Virtual worlds are computer-based simulated environments where users interact through avatars. They allow users to communicate, use objects, and create things. Common examples include social networking sites, 3D movies, and training simulators. While virtual worlds provide opportunities for communication and individual expression, they also pose social risks like isolation and desensitization. However, their use is growing and expanding to more fields, indicating virtual worlds are an emerging technology that will continue revolutionizing science and technology.