1) The document outlines the steps involved in using project-based multimedia learning strategies, which include clearly defining the project parameters and goals, determining available resources, organizing students into groups, conducting research and planning, storyboarding presentations, testing and revising presentations, and concluding with presentations and culminating activities.
2) Key steps are introducing the project to students, having them learn necessary technologies, conducting preliminary research and planning over 3 days to 3 weeks, storyboarding presentations over 3-5 days, testing and revising presentations, and concluding with students presenting their work.
3) Effective project design involves real-world connections, prepared resources and software, organized computer files and classrooms, and assessing students throughout the process with clear
Using the project based learning multimedia as a teaching-learningMarjorie Calar
Determine objectives and content that the multimedia project will address effectively
Estimate the time available
Make clear and explicit parameters and procedures that must be observed in decision making
Set collaborative and working arrangements
Determine the resources available
Plan on how to measure students’ learning
Using the project based learning multimedia as a teaching-learningMarjorie Calar
Determine objectives and content that the multimedia project will address effectively
Estimate the time available
Make clear and explicit parameters and procedures that must be observed in decision making
Set collaborative and working arrangements
Determine the resources available
Plan on how to measure students’ learning
This is an updated version of my powerpoint which is more user friendly and interactive kind of Powerpoint. This Powerpoint is about the Concepts of educational technology, its domains, theories and practices, and how technology is involved in an efficient and interactive teaching and learning.
Educational Technology 2 presentation a brief outlie of the lesson under the course EDTECH 2 this will serve as simple guide for students who are taking this course.
This is an updated version of my powerpoint which is more user friendly and interactive kind of Powerpoint. This Powerpoint is about the Concepts of educational technology, its domains, theories and practices, and how technology is involved in an efficient and interactive teaching and learning.
Educational Technology 2 presentation a brief outlie of the lesson under the course EDTECH 2 this will serve as simple guide for students who are taking this course.
"ICT Integration in Teaching" workshop for our First Joint Staff Training laboursofhercules
iTEC is an pan European project developed by the European Comission.The teachers have learned how to apply iTEC in their respective teaching experiences.
Higher Order Thinking Skills Through IT-Based Projects. Students nowadays manifest higher order thinking skills through the utilization of technologies. In this presentation, the 4 IT- based projects will be discussed. Enjoy!
it is the students themselves who demonstrate higher thinking skills and creativity through such activities searching for information, organizing and synthesizing ideas, creating presentations, and the like.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
The Indian economy is classified into different sectors to simplify the analysis and understanding of economic activities. For Class 10, it's essential to grasp the sectors of the Indian economy, understand their characteristics, and recognize their importance. This guide will provide detailed notes on the Sectors of the Indian Economy Class 10, using specific long-tail keywords to enhance comprehension.
For more information, visit-www.vavaclasses.com
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
Model Attribute Check Company Auto PropertyCeline George
In Odoo, the multi-company feature allows you to manage multiple companies within a single Odoo database instance. Each company can have its own configurations while still sharing common resources such as products, customers, and suppliers.
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
How to Split Bills in the Odoo 17 POS ModuleCeline George
Bills have a main role in point of sale procedure. It will help to track sales, handling payments and giving receipts to customers. Bill splitting also has an important role in POS. For example, If some friends come together for dinner and if they want to divide the bill then it is possible by POS bill splitting. This slide will show how to split bills in odoo 17 POS.
2. Project-based learning
enables classrooms to
emphasize this undervalued
part of the “invisible
curriculum” what author
Daniel Goleman has called
“emotional intelligence”
3.
4. Focus Question:
What are the steps involved in the
use of project- based multimedia
learning strategy?
6. Determine the resources available-
library materials,
community resources both material and
human,
Internet,
news media- since the project calls for
multimedia.
7. Simkins et al (2002) suggest the following:
– Use technology students already know.
– Use time outside of class wherever possible.
– Assign skills practice as homework.
– Use “special” classes (like art or music) as
extra time.
– Let students compose text and select and
prepare graphics and sounds as they plan.
8. • 1. BEFORE THE PROJECT STARTS
• 2. INTRODUCING THE PROJECT
• 3. LEARNING THE TECHNOLOGY
• 4. PRELIMINARY RESEARCH AND PLANNING
• 5. CONCEPT DESIGN AND STORYBOARDING
• 6. ASSESSING, TESTING, AND FINALIZING PRESENTATIONS
• 7. CONCLUDING ACTIVITIES
9. BEFORE THE PROJECT STARTS
1. Create project description and milestones. Put in
a nutshell what your project is all about. Describe
your project in forty (40) words or less. Include
your instructional goals and objectives. Include the
project components students will be responsible
for and their due date. Set deadlines. By writing a
brief abstract of your project, you have a full grasp
of the essence of your project and that your focus
will not get derailed.
10. A milestone may look like this:
STAGE ESTIMATED TIME
Before the project starts 2 weeks
Introducing the project 1-2 days
Learning the technology 1-3 days
Preliminary research and planning 3 days- 3 weeks
Concept design and storyboarding 3-5 days
First draft production 1-3 weeks
Assessing, testing and finalizing presentations 1-3 weeks
Concluding activities 1-3 days
Total class time 5-13 weeks
11. 2. Work with real- world connections.
3. Prepare resources.
4. Prepare software and peripherals
such as microphones.
20. – A storyboard is a paper- and – pencil sketch of the
entire presentation, screen by screen or, in the
case of video, shot by shot. Each pane of the
storyboards shows what text, images, sounds,
motion, and interactivity buttons will go on the
screen and how they will be arranged. There
should be no design. This is a quick sketch time
spent making it beautiful is time wasted. The
panes are connected with lines to show how the
presentation flows.
21. – Use scanned. Handmade artwork to make a project look
personal and to manage scarce technology resources.
– Keep Navigation
– Organize information similarly throughout so users can
find what they are looking for.
– Care for collaboration
– Organize manageable steps.
– Check and assess often.
25. – Functional Testing means trying all the buttons, taking
all possible paths through the presentation, checking
for errors, missing images, and the like.
– User Testing means showing the presentation to
members of the target audience and finding out if they
can successfully navigate it and understand it.
– Assessment means critical evaluation of your
presentation.
26. Key idea:
–You have to do it while students still
have time to fix the problems they find,
or students will the find the enterprise
pointless and demoralizing. And they
will be right.
27. – Release Candidate is a version everyone thinks is just
about perfect. The release candidate is tested further,
and at this stage no new content or features are added.
Only things like crashes, mortifying factual errors or
offensive material, and typos are fixed. After a round of
fixes, you make new release candidate and test it. This
process continue until the deadline. The last release
candidate becomes the final version, which you post,
copy, archive, or deliver as appropriate.