The following resources come from the 2009/10 BSc (Hons) in Multimedia Technology (course number 2ELE0075) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The objectives of this module are to demonstrate abilities to:
Design and implement multimedia applications
Apply System Development Life Cycle methodology
Create and manipulate a range of media elements such as image, sound and animation
This project requires students to apply the System Development Life Cycle methodology to design and implement their personal multimedia portfolios for specific target audiences, with proper use of different media elements including image, sound and animation.
Online Movie or theater ticket booking system Details Requirement.Niloy Biswas
It's about Online Movie or theater ticket booking system. We create Use case, Story Boarding, Activity Diagram, Functional & Non-Functional requirement, User Profile, & Database Design for this system.
Chandni Sharma,Project on HTML and CSS, student final year BCA, Dezyne E'cole...dezyneecole
Student of Dezyne E'cole College ,doing her Degree Programme in Bachelors Degree in Computer Application. .Along with the Degree programme the student is also updating her industry required skills of IT through the regular work sessions taken during the 365 days of study at college. .This is a work showcase of the work of this student after Two year of her study of Bachelors Degree in Computer Application.
www.dezyneecole.com
This report paper contains online banking system in j2ee component of java.also include system requirements,design modules,data flow diagrams, sequence diagrams and the architecture of online banking.
content:Introduction
Project requirements
System modules
User interface specification
Use case and data flow diagram’s
Voice Browser,it is a kind of browser that responds with the voice and even takes input from the user through voice and processes the input using standardized VoiceXML.It is W3C certified project.
This project is aimed at developing an online movie ticket booking system website for customers.Online movie ticket booking system is a project developed for booking movie ticket online.This project saves lots of time and reduces the work of the customer.In online movie ticket booking system booking the movie ticket can be done from anywhere and at any time(24*7).some features provided to the users are new registration,login in,see movies by category,compare ticket price and timing,Customer can book ticket online without registration but if he/she registers then he/she will get different types of special offers,e-newsletters,movie updates and lots more The user can also cancel or update their order
Online Movie or theater ticket booking system Details Requirement.Niloy Biswas
It's about Online Movie or theater ticket booking system. We create Use case, Story Boarding, Activity Diagram, Functional & Non-Functional requirement, User Profile, & Database Design for this system.
Chandni Sharma,Project on HTML and CSS, student final year BCA, Dezyne E'cole...dezyneecole
Student of Dezyne E'cole College ,doing her Degree Programme in Bachelors Degree in Computer Application. .Along with the Degree programme the student is also updating her industry required skills of IT through the regular work sessions taken during the 365 days of study at college. .This is a work showcase of the work of this student after Two year of her study of Bachelors Degree in Computer Application.
www.dezyneecole.com
This report paper contains online banking system in j2ee component of java.also include system requirements,design modules,data flow diagrams, sequence diagrams and the architecture of online banking.
content:Introduction
Project requirements
System modules
User interface specification
Use case and data flow diagram’s
Voice Browser,it is a kind of browser that responds with the voice and even takes input from the user through voice and processes the input using standardized VoiceXML.It is W3C certified project.
This project is aimed at developing an online movie ticket booking system website for customers.Online movie ticket booking system is a project developed for booking movie ticket online.This project saves lots of time and reduces the work of the customer.In online movie ticket booking system booking the movie ticket can be done from anywhere and at any time(24*7).some features provided to the users are new registration,login in,see movies by category,compare ticket price and timing,Customer can book ticket online without registration but if he/she registers then he/she will get different types of special offers,e-newsletters,movie updates and lots more The user can also cancel or update their order
The following resources come from the 2009/10 BSc in Internet Technology and E-Commerce (course number 2ELE0076) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The objectives of this module are to examine the structure of shopping cart on e-Commerce websites and understand various usage of shopping cart:
• Identifying successful usage of shopping cart on e-Commerce websites
• Identifying different types of programming languages used for creating shopping cart
• Analysing different structures of shopping cart
• Using one of the chosen language to create a shopping cart for an online book store website.
This project requires examination of several famous e-Commerce websites and their individual usage of shopping cart. Students are required not only understand the successful examples on shopping cart usage, but also create their own shopping cart for an e-Commerce website.
The following resources come from the 2009/10 B.Sc in Media Technology and Digital Broadcast (course number 2ELE0076) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The following resources come from the 2009/10 BSc (Hons) in Multimedia Technology (course number 2ELE0075) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The objectives of this module are to demonstrate abilities to:
Design and implement multimedia applications
Apply System Development Life Cycle methodology
Create and manipulate a range of media elements such as image, sound and animation
This project requires students to apply the System Development Life Cycle methodology to design and implement their personal multimedia portfolios for specific target audiences, with proper use of different media elements including image, sound and animation.
The following resources come from the 2009/10 BSc (Hons) in Multimedia Technology (course number 2ELE0075) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The objectives of this module are to demonstrate abilities to:
To plan, generate, source, evaluate, refine, manipulate, edit and present audio / video content
Apply creative digital project development methodology
Create and manipulate a range of media types such as animation, stills, clip art, drawn art, video and audio content using optimum software technologies
Identify and utilise correct communication and presentation methodology
Design and produce a short story to be delivered over the internet using multimedia applications
Effectively respond to a brief
The following resources come from the 2009/10 B.Sc in Media Technology and Digital Broadcast (course number 2ELE0077) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The following resources come from the 2009/10 BSc in Computer and Network Technologies (course number 2ELE0072) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The objectives of this project are to demonstrate within a domestic control environment:
• The implementation of wire and wireless starter kit
• The evaluation and implementation of wire and wireless sensors
• The implementation of wire and wireless Cameras.
In a normal domestic houses and businesses premises, Lighting appliances, heating and cooling, security and monitoring systems, entertainment (home audio and video), communications (telephones and intercoms) and even lawn sprinklers is above 20 items. House keepers naturally lose tracks of monitoring and controlling the aforementioned items. This project is about home monitoring, controlling, security and automation. The home automation system set-up, programme and operate specific wireless communication protocol are part of this mini project’s theme. The completion of the project must follow a testing stage to assure proper set-up.
The following resources come from the 2009/10 BEng in Electrical Engineering (course number 2ELE0066) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
In a normal domestic houses and businesses premises, lighting appliances, heating and cooling, security and monitoring systems, entertainment (home audio and video), communications (telephones and intercoms) and even lawn sprinklers is above 20 items. House keepers naturally lose tracks of monitoring and controlling the aforementioned items. This project is about home monitoring, controlling, security and automation. The home automation system setup, programme and operate specific wireless communication protocol such as ZigBee are part of this mini project’s theme. The completion of the project must follow a testing stage to assure proper setup.
The following resources come from the 2009/10 BSc in Music Technology (course number 2ELE0077) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The objectives of this module are to demonstrate within a digital audio environment:
• an understanding of audio requirements for digital editing.
• an awareness of technical constraints for content management and creation.
• the creation of immersive multitrack sound sequences, within a games environment.
Students will be provided with a library of audio samples, captured from a range of sources, from which they must select and edit into a short duration, professional quality multitrack sound sequence. The project provides students with an awareness of current audio standards and also the need to technically appraise the content of source material. The project also introduces the use of contemporary digital authoring tools and processes.
The following resources come from the 2009/10 BSc (Hons) in Multimedia Technology (course number 2ELE0075) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The objectives of this project are to demonstrate abilities to:
• Handle camera setup, calibrate and capture still and video faces
• Pre-process images and extract features
• Perform face recognition by a) using existing methods and b) trying new techniques.
This project requires the students to apply their abilities to handle image capture hardware and software. Since this is an active area of research, students will need to perform literature survey and discuss ( through brainstorm sessions) their performance characteristics. In addition, they will need to design and implement pre-processing and recognition codes leading to face recognition.
The following resources come from the 2009/10 BSc in Games & Graphics Hardware Technology (course number 2ELE0074) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The project will involve developing a simple game concept to demonstrate the portability of the XNA® framework. Students will be required to develop contents for an existing prototype game, with the intention of extending the functionality to provide interaction with objects within the game, using the mouse and keyboard on the PC as well as XBOX 360 game controllers connected to the PC. The game will be further deployed to work on a dedicated gaming machine, the XBOX 360.
The following resources come from the 2009/10 B.Sc in Media Technology and Digital Broadcast (course number 2ELE0073) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The following resources come from the 2009/10 B.Sc in Media Technology and Digital Broadcast (course number 2ELE0077) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The following resources come from the 2009/10 B.Sc in Media Technology and Digital Broadcast (course number 2ELE0076) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The following resources come from the 2009/10 B.Sc in Media Technology and Digital Broadcast (course number 2ELE0076) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The following resources come from the 2009/10 BSc (Hons) in Multimedia Technology (course number 2ELE0075) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The objectives of this module are to demonstrate abilities to:
To plan, generate, source, evaluate, refine, manipulate, edit and present audio / video content
Apply creative digital project development methodology
Create and manipulate a range of media types such as animation, stills, clip art, drawn art, video and audio content using optimum software technologies
Identify and utilise correct communication and presentation methodology
Design and produce a short story to be delivered over the internet using multimedia applications
Effectively respond to a brief
The following resources come from the 2009/10 B.Sc in Media Technology and Digital Broadcast (course number 2ELE0073) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The objectives of this module are to demonstrate within a digital broadcast environment:
• an understanding of technical requirements for digital video production process.
• an awareness of technical constraints for content creation and distribution.
• the creation of a video sequences with extra effects added.
This project entails the creation, editing, and encoding of a video sequence with the intention of distribution over a particular digital broadcast platform (e.g. DVB-T or ipTV). This project provides an awareness of current video standards for television and also introduces the use of contemporary digital video authoring tools and processes.
The following resources come from the 2009/10 B.Sc in Media Technology and Digital Broadcast (course number 2ELE0073) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The objectives of this module are to demonstrate within a digital broadcast environment:
• an understanding of technical requirements for digital video production process.
• an awareness of technical constraints for content creation and distribution.
• the creation of a video sequences with extra effects added.
This project entails the creation, editing, and encoding of a video sequence with the intention of distribution over a particular digital broadcast platform (e.g. DVB-T or ipTV). This project provides an awareness of current video standards for television and also introduces the use of contemporary digital video authoring tools and processes.
The following resources come from the 2009/10 B.Sc in Media Technology and Digital Broadcast (course number 2ELE0073) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The objectives of this module are to demonstrate within a digital broadcast environment:
• an understanding of audio requirements for digital editing.
• an awareness of technical constraints for content management and creation.
• the creation of multitrack sound sequences.
Students will be provided with a library of audio samples captured from a range of sources from which they must select and edit into several short duration, professional quality, multitrack sound sequences. The project provides students with an awareness of current audio standards and also the need to appraise the technical content of source material. The project also introduces the use of contemporary digital authoring tools and processes.
The following resources come from the 2009/10 BSc in Internet Technology and E-Commerce (course number 2ELE0076) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The objectives of this module are to examine the structure of shopping cart on e-Commerce websites and understand various usage of shopping cart:
• Identifying successful usage of shopping cart on e-Commerce websites
• Identifying different types of programming languages used for creating shopping cart
• Analysing different structures of shopping cart
• Using one of the chosen language to create a shopping cart for an online book store website.
This project requires examination of several famous e-Commerce websites and their individual usage of shopping cart. Students are required not only understand the successful examples on shopping cart usage, but also create their own shopping cart for an e-Commerce website.
The following resources come from the 2009/10 BSc in Games and Graphics Hardware Technology (course number 2ELE0074) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The objectives of this module are to demonstrate, using the PlayStation® 2 SDK:
• Knowledge of PS2 registers, graphics, sound, IO architecture, EE, GS and VU’s
• Graphics programming.
This project will investigate the PlayStation® 2 through use of the Linux SDK. The project will involve the completion of a 2D game to explore the architecture of the PS2.
The following resources come from the 2009/10 BSc in Games & Graphics Hardware Technology (course number 2ELE0074) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The objectives of this project are to demonstrate, using media visualization software:
Comprehension of the process of creating and manipulating 3D Visualization content
Implementation of a simple system setup for acquisition and generation of 3D videos
Analysis of experimental results
3D graphics and visualization represents an important aspect in new media and future generation of computer games. The proposed project will involve developing a simple system which will allow students to understand the process and the main parameters involved in creating 3D visualization content for games and various applications. The theoretical knowledge introduced in the initial lecture and the software and technologies introduced in the preparation lecture will be the means through which apply and analyse theories and methods introduced. Both artificial and natural human vision will be introduced
The following resources come from the 2009/10 BSc in Computer and Network Technologies (course number 2ELE0072) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The objectives of this project are to demonstrate by building a virtual local area network environment:
• Installation and configuration of virtual network/server operating systems (virtual)
• Installation and configuration of virtual workstations (operating systems)
• Ensure a suitable level of security and access control exists for the virtual network.
• Ensure that the network can be easily managed.
This project entails using a virtual network to demonstrate a typical setup for a networked office environment. Students are expected to be able to perform simple installation of workstation and server operating systems. Students are required to investigate important management tools on a server operating system and to configure these tools to simplify management of the network. The network environment should have a suitable level of security and access control.
The following resources come from the 2009/10 BSc in Computer and Network Technologies (course number 2ELE0072) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The objectives of this project are to demonstrate by building a virtual local area network environment:
• Installation and configuration of virtual network/server operating systems (virtual)
• Installation and configuration of virtual workstations (operating systems)
• Ensure a suitable level of security and access control exists for the virtual network.
• Ensure that the network can be easily managed.
This project entails using a virtual network to demonstrate a typical setup for a networked office environment. Students are expected to be able to perform simple installation of workstation and server operating systems. Students are required to investigate important management tools on a server operating system and to configure these tools to simplify management of the network. The network environment should have a suitable level of security and access control.
The following resources come from the 2009/10 BSc in Computer and Network Technologies (course number 2ELE0072) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The objectives of this module are to Demonstrate within a private network environment:
• The implementation of a wireless local are networks (WLANs) topology with diverse physical parameters
• The real-time performance evaluation of the individual WLAN transmission characteristics in the presence of standard transport protocols.
This mini-project involves the implementation of an “infrastructure” wireless network, the generation and transmission of packets and the measurement of network performance for TCP transport protocols by means of the “Wireshark” benchmarking tool. Parameters most likely to affect network performance such as the transmission medium’s signal-to-noise ratio, the propagating signal’s latency and jitter and the packet loss rate will be determined.
The following resources come from the 2009/10 BSc in Computer and Network Technologies (course number 2ELE0072) from the University of Hertfordshire. All the mini projects are designed as level two modules of the undergraduate programmes.
The objectives of this module are to Demonstrate within a private network environment:
• The implementation of a wireless local are networks (WLANs) topology with diverse physical parameters
• The real-time performance evaluation of the individual WLAN transmission characteristics in the presence of standard transport protocols.
This mini-project involves the implementation of an “infrastructure” wireless network, the generation and transmission of packets and the measurement of network performance for TCP transport protocols by means of the “Wireshark” benchmarking tool. Parameters most likely to affect network performance such as the transmission medium’s signal-to-noise ratio, the propagating signal’s latency and jitter and the packet loss rate will be determined.
More from University of Hertfordshire, School of Electronic Communications and Electrical Engineering (20)
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This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
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http://sandymillin.wordpress.com/iateflwebinar2024
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