Web 2.0 Tools
Instruction, Assessment and Differentiation

2012 Summer Teaching Innovations Academy
California State University, Fresno
Let’s Recap!
Universal Design Principles
1.   Provide multiple representation of
     information.
2.   Provide multiple means of
     expression.
3.   Provide multiple means of
     engagement.

UDL principles provide flexibility and
meet the needs of all learners.
Learning Styles
   words (linguistic intelligence)
   numbers or logic (logical-mathematical
    intelligence)
   pictures (spatial intelligence)
   music (musical intelligence)
   self-reflection (intrapersonal intelligence)
   a physical experience (bodily-kinesthetic
    intelligence)
   a social experience (interpersonal
    intelligence), and/or
   an experience in the natural world. (naturalist
    intelligence)
How Can you Differentiate
Instruction and Assessment?
   Ask yourself, “What do I want my
    students to know, understand, or do?”
    ◦ Content – what do students learn – how
      can they access
    ◦ Process – how do students learn – how
      do students make sense of the learning
    ◦ Product – the way in which students
      demonstrate knowledge, how students will
      show what they learned
Tying it all together with Web
2.0
   eDifferentiation – using technology to
    meet the diverse needs of students
    ◦ Use a variety of instructional approaches
      to modify content, process, and/or
      produces in response to learning
      readiness, interest, and learning profile of
      academically diverse students
   Consider allowing students to make
    choices about how they want to
    demonstrate knowledge - Create
Bloom’s Interactive Pyramid
Verbal Linguistic
 Capacity to use language, think in words
 Strategies:
  Discussion, Storytelling, Writing, Listenin
  g, Word Games
 Technologies: Word
  Clouds/Wordle, Discussions/VoiceThrea
  d, Digital
  Storytelling/Fotobabble, Presentations/Pr
  ezi, Wiki/wikispaces, Mindmaps/Creately,
   Comics/Toondoo, Bitstrips, eBook or
  Digital
  Magazine/Yudu, Podcasts/Podbean, Sou
Logical Mathematics
 Capacity to use numbers, think by
  reasoning
 Strategies: Calculate, Collect
  Data, Organize
  Data, Sequencing, Classifying, Experime
  nts, Solving Problems
 Technologies:
  Surveys/SurveyMonkey, Mindmapping, V
  irtual Manipulatives/National Library of
  Virtual
  Manipulatives, Spreadsheets/Editgrid, C
  harts and Graphs/Chart and Graph
  Generators, Timelines/Xtimeline, Dipity,
  Virtual Whiteboard/Skrbl, Organized
  Series of Experiences/Mightybell
Visual Spatial
 Capacity to visualize, think in images
  and pictures
 Strategies: Draw, visualize, design,
  visual stories, metaphors, illustrations,
  mind mapping, storyboards, maps
 Technologies: Online
  Sketches/Sketchcast, Virtual Trips,
  Posters/Glogster, Visual
  Glossaries/Tagul, Animated
  Stories/GoAnimate, Maps/Google Lit
  Trips, Virtual Pin Board/Pinterest
Musical Rhythmic
 Capacity to use music, think via rhythm
  and melody
 Strategies: Listening, create
  songs, sounds, inductive/deductive
  reasoning, poetry/multimedia creations
 Technologies: Live
  Shows/Ustream, Video
  Production/Masher, Cartoons and
  Music/Creaza, Audio
  Clips/Vocaroo, Animations/Animoto, Mini
  cast/Podomatic, Video Clips/Educational
  Video Sites, Online Radio
  Station/Spreaker, Online Multimedia
  Channel/Splashcast
Intrapersonal
 Self smart, capacity to understand
  themselves, think in relation to
  needs, feelings and goals
 Strategies: Goal setting, reflective
  writing, diagramming, recording
  ideas, independent activities
 Technologies: Concept
  Maps, Blogs, Digital
  Portfolios/Wix.com, Virtual Box/Museum
  Box, Surveys, Inventories/Google
  Forms, Independent Research, One on
  One Conferencing/Skype, Note
  Taking/Notetaker, Wallwisher
Bodily Kinesthetic
 Capacity to use your body to solve
  problems
 Strategies: Hands
  on, constructing, manipulative, role
  plays, simulations, virtual field
  trips, demonstrations
 Technologies:
  Definitions/Wordle, Recording
  Audio, Movies/Xtranormal, Create 3-D
  Models/Google Sketch-Up, Virtual
  Tours/Mapwing, Interactive
  Activities/Interactives, Interactive
Interpersonal
 Social smart, capacity to understand
  others, think by sharing ideas with others
 Strategies: Group projects, discussions ,
  group presentation, peer tutoring,
  games, mentoring,
 Technologies: Group writing/Google
  Docs, Interactive Magazines/ Openzine,
  Global Connections/ePals, Group Video/
  Livestream, Create a Demo/5Minute
  Examples , Create a Tutorial/Jing, Group
  Word Walls/Wallwisher, Games/Games
  for Change, Sharendipity
Naturalist
 Nature smart, capacity to understand the
  natural world, think through nature.
 Strategies: investigation, classification, field
  trips, field
  works, observations, documentaries.
 Technologies: Virtual Field Trips/Community
  Walk, Virtual Experiments, Research/Open
  Library, Virtual
  Exploration/GoogleEarth, Virtual Labs and
  Simulations, Categorizing & Organizing/Many
  Eyes, Field Log/Opentopia Free Live
  Webcams, Tours On Your Own
  Map/Vistazoo, Documentaries/Top
  Documentary Films
SoundCloud
 What: an online audio distribution
  platform allowing collaboration,
  promotion and distribution of audio
  recordings
 How: join, make recording using your
  laptop mic, upload and embed in
  course
 It’s Easy! Monica’s SoundCloud
Pinterest
 What: a virtual pinboard. Pinterest allows
  you to organize and share all the useful
  things you find on the web. You can
  browse pinboards and get inspiration
  from others.
 How: request an invite, create a
  pinboard, pin images from either your
  photo collection or the Internet
 Education Use:
  http://pinterest.com/pin/13137851410000
  2666/

Web 2.0: Instruction, Assessment, Differentiation

  • 1.
    Web 2.0 Tools Instruction,Assessment and Differentiation 2012 Summer Teaching Innovations Academy California State University, Fresno
  • 2.
  • 3.
    Universal Design Principles 1. Provide multiple representation of information. 2. Provide multiple means of expression. 3. Provide multiple means of engagement. UDL principles provide flexibility and meet the needs of all learners.
  • 4.
    Learning Styles  words (linguistic intelligence)  numbers or logic (logical-mathematical intelligence)  pictures (spatial intelligence)  music (musical intelligence)  self-reflection (intrapersonal intelligence)  a physical experience (bodily-kinesthetic intelligence)  a social experience (interpersonal intelligence), and/or  an experience in the natural world. (naturalist intelligence)
  • 5.
    How Can youDifferentiate Instruction and Assessment?  Ask yourself, “What do I want my students to know, understand, or do?” ◦ Content – what do students learn – how can they access ◦ Process – how do students learn – how do students make sense of the learning ◦ Product – the way in which students demonstrate knowledge, how students will show what they learned
  • 6.
    Tying it alltogether with Web 2.0  eDifferentiation – using technology to meet the diverse needs of students ◦ Use a variety of instructional approaches to modify content, process, and/or produces in response to learning readiness, interest, and learning profile of academically diverse students  Consider allowing students to make choices about how they want to demonstrate knowledge - Create
  • 7.
  • 8.
    Verbal Linguistic  Capacityto use language, think in words  Strategies: Discussion, Storytelling, Writing, Listenin g, Word Games  Technologies: Word Clouds/Wordle, Discussions/VoiceThrea d, Digital Storytelling/Fotobabble, Presentations/Pr ezi, Wiki/wikispaces, Mindmaps/Creately, Comics/Toondoo, Bitstrips, eBook or Digital Magazine/Yudu, Podcasts/Podbean, Sou
  • 9.
    Logical Mathematics  Capacityto use numbers, think by reasoning  Strategies: Calculate, Collect Data, Organize Data, Sequencing, Classifying, Experime nts, Solving Problems  Technologies: Surveys/SurveyMonkey, Mindmapping, V irtual Manipulatives/National Library of Virtual Manipulatives, Spreadsheets/Editgrid, C harts and Graphs/Chart and Graph Generators, Timelines/Xtimeline, Dipity, Virtual Whiteboard/Skrbl, Organized Series of Experiences/Mightybell
  • 10.
    Visual Spatial  Capacityto visualize, think in images and pictures  Strategies: Draw, visualize, design, visual stories, metaphors, illustrations, mind mapping, storyboards, maps  Technologies: Online Sketches/Sketchcast, Virtual Trips, Posters/Glogster, Visual Glossaries/Tagul, Animated Stories/GoAnimate, Maps/Google Lit Trips, Virtual Pin Board/Pinterest
  • 11.
    Musical Rhythmic  Capacityto use music, think via rhythm and melody  Strategies: Listening, create songs, sounds, inductive/deductive reasoning, poetry/multimedia creations  Technologies: Live Shows/Ustream, Video Production/Masher, Cartoons and Music/Creaza, Audio Clips/Vocaroo, Animations/Animoto, Mini cast/Podomatic, Video Clips/Educational Video Sites, Online Radio Station/Spreaker, Online Multimedia Channel/Splashcast
  • 12.
    Intrapersonal  Self smart,capacity to understand themselves, think in relation to needs, feelings and goals  Strategies: Goal setting, reflective writing, diagramming, recording ideas, independent activities  Technologies: Concept Maps, Blogs, Digital Portfolios/Wix.com, Virtual Box/Museum Box, Surveys, Inventories/Google Forms, Independent Research, One on One Conferencing/Skype, Note Taking/Notetaker, Wallwisher
  • 13.
    Bodily Kinesthetic  Capacityto use your body to solve problems  Strategies: Hands on, constructing, manipulative, role plays, simulations, virtual field trips, demonstrations  Technologies: Definitions/Wordle, Recording Audio, Movies/Xtranormal, Create 3-D Models/Google Sketch-Up, Virtual Tours/Mapwing, Interactive Activities/Interactives, Interactive
  • 14.
    Interpersonal  Social smart,capacity to understand others, think by sharing ideas with others  Strategies: Group projects, discussions , group presentation, peer tutoring, games, mentoring,  Technologies: Group writing/Google Docs, Interactive Magazines/ Openzine, Global Connections/ePals, Group Video/ Livestream, Create a Demo/5Minute Examples , Create a Tutorial/Jing, Group Word Walls/Wallwisher, Games/Games for Change, Sharendipity
  • 15.
    Naturalist  Nature smart,capacity to understand the natural world, think through nature.  Strategies: investigation, classification, field trips, field works, observations, documentaries.  Technologies: Virtual Field Trips/Community Walk, Virtual Experiments, Research/Open Library, Virtual Exploration/GoogleEarth, Virtual Labs and Simulations, Categorizing & Organizing/Many Eyes, Field Log/Opentopia Free Live Webcams, Tours On Your Own Map/Vistazoo, Documentaries/Top Documentary Films
  • 16.
    SoundCloud  What: anonline audio distribution platform allowing collaboration, promotion and distribution of audio recordings  How: join, make recording using your laptop mic, upload and embed in course  It’s Easy! Monica’s SoundCloud
  • 17.
    Pinterest  What: avirtual pinboard. Pinterest allows you to organize and share all the useful things you find on the web. You can browse pinboards and get inspiration from others.  How: request an invite, create a pinboard, pin images from either your photo collection or the Internet  Education Use: http://pinterest.com/pin/13137851410000 2666/

Editor's Notes

  • #3 To fit the needs of today's classroom by employing more outcome-oriented language, workable objectives, and changing nouns to active verbs, Anderson and Krathwohl have adapted Bloom's taxonomy. Most notably, knowledge has been converted to remember. In addition, the highest level of development is create rather than evaluate.
  • #5 In any classroom, on any campus, all students will not have the same learning style. However, they may find that one style is more dominant. Additionally, most learners can process information delivered in a variety of modes and formats. Thus, effective educators create activities or lessons that appeal to more than one learning style so it is important they recognize and understand student learning styles.
  • #7 Authentic assessments may change the way the student's view learning, and lessen the pressure and/or reasons to cheat
  • #8 This is a collection of Web 2.0 tools organized into an interactive pyramid of the Bloom's taxonomy levels of Remembering, Understanding, Applying, Analyzing, Evaluating, and Creating.  A good visual reminder of both the Bloom's levels and Web 2.0 tools developed by a "Programming Manager" at the University of Southern Indiana.