The document outlines plans for producing a print-based music magazine, including draft layouts, articles, photography plans, equipment lists, and production schedules to ensure a professional final product. Reference materials like mood boards and magazine inspirations are included to showcase the design process. All elements are thoroughly planned and documented to facilitate a smooth production process.
Amelia Morris has created pre-production materials for her planned print magazine called "BEATS!". She developed ideas like hand-drawn drafts, a mood board, interview draft, graphic layouts, and photography plans. Her materials covered topics such as magazine format, pricing, masthead designs, article content, photo shoots, and a production schedule. The goal of these initial materials was to plan out the key elements needed to produce the first issue of her new music magazine.
Amelia Morris has created pre-production materials for her planned music magazine called "BEATS!". This includes hand-drawn drafts, graphic layouts, a draft interview, photography plans, and a production plan. The goal is to have all elements ready for the first issue. Market research was also conducted to determine the magazine name, format, and pricing. Overall, Amelia has put significant effort into planning all aspects of launching her new print magazine.
The document describes the design choices made for a student-created music magazine media product. Key design elements included a masthead in the top left corner for branding, sans-serif fonts for readability, white space around photos on the cover, and standard features like a barcode and price. The target audience was described as male and female music fans interested in genres like trance music who enjoy unique designs. Feedback is provided on skills learned from creating the magazine, including using software like Serif PagePlus and SurveyMonkey.
The document summarizes a media evaluation for a magazine product. It discusses the drafts created, comparing other magazines for inspiration, the target audience of 14-18 year olds interested in metalcore music, and how the product represents that social group. Colors, images, and language were chosen to attract the target audience. Conventions from magazines like Kerrang and NME were followed in aspects of layout, images and style. The process taught skills in desktop publishing and image editing software. More planning was done for the full product compared to the preliminary task.
The document provides an evaluation of how the media product uses, develops, or challenges conventions of real media products. It summarizes how each element of the magazine - including the main image, structure, colors, and images - either conforms to or innovates beyond conventions. For example, the main image uses a common shot size but unconventional makeup, while the structure follows standard layouts but with some unique design choices. Overall, the evaluation examines the balance between conventional and challenging aspects in constructing an authentic-feeling magazine.
The presentation is about the student's process in creating their media product, which is a music magazine. They created multiple drafts of the front cover, contents page, and double page spreads. They compared existing magazines to help design their product. Bauer Media would be a suitable publisher as they have experience with music magazines. The target audience is teenagers aged 14-18 who are interested in metalcore music and culture. The magazine represents this social group through its language, images, and topics.
The document discusses potential names for a music magazine, including Core, Link, Beats, and Source. It settles on Beats as the final title. It also discusses font choices and layout designs for the magazine cover, contents page, and double page spreads. Primary market research in the form of interviews and a questionnaire informed decisions around the target genre, branding, and content.
Will is pitching two proposed rap/hip hop magazines titled "Rhythm" and "Beat". For each magazine, he discusses the genre, colors, size, price and target audience. He also presents graphic layouts for the front covers and double page spreads, including main images, mastheads, headlines, and branding. Key elements like large central images, catchy titles and consistent branding will be repeated across issues to develop house styles for each magazine.
Amelia Morris has created pre-production materials for her planned print magazine called "BEATS!". She developed ideas like hand-drawn drafts, a mood board, interview draft, graphic layouts, and photography plans. Her materials covered topics such as magazine format, pricing, masthead designs, article content, photo shoots, and a production schedule. The goal of these initial materials was to plan out the key elements needed to produce the first issue of her new music magazine.
Amelia Morris has created pre-production materials for her planned music magazine called "BEATS!". This includes hand-drawn drafts, graphic layouts, a draft interview, photography plans, and a production plan. The goal is to have all elements ready for the first issue. Market research was also conducted to determine the magazine name, format, and pricing. Overall, Amelia has put significant effort into planning all aspects of launching her new print magazine.
The document describes the design choices made for a student-created music magazine media product. Key design elements included a masthead in the top left corner for branding, sans-serif fonts for readability, white space around photos on the cover, and standard features like a barcode and price. The target audience was described as male and female music fans interested in genres like trance music who enjoy unique designs. Feedback is provided on skills learned from creating the magazine, including using software like Serif PagePlus and SurveyMonkey.
The document summarizes a media evaluation for a magazine product. It discusses the drafts created, comparing other magazines for inspiration, the target audience of 14-18 year olds interested in metalcore music, and how the product represents that social group. Colors, images, and language were chosen to attract the target audience. Conventions from magazines like Kerrang and NME were followed in aspects of layout, images and style. The process taught skills in desktop publishing and image editing software. More planning was done for the full product compared to the preliminary task.
The document provides an evaluation of how the media product uses, develops, or challenges conventions of real media products. It summarizes how each element of the magazine - including the main image, structure, colors, and images - either conforms to or innovates beyond conventions. For example, the main image uses a common shot size but unconventional makeup, while the structure follows standard layouts but with some unique design choices. Overall, the evaluation examines the balance between conventional and challenging aspects in constructing an authentic-feeling magazine.
The presentation is about the student's process in creating their media product, which is a music magazine. They created multiple drafts of the front cover, contents page, and double page spreads. They compared existing magazines to help design their product. Bauer Media would be a suitable publisher as they have experience with music magazines. The target audience is teenagers aged 14-18 who are interested in metalcore music and culture. The magazine represents this social group through its language, images, and topics.
The document discusses potential names for a music magazine, including Core, Link, Beats, and Source. It settles on Beats as the final title. It also discusses font choices and layout designs for the magazine cover, contents page, and double page spreads. Primary market research in the form of interviews and a questionnaire informed decisions around the target genre, branding, and content.
Will is pitching two proposed rap/hip hop magazines titled "Rhythm" and "Beat". For each magazine, he discusses the genre, colors, size, price and target audience. He also presents graphic layouts for the front covers and double page spreads, including main images, mastheads, headlines, and branding. Key elements like large central images, catchy titles and consistent branding will be repeated across issues to develop house styles for each magazine.
The document provides details about a student's media magazine project. It discusses the design conventions used in the magazine, including placing the title in the top left corner of the cover and using left-to-right reading. It also discusses representing the target audience of 16-25 year olds interested in indie music. The student learned new skills in Photoshop and how magazines are increasingly distributed online. Overall, the progression from the preliminary project to the final magazine improved the professional design and layout.
The document summarizes a student's final presentation on a magazine design project. It discusses the process of designing the magazine's front cover, contents page, and a double-page spread interview. It also addresses how the design represents and attracts the target audience of 20-35 year olds interested in rock and indie music. The student learned key skills in using software like Photoshop and conducting audience research through surveys.
The document summarizes the ways in which the author's music magazine cover, contents page, and double-page spread use conventions from Billboard magazine. For the cover, the author models the main image, masthead, cover lines, barcode/price, and date placement after Billboard. The contents page includes magazine staples like page numbers, titles, and descriptions of featured stories. The double-page spread adopts Billboard's practice of a large artist image and interview format but includes more text over two pages rather than one full image. Overall, the author emulates established magazine conventions while adding their own style.
The document discusses the final front cover and double page spread (DPS) designs for a magazine. It provides details on the design process, including using tools like the gradient and magnetic lasso tools to create backgrounds and crop images. Font choices and layouts were selected to ensure the text is readable and draws the reader in. Feedback was incorporated to improve the designs. Both the cover and DPS feature the main artist through images and an interview to clearly highlight them as the focus.
The document is an analysis of a student's music magazine project. The student created a music magazine called "Muzik" targeted at 15-25 year olds. Key points:
- The magazine covers popular music news, charts, interviews and features. It has a print publication and accompanying website (Muzik.com) for digital content like videos.
- Examples of the magazine's front cover, contents page, and extended flap cover are analyzed. The covers follow conventions like large titles, prominent artist images, and additional stories/ads.
- The contents page is designed to be easy to read and navigate, with some creative touches like slanted or "peeling" photos to engage readers.
The document summarizes the ways in which the media product uses, develops, and challenges conventions of real media. It discusses using a masthead similar to other magazines in terms of location, colors, and font. Images are used that represent the rock genre through posing, clothing, and facial expressions of models. Layout follows conventions such as masthead location, pull quotes, and issue dates. The written content aims to be interesting and understandable for the target audience. In summary, the document outlines how the media product adheres to and develops conventions through its visual design, images, layout, and writing.
The document summarizes the research done on existing music magazines Blender and Billboard. Key points include:
- Blender magazine targets middle-aged females and focuses on different music genres. Billboard targets a younger audience and includes more popular chart names.
- Both magazines use clear, high-quality images but Billboard includes more stories and content.
- Blender was published by Dennis Publishing and closed in 2009 due to lack of sales. Billboard is produced by Prometheus Global Media.
- Conventions of music magazines include bold covers, catchy colors, taglines, and barcodes.
- The document outlines plans for covers, contents pages, and spreads for a new music magazine aimed at ages 14-20.
1. The document discusses the design elements of magazine covers, including mastheads, images, color schemes, and layouts.
2. It compares the document author's own magazine cover design to covers of real magazines like Vibe and NME.
3. The author explains how they used and experimented with different design elements and technologies to create a unique and appealing cover for their intended audience of teenagers interested in hip hop music.
BEATS is a proposed music magazine with a focus on indie and rock music. It will have a print magazine as well as online and mobile presences. The magazine will be 283mm by 225mm in size, similar to NME. BEATS aims to bring people together through music news and discovery, while ensuring all content is truthful and avoids offending individuals. The price of a single print issue of BEATS will be £2.50, matching the price of competitor magazines like NME.
- The document profiles the target audience for a proposed music magazine as 14-19 year olds, with a slightly more feminine slant.
- Initially, the creator planned a digital magazine but switched to print due to issues with interactive elements and the importance of posters for identity construction among teens.
- Research on conventions from other music magazines informed the layout plans, including busy front covers with many elements and image-dominant spreads with large headlines and quotes.
How did you attract and address your audience newLareesa Warner
The document discusses how the author addressed and attracted their target audience for their magazine. They compared their magazine to NME magazine, which has a similar target audience. They analyzed NME's fonts, colors, images, and layout elements and incorporated similar designs into their own magazine to appeal to their target audience. They made some changes based on peer feedback, such as moving elements around on the cover, contents page, and double page spread to improve visibility and professionalism. Overall, modeling their magazine after a popular, successful publication like NME helped them design a product that would attract their target indie audience.
This document provides a production plan and schedule for creating a music magazine over 4 weeks. The plan outlines tasks for each day such as conducting photo shoots and interviews, laying out articles, sending the magazine for production, and distributing the final magazine copies to stores and online. It also includes setting up social media promotion. Technical details are given for using desktop publishing tools to design elements like the front cover, masthead, and double page spreads. Legal and ethical issues that could impact the magazine are discussed. Health and safety considerations for photo shoots and workplace hazards are addressed.
This document contains a student's production plan for a music magazine. The plan includes details on contacting a publisher for research, image plans, equipment needed, draft magazine layouts including a front cover and double page spread, interview drafts, a magazine flat plan, and front cover plans. The student provides context for their production timeline and deadlines, research conducted, inspiration taken from existing magazines, and considerations made for elements like images, interviews, advertisements and house style.
The document provides details about the design and content of a magazine coursework project. It describes how the student used conventions from real magazines for the front cover, contents page, and double page spread layout. This included using large cover images, section headings on the contents page, and columns of text and images on the double page spread. The intended audience is described as teenagers and young adults, and the color scheme and article topics were chosen to attract this demographic. Feedback from peers praised the color scheme and engaging article topics. The student also reflects on using software like Word, Publisher, Paint, and Fireworks to design the magazine pages.
The document summarizes the design choices made for the cover and content pages of a music magazine called "Unplugged."
For the cover, conventions such as placing the masthead at the top and featuring a band photo were followed. However, unconventional design elements like a black and white band photo and gold masthead were used to give the magazine its own unique style.
The content page layout in columns with article titles and page numbers was meant to look professional and make content easily navigable for readers interested in music news. Both conventional elements borrowed from other magazines and original design choices were utilized.
The document outlines a production plan for a music magazine with a deadline of May 10th. It includes tasks such as rough sketches, final sketches, establishing style guides, drafting articles, and planning photography, graphics, and resources. The plan also provides details on the magazine's masthead, cover layout, and design elements like fonts, colors, and images. An equipment cost list is included, with expenses for office space, computers, software, printers, cameras, furniture, and supplies. Finally, a sample week-long schedule is given for initial magazine setup and production tasks like presenting ideas, conducting interviews, gathering content, and finding sponsors.
The document discusses the student's magazine project. They used conventions like mastheads, cover lines and image placement typical of magazines like Kerrang. The layout and style was intentionally very conventional to make the magazine seem realistic. The language, fonts and colors used were also conventional to attract a general male audience aged 18-25. During the project, the student learned to use software like Paint.net, Word, Blogspot and 1001fonts to design the magazine covers, layouts and track their progress. Overall, the software was relatively easy to use and helped the student produce their magazine.
The document summarizes the technologies the author has learned through constructing a media product. Specifically, the author has learned to use various websites like Blogger and Picnik to plan, edit, and present their work. They have also gained experience using Microsoft Word to insert, arrange, and edit images and text to make their magazine layouts and content look more professional. Through this process, the author has expanded their knowledge of digital tools and how to utilize online and software resources to construct media for different purposes.
The document summarizes the improvements made from the author's first magazine product to their final magazine product. The author took new images in a white background for easier editing. They changed fonts to look more professional and developed the magazine further. A different color scheme with a bolder pink was used to stand out more. Finally, the layout was changed by taking inspiration from professional magazines to look more effective compared to the first magazine's simple layout.
Lily created a film magazine called "Director's Cut" for a school project. She did research on magazine formats and created a production schedule. Her final magazine included a front cover, contents page, and double page article spread. Throughout the magazine she maintained a consistent black and white color scheme and logo. While she was happy with how the magazine turned out overall, she notes some areas for improvement like using a bolder font for titles and adding page numbers.
The document summarizes the key components and considerations that went into creating a magazine for a coursework project. It discusses including conventions on all pages to keep the reader interested. It aimed to attract its target younger audience of 14-25 year olds through bold designs, modern text styles, and interesting images. Research was done through a questionnaire to understand what audiences want from a music magazine. Distribution partners were considered who have experience with successful music magazines. Software like Microsoft Publisher was used to construct the magazine, and photography skills were developed. The student felt they progressed in their design and magazine creation skills but could have benefited more from sticking closer to their original plan.
The document provides an overview and contents for proposals for two magazine ideas - 'M' focused on music and 'E' focused on entertainment. It includes details on the proposed mastheads, house styles, target audiences, photography plans, and sample materials like hand-drawn layouts and interview drafts to showcase the magazine concepts. The target audience for both magazines is 16-24 year olds interested in music and the main competitors identified are Q Magazine.
The document provides details about a student's media magazine project. It discusses the design conventions used in the magazine, including placing the title in the top left corner of the cover and using left-to-right reading. It also discusses representing the target audience of 16-25 year olds interested in indie music. The student learned new skills in Photoshop and how magazines are increasingly distributed online. Overall, the progression from the preliminary project to the final magazine improved the professional design and layout.
The document summarizes a student's final presentation on a magazine design project. It discusses the process of designing the magazine's front cover, contents page, and a double-page spread interview. It also addresses how the design represents and attracts the target audience of 20-35 year olds interested in rock and indie music. The student learned key skills in using software like Photoshop and conducting audience research through surveys.
The document summarizes the ways in which the author's music magazine cover, contents page, and double-page spread use conventions from Billboard magazine. For the cover, the author models the main image, masthead, cover lines, barcode/price, and date placement after Billboard. The contents page includes magazine staples like page numbers, titles, and descriptions of featured stories. The double-page spread adopts Billboard's practice of a large artist image and interview format but includes more text over two pages rather than one full image. Overall, the author emulates established magazine conventions while adding their own style.
The document discusses the final front cover and double page spread (DPS) designs for a magazine. It provides details on the design process, including using tools like the gradient and magnetic lasso tools to create backgrounds and crop images. Font choices and layouts were selected to ensure the text is readable and draws the reader in. Feedback was incorporated to improve the designs. Both the cover and DPS feature the main artist through images and an interview to clearly highlight them as the focus.
The document is an analysis of a student's music magazine project. The student created a music magazine called "Muzik" targeted at 15-25 year olds. Key points:
- The magazine covers popular music news, charts, interviews and features. It has a print publication and accompanying website (Muzik.com) for digital content like videos.
- Examples of the magazine's front cover, contents page, and extended flap cover are analyzed. The covers follow conventions like large titles, prominent artist images, and additional stories/ads.
- The contents page is designed to be easy to read and navigate, with some creative touches like slanted or "peeling" photos to engage readers.
The document summarizes the ways in which the media product uses, develops, and challenges conventions of real media. It discusses using a masthead similar to other magazines in terms of location, colors, and font. Images are used that represent the rock genre through posing, clothing, and facial expressions of models. Layout follows conventions such as masthead location, pull quotes, and issue dates. The written content aims to be interesting and understandable for the target audience. In summary, the document outlines how the media product adheres to and develops conventions through its visual design, images, layout, and writing.
The document summarizes the research done on existing music magazines Blender and Billboard. Key points include:
- Blender magazine targets middle-aged females and focuses on different music genres. Billboard targets a younger audience and includes more popular chart names.
- Both magazines use clear, high-quality images but Billboard includes more stories and content.
- Blender was published by Dennis Publishing and closed in 2009 due to lack of sales. Billboard is produced by Prometheus Global Media.
- Conventions of music magazines include bold covers, catchy colors, taglines, and barcodes.
- The document outlines plans for covers, contents pages, and spreads for a new music magazine aimed at ages 14-20.
1. The document discusses the design elements of magazine covers, including mastheads, images, color schemes, and layouts.
2. It compares the document author's own magazine cover design to covers of real magazines like Vibe and NME.
3. The author explains how they used and experimented with different design elements and technologies to create a unique and appealing cover for their intended audience of teenagers interested in hip hop music.
BEATS is a proposed music magazine with a focus on indie and rock music. It will have a print magazine as well as online and mobile presences. The magazine will be 283mm by 225mm in size, similar to NME. BEATS aims to bring people together through music news and discovery, while ensuring all content is truthful and avoids offending individuals. The price of a single print issue of BEATS will be £2.50, matching the price of competitor magazines like NME.
- The document profiles the target audience for a proposed music magazine as 14-19 year olds, with a slightly more feminine slant.
- Initially, the creator planned a digital magazine but switched to print due to issues with interactive elements and the importance of posters for identity construction among teens.
- Research on conventions from other music magazines informed the layout plans, including busy front covers with many elements and image-dominant spreads with large headlines and quotes.
How did you attract and address your audience newLareesa Warner
The document discusses how the author addressed and attracted their target audience for their magazine. They compared their magazine to NME magazine, which has a similar target audience. They analyzed NME's fonts, colors, images, and layout elements and incorporated similar designs into their own magazine to appeal to their target audience. They made some changes based on peer feedback, such as moving elements around on the cover, contents page, and double page spread to improve visibility and professionalism. Overall, modeling their magazine after a popular, successful publication like NME helped them design a product that would attract their target indie audience.
This document provides a production plan and schedule for creating a music magazine over 4 weeks. The plan outlines tasks for each day such as conducting photo shoots and interviews, laying out articles, sending the magazine for production, and distributing the final magazine copies to stores and online. It also includes setting up social media promotion. Technical details are given for using desktop publishing tools to design elements like the front cover, masthead, and double page spreads. Legal and ethical issues that could impact the magazine are discussed. Health and safety considerations for photo shoots and workplace hazards are addressed.
This document contains a student's production plan for a music magazine. The plan includes details on contacting a publisher for research, image plans, equipment needed, draft magazine layouts including a front cover and double page spread, interview drafts, a magazine flat plan, and front cover plans. The student provides context for their production timeline and deadlines, research conducted, inspiration taken from existing magazines, and considerations made for elements like images, interviews, advertisements and house style.
The document provides details about the design and content of a magazine coursework project. It describes how the student used conventions from real magazines for the front cover, contents page, and double page spread layout. This included using large cover images, section headings on the contents page, and columns of text and images on the double page spread. The intended audience is described as teenagers and young adults, and the color scheme and article topics were chosen to attract this demographic. Feedback from peers praised the color scheme and engaging article topics. The student also reflects on using software like Word, Publisher, Paint, and Fireworks to design the magazine pages.
The document summarizes the design choices made for the cover and content pages of a music magazine called "Unplugged."
For the cover, conventions such as placing the masthead at the top and featuring a band photo were followed. However, unconventional design elements like a black and white band photo and gold masthead were used to give the magazine its own unique style.
The content page layout in columns with article titles and page numbers was meant to look professional and make content easily navigable for readers interested in music news. Both conventional elements borrowed from other magazines and original design choices were utilized.
The document outlines a production plan for a music magazine with a deadline of May 10th. It includes tasks such as rough sketches, final sketches, establishing style guides, drafting articles, and planning photography, graphics, and resources. The plan also provides details on the magazine's masthead, cover layout, and design elements like fonts, colors, and images. An equipment cost list is included, with expenses for office space, computers, software, printers, cameras, furniture, and supplies. Finally, a sample week-long schedule is given for initial magazine setup and production tasks like presenting ideas, conducting interviews, gathering content, and finding sponsors.
The document discusses the student's magazine project. They used conventions like mastheads, cover lines and image placement typical of magazines like Kerrang. The layout and style was intentionally very conventional to make the magazine seem realistic. The language, fonts and colors used were also conventional to attract a general male audience aged 18-25. During the project, the student learned to use software like Paint.net, Word, Blogspot and 1001fonts to design the magazine covers, layouts and track their progress. Overall, the software was relatively easy to use and helped the student produce their magazine.
The document summarizes the technologies the author has learned through constructing a media product. Specifically, the author has learned to use various websites like Blogger and Picnik to plan, edit, and present their work. They have also gained experience using Microsoft Word to insert, arrange, and edit images and text to make their magazine layouts and content look more professional. Through this process, the author has expanded their knowledge of digital tools and how to utilize online and software resources to construct media for different purposes.
The document summarizes the improvements made from the author's first magazine product to their final magazine product. The author took new images in a white background for easier editing. They changed fonts to look more professional and developed the magazine further. A different color scheme with a bolder pink was used to stand out more. Finally, the layout was changed by taking inspiration from professional magazines to look more effective compared to the first magazine's simple layout.
Lily created a film magazine called "Director's Cut" for a school project. She did research on magazine formats and created a production schedule. Her final magazine included a front cover, contents page, and double page article spread. Throughout the magazine she maintained a consistent black and white color scheme and logo. While she was happy with how the magazine turned out overall, she notes some areas for improvement like using a bolder font for titles and adding page numbers.
The document summarizes the key components and considerations that went into creating a magazine for a coursework project. It discusses including conventions on all pages to keep the reader interested. It aimed to attract its target younger audience of 14-25 year olds through bold designs, modern text styles, and interesting images. Research was done through a questionnaire to understand what audiences want from a music magazine. Distribution partners were considered who have experience with successful music magazines. Software like Microsoft Publisher was used to construct the magazine, and photography skills were developed. The student felt they progressed in their design and magazine creation skills but could have benefited more from sticking closer to their original plan.
The document provides an overview and contents for proposals for two magazine ideas - 'M' focused on music and 'E' focused on entertainment. It includes details on the proposed mastheads, house styles, target audiences, photography plans, and sample materials like hand-drawn layouts and interview drafts to showcase the magazine concepts. The target audience for both magazines is 16-24 year olds interested in music and the main competitors identified are Q Magazine.
The document provides instructions for designing magazine pages, including always placing the masthead in the top left corner, centering the main image, and positioning cover lines and other elements around the main image to attract readers' attention. Guidelines are also given for elements like the barcode, strapline, and interviews that need to be easily visible or take up full pages. Proper placement of these elements is described as important for standing out and engaging the audience.
The document provides an evaluation of the forms and conventions used in the student's media magazine product. It discusses several key conventions used in the front cover, contents page, and article page. The front cover uses conventions like the masthead, cover lines, selling line, and cover image. The contents page includes page numbers, columns, editor's letter, and context. The article page features a large cover image, columns for text, drop caps, pull quotes, and adheres to the color scheme. The student also drew inspiration from existing magazines and discussed how some magazines challenge conventions by not including cover lines or positioning the masthead differently.
The document provides an evaluation of the forms and conventions used in the student's media magazine product. It discusses several key conventions used in the front cover, contents page, and article page. The front cover uses conventions like the masthead, cover lines, selling line, and cover image. The contents page includes page numbers, columns, editor's letter, and context. The article page features a large cover image, columns for text, drop caps, pull quotes, and adheres to the color scheme. The student also drew inspiration from existing magazines and discussed how some magazines challenge conventions by not including cover lines or positioning the masthead differently.
The document provides an evaluation of the forms and conventions used in the student's media magazine product. It discusses several key conventions used in the front cover, contents page, and article page that align with real music magazines. This includes the masthead, cover lines, cover image, color scheme, columns, and page numbers. The student also discusses how they drew inspiration from existing magazines and developed some elements while maintaining the overall conventions. Finally, it analyzes some magazines that challenge conventions in their designs.
The document discusses the production process for a magazine article and design. It describes using Microsoft Word for the initial draft and editing, then Photoshop for the final layout and design of the front cover and double page spread. Key aspects of design discussed include font size, image placement, masthead prominence, lead article formatting, and ensuring elements follow conventions to attract readers. The target audience is identified as 15-24 year olds, likely from lower-middle class backgrounds, interested in indie/folk music. Females are the primary audience but males may also be attracted by prominent female artists featured.
The document provides guidance on magazine layout design. It states that the masthead should always be placed in the top left corner to stand out and attract attention. The main image is always centered as it will have a "star effect" on audiences. Cover lines are placed around the main image and include quotes from artist interviews. The Q&A takes up the full second page to interest people in the cover artist. Final sketches are chosen to base magazine designs on positioning of elements like the masthead and Q&A. Font styles are inspired by other magazines to stand out on shelves. Potential magazine elements like target audiences and frequency are considered.
The document summarizes the progression of the author's rap magazine project from initial drafts to the final product. It analyzes changes made to different elements, like the cover, contents page, and interviews spread. Key areas of progress included using more professional layouts and designs, incorporating the author's own images, and applying researched conventions like prominent cover lines and pull quotes. Feedback from teachers helped further refine the work. Overall, the author felt they gained valuable experience in magazine production and design through this project.
Here are some key legal and ethical issues Bauer Media may face:
- Copyright infringement - Using others' creative works without permission could lead to lawsuits. Proper attribution and licensing is important.
- Defamation/libel - Publishing factually inaccurate information that damages someone's reputation is illegal. Thorough fact-checking is needed.
- Privacy - Unauthorized use of someone's name, image or private details could violate their privacy rights. Consent is required.
- Offensive/harmful content - Content promoting hate, violence or illegal acts poses legal and ethical risks. Community standards must be considered.
- Conflicts of interest - Financial ties or biases must be disclosed to maintain transparency and credibility. Editorial
The document summarizes the design process for a music magazine created by the author using Adobe Photoshop and Microsoft Word. Photoshop was used to edit and manipulate photos as well as add design elements like the masthead, cover lines, and barcode. Word was used to write the article appearing in the double page spread. The author analyzed existing magazines like GQ and Billboard for inspiration on layout, design conventions, and writing style. The finished magazine uses design principles like the Guttenberg layout to draw readers in and features a simplistic blue and white color scheme and basic font suited to the target audience of 16-25 year olds interested in house and EDM music.
This document discusses the conventions used in the media product's design. It summarizes:
The masthead, main image, cover lines, and contents page utilize common magazine conventions like font, color scheme, and image placement. Some conventions are challenged, like the barcode being moved to the bottom right corner. Subtitles are used on the contents page to break up content categories and make it easier to read. A double page spread title is in bold font to catch the reader's eye, with a positioning statement underneath to summarize the article. In summary, the media product employs many typical magazine conventions while making some minor adjustments.
The student analyzed real magazine covers, contents pages, and double page spreads from magazines like NME, Billboard, and Vibe to research industry conventions. Features like mastheads, cover lines, layouts, fonts, images, and articles were examined. For their magazine "Rhythmic," the student used a red and black masthead and three basic colors to appeal to different audiences. Formal fonts, large cover lines, and Photoshopped band images were used to look professional. A question and answer article on the double page spread was included after researching common magazine styles. Kicker quotes and pull quotes were utilized successfully to highlight important information from the article.
The student analyzed real magazine covers, contents pages, and double page spreads from magazines like NME, Billboard, and Vibe to research industry conventions. Features like mastheads, cover lines, layouts, fonts, images, and articles were examined. For their magazine "Rhythmic," the student used a red and black masthead and three basic colors to appeal to different audiences. Formal fonts, large cover lines, and Photoshopped band images were used to look professional. A question and answer article on the double page spread was included after researching common magazine styles. Kicker quotes and pull quotes were utilized successfully to highlight important information from the article.
The document evaluates the author's journalism skills in creating a music magazine, comparing their preliminary work to the final product. Conventions used in established music magazines like mastheads, pull quotes, and column layouts were analyzed and applied. Images were improved to better represent the band. Photoshop was used for the final production instead of Publisher to create a more professional magazine aligned with industry standards.
This document outlines the production process and equipment needed to produce a print-based media product. It describes the key stages in the production process from setting a publication date and budget, to deciding content, gathering articles, layout, printing, distribution and final publication. It then provides a list of the major equipment needed like office space, computers, printers, cameras, lighting equipment, paper, ink and office supplies. Costs are provided for each item and the total estimated cost to produce the print magazine is around £94,000.
The document describes the development of a music magazine called "Spotlight" targeted towards teens and young adult women aged 16-25. Key details include:
- The magazine's masthead name "Spotlight" was chosen to match the genres of pop and R&B featured in stories and music downloads.
- The front cover features an interview with a rising 23-year old artist named Jayde Allison to appeal to the target audience.
- Color, fonts, images and topics were carefully selected throughout the magazine to attract and engage readers.
- The tagline "out with the old and in with the new" was chosen to convey the magazine's focus on the newest music trends each issue.
The student created a front cover and contents page for a school magazine as a preliminary task. For the front cover, they chose the title "Achievement Road" to grab attention and reflect the magazine's focus on personal achievements. They also included a photo of a smiling student to represent the target audience. For the contents page, they kept it simple with the topics, page numbers, and school-related images. Throughout the process, the student created plans, researched magazine examples, used software like Photoshop and InDesign, and documented their work in a blog. The preliminary task provided practice for the main music magazine task.
This document contains a proposal for a new music magazine called "M" by candidate Carmel Seager. It includes details of the magazine's intended genre, content, competition, production plans, budget, target audience, pre-production materials and advertising plans. The production of the first issue is planned to begin on November 3rd 2014 with a release date of December 1st 2014. The total annual budget is estimated to be £175,000 including salaries for an editorial, finance, advertising and production staff.
This document summarizes the research conducted on Q magazine and its production process. It begins with discussing the unsuccessful attempt to contact Bauer Media, Q magazine's publisher, to learn about their production process. It then provides details on Bauer Media and key roles within Q magazine. An overview of Q magazine is given, including its history, readership, extensions, and similarities to other magazines. The document concludes with explaining Q magazine's typical production schedule, form and style, and the denotations and connotations of elements like its contents page and covers.
This document contains details of research and planning for a new music magazine called M. It includes mind maps of magazine ideas, mood boards, surveys of potential readers, and questionnaires. The surveys and questionnaires showed that the target audience is 16-24 year olds, with a slightly higher female readership. Based on the research, the magazine will be monthly, cost £3.50, and have a mix of music genres with a focus on indie. It will include interviews, festival news, and album/film reviews. The magazine's design will take inspiration from Q Magazine with a green, black, and white color scheme.
This document outlines the production schedule for a magazine over 4 weeks from November 3rd to December 1st. It details the daily tasks and personnel required for pre-production, production, and post-production stages. Key activities include planning content and layout, conducting photo shoots and interviews, editing pages, finalizing the issue for printing and distribution, and uploading promotional videos. The schedule aims to collect content, advertisements, and complete all editorial work before sending the final magazine for publication and distribution on shelves.
This document outlines the production plan for a print-based magazine over three weeks. It details the tasks to be completed each day including editing content, conducting photo shoots and interviews, collecting advertisements, finalizing page layouts, and distributing the finished magazine. The goal is to plan, create, and publish all content within a three week timeframe.
The document outlines plans to take photos at three different locations - a public space, school studio, and school field - for a print media project between November 3rd-16th. Photos of the public space will be taken midday to capture graffiti, while studio photos will give a professional look between 9am-3pm. Field photos require dry weather around 3pm. Permission is needed for the studio and field. Risks include public in photos, studio light fire, and bad weather ruining images. Precautions like timing and taping cables will minimize hazards.
Unit 30 – UK Media Publishing - Proposal
The document proposes a music magazine called "E" focused on indie music. It will cover both new, unknown artists as well as popular artists. The magazine will have a similar format to Q magazine with the logo in the top left corner and large cover images. The magazine will be produced in Photoshop with an orange and black color scheme. It will target 16-24 year olds interested in music and contain interviews, images, and reviews to attract readers.
Carmel Seager proposes creating a music magazine called "M" focused on indie music but covering various genres. The magazine would have a similar format to Q magazine, with the logo in the top left corner of the cover and main image taking up most of the front page. The interior pages would follow a consistent house style using the colors green, black, and white. The target audience is 16-24 year olds, mostly British initially but expanding internationally, who are passionate about music. Carmel plans to use Photoshop to lay out at least 125 pages per issue to the size of an A4 magazine.
This document outlines the production plan for a print-based magazine over three weeks. It details the tasks to be completed each day including editing content, conducting photo shoots and interviews, collecting advertisements, finalizing page layouts, and distributing the finished magazine. The goal is to plan, create, and publish all content within a three week timeframe.
The document provides an evaluation of a pitch for a magazine called "M" that was presented to a publisher. Some key points:
- Feedback from a survey and witnesses identified strengths like the detailed growth plan but also weaknesses like a lack of eye contact.
- Improvements were made to the Prezi presentation like changing the text formatting and adding zoom features.
- Examples from the pitch like the front cover and production plan were discussed. The front cover had successful elements but could be improved.
- Overall the pitch was rated 4/5 and was understood by most, but could have been better by maintaining eye contact and speaking volume. Further improvements were identified but the feedback was generally positive.
This document contains information about a candidate's magazine pitch project, including magazine pages, a production plan, budget summary, profit/loss breakdown, marketing plan, and growth plan. The summaries provide an overview of each section and highlight key features, with a focus on what aspects could be improved.
The document provides details about the production process and timeline for a magazine. It discusses meeting all deadlines for pre-production, production, and post-production. This ensured the magazine was produced efficiently and could be released on time. It also summarizes the software, tools, and techniques used in the post-production process like Adobe Photoshop, free transform tool, and maintaining a consistent color scheme and fonts. Safe working practices like cropping images appropriately and not altering interviews were also followed.
The document outlines the steps taken to produce a magazine, including setting up equipment for photography, creating pre-production materials like drafts and plans, taking test photos, following a production process with deadlines, and using desktop publishing software to edit images, layout pages, and produce the front cover and double page spreads. It provides step-by-step instructions for tasks in desktop publishing like importing and editing images, and producing different magazine elements. The conclusion emphasizes the importance of preparation, test photography, following a production schedule, and documenting desktop publishing steps for future reference.
The document discusses several legal and ethical issues related to publishing a magazine, including copyright, defamation, privacy, morality, and intellectual property. To protect its content, the magazine will register for copyright and require permissions to use logos. It will also need to fact-check information and avoid invading privacy to prevent defamation issues. Complaints will be handled according to the Editor's Code of Press Complaints Commission to resolve issues ethically.
This document outlines the feedback and improvements made to a magazine pitch presentation. It includes:
1) Details of the feedback received from a witness statement, survey, and interview with the publisher which highlighted needed improvements to content delivery and visual aids.
2) Revisions made to the presentation based on feedback, including changes to the Prezi and adding a zoom feature for clarity.
3) An overview of the production plan for the magazine, including tasks, equipment needs, and personnel requirements.
4) Research into legal and ethical issues like copyright and privacy to ensure regulatory compliance before publication.
The document summarizes the key steps and activities involved in pitching a magazine idea to a publisher. It describes creating a Prezi presentation to pitch the idea, which included sections on the proposal, planning, sample materials, drafts, and future plans. Feedback was gathered from a witness statement, survey, and interview. Based on the feedback, improvements were made to add more content, change formatting for readability, and improve the layout. The conclusion emphasizes that the pitch and feedback helped show all aspects of the magazine idea to reach the highest standard.
This document lists the equipment and props needed to take photos, including a Canon EOS 100D SLR camera, tripod, studio lights, back drop curtain, and stool from the school which require permission slips. Additional items are an SD card, camera battery, makeup kit, and costume which can be obtained from various stores and artists without special permission.
M Magazine is requesting permission to take photographs at a location for promotional purposes. The photographs would be distributed to media outlets with press releases, used in M Magazine publications, and on their website. The location owner agrees to allow M Magazine to take photographs at their location and use the images non-commercially to promote M Magazine in publications, articles, materials, and websites.
M Magazine is requesting permission to borrow photography equipment from an individual to use for promotional purposes. The equipment includes studio lights, a camera tripod, back drop curtain, and stool. Any images containing the equipment may be distributed to media outlets or used in M Magazine publications and on their website. M Magazine agrees to pay for any damage costs to the borrowed equipment. The individual owner must sign to grant permission for the non-profit use of their equipment in promotional materials.
This document discusses the planning and permissions required for a student magazine project. It includes:
- A location recce identifying potential hazards and permission needs for photo shoots.
- Guidelines for gaining signed permission from locations and equipment owners for use in the magazine.
- Details on conducting an interview with an artist to be featured.
- An overview of relevant ethical and legal considerations like copyright, the editor's code, and the complaint process.
- A conclusion restating the importance of evaluating risks, legal issues, and permissions for creating a magazine that meets standards.
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
Executive Directors Chat Leveraging AI for Diversity, Equity, and InclusionTechSoup
Let’s explore the intersection of technology and equity in the final session of our DEI series. Discover how AI tools, like ChatGPT, can be used to support and enhance your nonprofit's DEI initiatives. Participants will gain insights into practical AI applications and get tips for leveraging technology to advance their DEI goals.
How to Fix the Import Error in the Odoo 17Celine George
An import error occurs when a program fails to import a module or library, disrupting its execution. In languages like Python, this issue arises when the specified module cannot be found or accessed, hindering the program's functionality. Resolving import errors is crucial for maintaining smooth software operation and uninterrupted development processes.
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
This presentation includes basic of PCOS their pathology and treatment and also Ayurveda correlation of PCOS and Ayurvedic line of treatment mentioned in classics.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
1. OCR –
Level 3 Cambridge Introductory Diploma in
Media
Unit 14:
Producing a Print based Media Product
P1 Evidence
Name: Carmel Seager
Candidate Number: 4127
Center Name: St. Andrew’s Catholic School
Center Number:64135
Set Brief - Print
Project/Brief –
Music Magazine & Promotion
2.
3. Slide No. Contents
4 Rough sketches
5-6 Final drafts
7 Masthead ideas
8 Font styles
9 Mood board
10 Draft articles
11 Graphic layout
12 Photography plan
13 Prop list
14 Production plan
15 Conclusion
LO1- Contents page
4. Rough sketches
These are my draft sketches, by creating
these it helped me to plan the layout of my
pages in my magazine. I looked at two
different ideas that I had for a magazine and
looked at the different features and colour
schemes of my magazines.
5. Final draftsThis is my final draft of my magazine, here I have explored the colour scheme, different features that I have chosen to add to the pages as well as
the layout of the pages.
Here I have made sure to make this as precise and detailed as possible, this is because it helps me to be able to show my employees and
publisher my design as realistically as possible.
By making this final draft it also allowed me to be able to make sure that it would work as appropriately as possible as well as look professional.
Artists logo:
- Helps the reader become aware of the subject.
- Increases the brand identity of the subject.
Headline:
- Quote from the interview helps to get the reader interested in the article.
- In the colour green to expand the house style throughout the magazine.
Standfirst:
- Quick summary of
the article to
allow the reader
decide if they
want to read it.
- In black font and
smaller than the
headline to help
the headline stand
out.
Drop capital:
- Helps to break up
the text, making
it easier to read.
- Continues the
house style with
the colours and
font.
Captioned image:
- Also helps to break up the
text.
- By having more visual content
the article becomes
interesting.
Quote boxes:
- The quote boxes
breaks up the page.
- Helps the reader to
become interested
in the article before
reading.
Main image:
- By having the main
image almost a full
page, it helps the
reader to be able to
recognise the subject at
a glance.
Page number:
- Includes magazine logo and website, this
expands the brand identity throughout
the magazine.
- The colour green expands the house style
throughout all features of the magazine.
Text:
- The questions and answers of the
interview are differentiated with
different colours. This helps the
reader find it easier to read.
- Columns also makes reading the
article easier to read for the reader.
6. Cover lines:
- Coverlines are broken up by green lines,
this expands house style whilst also
making it easier to read. This was inspired
by Q magazine.
- Wrapped around the main image, this
helps to prevent defamation.
- Black and green writing links with the
white background and house style.
Main image:
- Main image takes up most of the page, this
connotes that it is the most important article
in the magazine.
Headline:
- The headline is a quote from the article
this helps to entice people to read the
article/ magazine.
- Headline is layered over the main image
to highlight who the quote is from. It also
makes the headline stand out from the
rest of the magazine.
Masthead:
- The masthead of my magazine is placed in the top left corner, this is inspired by Q magazine. By placing it in the corner it ensures its one of
the first things that reader can see.
- The strapline is placed into the masthead to extend the brand identity and make the magazine look professional.
Puff promotion:
- The puff promotion is
the colour of the house
colour to ensure that it
fits into the front cover
of the magazine.
- The puff promotion will
be in capital letters to
show that it is important
as well as attract the
reader.
Barcode box:
- The magazine logo and
publishers logo placed
on the side helps to
extend brand identity.
- The social media logos
and website above the
barcode allows the
audience to see them
clearly and become
aware of how to stay in
touch with the magazine.
- The issue date and price
is in the stereotypical
location so the audience
can find it easily.
Final drafts
7. Masthead ideas
Final masthead
I finally chose that my magazine would be called
‘M’ this is because I felt that this was the most
relevant title. As well as, by choosing this title it
helps to relate the content within the magazine to
the title. To help me to make the right decision I
conducted some research and found that ‘M’ was
the most popular title with potential customers.
Magazine inspiration- Q
Q magazine’s title comes from the owners initial, Quieten Richardson decided to name the
magazine after his initial as it meant that the title could be quick and simple to remember.
Whilst also being able to incorporate the title into sentences for promotional reasons such as ‘Q
the music’.
E (Entertainment)
A masthead idea that I came up with
was ‘E’, this was inspired by Q magazines
short one letter masthead. I chose the
letter E to stand for ‘Entertainment’ this
connotes to the audience that the
magazine is full of different content that
is suitable for their entertainment.
M (Music)
The other masthead idea I came up with was M
this was also inspired by Q magazine, the M stands
for ‘Music’. This connotes to the audience that the
magazine is full of different music content, this
sends a powerful message that the magazine is the
best for music.
C (Owners initial)
The final masthead idea I came up with
when inspired by Q magazine was C, this
is because as the owner that is my name
initial. I thought of using the owners
initial because Q magazine is titled after
the creator Quieten Richardson.
8. Font styles
Masthead
The masthead for my magazine is simply M. This was inspired by Q magazine, as the M stands for Music. It will be
located on the top left hand corner, with a green, white and black theme. It will be bold and stand out from the rest of
the content on the front cover of the magazine. Some font styles that I have considered are:
Mom’s Typewriter Amsterdam Graffiti Sketch Block
After looking at these fonts I looked at the different fonts in the software Adobe Photoshop and decided that the
most suitable font for my masthead was Arial. I then changed the font to bold and italic, this made the font the most
suitable for my magazine because it was easy to read and stood out. I added a white outline to the bold black letter to
also make it look as bold and professional as possible.
Main font
The main font in my magazine is Longtime this is because I looked at how easy it is to read in a smaller size and found
it appropriate. I have also chosen this font because it looks professional and looks neat in different colours for the
differentiated questions and answers in the double page spread.
Textual features
The textual features throughout the magazine such as the Pull Quote will be in the font Longtime, which helps to link
the font with the magazine even further. Whilst also keeping the magazine looking professional as the text all looks
similar. I have also chosen to use Longtime font for the textual features as well because the font is easy to read in any
size.
9. Mood board
This is my mood board for my idea of a new magazine, I have included details such as magazines that have influenced my
magazine as well as the artists that I plan to feature in the magazine. Finally I have also added details such as the type of
reader and the colour scheme of my magazine.
10. Draft articles
This is a draft article that I typed up in word for my double
page spread, this helped me to correct any grammar or
misspellings before I put it into my final version of the
pages. In this example of the draft article it is clear to see
that there will be differentiated questions and answers on
the page.
Once I completed this draft, I ask others opinions to see if
they could find any problems or mistakes with the content
of the interview. This helped me to make sure that the
article was as appealing to the audience as possible. This
also helped me to ensure that the quality was as
professional as possible.
11. Graphic layout
Before making my magazine pages I made these graphic
layouts, this helped me to work out the most appropriate
layout for the pages. On these pages it allowed me to work
out the most suitable measurements for the pages, as I
needed to make sure that all the features could fit. But I also
needed to make sure that on the front cover there was no
defamation by covering the artist with the cover lines and
headline.
By making these graphic layout pages it also allowed me to
work out the most professional and sleek layout for the
magazine.
12. Photography plan
My photography plan includes all the details that need to be considered when taking images for my magazine. This
details include the location of where the photo is going to be taken, the equipment and personnel needed, potential
hazards and finally if there is any permission needed to take the photo. This helps to decrease the risks when taking the
photos, it also allows the photographers to make sure they are correctly equipped and safe when taking the photos.
I included my equipment list into my photography plan so that the plans are altogether and easy for the photographer,
subject and production manager to find. There is also a equipment list on the production plan if the employees needed
to look.
13. Prop list
I wrote a prop list before taking the images for my magazine to
allow me to be able to plan where I was going to need to get it
all from. This also allowed me to be able to ask to borrow for
equipment from the location owner at the same time, by
sending them a permission slip.
In my prop list I have included the type of equipment that I need,
the price, the location of where I am going to get it and if there is
any permission needed. This allows me to make sure that the
photographer is fully aware of where the equipment will be
from. It also allows the budgeting team to work out the costs to
buy/ hire/ borrow the certain type of equipment to make sure
that it doesn’t affect the profits too much.
14. Production plan
By following the production plan that I have
produced it allows the staff to know the deadlines
of making the content for the magazine.
It also highlights the time in the month for when the
magazine will published, printed and then
distributed. This is important because everyone
concerned in the production process will be able to
work for these important deadlines.
In this production plan I have added a section that
clearly states what stage in the production process
the specific day is (Pre- production, production,
post- production). Additionally there is a column for
the equipment that will be needed on the day as
well as personnel, this will help to make the
production of the magazine as efficient as possible.
15. LO1 Conclusion
In this learning outcome I focused on producing pre-production materials for the production process of
the magazine. This helped me to be able to make sure that the idea for my magazine was the best that
it could be, as well as that the production process would be quick and easy for the future.
I started by producing rough drafts on all the ideas that I had for a magazine. This helped me to come
to the conclusion which would be the most appropriate for the target audience. Once I had decided
which idea I was going to develop and eventually produce, I made more hand drawn drafts so that the
basic layout was clear, this was to then be developed further into final drafts.
Once I had chosen the basic layout for my magazine I came up with three masthead ideas for my
magazine. My magazine of inspiration was Q magazine, this reflected on all the masthead ideas.
Inspired by the market research I conducted I came to the conclusion which masthead was going to be
the best for my target audience.
I then made a prop list and photography plan, this was going to help make sure that the interview with
the cover star would go as smoothly as possible. This is because this would help the photographer
make sure that they have all the correct equipment and props. It would also allow the magazine to
make sure that they protected and safe to take the photos in the locations.
The final pre-production material that I made was a production plan. This helps to make sure that the
time used in the production process will be as effective as possible and all the appropriate deadlines
will be reached. The production plan can then be changed in the future according to the month and the
content within future issues.