This document discusses using games to teach vocabulary. It explains that games can help lower students' affective filters, promote active participation and problem solving, and cater to different learning styles. It then provides an example lesson plan that uses several vocabulary games, including ambiguous pictures, association, matching, and crossword, to teach occupation-related vocabulary to 5th and 6th grade students. The games are designed to engage students physically and intellectually while reinforcing the new vocabulary terms based on theories of multiple intelligences, learning styles, constructivism, and total physical response.