Initial Plans
Rebecca Edwards
Initial Reaction
• Thinking about either making a video games magazine or branch out and work on something
like fashion magazines
• I have used Photoshop before but may struggle when improving the quality of photos, which
is something I hope to improve on
• I may also need help when choosing how to structure my own custom cover, rather than use
a select template like in previous projects I have completed
• I believe I may be able to find many facts about a chosen game as I am aware of many
upcoming games and so will be able to relay facts about them in an article format.
• I also think I could bring in props from home for a video games magazine, such as a games
controller or my Nintendo Switch to have someone pose with or pretend to pay.
• I also think I will look up various screenshots whatever article I do, in order to convey
something that a studio photo cannot.
• A gossip magazine could also be beneficial to my learning due to the copious amount of
images or symbols used, which could help to enhance my editing abilities.
Mind Map
Mind Map
Mind Map
Mind Map (Main Idea)
Mind Map (Main Idea)
Mood Board
Mood Board Analysis
Mainly, the image style is what is most repeaded in my mood board as the majority of the
images collected are all from the same game, resulting in the same design style.
Additionally, some colours have also been repeated, such as the bright pink, due to it being
the main house colour of Media Molecules, the company that created Dreams, the game I
have chosen to focus on, but also there are a vast number of dark colours as well, whch
could be used to create a calmer or slightly less upbeat mood. However, most of my images
do seem to repeat a happy, relativly upbeat tone when the colours are disregared as most
are connected to some form of gameplay.
This mood board will most likely influence my magazine a lot as most of the images are
connected to Dreams in some way, which will be my main focus for the magazine and I also
planned to have a few gameplay screenshots placed in my magazine that I could not
recreate in a studio or through Photoshop. My mood board could also influence my product
in terms of ideas for the studio images, such as a person playing on a Nintendo Switch for
the cover or posing with a Duelshock for a side image in the double page spread. Lastly, I
believe that the moodboard will influence my choice of colour as I have chosen to use quite
dark and calm colours throughout my magazine, but this may influence which coulors to
use exactly, such as a dark purple, blue or pink, in order to accosiate more with Dreams.
Schedule
WEEK OVERALL PLAN SPECIFIC TASKS
1 Research, Initial Response,
Audience Research
 Complete Powerpoints given, come up
with viable ideas for magazine without
the overuse of screenshots or internet
images.
2 Production Experiments,
Proposal, Planning
 Complete all aspects of the overall
plan, whilst also reflecting on your
experiments and changing design ideas
accordingly to which layout seemed to
work the best
3 Production  At least complete the cover and try to
start on the DPS.
 Remember to bring in props for studio
photos or complete at home
 Begin writing article at home
4 Production  Finish DPS and place finished article
accordingly, review my products before
finalising so to check that they both
look how I desire and have all elements
required
5 Evaluation  Evaluate strengths and weaknesses of
magazine and suggest improvements
for future products/if you were to
make this product again
Bibliography
• Name at least 7 sources that you plan to use in this project. These should include audience
research, books, videos/films/video games, magazines and newspaper articles etc.
1. Anon. (2018). Events. Available: https://www.mediamolecule.com/. Last
accessed 24th Nov 2018
2. . Dreams (TBA) Media Molecules
3. . Anon. (2018). Dreams (video game). Available:
https://en.wikipedia.org/wiki/Dreams_(video_game). Last accessed 23rd
Nov 2018
4. . Cyberpunk 2077 (June 2019)
5. . Kingdom Hearts III (TBA)
6. . Lee, J. (2018). 'Dreams' Looks Like a Work of Art, But Will Anyone Make
Anything With it?. Available: https://www.inverse.com/article/45081-ps4-
dreams-devkit-in-a-game. Last accessed 23rd Nov 2018
7. . Anon. (2018). Media Molecules. Available:
https://www.youtube.com/user/MediaMolecule. Last accessed 23rd Nov
2018.

Magazine Initial Plans

  • 1.
  • 2.
    Initial Reaction • Thinkingabout either making a video games magazine or branch out and work on something like fashion magazines • I have used Photoshop before but may struggle when improving the quality of photos, which is something I hope to improve on • I may also need help when choosing how to structure my own custom cover, rather than use a select template like in previous projects I have completed • I believe I may be able to find many facts about a chosen game as I am aware of many upcoming games and so will be able to relay facts about them in an article format. • I also think I could bring in props from home for a video games magazine, such as a games controller or my Nintendo Switch to have someone pose with or pretend to pay. • I also think I will look up various screenshots whatever article I do, in order to convey something that a studio photo cannot. • A gossip magazine could also be beneficial to my learning due to the copious amount of images or symbols used, which could help to enhance my editing abilities.
  • 3.
  • 4.
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
    Mood Board Analysis Mainly,the image style is what is most repeaded in my mood board as the majority of the images collected are all from the same game, resulting in the same design style. Additionally, some colours have also been repeated, such as the bright pink, due to it being the main house colour of Media Molecules, the company that created Dreams, the game I have chosen to focus on, but also there are a vast number of dark colours as well, whch could be used to create a calmer or slightly less upbeat mood. However, most of my images do seem to repeat a happy, relativly upbeat tone when the colours are disregared as most are connected to some form of gameplay. This mood board will most likely influence my magazine a lot as most of the images are connected to Dreams in some way, which will be my main focus for the magazine and I also planned to have a few gameplay screenshots placed in my magazine that I could not recreate in a studio or through Photoshop. My mood board could also influence my product in terms of ideas for the studio images, such as a person playing on a Nintendo Switch for the cover or posing with a Duelshock for a side image in the double page spread. Lastly, I believe that the moodboard will influence my choice of colour as I have chosen to use quite dark and calm colours throughout my magazine, but this may influence which coulors to use exactly, such as a dark purple, blue or pink, in order to accosiate more with Dreams.
  • 10.
    Schedule WEEK OVERALL PLANSPECIFIC TASKS 1 Research, Initial Response, Audience Research  Complete Powerpoints given, come up with viable ideas for magazine without the overuse of screenshots or internet images. 2 Production Experiments, Proposal, Planning  Complete all aspects of the overall plan, whilst also reflecting on your experiments and changing design ideas accordingly to which layout seemed to work the best 3 Production  At least complete the cover and try to start on the DPS.  Remember to bring in props for studio photos or complete at home  Begin writing article at home 4 Production  Finish DPS and place finished article accordingly, review my products before finalising so to check that they both look how I desire and have all elements required 5 Evaluation  Evaluate strengths and weaknesses of magazine and suggest improvements for future products/if you were to make this product again
  • 11.
    Bibliography • Name atleast 7 sources that you plan to use in this project. These should include audience research, books, videos/films/video games, magazines and newspaper articles etc. 1. Anon. (2018). Events. Available: https://www.mediamolecule.com/. Last accessed 24th Nov 2018 2. . Dreams (TBA) Media Molecules 3. . Anon. (2018). Dreams (video game). Available: https://en.wikipedia.org/wiki/Dreams_(video_game). Last accessed 23rd Nov 2018 4. . Cyberpunk 2077 (June 2019) 5. . Kingdom Hearts III (TBA) 6. . Lee, J. (2018). 'Dreams' Looks Like a Work of Art, But Will Anyone Make Anything With it?. Available: https://www.inverse.com/article/45081-ps4- dreams-devkit-in-a-game. Last accessed 23rd Nov 2018 7. . Anon. (2018). Media Molecules. Available: https://www.youtube.com/user/MediaMolecule. Last accessed 23rd Nov 2018.

Editor's Notes

  • #3 Log your initial thoughts regarding the set brief- What could you make? What are you good at? Your opinions? Can be a list of bullet points of reactions- does not have to be full prose. Can be hand written/drawn and scanned in.
  • #4 Bubbl.us or hand drawn-scanned using college printers exploring 3 potential ideas
  • #5 Bubbl.us or hand drawn-scanned using college printers exploring your final idea
  • #6 Bubbl.us or hand drawn-scanned using college printers exploring your final idea
  • #7 Bubbl.us or hand drawn-scanned using college printers exploring your final idea
  • #8 Bubbl.us or hand drawn-scanned using college printers exploring your final idea
  • #9 Collection of images related to your product/inspirational/visually interesting At least 15 needed