This document discusses challenges for designers in the age of the Internet of Things (IoT). It outlines how embedded connectivity and data collection are becoming ubiquitous as everyday objects gain computing power. It also addresses issues like privacy, data ownership, and the need for more designer involvement in the IoT ecosystem to ensure user needs are met. The document provides examples of existing IoT products and discusses tools and technologies enabling new designs, from hardware like chips and boards to cloud services and 3D printing.