GameTech presentation for March 9-11, 2009 in Orlando, Florida. Includes new content and information on the role of identity and presence as well as examples of game and roleplay simulations.
GameTech presentation for March 9-11, 2009 in Orlando, Florida. Includes new content and information on the role of identity and presence as well as examples of game and roleplay simulations.
Virtual Worlds Explorations and Implications is a keynote address for the Association for Information Technology Professionals (AITP). These slides discuss business and IT concerns, virtual worlds statistics and provide visual examples from Second Life.
Content and photos by Cynthia Calongne. Licensed under a Creative Commons Share Alike with Attribution License.
Dave Taylor, MSc, MBCS, Programme Lead, Virtual Worlds, Medical Media and Design Lab, Imperial College, London. Presentation at Handheld Learning 2008 - Virtual Worlds and Social Networks session
e-Health and the Social Web ("Web 2.0")/the 3-D Web: Looking to the future wi...Maged N. Kamel Boulos
The Social Web and the 3-D Web/virtual worlds and globes in Medicine and Health
e-Health and the Social Web/the 3-D Web: Looking to the future with sociable technologies and social software
Covers 3-D social networks and virtual worlds/the 3-D Web (including Second Life) and how they relate to Web 2.0 (M.N.K. Boulos - April 2007 - 32 slides)
Find out more at http://healthcybermap.org/sl.htm
This presentation by Susan Acampora of The College of New Rochelle was presented at the Westchester Library Association annual conference in Tarrytown, NY on May 8,2009.
The presentation is about Second Life and Libraianship. It covers key SL library initiatives, resources for getting started, research resources, and profressional development opportunities.
Virtual Environments and Web 3D – New Worlds with Old Problems?Tracy Kennedy
In 2003, Linden Research Inc launched the virtual world Second Life with a small community of residents. In the past year, Second Life reached a tipping point; almost nine million residents are registered in the Metaverse, and there are numerous daily media accounts about life in the virtual world.
The purpose of this presentation is to provide an overview of Second Life, and examine the appeal of an interactive three dimensional interface that has encouraged new leisure and social activities, business and marketing ventures, educational opportunities, political platforms, arts and entertainment and much more. Second Life also features its own media hub, which includes magazines, news sites and agencies, weblogs and television stations, covering new fashions for avatars, music concerts by popular artists, community affairs, and economic reports.
However, virtual worlds are not inherently utopian; with new environments come old social problems from the ‘real’ world. This presentation will also address some of the debates that have surfaced about social norms and behaviours in Second Life, what the future of virtual worlds might entail, and whether Second Life hype is a passing fad or a the development of Web 3.0/3D.
Slides for a one hour workshop for the Tech Tools 2012 for instructors at Texas State University - San Marcos. The workshop focuses on how ETC-Research and Development team of Instructional Technologies Support collaborated with several instructors including Dr. Brock Brown from Geography to embark on several projects using Second Life, Unity Engine, Google Earth, OpenSimulator to teach hybrid online classes that need simulations or immersive environments to reach educational goals. The presentation also covers the over 8 years worth of tenure the Texas State University Virtual Campus has had in Second Life, our experiences, the good and the bad and the exciting!
The powerpoint presentation from our Virtual Worlds and Second Life workshop held on Tuesday the 23rd September 2008 as part of our Learning 2.0 programme
Arts and Technology: A Creative Alliance (ECAWA 2004)Kim Flintoff
I did a spate of presentations that were all quite similar and this is one of them, The emphasis shifts a litle but draws on similar stimulus materials.
Starting a business as engineers: algorithms aren't everythingAlja Isakovic
What are startups and other lessons learned from starting tech companies. The slides are for a lecture aimed at computer science students, delivered in March 2019.
Zakaj moraš med razvojem produkta razmišljati kot obsedeni bivši?Alja Isakovic
Pri razvoju produktov smo pogosto pretirano optimistični in neradi razmišljamo o tem, kakšne so možne zlorabe. Rešitev za to je, da diskusijo o zasebnosti in varnosti vključimo v proces razvoja, ne le v marketinške materiale. Zavedati se je potrebno tudi možnosti internih zlorabe dostopa do občutljivih podatkov. Zato je za podjetja v informacijski družbi nujno, da se o zasebnosti in varnosti redno pogovarjajo in izobražujejo v vseh oddelkih, ki so vključeni v razvoj in delo z osebnimi ter ostalimi občutljivimi podatki.
Predavanje je bilo del dogodka Cryptoparty Slovenija, ki se je odvijal marca 2017. Video posnetek predavanja: http://videolectures.net/cryptoparty2017_isakovic_razvoj_produkta/
Virtual Worlds Explorations and Implications is a keynote address for the Association for Information Technology Professionals (AITP). These slides discuss business and IT concerns, virtual worlds statistics and provide visual examples from Second Life.
Content and photos by Cynthia Calongne. Licensed under a Creative Commons Share Alike with Attribution License.
Dave Taylor, MSc, MBCS, Programme Lead, Virtual Worlds, Medical Media and Design Lab, Imperial College, London. Presentation at Handheld Learning 2008 - Virtual Worlds and Social Networks session
e-Health and the Social Web ("Web 2.0")/the 3-D Web: Looking to the future wi...Maged N. Kamel Boulos
The Social Web and the 3-D Web/virtual worlds and globes in Medicine and Health
e-Health and the Social Web/the 3-D Web: Looking to the future with sociable technologies and social software
Covers 3-D social networks and virtual worlds/the 3-D Web (including Second Life) and how they relate to Web 2.0 (M.N.K. Boulos - April 2007 - 32 slides)
Find out more at http://healthcybermap.org/sl.htm
This presentation by Susan Acampora of The College of New Rochelle was presented at the Westchester Library Association annual conference in Tarrytown, NY on May 8,2009.
The presentation is about Second Life and Libraianship. It covers key SL library initiatives, resources for getting started, research resources, and profressional development opportunities.
Virtual Environments and Web 3D – New Worlds with Old Problems?Tracy Kennedy
In 2003, Linden Research Inc launched the virtual world Second Life with a small community of residents. In the past year, Second Life reached a tipping point; almost nine million residents are registered in the Metaverse, and there are numerous daily media accounts about life in the virtual world.
The purpose of this presentation is to provide an overview of Second Life, and examine the appeal of an interactive three dimensional interface that has encouraged new leisure and social activities, business and marketing ventures, educational opportunities, political platforms, arts and entertainment and much more. Second Life also features its own media hub, which includes magazines, news sites and agencies, weblogs and television stations, covering new fashions for avatars, music concerts by popular artists, community affairs, and economic reports.
However, virtual worlds are not inherently utopian; with new environments come old social problems from the ‘real’ world. This presentation will also address some of the debates that have surfaced about social norms and behaviours in Second Life, what the future of virtual worlds might entail, and whether Second Life hype is a passing fad or a the development of Web 3.0/3D.
Slides for a one hour workshop for the Tech Tools 2012 for instructors at Texas State University - San Marcos. The workshop focuses on how ETC-Research and Development team of Instructional Technologies Support collaborated with several instructors including Dr. Brock Brown from Geography to embark on several projects using Second Life, Unity Engine, Google Earth, OpenSimulator to teach hybrid online classes that need simulations or immersive environments to reach educational goals. The presentation also covers the over 8 years worth of tenure the Texas State University Virtual Campus has had in Second Life, our experiences, the good and the bad and the exciting!
The powerpoint presentation from our Virtual Worlds and Second Life workshop held on Tuesday the 23rd September 2008 as part of our Learning 2.0 programme
Arts and Technology: A Creative Alliance (ECAWA 2004)Kim Flintoff
I did a spate of presentations that were all quite similar and this is one of them, The emphasis shifts a litle but draws on similar stimulus materials.
Starting a business as engineers: algorithms aren't everythingAlja Isakovic
What are startups and other lessons learned from starting tech companies. The slides are for a lecture aimed at computer science students, delivered in March 2019.
Zakaj moraš med razvojem produkta razmišljati kot obsedeni bivši?Alja Isakovic
Pri razvoju produktov smo pogosto pretirano optimistični in neradi razmišljamo o tem, kakšne so možne zlorabe. Rešitev za to je, da diskusijo o zasebnosti in varnosti vključimo v proces razvoja, ne le v marketinške materiale. Zavedati se je potrebno tudi možnosti internih zlorabe dostopa do občutljivih podatkov. Zato je za podjetja v informacijski družbi nujno, da se o zasebnosti in varnosti redno pogovarjajo in izobražujejo v vseh oddelkih, ki so vključeni v razvoj in delo z osebnimi ter ostalimi občutljivimi podatki.
Predavanje je bilo del dogodka Cryptoparty Slovenija, ki se je odvijal marca 2017. Video posnetek predavanja: http://videolectures.net/cryptoparty2017_isakovic_razvoj_produkta/
IoT Design Manifesto: smernice za bolj odgovoren razvoj IoT izdelkov in storitevAlja Isakovic
IoT Design Manifesto podaja smernice za razvoj IoT produktov, ki so narejeni po meri uporabnikov in varujejo našo varnost in zasebnost. V predstavitvi so vključeni tudi primeri iz prakse, ki prikazujejo posledice nepremišljenega razvoja ter koraki za podjetja, ki želijo k razvoju IoT izdelkov pristopiti z večjo mero odgovornosti.
Predavanje je bilo del dogodka IoT Meetup, aprila 2017. Video posnetek: https://vimeo.com/214926003
Quantified Self: The what, the why and the brave new futureAlja Isakovic
Slides from a lecture on the quantified self trend, prepared for communications students in May 2016. The lecture is based on a series of blog posts I wrote on the topic: https://medium.com/exploring-the-quantified-self
If we want to see more women in tech, we all have to play our part, every day. It isn't just a matter of getting more women to study computer science. Here are a few tips for different tech roles on how we can make tech a better environment for women (and other minorities). Written in Python.
The slides were part of a talk given at the Ladies in New Business event in Ljubljana.
Git your Jekyll on - WebCamp Ljubljana 2015Alja Isakovic
An intro talk about Jekyll, a Ruby-based static website generator and my story of moving my old blog from Blogger to a GitHub Pages hosted Jekyll. The talk includes a few practical Jekyll examples and highlights the benefits of using a static website generator for simple multi-page websites that don't change often or personal blogs.
The slides were prepared for my talk at WebCamp Ljubljana 2015
The web and programming: an introduction - Simple, short and friendly Alja Isakovic
An introduction to web and web programming for the Rails Girls Ljubljana workshop.
More about the presentation: http://ialja.blogspot.com/2012/12/explaining-web-and-web-programming-with.html
Uvod v internet in programiranje: Enostavno, kratko in prijaznoAlja Isakovic
Uvodno predavanje z osnovnimi koncepti spleta in spletnega programiranja za delavnico Rails Girls Ljubljana.
Več o predavanju: http://ialja.blogspot.com/2012/12/explaining-web-and-web-programming-with.html
Zakaj v startup svetu nikoli ni vrste pred ženskim straniščem?Alja Isakovic
Why is the tech startup world still heavily dominated by men? And what can we do to get more women involved? Slides for a talk presented @ Startup Day at Kino Šiška (http://coworking.si/napovedujemo-startup-dan-v-kinu-siska/)
Why aren't women using Android and what could be done to make Android apps more appealing to women?
Presented at MobileCamp Android edition in Ljubljana, March 4, 2011.
More about the presentation on my blog: http://ialja.blogspot.com/2011/03/android-for-girls-new-frontier.html
Slides for the lecture in the seminar in Anthropology of Complex Systems at the Dept. of Ethnology and Cultural Anthropology. See Facebook event for more details: http://www.facebook.com/event.php?eid=68184342846
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Cracking the Workplace Discipline Code Main.pptxWorkforce Group
Cultivating and maintaining discipline within teams is a critical differentiator for successful organisations.
Forward-thinking leaders and business managers understand the impact that discipline has on organisational success. A disciplined workforce operates with clarity, focus, and a shared understanding of expectations, ultimately driving better results, optimising productivity, and facilitating seamless collaboration.
Although discipline is not a one-size-fits-all approach, it can help create a work environment that encourages personal growth and accountability rather than solely relying on punitive measures.
In this deck, you will learn the significance of workplace discipline for organisational success. You’ll also learn
• Four (4) workplace discipline methods you should consider
• The best and most practical approach to implementing workplace discipline.
• Three (3) key tips to maintain a disciplined workplace.
3.0 Project 2_ Developing My Brand Identity Kit.pptxtanyjahb
A personal brand exploration presentation summarizes an individual's unique qualities and goals, covering strengths, values, passions, and target audience. It helps individuals understand what makes them stand out, their desired image, and how they aim to achieve it.
In the Adani-Hindenburg case, what is SEBI investigating.pptxAdani case
Adani SEBI investigation revealed that the latter had sought information from five foreign jurisdictions concerning the holdings of the firm’s foreign portfolio investors (FPIs) in relation to the alleged violations of the MPS Regulations. Nevertheless, the economic interest of the twelve FPIs based in tax haven jurisdictions still needs to be determined. The Adani Group firms classed these FPIs as public shareholders. According to Hindenburg, FPIs were used to get around regulatory standards.
Enterprise Excellence is Inclusive Excellence.pdfKaiNexus
Enterprise excellence and inclusive excellence are closely linked, and real-world challenges have shown that both are essential to the success of any organization. To achieve enterprise excellence, organizations must focus on improving their operations and processes while creating an inclusive environment that engages everyone. In this interactive session, the facilitator will highlight commonly established business practices and how they limit our ability to engage everyone every day. More importantly, though, participants will likely gain increased awareness of what we can do differently to maximize enterprise excellence through deliberate inclusion.
What is Enterprise Excellence?
Enterprise Excellence is a holistic approach that's aimed at achieving world-class performance across all aspects of the organization.
What might I learn?
A way to engage all in creating Inclusive Excellence. Lessons from the US military and their parallels to the story of Harry Potter. How belt systems and CI teams can destroy inclusive practices. How leadership language invites people to the party. There are three things leaders can do to engage everyone every day: maximizing psychological safety to create environments where folks learn, contribute, and challenge the status quo.
Who might benefit? Anyone and everyone leading folks from the shop floor to top floor.
Dr. William Harvey is a seasoned Operations Leader with extensive experience in chemical processing, manufacturing, and operations management. At Michelman, he currently oversees multiple sites, leading teams in strategic planning and coaching/practicing continuous improvement. William is set to start his eighth year of teaching at the University of Cincinnati where he teaches marketing, finance, and management. William holds various certifications in change management, quality, leadership, operational excellence, team building, and DiSC, among others.
[Note: This is a partial preview. To download this presentation, visit:
https://www.oeconsulting.com.sg/training-presentations]
Sustainability has become an increasingly critical topic as the world recognizes the need to protect our planet and its resources for future generations. Sustainability means meeting our current needs without compromising the ability of future generations to meet theirs. It involves long-term planning and consideration of the consequences of our actions. The goal is to create strategies that ensure the long-term viability of People, Planet, and Profit.
Leading companies such as Nike, Toyota, and Siemens are prioritizing sustainable innovation in their business models, setting an example for others to follow. In this Sustainability training presentation, you will learn key concepts, principles, and practices of sustainability applicable across industries. This training aims to create awareness and educate employees, senior executives, consultants, and other key stakeholders, including investors, policymakers, and supply chain partners, on the importance and implementation of sustainability.
LEARNING OBJECTIVES
1. Develop a comprehensive understanding of the fundamental principles and concepts that form the foundation of sustainability within corporate environments.
2. Explore the sustainability implementation model, focusing on effective measures and reporting strategies to track and communicate sustainability efforts.
3. Identify and define best practices and critical success factors essential for achieving sustainability goals within organizations.
CONTENTS
1. Introduction and Key Concepts of Sustainability
2. Principles and Practices of Sustainability
3. Measures and Reporting in Sustainability
4. Sustainability Implementation & Best Practices
To download the complete presentation, visit: https://www.oeconsulting.com.sg/training-presentations
The world of search engine optimization (SEO) is buzzing with discussions after Google confirmed that around 2,500 leaked internal documents related to its Search feature are indeed authentic. The revelation has sparked significant concerns within the SEO community. The leaked documents were initially reported by SEO experts Rand Fishkin and Mike King, igniting widespread analysis and discourse. For More Info:- https://news.arihantwebtech.com/search-disrupted-googles-leaked-documents-rock-the-seo-world/
Company Valuation webinar series - Tuesday, 4 June 2024FelixPerez547899
This session provided an update as to the latest valuation data in the UK and then delved into a discussion on the upcoming election and the impacts on valuation. We finished, as always with a Q&A
Event Report - SAP Sapphire 2024 Orlando - lots of innovation and old challengesHolger Mueller
Holger Mueller of Constellation Research shares his key takeaways from SAP's Sapphire confernece, held in Orlando, June 3rd till 5th 2024, in the Orange Convention Center.
Improving profitability for small businessBen Wann
In this comprehensive presentation, we will explore strategies and practical tips for enhancing profitability in small businesses. Tailored to meet the unique challenges faced by small enterprises, this session covers various aspects that directly impact the bottom line. Attendees will learn how to optimize operational efficiency, manage expenses, and increase revenue through innovative marketing and customer engagement techniques.
Personal Brand Statement:
As an Army veteran dedicated to lifelong learning, I bring a disciplined, strategic mindset to my pursuits. I am constantly expanding my knowledge to innovate and lead effectively. My journey is driven by a commitment to excellence, and to make a meaningful impact in the world.
Discover the innovative and creative projects that highlight my journey throu...dylandmeas
Discover the innovative and creative projects that highlight my journey through Full Sail University. Below, you’ll find a collection of my work showcasing my skills and expertise in digital marketing, event planning, and media production.
2. = +
web-based
virtual 3D learning
enviornment
enviornment
3.
4.
5. A virtual world is a computer-based
simulated environment intended for its
users to inhabit and interact via avatars.
Wikipedia
6. Berkman Sandbox
Abbots Aerodrome
Virtual Morocco
Second Life
is a user-created world!
Second House of Sweden Teaching
International Spaceflight Museum
http://ialja.blogspot.com
Little Roma
7. Communication tools
private
in
(Instant Messages -IM)
- or -
public verbally
in
(places or group IM) (text or/and voice chat)
- and -
non-verbally
(visual appearance, proxemics,
gestures and animations)
12. Harvard Law School
Many educational institutions already
have their virtual campuses
Ohio University NMC Campus
13. There are courses being taught
within Second Life on a
variety of subjects:
‣ programming,
‣ natural sciences,
‣ economics,
‣ law,
‣ foreign languages,
‣ literature,
‣ art, ...
Learning about cell structure within a 3D cell model
14. Second Life residents can attend a number of
educational events:
(often free)
‣ conferences,
‣ lectures,
‣ discussions,
‣ interviews,
‣ book readings, ....
23. By the end of 2011, 80 % of active Internet
users (and Fortune 500 enterprises) will have a
“second life”, but not necessarily in Second Life.
April 2007, Gartner Inc.
80 %
24. connections
better
getting to know and using the
advantages of each
environment
other
bringing Moodle to
virtual worlds