A talk from the Design Track at AWE EU 2018 - the World's #1 XR Conference & Expo in Munich, Germany 18 -19, October, 2018. Matthew Connors (Cybercom Group): The Practice of XR Advancing XR Through a Teach-Learn-Do Cycle. Those of us actively working in the fields of XR are aware of the interface and engineering paradigm shift that accompanies designing and building experiences for Augmented, Mixed and Virtual Reality. This talk will focus on the organizational and individual steps to take to create both the communication system and the necessary workflows and skillsets for these new paradigms, to invite students and professionals into the ranks of those building XR in tangential but supporting disciplines such as data science, robotics, and graphic design. Based on my work experience in both larger 20,000-plus employee corporations, and smaller firms - first in Mobile AR experience design, and later in Virtual and Mixed Reality applications and event interactives, I will discuss (aided by additional panel members with associated experiences from different perspectives; this talk can be either a stand-alone or panel discussion, but arguably stronger as a panel) methods of engagement for fostering understanding within and without organizations of the present reality of XR and mapping out expectations for the future possibilities of XR experiences. http://AugmentedWorldExpo.com