The document outlines modern teaching and learning methods using digital media. It discusses examples where digital formats are used for lectures, seminars, and learning support. Specific examples discussed include using video lectures for flexibility, simulations or games for demonstrations, e-examinations in test centers, and role-playing with social media like Twitter. The document also addresses implications for projects, like which formats to use, what contents and activities are planned, and which materials will be used beyond texts. Constructive alignment of learning outcomes, assessments, and teaching activities is discussed along with formulating measurable learning outcomes. Social learning through forums, wikis, blogs and video conferencing is also covered.