You've been tasked a project and you're part of a team. They're talking UX, persona's, testing, requirements and research. Where do you fit in and become an invaluable part of the development process? What IS the UX process?
In this session you'll learn how, as a developer both back and front end, you ARE a valued and integral part of a successful product working within a UX/UI team and workflow.
We'll briefly take a project or premise through a stepped iteration. We'll look at the team structure, why it flows the way it does and the advantage of working within a UX team.
From a developer’s point of view, we'll discuss where you fit in and what part in the collaboration UX process you play. This is a participatory session so be prepared to raise your hand and collaborate!
I am an NYC-based UX/UI Designer, passionate about technology and storytelling through different sensory experiences. My daily muse comes from the nuances of human interactions, designing and re-designing, and my relentless curiosity of a 5-year-old.
How to build a great user experience design portfolio and tell stories that get you hired. By Troy Parke and Patrick Neeman, presented at the Seattle Information Architecture & User Experience Meetup. Thanks Misty Melissa Weaver!
About Kazumi Terada
- Available for hire
- Born in Tokyo, Lived in Dallas, Lives in New York. US Citizen. Bilingual.
- Parsons School of Design, BFA in Architecture
- Work Experience: Panasonic, Shutterstock, Vibrant Media, Bertelsmann
- Building websites since the 90’s
- UX Design Immersive Certificate from General Assembly, May 2016
- Co-founder of a design firm and a non-profit
I am an NYC-based UX/UI Designer, passionate about technology and storytelling through different sensory experiences. My daily muse comes from the nuances of human interactions, designing and re-designing, and my relentless curiosity of a 5-year-old.
How to build a great user experience design portfolio and tell stories that get you hired. By Troy Parke and Patrick Neeman, presented at the Seattle Information Architecture & User Experience Meetup. Thanks Misty Melissa Weaver!
About Kazumi Terada
- Available for hire
- Born in Tokyo, Lived in Dallas, Lives in New York. US Citizen. Bilingual.
- Parsons School of Design, BFA in Architecture
- Work Experience: Panasonic, Shutterstock, Vibrant Media, Bertelsmann
- Building websites since the 90’s
- UX Design Immersive Certificate from General Assembly, May 2016
- Co-founder of a design firm and a non-profit
Here's a deck I put together for our weekly learning seminar at Verbal+Visual.
Special thanks for General Assembly, my instructors Luke Miller, Rashida White, and Nevan Scott.
http://www.verbalplusvisual.com/interaction-design-rapid-prototyping/
Topics include:
Introduction to user interface
Types of user interface
Graphic user interface definition
History of user interface
Difference between UI and UX
Characteristics of GUI
Advantages and disadvantages
A user experience designer Tina Lee's portfolio Tina Lee
Hi, I'm Tina, a user experience designer with a solid background in User-centered design process across web and mobile platforms in financial service applications, human resources applications, and enterprise social network.
The purpose of this portfolio is to show my design and problem solving process through 5 UX projects case studies.
Feel free to reach out to discuss the process or provide comments.
UX is omnipresent nowadays and will grow more and more the tool of innovation. Companies are becoming aware of the vitality of adopting this technology from the start. The Importance of UX is a presentation of how we as a UX Design Team implement UX in projects.
Hi I'm Gradinar Razvan and these are some sample projects that I've done in the past. It includes some samples from my experience as a UX UI designer, Visual Designer, Web Designer, Graphic Designer and 3D Visualization Artist
My portfolio can be seen here:
http://builtbyg.com
High-ress:
http://builtbyg.com/portfolio.pdf
Facebook:
http://facebook.com/builtbyg
Youtube
http://youtube.com/GradinarRazvan
The Why and How of Usability and User Experience (UX) TestingTechWell
Although usability and user experience may seem synonymous, they are separate and much different concepts. While usability is well defined in standards, UX has no agreed upon definition because it relates to a more nebulous attribute-user satisfaction. Both are, however, key ingredients for successful system deployment. Because they don’t know how to measure and evaluate UX, many teams ignore this important attribute until the end of development. Philip Lew discusses how to model both usability and UX by breaking each attribute down into measurable characteristics-learnability, user effectiveness, user efficiency, content quality, user errors, and more. Phil shows you how to derive measurements and metrics that your development and team can employ to benchmark, analyze, and improve both usability and UX. Beyond the measurements, Phil discusses case studies in which measurements have driven significant usability and user experience improvements.
Introduction to user experience design + usability
Describe the field of UX + how it relates to other disciplines
Identify the different roles within UX + the responsibilities of each
UX Process: Traditional [“Waterfall”], Agile, Lean
Learn to conduct UX research
Introduction to user experience documentation + deliverables + software
Learn about personas, user flows, sitemaps, wireframes
Determine when to use which documentation
Discover new tools and frameworks for creating deliverables
Introduction to usable web forms
Identify the different elements of forms and how to use them effectively
Learn what makes a strong user experience with forms
Identify expected outcomes
Curated list of UX resources
Recommended blogs, books, experts to follow, companies of note, local organizations and recommended conferences
UI UX design and product design is a course that leads you to a good career. To be a good UI UX designer, a person needs to be creative and a good design thinker. UI UX design is a non code design career where you just need to do research and design a good perfect one.
You can even choose this as your career guide and project topic for computer science students.
Here's a deck I put together for our weekly learning seminar at Verbal+Visual.
Special thanks for General Assembly, my instructors Luke Miller, Rashida White, and Nevan Scott.
http://www.verbalplusvisual.com/interaction-design-rapid-prototyping/
Topics include:
Introduction to user interface
Types of user interface
Graphic user interface definition
History of user interface
Difference between UI and UX
Characteristics of GUI
Advantages and disadvantages
A user experience designer Tina Lee's portfolio Tina Lee
Hi, I'm Tina, a user experience designer with a solid background in User-centered design process across web and mobile platforms in financial service applications, human resources applications, and enterprise social network.
The purpose of this portfolio is to show my design and problem solving process through 5 UX projects case studies.
Feel free to reach out to discuss the process or provide comments.
UX is omnipresent nowadays and will grow more and more the tool of innovation. Companies are becoming aware of the vitality of adopting this technology from the start. The Importance of UX is a presentation of how we as a UX Design Team implement UX in projects.
Hi I'm Gradinar Razvan and these are some sample projects that I've done in the past. It includes some samples from my experience as a UX UI designer, Visual Designer, Web Designer, Graphic Designer and 3D Visualization Artist
My portfolio can be seen here:
http://builtbyg.com
High-ress:
http://builtbyg.com/portfolio.pdf
Facebook:
http://facebook.com/builtbyg
Youtube
http://youtube.com/GradinarRazvan
The Why and How of Usability and User Experience (UX) TestingTechWell
Although usability and user experience may seem synonymous, they are separate and much different concepts. While usability is well defined in standards, UX has no agreed upon definition because it relates to a more nebulous attribute-user satisfaction. Both are, however, key ingredients for successful system deployment. Because they don’t know how to measure and evaluate UX, many teams ignore this important attribute until the end of development. Philip Lew discusses how to model both usability and UX by breaking each attribute down into measurable characteristics-learnability, user effectiveness, user efficiency, content quality, user errors, and more. Phil shows you how to derive measurements and metrics that your development and team can employ to benchmark, analyze, and improve both usability and UX. Beyond the measurements, Phil discusses case studies in which measurements have driven significant usability and user experience improvements.
Introduction to user experience design + usability
Describe the field of UX + how it relates to other disciplines
Identify the different roles within UX + the responsibilities of each
UX Process: Traditional [“Waterfall”], Agile, Lean
Learn to conduct UX research
Introduction to user experience documentation + deliverables + software
Learn about personas, user flows, sitemaps, wireframes
Determine when to use which documentation
Discover new tools and frameworks for creating deliverables
Introduction to usable web forms
Identify the different elements of forms and how to use them effectively
Learn what makes a strong user experience with forms
Identify expected outcomes
Curated list of UX resources
Recommended blogs, books, experts to follow, companies of note, local organizations and recommended conferences
UI UX design and product design is a course that leads you to a good career. To be a good UI UX designer, a person needs to be creative and a good design thinker. UI UX design is a non code design career where you just need to do research and design a good perfect one.
You can even choose this as your career guide and project topic for computer science students.
Introduction to UX: Definition, Value, Differentiation, and ProcessJacqueline Conrad
> What is the Value of UX?
> What is User Experience?
> What does a UX specialist do?
> What is the difference between UX design
& visual design?
> What are common UX tools?
> Which projects require a UX architect?
> When should you engage a UX architect?
Basically, a semester presentation on Mobile User Experience, where things such as
1. Mobile UX
2. Mobile UX Design
3. Why UX matters?
4. Influences of UX
5. How to improve Mobile UX
6. Mobile UX Practices
7. Examples of Good UX Designs
are discussed. Hopefully, these will come in handy for someone.
This slide is about mindset & methods of UX that we are applying to our product. It is good for people who want to have a general of understanding UX design and what UX activities should be happened.
Informed & Agile: Test Driven Design w/ Jon InnesUserZoom
Do you find yourself sprinting without a clear direction? Pushing feature after feature out, only to wonder if your app or website is really getting better? Join Jon Innes of UX Innovation in a webinar on-demand, where he will discuss how to improve your sprints by incorporating UX/usability metrics that the whole team can use to measure progress on your agile journey as a product team.
Working Together: the UX role in a Scaled Agile FrameworkKelley Howell
Working together is supposed to be made much easier in an Agile environment. Indeed, collaborating well is the whole point of moving to an Agile framework. It works great on small teams, but how does it work when you have large teams and very complex products, where many interdependent teams, products, and systems have to coordinate? We use Scaled Agile Framework, or SAFE. This is one way the UX practitioner will be working with the team.
Designing for Mobile – An Overview of Early Stage UX ProcessesFITC
Designing for Mobile – An Overview of Early Stage UX Processes
with Raine Qian
Presented on September 18 2014, 2:45 - 3:30pm
at FITC's Web Unleashed Toronto 2014
More info at www.fitc.ca
Mobile has a huge influence in our everyday lives and behaviour; technology has evolved and we’re always “connected”, which creates so much opportunity for designers.
It is essential that we (as designers) understand the mechanisms that drive human perception, cognition and behaviour, so that we can ultimately craft solutions that achieve our desired outcomes.
OBJECTIVE
Understanding how UX processes impact design outcomes in mobile applications
TARGET AUDIENCE
UI/UX Developers and Designers
ASSUMED AUDIENCE KNOWLEDGE
Basic UI/UX Principles
FIVE THINGS THAT THE AUDIENCE WILL LEARN
An overview of how Pivotal Labs approaches the Discovery process.
Key considerations when designing for Mobile.
An overview of early stage UX research.
Understanding user personas, behaviour and use cases.
How to identify the right problem(s) to solve.
Julie Grundy gives an overview of user experience Design, why it's important, guiding principles, UX research overview, and tactics used by UX professionals. November 2015.
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
Connector Corner: Automate dynamic content and events by pushing a buttonDianaGray10
Here is something new! In our next Connector Corner webinar, we will demonstrate how you can use a single workflow to:
Create a campaign using Mailchimp with merge tags/fields
Send an interactive Slack channel message (using buttons)
Have the message received by managers and peers along with a test email for review
But there’s more:
In a second workflow supporting the same use case, you’ll see:
Your campaign sent to target colleagues for approval
If the “Approve” button is clicked, a Jira/Zendesk ticket is created for the marketing design team
But—if the “Reject” button is pushed, colleagues will be alerted via Slack message
Join us to learn more about this new, human-in-the-loop capability, brought to you by Integration Service connectors.
And...
Speakers:
Akshay Agnihotri, Product Manager
Charlie Greenberg, Host
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
Software Delivery At the Speed of AI: Inflectra Invests In AI-Powered QualityInflectra
In this insightful webinar, Inflectra explores how artificial intelligence (AI) is transforming software development and testing. Discover how AI-powered tools are revolutionizing every stage of the software development lifecycle (SDLC), from design and prototyping to testing, deployment, and monitoring.
Learn about:
• The Future of Testing: How AI is shifting testing towards verification, analysis, and higher-level skills, while reducing repetitive tasks.
• Test Automation: How AI-powered test case generation, optimization, and self-healing tests are making testing more efficient and effective.
• Visual Testing: Explore the emerging capabilities of AI in visual testing and how it's set to revolutionize UI verification.
• Inflectra's AI Solutions: See demonstrations of Inflectra's cutting-edge AI tools like the ChatGPT plugin and Azure Open AI platform, designed to streamline your testing process.
Whether you're a developer, tester, or QA professional, this webinar will give you valuable insights into how AI is shaping the future of software delivery.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Neuro-symbolic is not enough, we need neuro-*semantic*Frank van Harmelen
Neuro-symbolic (NeSy) AI is on the rise. However, simply machine learning on just any symbolic structure is not sufficient to really harvest the gains of NeSy. These will only be gained when the symbolic structures have an actual semantics. I give an operational definition of semantics as “predictable inference”.
All of this illustrated with link prediction over knowledge graphs, but the argument is general.
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
Key Trends Shaping the Future of Infrastructure.pdfCheryl Hung
Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
Sr Director, Infrastructure Ecosystem, Arm.
The key trends across hardware, cloud and open-source; exploring how these areas are likely to mature and develop over the short and long-term, and then considering how organisations can position themselves to adapt and thrive.
2. Marcella Missirian
UX Director
President, UXPALA
Entrepreneur, visual designer, developer, user experience evangelist
and cook. Marcella grew up in the LA area and is the rare Los Angeles
native as well as worldwide traveler.
Marcella has a background in economics, business and political
science but spent most of her higher education years immersed in art,
visual and performance experiences and as well as being a
professional pastry chef.
Marcella's work has been seen and used globally and has inspired an
entire generation of designers and continues to set the standard for
usability and user experience that is not only functional but is rich in
emotional experience as well as delightful!
Marcella is a digital expert, entrepreneur, innovator and thinker and is
the Executive Director of UXPA (User Experience Professional
Association of Los Angeles) and active participant at many design, ux
and technology events throughout the world.
Everyone is welcome to UXPA of LA events. If you're in the
Technology, UX, design or the like field, join our meetup page to get
updates on events, forum discussion on issues and resources related
to your field.
UXPALA — http://www.meetup.com/UXPALA/
@Marcella_UX
www.linkedin.com/in/marcellamissirian/
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14 Attitude Adjustment — Valuing Developers in UX and Usability — 2
3. Today we’ll talk about
you, the developer and
your valuable and integral
role working within a
UX/UI team and workflow.
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14 Attitude Adjustment — Valuing Developers in UX and Usability — 3
4. You’re on a new project and the teams talking UX, persona's, testing, prototypes, iterations, and
research. Where do you fit in and become an invaluable part of the development process? What
IS the UX process?
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5. LET’S START WITH – WHAT IS UX AND
USABILITY?
Wikipedia User Experience:
User Experience (UX) involves a person's behaviors, attitudes, and emotions
about using a particular product, system or service.
Marcella’s definition:
UX is the study of the human and everything that is not human and how we
relate and use those objects around us.
Wikipedia Usability:
Ease of use and learnability of a human-made object.
Marcella’s definition:
Usability means structuring things so you don't leave your users angry,
frustrated, and complaining about you on Facebook or Twitter.
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6. UX WORKFLOW BASICS
• Idea – Let’s make a new widget
• Persona Development
• (testing)
• Prototyping
• (testing)
• User Journey
• (testing)
• Wire Framing
• (testing)
• Back/Front End Development
• (testing)
• User Interface
• (testing)
• Release
• (testing)
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7. The cycle of development keeps turning around and if you’re doing it right,
you’re always improving.
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8. THE IMPORTANT OF UX AND USABILITY
What is the first thing people will do when a site is
difficult to use?
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9. DOES THIS SOUND FAMILIAR?
1. “It’s hard to use & ugly!”
2. “I just don’t understand
how to use this!”
3. “The performance of this
application sucks!”
4. “Was this application
designed for me or an
engineer?”
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10. SO WHERE DO YOU START?
• Who are your users?
• What do you want them to do on your site?
• What do they want to do on your site?
• How tech-savvy are your users?
• Where will your users go if your site isn't
working for them?
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11. BUILDING THE PROJECT-REQUIREMENTS
AND IDEATION
• Requirements — Create a script/list of the
most common procedures or tasks on your
site.
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12. BUILDING THE PROJECT-PERSONA
DEVELOPMENT
• Create Personas — an aggregate user based
on common traits in a group of users. On
average there are at least 3 persona’s per
project/product.
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13. BUILDING THE PROJECT-STRATEGY
• Strategy — Identify success criteria.
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14. BUILDING THE PROJECT-TESTING
• Testing — Sit down with users individually and
give them one task at a time. Ask them neutral
questions and tasks. Record each session for
review.
• What to test?
Old design
Competitor's websites
Sites popular with your users
Proposed site
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15. BUILDING THE PROJECT-PROTOTYPING
• Mock-up the project or product.
• Use paper and pencil, clay, PowerPoint,
Word, use anything that quick and you feel
comfortable using.
• Test the prototype. Draw screens for each
swipe or tap or touch.
• Test on family and friends.
• Make adjustments.
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16. BUILDING THE PROJECT-USER JOURNEY
AND EXPERIENCE MAPPING
• Story board your product.
Where does the user start?
Do they login?
Do they get to their home page?
How do they find information?
What’s the end result?
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17. BUILDING THE PROJECT-WIREFRAMING
• Create skeleton layouts that show function
and form but no graphics
• Test these layouts
with people that fit
your persona
development
• Adjust, tweek, test,
adjust, tweek, test
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18. BUILDING THE PROJECT-DEVELOPMENT
• Based on:
Persona characteristics and behavior
User Journey
Experience Mapping
Testing through each step
Strategy
Success indicators
Back and front end coding begins
User Interface Design begins
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19. BUILDING THE PROJECT-TESTING,
TESTING, TESTING
• When development is in process, do more
testing
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20. BUILDING THE PROJECT-RELEASE
• Nothing will ever be perfect.
• MVP = Most Viable Product
• If you think you’re done, you would be wrong
• Iterative process means you keep going and
changing things based on user feedback and
testing
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21. CASE STUDY-MOBILE APP
• Working with a developer, Jon, who didn’t
want to be involved.
• Very grouchy
• Just tell him what we wanted done
• Jon didn’t like meetings and thought they
were useless
• Jon didn’t understand all the post-its and
white boards and didn’t read any of the notes.
• Jon didn’t care what a persona was.
• BUT – he would have all changes completed
very quickly
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22. CASE STUDY-MOBILE APP
• The team wanted Jon’s input
• When they showed him wireframes and
designs and explained to him function he
would sigh, grumble and respond with
“That can’t be done.”
“This language is limited and that stuff would
break so I don’t think you should build it.”
“I know what I’m doing and I know what
people like to use.”
• BUT – again, he would have all changes
completed very quickly regardless of the
complaining.
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23. CASE STUDY-MOBILE APP
• Without Jon’s participation and input, the
project dragged on and he was doing more
work than necessary.
• The team was frustrated and felt the process
was not moving forward and they were getting
resentful of Jon.
• Jon was frustrated and felt like he wasn’t
being listened to.
• BUT Jon worked really fast.
• But now the costs were going up because of
re-work.
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24. CASE STUDY-MOBILE APP
• The UX process at it’s fundamental core is
collaboration.
• It often involves stepping on each other’s
toes.
• Getting messy.
• Breaking things.
• This is all for the Identified User.
• Every thought, every post-it, every function is
to simplify and make delightful.
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25. CASE STUDY-MOBILE APP-THE USER
• Know your user, and you are not that user.
• Don't overwhelm the user.
• Consistency, consistency, consistency.
• The user should control the system. The
system should not control the user. The user
is the boss and the system should show it.
• User should be able to do what they want.
• Strive to empower the user, not speed up the
system.
• Minimize the need for a mighty memory-don’t
make them think.
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26. SOLUTION TO CASE STUDY
• I brought lunch into
the office.
• I picked up Jon’s
favorite – Bay Cities
Deli.
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27. SOLUTION TO CASE STUDY
• I set up all the
sandwiches in the
conference room.
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28. SOLUTION TO CASE STUDY
• With the TV on.
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29. SOLUTION TO CASE STUDY
• To the moderated user testing we had
completed the week before.
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30. SOLUTION TO CASE STUDY
• Jon watched, paused, rewound and fast-forwarded
all three tapes for hours.
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31. SOLUTION TO CASE STUDY
• The next day, I brought coffee and bagels
into our “situation room.” (work area)
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32. SOLUTION TO CASE STUDY
• Jon was told of the bagels and coffee and
didn’t just grab 3 and leave…
• He stayed.
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33. SOLUTION TO CASE STUDY
• The grumpy, grouchy attitude came out full
throttle, even after 2 cups of coffee and
probably 2-3 bagels.
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34. SOLUTION TO CASE STUDY
• So we set up some rules:
Rule 1 — When giving feedback or commenting on
another’s work, start with 2 positives before any
constructive criticism.
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35. SOLUTION TO CASE STUDY
• So we set up some rules:
Rule 2 — Get over arguments quickly and move on. This
is not about you but about the work. Remove your ego.
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36. SOLUTION TO CASE STUDY
• So we set up some rules:
Rule 3 — Make the right time for each other and
recognize we are all a very crucial part of the team.
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37. SOLUTION TO CASE STUDY
• So we set up some rules:
Rule 4 — Get what you need from others and make sure
they get what they need from you. Listen. Listen. Listen.
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38. SOLUTION TO CASE STUDY
• So we set up some rules:
Rule 5 — Share the blame and the fame.
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39. SOLUTION TO CASE STUDY
• So we set up some rules:
Rule 6 — Learn from each other. Care for each other.
Stop the laziness and be kind.
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40. SOLUTION TO CASE STUDY
• So we set up some rules:
Rule 7 — Soft skills are the key. You’ll get more
accomplished.
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41. WHAT MAKES A GREAT TEAM?
A desire to give control over something to a
colleague who can make it bigger, better, more
beautiful!
–Nic Ford, dConstruct
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42. EXERCISE
• Say 2 nice things to the person on your right
then 1 piece of constructive criticism.
• Reverse Roles.
• Identify 2 of your strongest soft skills to the
person on your right.
Soft skills is a term often associated with a person's "EQ"
(Emotional Intelligence Quotient), the cluster of personality traits,
social graces, communication, language, personal habits,
friendliness, and optimism that characterize relationships with
other people.
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43. QUESTIONS
Marcella Missirian
info@marcellacreative.com
@Marcella_UX
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