THE DIGITAL AGE•User has total editorial control•No third party need be involved•DISINTERMEDIATION (the declineof the gatekeepers) http://www.flickr.com/photos/khedara/445340228 /
PERSONAL PUBLISHING/ PARTICIPATORY MEDIA TOOLS• Blogs (written text)• Podcasts (audio)• Wikis (collaborative workspaces) } Now often indistinguishable from each other as they all now house text and all available media.==================================• Flickr (photo sharing)• Video repositories (YouTube, Google Video, BlipTV, TeacherTube, etc)• Social Networking (Facebook, MySpace, Ning, Bebo, Orkut, etc)
GLOBAL TRENDS (NMC sponsored retreat on The Future of Education)• Work is increasingly Global and • Ownership (copyright) and privacy Collaborative • Access, and Scale are redefining• People learn anywhere, anytime what we mean by quality (BYOD – bring your own device) and success (MOOCS) • Notion of literacy is being• Mobile redefined (multi- or transliteracy)• Openness — content, resources, • Rise of Informal Learning courses, research, attitudes • New Business Models• The CLOUD
The Future of (Learning) Institutions in a Digital Age• “Traditional learning environments convey knowledge via overwhelmingly copyright- protected publications. Networked learning, contrastingly, is an “open source” culture that seeks to share openly and freely in both creating and distributing knowledge and products.” (HASTAC Report, June 2009)
Creative Commons Licensing from Jeffrey Beall at http://www.flickr.com/photos/denverjeffrey/301014978/
The Question of Values Our philosophy determines ...how (or if) we choose and use e-learning technologies. (http://www.aupress.ca/books/120146/ebook/04_Anderson_20 08_Kanuka-Online_Learning.pdf)http://www.flickr.com/photos/konarheim/4073209881
The Question of ValuesMark Pegrum:• “discussions about the Internet and education often reflect deep-seated social beliefs”• “technology is a battlefield on which contests over different visions of society are still being fought out.”
Awareness or a Set of Skills?• New Practices predicated upon an awareness that things have changed…
Employability Skills• Communication• Teamwork• Problem Solving• Initiative and Enterprise• Planning and Organising• Self-management• Learning• Technology
The Future of (Learning) Institutions in a Digital Age• “traditional institutions must adapt or risk a growing mismatch between how they teach and how this new generation* learns” (and works) (HASTAC Report, June 2009) Note*: this new generation includes a good many Baby Boomers. It is not just about younger people.
TENSIONWeb 2.0 ORGANISATIONAL DEMANDS (standards,(Personal Learning Network - PLN) V auditing, duty of care, copyright, proprietary technology, etc)
Organisations will need to adapt to the fact that web 2.0 citizenswill enter places of work and learning highly connected to anetwork of peers that they rely on for entertainment, mutuallearning, and collaboration. They may expect to be able to makeuse of these personal learning and social networks, and thetechnologies that make these networks possible, in their places ofwork or study. These web 2.0 citizens operate in a world that isopen and mobile, and they are unlikely to accept authority that isautomatically assigned to a position. Their world is flat and devoidof hierarchy. In a world where information about their areas ofinterest or expertise is increasing exponentially they will placegreater store on connected networks, which may extend beyondclassroom or workplace boundaries,and knowing where to get theknowledge and information they need, rather than having thatknowledge and information themselves. http://flickr.com/photos/7447470@N06/1345266896/
MODELS OF ELEARNINGhttp://what-is-elearning.wikispaces.com/
MODELS OF ELEARNING• Etraining• Distance Education• Blended (or Web Enhanced) Learning Type 1• Blended (or Web Enhanced) Learning Type 2• Virtual Classroom Type 1 (Collaborative)• Virtual Classroom Type 2 (Presentational)• The Community of Practice• MOOCs (Massive Open Online Courses)• Flipped Classroom Source: http://what-is-elearning.wikispaces.com/
TAFESA TOOLSASYNCHRONOUS• Moodle (LMS = Learning Management System)SYNCHRONOUS (real time)• Centra (virtual classroom or web conferencing software)OTHER• Podzone (for audio storage/podcasting)• Yammer (communication)
http://flickr.com/photos/chunyang/800589975/Why does mediamatter?• Adrian Miles (RMIT): “ make our institution…more porous to the students’ private technologies – their mobile phones, their laptops and their cameras.”• Innate human desire/need to create• Ubiquity and ease of participatory media enables creation of images, film, documents, course content, assessments, etc• develops Digital Literacy• Ascendance of VIDEO LITERACY*
http://flickr.com/photos/chunyang/800589975/Why does mediamatter?• A majority of students (74 – 85%) who had taken courses with multimedia learning materials found them easier, and spent less time completing the course. (Michael Sankey, USQ)
WHO FINDS READING/WRITING DIFFICULT?• English as Second or Other Language Learners (ESOL)• Low level literacy• Those with little recent formal learning experience• Those with poor keyboard skills• Those who prefer an auditory style of learning
DON’T FORGET THE STUDENTS• Don’t forget to give your students the opportunity to create media! http://www.flickr.com/photos/fishgirl7/3577452931
Michael Coghlanmichaelc@chariot.net.au March 1st, 2013
A particular slide catching your eye?
Clipping is a handy way to collect important slides you want to go back to later.