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HALL OF FAME FOR DISRUPTIVE INNOVATORS
           Business DNA Question: What are game-changing designs, needs, and aspirations for
                         matured/commoditized/Red Ocean industry of “X”?




            Bill Gates                               Richard Branson                                Pierre Omidyar


                                                      ITENNSEL
                                             DISRUPTIVE INNOVATORS -
                                               The Business DNA Question:
                                             The one question that disruptive
                                              innovators constantly ask and
           Sergey Brin                               best answer …                                    Larry Page




         Oprah Winfrey                                   Jeff Bezos                              Mohammad Yunus



Copyright 2010. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
PERSONAL DNA MAP FOR CREATING AND MANAGING DISRUPTIVE INNOVATIONS
           Personal DNA Question: What are game-changing designs, needs, and aspirations for
                         matured/commoditized/Red Ocean industry of “X”?



              D                                                              N                                   A
                                             Cost


                                           Supply
Core Competence/Culture:                                  Customers                                  Disruptive Innovation
Value Innovation Learnng Wheel                                                                       Vision
 Q: Questioning – What are game-                          Overserved Customers                      Low-end Disruption:
  changing DNAs for “X”?                                   Non-customers                              “Good Enough Quality
 O: Observing (Mapping)                                        Reduce complexity, performance,          and Low Cost” Model
                                          Demand                quality, high price, and other
 N: Networking (Teaming)                                                                                   New-Market
                                                                inaccessibility constraints
 E: Experimenting                                                                                             Disruption:
  (Prototyping/Testing)                                                                                       “Simple-and-
                                          Revenue
 S: Synthesizing/                                                                                             Cheap” Model
     Associating/
     Learning



          Design                                                        Needs                              Aspirations
           (How?)                                                        (What?)                                (Why?)
      Source: Based on Dyer, J.; Gregersen, H.; Christensen, C.M. (2011) The Innovator’s DNA. Massachusetts: HBR Press.
             Christensen, C.M. (1997). The Innovator’s Dilemma. Massachusetts: Harvard Business School Press.

  Copyright 2010. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
BUSINESS DNA MAP FOR DISRUPTIVE INNOVATION BUSINESS MODEL
           Business DNA Question: What are game-changing designs, needs, and aspirations for
                         matured/commoditized/Red Ocean industry of “X”?


               D                                                             N                                   A
                                             Cost


                                           Supply
Disruptive Innovation Model –                             Customers                                  Disruptive Innovation
Product/Service                                           Job To Be Done (JTBD)                      Extraordinary Profit
1. ‘Good Enough Quality and Low Cost’                     - Segment 1: Overserved Customers          - Disruption of Matured
  Strategy                                                - Segment 2: Non-customers                   Product/Service (Sustaining
2. ‘Simple and Cheap’ Strategy                                                                          Innovation/Improvement)
                                                                Reduce complexity, performance,
- S-Curve for Disruptive Technology                                                                       1: Low-end Disruption:
                                          Demand                quality, high price, and other
- Disruptive Innovation Product/                                inaccessibility constraints                  Good Enough Quality
  Service/Business Model:                                                                                     and Low Cost
                                                                        Channels/
Suppliers/Employees/                                                                                            2. New-Market
                                          Revenue                       Environment
 Machinery/Process                                                                                                 Disruption:
                                                                                                                    Simple-and-
                                                                                                                       Cheap




          Design                                                        Needs                              Aspirations
            (How?)                                                       (What?)                                (Why?)
      Source: Based on Christensen, C.M. (1997). The Innovator’s Dilemma. Massachusetts: Harvard Business School Press.


  Copyright 2010. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
DISRUPTIVE INNOVATIONS
                                  Collaboratively Building a Stronger Global Economy


LOW-END DISRUPTIVE INNOVATIONS                                          NEW MARKET DISRUPTIVE INNOVATIONS
“Good enough quality at low cost” products/services                     “Simple and cheap” products/services




                                                                 a
                                                           DISRUPTIVE
                                                          INNOVATIONS




                                       McDonald’s                                      Flip




     Copyright 2010. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
ASPIRATION MAP: Template
                 Business DNA Question: What are game-changing designs, needs, and aspirations for
                               matured/commoditized/Red Ocean industry of “X”?
Infinite Shared Happiness (ISH):
Free Market/
Frictionless Market/                                    Market Segment (Customer Problem/Job To Be Done): ……………………….…………
Infinite Game                                           ………………………………………………………………………………………..…………….…………………….


                                      Blue Ocean                        Sweet Spot                        Luxury Spot
                                                                                                         Luxury Spot




                                   Disruption Spot/                         Oasis                           Volcano
                                         Lean                      (‘Stuck-in-the-middle’)
                                   Disruption Spot
      (+): DELIGHT:
          Quality
     (Performance)


                                     Green Ocean                      No-Man’s-Island                    Red Ocean

                                       Strategic
                                        Choice
  Key
  Profitable Zone:

  Non-profitable Zone:
                                                                       (-): PAIN: Cost



        Copyright 2010. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
ASPIRATION MAP FOR Cost vs. Quality
              Business DNA Question: What are game-changing designs, needs, and aspirations for
          matured/commoditized/Red Ocean industry of “PORTABLE ENTERTAINMENT (VIDEO GAMES)”?
Infinite Shared Happiness (ISH):
Free Market/
Frictionless Market/                                      Market Segment (Customer Problem/Job To Be Done): Portable Entertainment
Infinite Game                                             (Multi-media/Video Games)


                                                                                                       Luxury Spot: XBox
                                                                                                         Luxury Spot




                                   Disruption Spot: Wii

                                     Disruption Spot
      (+): DELIGHT:
         Quality
     (Performance)




                                       Strategic
                                        Choice
  Key
  Profitable Zone:

  Non-profitable Zone:
                                                                       (-): PAIN: Cost



        Copyright 2010. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
ASPIRATION MAP FOR Cost vs. Simplicity
               Business DNA Question: What are game-changing designs, needs, and aspirations for
        matured/commoditized/Red Ocean industry of “INFORMATION ORGANIZATION (SEARCH ENGINES)”?
Infinite Shared Happiness (ISH):
Free Market/
Frictionless Market/                                    Market Segment (Customer Problem/Job To Be Done): Information Organization
Infinite Game                                           (Search Engines/Portals)


                                      Blue Ocean
                                                                                                         Luxury Spot




                                    Disruption Spot
     (+): DELIGHT:
       Simplicity



                                                                                                         Red Ocean

                                       Strategic
                                        Choice
  Key
  Profitable Zone:

  Non-profitable Zone:
                                                                       (-): PAIN: Cost



        Copyright 2010. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
Collaboratively Building a Stronger Global Economy




   PERSONAL AND BUSINESSS DNA MAPS FOR

DISRUPTIVE INNOVATIONS

                 Dr. Rod Kuhn King

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Personal and Business DNA Maps for Disruptive Innovations

  • 1. HALL OF FAME FOR DISRUPTIVE INNOVATORS Business DNA Question: What are game-changing designs, needs, and aspirations for matured/commoditized/Red Ocean industry of “X”? Bill Gates Richard Branson Pierre Omidyar ITENNSEL DISRUPTIVE INNOVATORS - The Business DNA Question: The one question that disruptive innovators constantly ask and Sergey Brin best answer … Larry Page Oprah Winfrey Jeff Bezos Mohammad Yunus Copyright 2010. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 2. PERSONAL DNA MAP FOR CREATING AND MANAGING DISRUPTIVE INNOVATIONS Personal DNA Question: What are game-changing designs, needs, and aspirations for matured/commoditized/Red Ocean industry of “X”? D N A Cost Supply Core Competence/Culture: Customers Disruptive Innovation Value Innovation Learnng Wheel Vision  Q: Questioning – What are game-  Overserved Customers  Low-end Disruption: changing DNAs for “X”?  Non-customers “Good Enough Quality  O: Observing (Mapping) Reduce complexity, performance, and Low Cost” Model Demand quality, high price, and other  N: Networking (Teaming)  New-Market inaccessibility constraints  E: Experimenting Disruption: (Prototyping/Testing) “Simple-and- Revenue  S: Synthesizing/ Cheap” Model Associating/ Learning Design Needs Aspirations (How?) (What?) (Why?) Source: Based on Dyer, J.; Gregersen, H.; Christensen, C.M. (2011) The Innovator’s DNA. Massachusetts: HBR Press. Christensen, C.M. (1997). The Innovator’s Dilemma. Massachusetts: Harvard Business School Press. Copyright 2010. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 3. BUSINESS DNA MAP FOR DISRUPTIVE INNOVATION BUSINESS MODEL Business DNA Question: What are game-changing designs, needs, and aspirations for matured/commoditized/Red Ocean industry of “X”? D N A Cost Supply Disruptive Innovation Model – Customers Disruptive Innovation Product/Service Job To Be Done (JTBD) Extraordinary Profit 1. ‘Good Enough Quality and Low Cost’ - Segment 1: Overserved Customers - Disruption of Matured Strategy - Segment 2: Non-customers Product/Service (Sustaining 2. ‘Simple and Cheap’ Strategy Innovation/Improvement) Reduce complexity, performance, - S-Curve for Disruptive Technology 1: Low-end Disruption: Demand quality, high price, and other - Disruptive Innovation Product/ inaccessibility constraints Good Enough Quality Service/Business Model: and Low Cost Channels/ Suppliers/Employees/ 2. New-Market Revenue Environment Machinery/Process Disruption: Simple-and- Cheap Design Needs Aspirations (How?) (What?) (Why?) Source: Based on Christensen, C.M. (1997). The Innovator’s Dilemma. Massachusetts: Harvard Business School Press. Copyright 2010. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 4. DISRUPTIVE INNOVATIONS Collaboratively Building a Stronger Global Economy LOW-END DISRUPTIVE INNOVATIONS NEW MARKET DISRUPTIVE INNOVATIONS “Good enough quality at low cost” products/services “Simple and cheap” products/services a DISRUPTIVE INNOVATIONS McDonald’s Flip Copyright 2010. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 5. ASPIRATION MAP: Template Business DNA Question: What are game-changing designs, needs, and aspirations for matured/commoditized/Red Ocean industry of “X”? Infinite Shared Happiness (ISH): Free Market/ Frictionless Market/ Market Segment (Customer Problem/Job To Be Done): ……………………….………… Infinite Game ………………………………………………………………………………………..…………….……………………. Blue Ocean Sweet Spot Luxury Spot Luxury Spot Disruption Spot/ Oasis Volcano Lean (‘Stuck-in-the-middle’) Disruption Spot (+): DELIGHT: Quality (Performance) Green Ocean No-Man’s-Island Red Ocean Strategic Choice Key Profitable Zone: Non-profitable Zone: (-): PAIN: Cost Copyright 2010. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 6. ASPIRATION MAP FOR Cost vs. Quality Business DNA Question: What are game-changing designs, needs, and aspirations for matured/commoditized/Red Ocean industry of “PORTABLE ENTERTAINMENT (VIDEO GAMES)”? Infinite Shared Happiness (ISH): Free Market/ Frictionless Market/ Market Segment (Customer Problem/Job To Be Done): Portable Entertainment Infinite Game (Multi-media/Video Games) Luxury Spot: XBox Luxury Spot Disruption Spot: Wii Disruption Spot (+): DELIGHT: Quality (Performance) Strategic Choice Key Profitable Zone: Non-profitable Zone: (-): PAIN: Cost Copyright 2010. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 7. ASPIRATION MAP FOR Cost vs. Simplicity Business DNA Question: What are game-changing designs, needs, and aspirations for matured/commoditized/Red Ocean industry of “INFORMATION ORGANIZATION (SEARCH ENGINES)”? Infinite Shared Happiness (ISH): Free Market/ Frictionless Market/ Market Segment (Customer Problem/Job To Be Done): Information Organization Infinite Game (Search Engines/Portals) Blue Ocean Luxury Spot Disruption Spot (+): DELIGHT: Simplicity Red Ocean Strategic Choice Key Profitable Zone: Non-profitable Zone: (-): PAIN: Cost Copyright 2010. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 8. Collaboratively Building a Stronger Global Economy PERSONAL AND BUSINESSS DNA MAPS FOR DISRUPTIVE INNOVATIONS Dr. Rod Kuhn King