This document discusses multimedia in education. It defines multimedia as any combination of two or more media such as sound, images, text, animation and video. Multimedia allows for associative linkages that let users navigate and retrieve stored information. It also discusses how multimedia can support multiple intelligences and literacy. The document outlines multimedia systems, software, and its use for teaching and learning. It notes the importance of copyright for multimedia resources and describes media distribution systems.
2. LIST OF CONTENTS
1. Definition of terms
2. Multimedia For Multiple Intelligences (MI)
3. Multimedia Literacy
4. Multimedia System
5. Multimedia Software
6. Multimedia For Teaching and Learning
7. Multimedia Resources and Copyright
8. Media Distribution System
3. Definition
The term multimedia:
refers to many types of communication
processes, delivery system and event. However,
generally multimedia can be defined as any
combination of two or more media such as sound,
images, text, animation, and video. For
educational technology purposes, multimedia
refers to computer based systems that use
associative linkages to allow users to navigate
and retrieve restored in a combination video of
text, sounds in combination of text, sounds,
graphics, video and other form of media.
4. Multimedia for MI
Theory of multiple intelligence by Harvard
Gardner:
1. Linguistic Intelligence
2. Logical Intelligence
3. Spatial Intelligence
4. Bodily Kinesthetic
5. Musical Intelligence
6. Interpersonal Intelligence
7. Intrapersonal Intelligence
8. Naturalistic Intelligence
5. Multimedia Literacy
It comes from Fred Hoftetter when making
question for educators: Is multimedia the next
literacy? It relates to the society, how do they get
its information. Essentially, since the advent of
television in the 1940s. Americans have been
receiving ever-increasing amounts of their
information from the moving images and sounds
emanating from their TV sets.
finally, multimedia today becomes very important
for all the people to get a lot of benefits then
people are literate of it.
6. Multimedia System
1. Basic Hardware Requirements for multimedia:
2. Sound and Video Hardware
3. Multimedia Hardware for Image, sound, and
Video capturing
4. Analog Video and Digital versatile Disc
technology
5. Video Cassette
6. Analog Videodisc Technology
7. Digital Versatile Disc Technology
7. Multimedia Software
1. Authoring
how to make authoring language in an
application. Such as a lecturer makes slide in
Microsoft power points
2. Image, Video, and Sound Editing
this next step for making good presentation in
Microsoft power points
3 Digital Animation
it is also important area for future development
as major international industries in film, music,
video, tv, video game
8. Multimedia For Teaching and
Learning
In planning and implementing multimedia
application in schools, universities. A distinction
should be made between using technology for
teaching versus learning.
Teaching: the emphasis is put on the
presentation of lesson, the teacher as the center
of lesson delivery and the use of equipment
Learning: the emphasis on the use of multimedia
by student either for discovering learning,
accessing information, or developing project.
9. Multimedia Resources and Copyright
In using any copyrighted materials (text, images,
sound, video), educator should be aware of
restrictions on their use. Generally, but not
always educators have a fair or limited use of
copyright material as long as they are used for
instructional purposes.
Stanford university maintains an excellent web
site dedicated to copyright issues which includes
specific information on multimedia:
http://fairuse.stanford.edu
10. Media Distribution Systems
Media distribution systems integrate several
media sources (videotape, videodisc, DVD,
cameras, computer are able to distribute them to
a number of output devices usually stand alone
monitor.