This document discusses the need to change student evaluation of learning to align with the digital world. It defines evaluation, technology, and 21st century skills like information fluency and digital citizenship that should be assessed. Traditional paper tests are inadequate for evaluating how students engage in problem solving and the 4 D's: define, design, develop, and disseminate. Evaluation must focus on assessing essential knowledge and skills to prepare students for a high-tech world and use tools that measure new basic digital skills.
As teachers adjust their teaching to effectively match the new digital world of information and communication technology(ICT), they must be clear on what basic knowledge, skills and values (or literacies ) need to be developed by digital learners.
Six essentials to equip students for success
1. Solution Fluency-This refers to the capacity and creativity in problem solving.
- students define a problem, design solution, apply the solution, and assess the process and results.
2. Information fluency -This involves 3 subset skills
a.) ability to access information
b.) ability to retrieve information
c.) ability reflect on, assess and rewrite for instructive information packages.
3. Collaboration Fluency -This refers to teamwork with virtual or real partners in the online environment.
4. Media Fluency-Media refers to channels of mass communication (radio, TV, Magazine, advertising)
5. Creativity Fluency- Artistic proficiency adds meaning by the way of design, art, and story telling to package a message.
6. Digital Ethics - The digital citizen is guided by principles of leadership, global responsibility, environmental awareness, global citizenship, and personal accountability
Higher Order Thinking Skills
-Creating
-Evaluating
-Analyzing
-Applying
-Understanding
-Remembering
The 4Ds (the structured problem solving process)
1. Define the problem
2. Design the solution
3.Do the work
4. Debrief on the outcome
Understandably, the teacher will have to move away from the center stage of the classroom, and allow the students the limelight of the teaching-learning process.
Collaborative tools in the digital world
REFERENCE:
TECHNOLOGY FOR TEACHING AND LEARNING I BOOK
COPYRIGHT 2019
BY: PURITA P. BILBAO, ED D
MA. ASUNCION CHRISTINE V. DEQUILLA, PHD
DAISY A. ROSANO, PHD
HELEN B. BOHOLANO, LIB, ED D
As teachers adjust their teaching to effectively match the new digital world of information and communication technology(ICT), they must be clear on what basic knowledge, skills and values (or literacies ) need to be developed by digital learners.
Six essentials to equip students for success
1. Solution Fluency-This refers to the capacity and creativity in problem solving.
- students define a problem, design solution, apply the solution, and assess the process and results.
2. Information fluency -This involves 3 subset skills
a.) ability to access information
b.) ability to retrieve information
c.) ability reflect on, assess and rewrite for instructive information packages.
3. Collaboration Fluency -This refers to teamwork with virtual or real partners in the online environment.
4. Media Fluency-Media refers to channels of mass communication (radio, TV, Magazine, advertising)
5. Creativity Fluency- Artistic proficiency adds meaning by the way of design, art, and story telling to package a message.
6. Digital Ethics - The digital citizen is guided by principles of leadership, global responsibility, environmental awareness, global citizenship, and personal accountability
Higher Order Thinking Skills
-Creating
-Evaluating
-Analyzing
-Applying
-Understanding
-Remembering
The 4Ds (the structured problem solving process)
1. Define the problem
2. Design the solution
3.Do the work
4. Debrief on the outcome
Understandably, the teacher will have to move away from the center stage of the classroom, and allow the students the limelight of the teaching-learning process.
Collaborative tools in the digital world
REFERENCE:
TECHNOLOGY FOR TEACHING AND LEARNING I BOOK
COPYRIGHT 2019
BY: PURITA P. BILBAO, ED D
MA. ASUNCION CHRISTINE V. DEQUILLA, PHD
DAISY A. ROSANO, PHD
HELEN B. BOHOLANO, LIB, ED D
This is justified by the fact that not only has the new generation changed into digital learners, but not traditional world has metamorphosed into a digital world.
Unit 1 21st Century education A. Contexts.pptxwinniearquines1
This course introduces the concepts of new literacies in the 21st century as evolving social phenomena and shared cultural practices across learning areas. The 21st century literacies shall include (a) globalization and multi-cultural literacy, (b) social literacy, (c) media literacy, (d) financial literacy, (e) cyber literacy /digital literacy, (f) eco-literacy and (g) arts and creativity literacy. Field based-interdisciplinary explorations (ex. observation in mathematics, Field Studies) and other teaching strategies shall be used to develop PSTs’ teaching skills to promote learners’ literacy, and critical and creative thinking skills. Pre-service teachers shall develop skills in using appropriate teaching strategies and resources, including the positive use of ICT, to address learning goals.
1. EVALUATION OF
TECHNOLOGY
LEARNING
CHARIZ JANINE D. LLENA
3rd Year
Bachelor in Agricultural Technology major in
Agricultural Technology Education
Bicol University
College of Agriculture and Forestry
Guinobatan, Albay
Lesson 7:
3. Definition of Terms
EVALUATION
- is a holistic approach; all
the phases of learning must be seen
because all of them contribute to the
total development of the child.
4. Evaluation, therefore must
judge the strength of the
content selected, the
strategies employed, and
the instructional materials
used.
5. TECHNOLOGY - is
the science of the
application of
knowledge to
practical purposes
in a particular field.
8. This is justified by the fact that not only has the
new generation changed into a digital learners,
but the traditional world has metamorphosed
into a digital world.
10. This is a literacy that uses digital
tools in preparing students to face a
high-tech world.
11. Teachers must adopt a new
mindset both for instruction
and evaluation. Evaluation
must geared to assessment of
essential knowledge and skills
so that learners can function
effectively, productively and
creatively in a new world.
12. It must use evaluative
tools that measure the
new basic skills of the
21st century digital
culture.
16. INFORMATION FLUENCY
It refers to the ability to think critically
while engaging with, creating and utilizing
information and technology regardless of
format or platform.
21. The standard paper and pencil
tests will prove inadequate in
assessing new learning. As
students engage in the problem
solving process, assessment will
also need to focus on the 4 D’s.