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Cool Tools and Technologies - Exploiting the WOW Factor

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Presentation given at TAFE SA Student Services conference on 17th November, 2011.

Published in: Education, Technology

Cool Tools and Technologies - Exploiting the WOW Factor

  1. 1. COOL TOOLS AND TECHNOLOGIES Exploiting the WOW Factor Michael Coghlan Student Services ConferenceCreative Commons (CC) licensed music 17/11/11by Lohstana Davidfound at JAMENDO
  2. 2. 10 YEARS AGO (2001)• BLOGS • VIRTUAL CLASSROOMS• WIKIS • FACEBOOK• PODCASTS • IPADS• RSS FEEDS • IPHONES• YOUTUBE • EBOOKS• TWITTER
  3. 3. EXPLOITING THE WOW FACTOR TO ENHANCE TEACHING PRACTICE The WOW factor is very much underrated when attempting to engage people in educational technology. I was always hearing you cant let the technology lead, and yet all my most exciting moments, and those I observed in others, were when that it is exactly what we did - we followed the technology FOR ITS OWN SAKE and discovered wonderful things!
  4. 4. THE PALACE (1997)
  5. 5. unleash the technology on students –let them decide what could be done with it –let them play (FUN)
  6. 6. THEORIES ABOUT TECHNOLOGY1. Technological determinism: technology is an external agent that acts upon people and changes society.2. Social construction of technology (SCOT): it is human decisions and processes that create the technologies we have, and that the prevailing social milieu has an influential role in the decisions we make about how we use that technology.3. A middle ground between people and machine is the theory of Social Shaping. Nancy Baym refers to technologies having ‘logics’ that influence how we use them. Nicholas Carr calls them ‘ethics’: “the message that a tool or medium transmits into the minds and culture of its users”
  7. 7. “We shape our toolsand thereafter ourtools shape us.”(McLuhan)
  8. 8. “ALL GOODTECHNOLOGY ISINDISTINGUISHABLEFROM MAGIC.”(Arthur C Clarke) Creative Commons Image from dibytes
  9. 9. MAGIC TOOLS• Centra• RSS• Wordle http://www.wordle.net/• Phone to Web Services (eg media to Flickr, Facebook)• QR Codes http://qrpedia.org/• Twitter Trends - http://trendsmap.com/• Tag Galaxy http://taggalaxy.de/
  10. 10. RSS Feeds Feed from TAFESA PodZoneFlickr Badge
  11. 11. MAGIC TOOLS• Centra• RSS• Wordle http://www.wordle.net/• Phone to Web Services (eg media to Flickr, Facebook)• QR Codes http://qrpedia.org/• Twitter Trends - http://trendsmap.com/• Tag Galaxy http://taggalaxy.de/
  12. 12. WORDLEVisual Data Analysis http://www.wordle.net/
  13. 13. MAGIC TOOLS• Centra• RSS• Wordle http://www.wordle.net/• Phone to Web Services (eg media to Flickr, Facebook)• QR Codes http://qrpedia.org/• Twitter Trends - http://trendsmap.com/• Tag Galaxy http://taggalaxy.de/
  14. 14. QR Codes
  15. 15. QR Codes Make your own QR Codes at QRStuff.comSee also RFID tags: http://en.wikipedia.org/wiki/Radio-frequency_identification
  16. 16. MAGIC TOOLS• Centra• RSS• Wordle http://www.wordle.net/• Phone to Web Services (eg media to Flickr, Facebook)• QR Codes http://qrpedia.org/• Twitter Trends - http://trendsmap.com/• Tag Galaxy http://taggalaxy.de/
  17. 17. OTHER COOL TOOLS• Flickr• POV (Point of View) Technology• Eyejot (video mail) http://www.eyejot.com/• Slideshare (sharing ppt slides) http://www.slideshare.net• Screenr (creating screencasts) http://www.screenr.com/• Wolfram Alpha (numerical search engine) http://www.wolframalpha.com/
  18. 18. TEACHING WITHhttp://teachingwithflickr.wikispaces.com/
  19. 19. Annotating Images using the Notes ToolSee http://www.flickr.com/photos/ha112/234233755/,http://www.flickr.com/photos/mikecogh/4090354867/
  20. 20. Choose Your Own AdventureSee http://www.flickr.com/photos/daviddmuir/1924752950/
  21. 21. POV Glasseshttp://blip.tv/alexander-hayes/cleaning-a-paintbrush-1042481
  22. 22. POV GLASSES IN ACTION http://www.youtube.com/watch?v=DrGbfYkuu8EAn apprentice using POV technology in remote Australiafitting service gauges.
  23. 23. OTHER COOL TOOLS• Flickr• POV (Point of View) Technology• Eyejot (video mail) http://www.eyejot.com/• Slideshare (sharing ppt slides) http://www.slideshare.net• Screenr (creating screencasts) http://www.screenr.com/• Wolfram Alpha (numerical search engine) http://www.wolframalpha.com/
  24. 24. WHAT’S ON THE HORIZON? a summary of recent Horizon Reports 2010/2011
  25. 25. Technologies to Watch
  26. 26. TIME TO ADOPTION – 1 yr or lessMobile DevicesExamples include:• Google Sky Map for Android platforms, which serves as a mobile planetarium• History: Maps of the World, containing full-colour, historical maps• iSeismometer - capable of measuring vibrations and tremors• Reference works such as the Australian Oxford Dictionary and the Aussie Slang Dictionary, featuring more than 700 common Australian phrases.
  27. 27. TIME TO ADOPTION – 1 yr or lessMobile Internet Devices The knfbReader Mobile is designed to help those with learning disabilities or visual impairment. The user snaps a picture of text using his or her mobile phone and the phone converts the text to speech.
  28. 28. TIME TO ADOPTION –1 yr or lesseBooks• Flipboard – a magazine featuring you and your social network
  29. 29. WIKIPEDIA + COOLIRIS = DISCOVER http://www.cooliris.com/ipad/discover/
  30. 30. TIME TO ADOPTION – 2 to 3 years Augmented Reality (AR)
  31. 31. TIME TO ADOPTION – 2 to 3 years http://www.youtube.com/watch?v=tb0pMeg1UN0
  32. 32. The future is alreadyhere — its just notevenly distributed.(William Gibson)
  33. 33. TIME TO ADOPTION – 2 to 3 years http://www.vimeo.com/2341387
  34. 34. TIME TO ADOPTION – 4 to 5 yearsGesture Based ComputingRelevance for Teaching and LearningThe kinaesthetic nature of gesture-based computingwill very likely lead to new kinds of teaching ortraining simulations that look, feel, and operatealmost exactly like their real-world counterparts.The ease and intuitiveness of a gestural interfacemakes the experience seem very natural, and evenfun, making them relevant for learning at any ageor level of study..
  35. 35. Gesture Based Computing http://www.youtube.com/user/oblongtamper
  36. 36. Sixth Sense Technologyhttp://www.ted.com/talks/pranav_mistry_the_thrilling_potential_of_sixthsense_technology.html
  37. 37. TIME TO ADOPTION – 4 to 5 yearsVisual Data Analysis
  38. 38. TIME TO ADOPTION – 4 to 5 yearsVisual Data AnalysisExamples: http://www.google.com/publicdata/home
  39. 39. TIME TO ADOPTION – 4 to 5 yearsVisual Data Analysis http://www.ushahidi.com/
  40. 40. TIME TO ADOPTION – 4 to 5 yearsVisual Data Analysis http://www.christchurchquakemap.co.nz/
  41. 41. THE APP WORLD These are MAGIC: • SoundHound • My Tracks • Google Goggles • Flightradar 24 • Etc etc
  42. 42. THE COOLEST TOOL OF ALL IS YOU!!! JanneM @ flickr.com
  43. 43. Organisations will need to adapt to the fact that web 2.0 citizens willenter places of work and learning highly connected to a network ofpeers that they rely on for entertainment, mutual learning, andcollaboration. They may expect to be able to make use of these personallearning and social networks, and the technologies that make thesenetworks possible, in their places of work or study. These web 2.0citizens operate in a world that is open and mobile, and they are unlikelyto accept authority that is automatically assigned to a position. Theirworld is flat and devoid of hierarchy. In a world where information abouttheir areas of interest or expertise is increasing exponentially they willplace greater store on connected networks, which may extend beyondclassroom or workplace boundaries, and knowing where to get theknowledge and information they need, is more important than havingthat knowledge and information themselves. http://flickr.com/photos/7447470@N06/1345266896/
  44. 44. THANK YOU Michael Coghlan michaelc@chariot.net.au Australian – New Zealand 2010 Horizon Report HERECreative Commons (CC) licensed musicby Lohstana Davidfound at JAMENDO

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