2. GAME RESEARCH
This presentation will present the results from my research
and explain how this information will help me develop my
concept art sketches and final product.
3. TYPES OF RESEARCH
I have done primary research such as interviews and surveys asking the
people what they thought so I could develop my sketches, I have used this
so and I also used secondary information such as surveys. I only used
interviews and surveys for my primary research because I feel that using a
questionnaire would not be as effective because this is quantitative data. I
used surveys in my secondary research because for this I will not be using
this data as much.
4. MINDMAP & MOODBOARD
I have this image of an
ancient warrior because I
want my character to look
like this, only a little
similar.
I thought of the throwing knife
because it is a weapon that has
a long range, that will come in
handy because he could easily
throw them from a distance.
I added a picture of a wild
bear because that is the
enemy of the game.
I initially wanted to
have my ancient
warrior in an old
kingdom but that
was to basic an I
wanted a original
idea
I got my idea of a
throwing knife because
when I was looking for a
long range weapon I
saw gun and throwing
knife and it would be
strange if you saw
ancient warrior having a
gun!
5. GAME RESEARCH
I interviewed people and made people fill in questionnaires. I did both
primary and secondary research. I interviewed thirty people so I could get a
range of opinions and I interviewed whoever I could with no race, sex or
age preferences.
6. QUESTIONNAIRE
I have used these results so I can improve and I've changed the
details to make my game relevant.
9. CONCLUSION
all this data has helped me develop my game because I used something
from most of the games and included some of my original ideas – I will
sketch a throwing knife , a deserted forest and an ancient warrior ; leaving
the mystery of how he got there open to the individual player.