalcapability
Follow on:
Twitter - twitter.com/DesignnLearning
Facebook - facebook.com/designinglearning
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