SlideShare a Scribd company logo
1 of 7
Production Reflection
Andreas Mina
Process Week 1
In this week, we started with the game introduction. We had started off with learning about the
different theory's behind the game. In this, we learnt about the different style of games and also
about game addiction. There is 2D AND 3D games. From this, I learnt about the different terminology
involved in the game, and how there are different styles. For example, I know how there are three
section to the game play that are involved and play a certain role (architecture, terrain and object).
From this, I can use this lesson in the future in my project. I can use this to help me with my layout of
my game. I can think in more dept of what the character interacts with, what he sees, and what he
stands on. After the introduction, we started on our case study. In this, we listed the terminology from
a chosen game. I went into dept of the game, talking about the graphics involved and the story that
the game tells. The game I chose was GTA IV. From the beginning of the case study, I learnt about
detail that the game focuses on, graphic and story wise. I learnt about how the game fits in with the
introduction which I was learning about at the beginning, giving me an example. From this, I am
influenced by this research to include it in my actual game. I have a better idea of the terminology I
can add in my game, by seeing how another has done it. After the Case study, I moved on to the initial
plans. I did a mind map and a mood board for my game. In this, I also state my initial reaction to the
game too. In this I say what I could do for my final project. This helped me with my mind map, as it
was easier to figure out what I could possibly make from my initial reaction, as I've stated the possible
things which could work as a final game. With this, I learnt what I want to do for my final idea, as state
images which link to my game, and ideas. I now know that I want to do a police chase game from the
spider diagram. This helps me with planning my game, as I've got all of these ideas of what the game
includes in one big spider diagram. After the initial plans, I moved onto the research. In this, I look up
some of the terminology involved with each individual game. Each game was similar to my potential
game in which I am designing. Two were side scrolls, one was POV and one was 3rd person. I decided
to focus onto side scrolls, so I can have a better insight of them, as my game is a side scroll. With the
3D game, it was a police chase one. I needed to know the terminology for it, so that I can have
inspiration from the game. In this, I learnt about the lighting used to fit with the theme and the mise
en scene used to make the character stand out ( using a stand out colour to fit in with the mood of
the characters). With this, I can apply this information to my final product. I can use inspiration from
some of the games to apply the colour tone and the mise en scene to my game, so it fits in with the
police chase game.
Week 1Three elements:
Terminology
Initial plans
Research
Strengths:
With terminology, my strength would be talking about the graphic side of games. I was good at pointing out the
graphics involved in GTA IV, as I could spot areas with the map and the avatars that can be talked about. With initial
plans my strength was making the mind maps. I was good at linking ideas to each other, as I was able to explain
briefly in some areas in the key elements of the game. Also, it is clearly displayed, to remind me what i want to
include in my game. Lastly, the research. My strength would be talking about the audience appeal. It was easy to
pick up why the audience would buy the game, from seeing the trailer or the game play for my point of view and
seeing why I want to have that game.
Weakness:
My weakness with the terminology would be discussing the plot and story of Grand theft Auto IV. The reason is
because GTA IV is so complicated with stories, as many alternates happen, and there is so much to it with the mini
tasks and the open world. With the initial plans, my weakness was the mood board. I struggled to find images to
match what I want, as there wasn’t much that I couldn’t really think of (game wise). Lastly, with the research, my
weakness was talking about the Sound effects. The reason is because there were so many in each game. I struggled
with explaining with why the sound effect was used for the characteristic, and how to describe the backing music.
Improvements/next time:
There is un-completed work with each slide which I need to complete. I need to improve the case study a bit. I need
to finish the remaining areas of the case study by including some images of the game. I also need to improve the
research. I need to complete some areas of it and state how it helps me. Next time, I will use my spider diagram to
help me with planning my game, by seeing the ideas I have.
Process
Process
Process
Process

More Related Content

What's hot (20)

1. fmp initial plans
1. fmp initial plans1. fmp initial plans
1. fmp initial plans
 
Coursework
Coursework  Coursework
Coursework
 
Game questionnaire with pie charts
Game questionnaire with pie chartsGame questionnaire with pie charts
Game questionnaire with pie charts
 
4. proposal (1)
4. proposal (1)4. proposal (1)
4. proposal (1)
 
8. evaluation
8. evaluation8. evaluation
8. evaluation
 
Research results
Research resultsResearch results
Research results
 
Coursework
CourseworkCoursework
Coursework
 
Coursework
CourseworkCoursework
Coursework
 
Unit 1 activity 4
Unit 1 activity 4Unit 1 activity 4
Unit 1 activity 4
 
4. interactive proposal (1)
4. interactive proposal (1)4. interactive proposal (1)
4. interactive proposal (1)
 
2. initial plans
2. initial plans2. initial plans
2. initial plans
 
3. research
3. research3. research
3. research
 
Initial plans games.
Initial plans games.Initial plans games.
Initial plans games.
 
1. initial plans(2) (finished)
1. initial plans(2) (finished)1. initial plans(2) (finished)
1. initial plans(2) (finished)
 
5. pre production(2) (1)
5. pre production(2) (1)5. pre production(2) (1)
5. pre production(2) (1)
 
2. research interactive j fpptx
2. research interactive j fpptx2. research interactive j fpptx
2. research interactive j fpptx
 
Unit 1 assignment 4
Unit 1 assignment 4Unit 1 assignment 4
Unit 1 assignment 4
 
Questions results
Questions resultsQuestions results
Questions results
 
4. proposal(2)
4. proposal(2)4. proposal(2)
4. proposal(2)
 
2. initial plans
2. initial plans2. initial plans
2. initial plans
 

Similar to 7. production reflection UPDATE WEEK 1

Similar to 7. production reflection UPDATE WEEK 1 (20)

Blog powerpoint
Blog powerpointBlog powerpoint
Blog powerpoint
 
7. evaluation fmp l3
7. evaluation fmp l37. evaluation fmp l3
7. evaluation fmp l3
 
Evaluation
EvaluationEvaluation
Evaluation
 
My game
My game My game
My game
 
2. initial plans (1)
2. initial plans (1)2. initial plans (1)
2. initial plans (1)
 
8. evaluation 21.3.18
8. evaluation 21.3.188. evaluation 21.3.18
8. evaluation 21.3.18
 
2 190116022637
2 1901160226372 190116022637
2 190116022637
 
Assignment 4
Assignment 4Assignment 4
Assignment 4
 
4. proposal
4. proposal4. proposal
4. proposal
 
Assignment guide for unit 1 akitt irene
Assignment guide for unit 1  akitt irene Assignment guide for unit 1  akitt irene
Assignment guide for unit 1 akitt irene
 
Fmpproposal 190410150412
Fmpproposal 190410150412Fmpproposal 190410150412
Fmpproposal 190410150412
 
My game
My game My game
My game
 
Unit 1 activity 4 amad
Unit 1 activity 4 amad Unit 1 activity 4 amad
Unit 1 activity 4 amad
 
1. initial plans
1. initial plans1. initial plans
1. initial plans
 
2. initial plans (completed)
2. initial plans (completed)2. initial plans (completed)
2. initial plans (completed)
 
5. proposal
5. proposal5. proposal
5. proposal
 
8. evaluation
8. evaluation8. evaluation
8. evaluation
 
4. proposal
4. proposal4. proposal
4. proposal
 
7. evaluation(gaming)
7. evaluation(gaming)7. evaluation(gaming)
7. evaluation(gaming)
 
fmp proposal
fmp proposalfmp proposal
fmp proposal
 

More from Andreas Mina

Thecasestudy deleted slide
Thecasestudy deleted slideThecasestudy deleted slide
Thecasestudy deleted slideAndreas Mina
 
Presentation of the product final
Presentation of the product finalPresentation of the product final
Presentation of the product finalAndreas Mina
 
Pre production The Final
Pre production The FinalPre production The Final
Pre production The FinalAndreas Mina
 
Fmp task 1a (28/01/2018)
Fmp task 1a (28/01/2018)Fmp task 1a (28/01/2018)
Fmp task 1a (28/01/2018)Andreas Mina
 
idea development Factual
idea development Factualidea development Factual
idea development FactualAndreas Mina
 
6. production reflection
6. production reflection6. production reflection
6. production reflectionAndreas Mina
 
Recovered evaluation fmp 26.6.18
Recovered evaluation fmp 26.6.18Recovered evaluation fmp 26.6.18
Recovered evaluation fmp 26.6.18Andreas Mina
 
3. research(1) red
3. research(1) red3. research(1) red
3. research(1) redAndreas Mina
 
4. production experiments red 14.6.18
4. production experiments red 14.6.184. production experiments red 14.6.18
4. production experiments red 14.6.18Andreas Mina
 
Pre production re done red 14.6.18
Pre production re done red 14.6.18Pre production re done red 14.6.18
Pre production re done red 14.6.18Andreas Mina
 
3. research(1) red
3. research(1) red3. research(1) red
3. research(1) redAndreas Mina
 
Pre production re done red
Pre production re done redPre production re done red
Pre production re done redAndreas Mina
 
4. production experiments red
4. production experiments red4. production experiments red
4. production experiments redAndreas Mina
 
1. initial plans red
1. initial plans red1. initial plans red
1. initial plans redAndreas Mina
 

More from Andreas Mina (20)

Thecasestudy deleted slide
Thecasestudy deleted slideThecasestudy deleted slide
Thecasestudy deleted slide
 
Presentation of the product final
Presentation of the product finalPresentation of the product final
Presentation of the product final
 
Pre production The Final
Pre production The FinalPre production The Final
Pre production The Final
 
Fmp task 1a (28/01/2018)
Fmp task 1a (28/01/2018)Fmp task 1a (28/01/2018)
Fmp task 1a (28/01/2018)
 
Final theory task
Final theory taskFinal theory task
Final theory task
 
Facts
FactsFacts
Facts
 
idea development Factual
idea development Factualidea development Factual
idea development Factual
 
Ideas
Ideas Ideas
Ideas
 
Star wars vi
Star wars viStar wars vi
Star wars vi
 
Notes FMP
Notes FMPNotes FMP
Notes FMP
 
2. proposal
2. proposal2. proposal
2. proposal
 
6. production reflection
6. production reflection6. production reflection
6. production reflection
 
Recovered evaluation fmp 26.6.18
Recovered evaluation fmp 26.6.18Recovered evaluation fmp 26.6.18
Recovered evaluation fmp 26.6.18
 
3. research(1) red
3. research(1) red3. research(1) red
3. research(1) red
 
4. production experiments red 14.6.18
4. production experiments red 14.6.184. production experiments red 14.6.18
4. production experiments red 14.6.18
 
Pre production re done red 14.6.18
Pre production re done red 14.6.18Pre production re done red 14.6.18
Pre production re done red 14.6.18
 
3. research(1) red
3. research(1) red3. research(1) red
3. research(1) red
 
Pre production re done red
Pre production re done redPre production re done red
Pre production re done red
 
4. production experiments red
4. production experiments red4. production experiments red
4. production experiments red
 
1. initial plans red
1. initial plans red1. initial plans red
1. initial plans red
 

Recently uploaded

Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsTechSoup
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactPECB
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17Celine George
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDThiyagu K
 
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...Nguyen Thanh Tu Collection
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingTechSoup
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introductionMaksud Ahmed
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104misteraugie
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfAdmir Softic
 
This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.christianmathematics
 
The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxheathfieldcps1
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeThiyagu K
 
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfWeb & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfJayanti Pande
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfciinovamais
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxVishalSingh1417
 
Food Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-II
Food Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-IIFood Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-II
Food Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-IIShubhangi Sonawane
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxheathfieldcps1
 
Energy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural Resources
Energy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural ResourcesEnergy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural Resources
Energy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural ResourcesShubhangi Sonawane
 

Recently uploaded (20)

Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The Basics
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
 
Asian American Pacific Islander Month DDSD 2024.pptx
Asian American Pacific Islander Month DDSD 2024.pptxAsian American Pacific Islander Month DDSD 2024.pptx
Asian American Pacific Islander Month DDSD 2024.pptx
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SD
 
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introduction
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104
 
Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdf
 
This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.
 
The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and Mode
 
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfWeb & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdf
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptx
 
Food Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-II
Food Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-IIFood Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-II
Food Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-II
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
 
Energy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural Resources
Energy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural ResourcesEnergy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural Resources
Energy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural Resources
 

7. production reflection UPDATE WEEK 1

  • 2. Process Week 1 In this week, we started with the game introduction. We had started off with learning about the different theory's behind the game. In this, we learnt about the different style of games and also about game addiction. There is 2D AND 3D games. From this, I learnt about the different terminology involved in the game, and how there are different styles. For example, I know how there are three section to the game play that are involved and play a certain role (architecture, terrain and object). From this, I can use this lesson in the future in my project. I can use this to help me with my layout of my game. I can think in more dept of what the character interacts with, what he sees, and what he stands on. After the introduction, we started on our case study. In this, we listed the terminology from a chosen game. I went into dept of the game, talking about the graphics involved and the story that the game tells. The game I chose was GTA IV. From the beginning of the case study, I learnt about detail that the game focuses on, graphic and story wise. I learnt about how the game fits in with the introduction which I was learning about at the beginning, giving me an example. From this, I am influenced by this research to include it in my actual game. I have a better idea of the terminology I can add in my game, by seeing how another has done it. After the Case study, I moved on to the initial plans. I did a mind map and a mood board for my game. In this, I also state my initial reaction to the game too. In this I say what I could do for my final project. This helped me with my mind map, as it was easier to figure out what I could possibly make from my initial reaction, as I've stated the possible things which could work as a final game. With this, I learnt what I want to do for my final idea, as state images which link to my game, and ideas. I now know that I want to do a police chase game from the spider diagram. This helps me with planning my game, as I've got all of these ideas of what the game includes in one big spider diagram. After the initial plans, I moved onto the research. In this, I look up some of the terminology involved with each individual game. Each game was similar to my potential game in which I am designing. Two were side scrolls, one was POV and one was 3rd person. I decided to focus onto side scrolls, so I can have a better insight of them, as my game is a side scroll. With the 3D game, it was a police chase one. I needed to know the terminology for it, so that I can have inspiration from the game. In this, I learnt about the lighting used to fit with the theme and the mise en scene used to make the character stand out ( using a stand out colour to fit in with the mood of the characters). With this, I can apply this information to my final product. I can use inspiration from some of the games to apply the colour tone and the mise en scene to my game, so it fits in with the police chase game.
  • 3. Week 1Three elements: Terminology Initial plans Research Strengths: With terminology, my strength would be talking about the graphic side of games. I was good at pointing out the graphics involved in GTA IV, as I could spot areas with the map and the avatars that can be talked about. With initial plans my strength was making the mind maps. I was good at linking ideas to each other, as I was able to explain briefly in some areas in the key elements of the game. Also, it is clearly displayed, to remind me what i want to include in my game. Lastly, the research. My strength would be talking about the audience appeal. It was easy to pick up why the audience would buy the game, from seeing the trailer or the game play for my point of view and seeing why I want to have that game. Weakness: My weakness with the terminology would be discussing the plot and story of Grand theft Auto IV. The reason is because GTA IV is so complicated with stories, as many alternates happen, and there is so much to it with the mini tasks and the open world. With the initial plans, my weakness was the mood board. I struggled to find images to match what I want, as there wasn’t much that I couldn’t really think of (game wise). Lastly, with the research, my weakness was talking about the Sound effects. The reason is because there were so many in each game. I struggled with explaining with why the sound effect was used for the characteristic, and how to describe the backing music. Improvements/next time: There is un-completed work with each slide which I need to complete. I need to improve the case study a bit. I need to finish the remaining areas of the case study by including some images of the game. I also need to improve the research. I need to complete some areas of it and state how it helps me. Next time, I will use my spider diagram to help me with planning my game, by seeing the ideas I have.

Editor's Notes

  1. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work. Introduction x Case study x Initial plans (spider diagram) X Research (beginning)x
  2. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  3. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  4. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  5. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.