The document summarizes and analyzes several existing narrative and puzzle-based video games. It discusses common themes across the games, such as incorporating narrative, puzzles, and sometimes horror elements. It notes how each game establishes a distinct style through aspects like color scheme and original gameplay mechanics. The author intends to draw from darker-themed games for their narrative and environmental elements, and lighter games like Candy Crush for accessible puzzle inspiration. Horror elements will be used subtly to affect the player over direct interactions. A bibliography cites the games discussed.