MULTIPLAYER
UX DESIGN
Marcin Treder
@marcintreder
@uxpin
Speech of
IA Summit
Warsaw 2012
John Stockton was an UX
Designer of Utah Jazz.


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He made his
teammates better.




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AND THEY MADE
                      QUITE A PRODUCT
Photo by Kevin.Ward
[MULTIPLAYER] [UX DESIGN]
[MULTIPLAYER] [UX DESIGN]
[MULTIPLAYER] [UX DESIGN]
               What UX Designers do?
[MULTIPLAYER] [UX DESIGN]
               What UX Designers do?


                       ?
[MULTIPLAYER] [UX DESIGN]
               What UX Designers do?




                               ?
[MULTIPLAYER] [UX DESIGN]




{
               What UX Designers do?




♥
[MULTIPLAYER] [UX DESIGN]



{
♥




Holistic approach may lead to serious growth
[MULTIPLAYER] [UX DESIGN]
               What UX Designers do?


                    PRODUCTS!
[MULTIPLAYER] [UX DESIGN]
                        What UX Designers do?


                             PRODUCTS!

                  Business Goals    $
          Change in users behavior
                       (seduction!) ♥
I’m not a
WIREFRAMER
UX DESIGN does not equal
WIREFRAMING
WHAT’S REALLY
IMPORTANT?
For You in UX Design
DESIGNING GREAT
PRODUCTS about human mind
          Thanks to knowledge
DESIGNING GREAT
PRODUCTS about human mind
          Thanks to knowledge



  That’s my UX
So...
UX = PRODUCT
DEVELOPMENT?
YES


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What about...
MULTIPLAYER?
Together we’re giant
THEY DON’T ACCEPT
SINGLE-FOUNDER STARTUPS
THEY DON’T ACCEPT
SINGLE-FOUNDER STARTUPS




    [source: TechCoctail http://techcocktail.com/500-startups-2012-01]
GREAT PRODUCTS
NEED GREAT TEAMS
UX DESIGNERS PROVIDE VALUE

UX DESIGNER             the rest of THE TEAM




                                    }
      * MIND and COGNITIVE SYSTEM
      * BEHAVIOR ANALYSIS
                                         Unique
      * INFORMATION ARCHITECTURE
                                         knowledge
      * HCI
      * DESIGN
DESIGNER NEVER
LEAVES THE PROJECT
           Golden Rule
2010
Tough Project
2010
Tough Project


    `
2010
Tough Project

    Complete redesign just
    before the IPO
    In a dev-centered
    company that hated UX
THIS IS HOW I FELT
ONE SOLUTION
The only hope
MULTIPLAYER UX
MULTIPLAYER UX
We did everything together
WE DID EVERYTHING TOGETHER
United team.




                           }
* BENCHMARKING
* COGNITIVE WALK THROUGH       UX, Devs, PMs,
* HEURISTICS                   Accountants...

* USABILITY TESTING
PAPER PROTOTYPING
PAPER PROTOTYPING REDESIGNED
PAPER PROTOTYPING REDESIGNED
RESULT?
+ XX %
Conversion Rate
+ XX %
Conversion Rate



      Double Digit Growth
2010
Not that tough after all
Together we’re giant
2010
Even tougher project
2010
Even tougher project

      That’s the year we’ve
      started to think about
      UXPin
THE UX DESIGN APP




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COULDN’T DO THAT ALONE
COULDN’T DO THAT ALONE
Together we’re giant
THE UX DESIGN APP
THE UX DESIGN APP
Follow the rules of
MULTIPLAYER
Follow the rules of
MULTIPLAYER
Follow the rules of
MULTIPLAYER
     * ASAP
     * CONSTANT
     * ANTI-EGOISM
WE’RE NOT ALONE
Multiplayer UX Design heroes


                    ”Intense and continues
                    collaboration is core to
                    the game
                                /Anders Ramsey
There’s no other way
THE UX DESIGN APP




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Marcin Treder is a design enthusiast that
        literally lives for creating the best user
        experience possible. After years working as a
        UX Designer and UX Manager he focused on
        his own start-up UXPin that provides tools for
        UX Designers all over the world. UXPin tools
        are used by designers in companies like
        Google, Apple, Microsoft, IBM, Salesforce.
        UXPin was recently voted the best start-up in
        Central and Eastern Europe. Marcin enjoys
        writing (e.g. for UXMag, DesignModo,
        SpeckyBoy...), blogging (Blog UXPin, UXAid,
        Startup Pirate) and tweeting (@uxpin,
        @marcintreder).



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