Digital Learning Design 100913


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‘Digital learning’ is gaining traction as more organisations begin to offer individual units and entire programs in the online space. But what are the characteristics of digital learning that make it good? This session provides an opportunity to learn more about digital learning pedagogy, and digital learning design.

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  • Introduce yourself
  • This session will brieflylook at
  • Put hands upAsk people why?
  • a vision for Australia to realise the benefits of the National Broadband Network (NBN) and position Australia as a leading digital economy by 2020
  • Online education and shopping predicted to grow again in 2013And predicted this will continue to rise for the remainder of the decade
  • Which of these have you heard of / are using?
  • At Box Hill Institute, the Centre for Blended eLearning Solutions (BeLS) continues to strategically build the capabilities of our virtual learning environment to create both learner and learning analytics. BeLS also create models and mechanisms to drive change and innovation across the institute and provide better and different ways for teachers to work with their learners to drive their success.This sessions will showcase the work we are doing in:•           Our VLE known as Student Web including recent Innovations•           Our new Dashboard system•           Our learning analytics•           Our new work in learner analytics•           How this all fits in with our mobility strategy
  • EduONE Learners can choose to gain credit achieved in any EduONE E1i OER undertaken towards a qualification upon enrolling at TAFE NSW New England Institute or University of New England. Learners can initially seek credit (RPL) for their independent learning undertaken through E1i OER, and then enrol as necessary in a program of study to complete a qualification.Education Our New England (eduONE) is a premier provider of next generation interactive learning tools. Browse the menu above to learn how to study with us for free and start your journey to a new and exciting career.
  • “Cloud 9 is currently under development, with collaboration and input from TAFE NSW teachers, staff members and facilitators. The group of nine initial services include:Coach's Eye: A physical body movement analyser, consisting of a camera-enabled smartphone app (for students) and a desktop analysis service (for teachers). This service is currently used by athletes and their coaches but can be used for ensuring correct technique with any number of trades, skills and physical tasks.Foliospaces: An online ePortfolio service where students collect and display their creative work for submission as an assignment or to show prospective employers.Voicethread: An online service for making recorded presentations online. It can be used by students for assessments or by teachers to deliver lessons. Presentations can include voice, video and supporting documents and viewers can add comments and feedback as they watch.Skydrive: For saving large documents, files and rich media online, and sharing with students, teachers and classmates. Includes collaboration features for students working on group projects.Moodle: A comprehensive online learning environment with testing, gamification (i.e. the use of game design techniques) and lesson planning.JokaydiaGrid: An easy tool for creating and using 3D online environments including virtual classrooms.Marvin: An online tool for creating interactive animations. Useful for teachers to deliver lessons with instant feedback and interactivity and for students to tell stories and create presentations.Simulator: Teachers can create realistic practical teaching environments without the need for expensive equipment or for students to even be in the lab. Simulations can be created for a wide variety of skills and trades, and work within set parameters to ensure a realistic teaching experience.Wikispaces: A collaborative online service for creating private sites or 'spaces' for classes and student groups. Teachers can use Wikispaces to deliver teaching material and students can use the service to work on group assignments collaboratively.”
  • Open universities Australia ‘open courses’
  • Technological Pedagogical Content KnowledgeEffective teaching with technologyNo single technological solutionNeed to understand which technology supports which pedagogical approach for your disciplineEg: Online learning requires TPCK:How to present information onlineHow to connect subject matter and studentsHow to connect students to students
  • For more info see:
  • Getting started or improving/increasing your online training takes time.Using an appreciative inquiry approach of discover, dream, design and destiny is a process to support you.
  • Discover:Where you can to get support (Marlene / National VET E-learning Strategy), and learn from those who have gone down the path before youWhich model/s of online training will fit best for your own context by becoming familiar with different 'models' of online training What are the most appropriate tools (platforms and software) to suit your model of online training
  • Dream:will you 'go it alone' or work with a (perhaps more experienced) partner?will a 'quick-fix' do, or is your intent to build your organisations 'e-capability' for the longer term? will you use 'off-the-shelf' content or build it yourself? will you up-skill your training staff to be able to teach online or will you bring an experienced online trainer?
  • Design:Develop a plan which outlines the why, what, who, where, when, Get key stakeholder input, including the learnersBuild in how you are going to measure the success (or otherwise) of taking your training onlineHave a communication strategy to share the ‘good news’ stories Ensure success and sustainability by keeping an eye on the 'e-maturity' of your organisation
  • Destiny:Begin with a small pilot to 'test the waters‘Ensure it’s with a brand new group of learners who don’t know ‘the old way’Evaluate the process, and learn from the outcomes (Action learning cycle) – Problem>Act>Evaluate>Review
  • Vanguard Visions Consulting offers the ‘Be Ahead of the Pack ’ e-learning implementation support program which will enable you to:Discover – how to “Be Ahead of the Pack” by knowing which e-learning approaches best suit your learners.Dream – about “Being Ahead of the Pack”, now and into the future, with effective e-learning strategies which meet your learners’ needs.Design – your “Be Ahead of the Pack” E-learning Program, and thenDestiny – will be yours as we support you in adopting our proven “Be Ahead of the Pack” e-learning sustainable practices
  • What will you do now – POLLDiscover - More researchDream – Brainstorming / MindmappingDesign – Develop Plan / ProgramDestiny – Trial / Pilot
  • Digital Learning Design 100913

    1. 1. Digital Learning Design National VET E-learning Strategy – 10 September 2013 Allison Miller
    2. 2. Session Overview • Why is now a good time to think about digital learning design? • What’s happening globally? • How are others doing it? • How can you get started?
    3. 3. Put your hand up if you agree that digital learning is important
    4. 4. Why is now a good time to think about DLDA different?
    5. 5. Image: 'NBN in Plain English' - National Broadband Network = NBN • High speed internet • Faster than we can imagine • Changing the landscape The new digital economy will have an impact on all Australian industries and will require every business, community organisation and government department to be NBN-ready (Bowles, 2011)
    6. 6. “Over the next decade the NBN will change the way we teach online, in our classrooms, in learners’ worksites and in homes” National VET E-learning Strategy, 2012 NBN = Not just the digital fibre but the digital opportunities
    7. 7. National Digital Economy Strategy Source: National Digital Economy Strategy (2011)
    8. 8. Top five industries to fly in 2013 in Australia Source: Ibis World (2013) –
    9. 9. What happening globally?
    10. 10. POLL: How many of these terms do you know? • BYOD • Flipped classrooms • MOOC • Learning analytics • Open educational resources (OER) • Creative Commons • Open (digital) badges • Augmented Reality
    11. 11. BYOD – Bring your own device Source: Image: :
    12. 12. Flipped Classrooms Image: : by AJ Cann The Fiipped Classroom -
    13. 13. Massive Open Online Course (MOOC) Source:
    14. 14. Learning Analytics Source: Image:
    15. 15. Open Educational Resources Source:
    16. 16. Creative Commons Source: Image:
    17. 17. Open (digital) Badges Source:
    18. 18. Augmented Reality Source: Image:;;;
    19. 19. How are others doing it?
    20. 20. Examples Flipped classrooms Source: Michael Coghlan, Flipped learning design in VET, March 2013 Orthodontics (Dental) REASON: had to reduce number of f2f sessions SOLUTION: pre-readings and YouTube clips made available ahead of hands-on workshops Image: by B Skyes -
    21. 21. Examples BYOD, learning analytics Source:
    22. 22. Examples EduOne Project Portal Other EduOne Open Resources: EduOne Open Resources EduOne Interactive (E1i)OER E.html EduOne OnDemand Open educational resources Education Our New England (eduONE)
    23. 23. Examples • TAFE NSW New England Institute’s Cloud 9 e-learning service - • Coach’s Eye - physical body movement analyser • Foliospaces - ePortfolio • Voicethread – collaborative voice and video recording • Skydrive – online storage • Moodle – Learning management system • Jokaydia Grid – 3D virtual world • Marvin – interactive animations • Simulator - simulations • Wikispace – collaborative online space
    24. 24. Examples MOOC Open2Study (OUA)
    25. 25. What needed for digital learning design?
    26. 26. TPACK – Technological Pedagogical and Content Knowledge Source: Koehler & Mishra (2008), Handbook of Technological Pedagogical Content Knowledge (TPCK) for Educators Content Knowledge Technological Knowledge Pedagogical Knowledge Pedagogical Content Knowledge Technological Pedagogical Knowledge Technological Content Knowledge Technological, Pedagogical and Content Knowledge (TPACK) CONTEXT
    27. 27. For more info see: Example (Context) Content Pedagogy Technology Designing Learning in the Digital Age (DLDA) – (PD for transforming change in education and training) • Global Education Meta-trends • Facilitating disruptive and transformative change • Flipped teaching • Peer/Collective (Tribe/Gang) learning • Gdocs, Wikis, Virtual Classroom, Twitter, Eportfolio Group, Email SA Dept of Education and Child Development – (Model for incorporating technology when delivering Australian National Curriculum) • Australian Curriculum • ICT General Capability in the Australian Curriculum • Teaching for Effective Learning Framework (TfEL) • Interactive whiteboards, personal devices, etc Flat Classrooms (Lindsay & Davis, 2012) – (teaching programs to incorporate global citizenship in schools) • Framework for 21st Century Learning • ISTE’s National Educational Technology Standards for Students (NET-S) • Global Citizenship • ISTE’s National Educational Technology Standards for Teachers (NET-T) • Problem/Project- based learning • Skype, blogs, wikis, video Learning Technology by Design – (for In-service Teacher Education Program (Koehler, 2011)) • Design of online- courses, the design of educational films, or the re-design of existing web-sites • Peer/Collective (Tribe/Gang) learning • Problem/Project- based learning • Various
    28. 28. How can you get started?
    29. 29. Getting started through an appreciative inquiry approach Discover Dream Design Destiny Content adapted from:
    30. 30. Discover Dream Design Destiny Planning to take your training online
    31. 31. Discover Dream Design Destiny Planning to take your training online
    32. 32. Discover Dream Design Destiny Planning to take your training online
    33. 33. Discover Dream Design Destiny Planning to take your training online
    34. 34. “Be Ahead of the Pack” E-learning Implementation Support Program Available from:
    35. 35. What will you do now? A. Discover - More research B. Dream – Brainstorming / Mindmapping C. Design – Develop Program D. Destiny – Trial / Pilot
    36. 36. Allison Miller 0400 732 270